New Sounds for Emitters, Fire Alarms, Sparks, and Maintenance Ambience (#258)

* new sparks sound

* new emitter sound

* new maintenance sounds

* non-overlapping fire alarm sound

* volume tweaking
This commit is contained in:
TalkingCactus
2017-03-03 00:53:17 -05:00
committed by GitHub
parent b26c52ebd2
commit 84578c35cd
18 changed files with 6 additions and 2 deletions
+1 -1
View File
@@ -196,7 +196,7 @@
src.shot_number = 0
var/obj/item/projectile/A = new projectile_type(src.loc)
A.setDir(src.dir)
playsound(src.loc, projectile_sound, 25, 1)
playsound(src.loc, projectile_sound, 100, 1, 7)
if(prob(35))
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
s.set_up(5, 1, src)