Automatic changelog compile [ci skip]

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Changelogs
2020-09-01 00:50:46 +00:00
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<ul class="changes bgimages16">
<li class="bugfix">bohbombing is a thing now</li>
</ul>
<h2 class="date">30 June 2020</h2>
<h3 class="author">Fikou updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">spray cans, airlock painters, and decal painters added to engineering/service/autolathe (where applicable)</li>
</ul>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Fixed a gap on the male insect anthro torso sprite when facing south.</li>
<li class="bugfix">Fixed mecha ID access not being removable.</li>
<li class="bugfix">Fixed a peeve with the hypno trance status effect not sanitizing some heard hypnosis inputs (i.e. custom say messages like say"honks*clownem ipsum dolor")</li>
<li class="bugfix">fixed an issue about using stacks with only 1 amount left.</li>
<li class="bugfix">Fixed a peeve on attack messages against carbons/humans.</li>
<li class="bugfix">Fixed missing hypnochair board.</li>
<li class="bugfix">Fixed material walls and tiles. My bad on that port.</li>
</ul>
<h3 class="author">Ghommie (inspired by MrDoomBringer's work on tgstation) updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">New check skills UI.</li>
</ul>
<h3 class="author">Ghommie (porting PRs by XTDM, coiax, MrDoomBringer) updated:</h3>
<ul class="changes bgimages16">
<li class="tweak">Random Events now have a follow link for ghosts!</li>
<li class="rscadd">Adds the Spontaneous Brain Trauma to the event pool. Sometimes your brain just goes a little wrong.</li>
<li class="rscadd">Sometimes a low level cloning pod will make errors in replicating your brain, leaving you with a mild brain trauma.</li>
<li class="rscadd">When a person is cloned, any mental traumas are cloned as well.</li>
<li class="rscadd">The wizard federation announces that the Curse of Madness is out of beta and is now available for purchase for 4 points. It causes long-lasting brain traumas to all inhabitants of a target space station.</li>
<li class="rscadd">The wizard federation declines responsibility for any self-harm caused by curses cast while inside the targeted station.</li>
<li class="rscadd">Due to the extensive testing of the Curse of Madness some unique new trauma types have appeared across Nanotrasen-controlled space.</li>
<li class="rscadd">Curse of Madness can now be triggered by a wizard's Summon Events, at the same chance as Summon Guns or Summon Magic.</li>
<li class="admin">When an admin triggers Curse of Madness manually, they can specify their own dark truth to horrify the station with.</li>
</ul>
<h3 class="author">nightred updated:</h3>
<ul class="changes bgimages16">
<li class="code_imp">Created two_handed component</li>
<li class="refactor">Updated all existing two handed items to use the new component</li>
</ul>
<h3 class="author">silicons updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">typing indicators no longer generates duplicate message boxes.</li>
<li class="rscadd">config errors now have line numbers.</li>
<li class="tweak">outgoing mentorpms are now blue instead of green for the sender.</li>
<li class="soundadd">*squish</li>
</ul>
<h3 class="author">timothyteakettle updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">you can now select your tongue and speech verb in the character customization menu!</li>
<li class="rscadd">skeleton is now split into two more types, greater and lesser</li>
<li class="bugfix">non-carbon blood is now not white</li>
<li class="spellcheck">fixed a bunch of grammar/spelling mistakes</li>
</ul>
</div>
<b>GoonStation 13 Development Team</b>