Cleans up more paper fluff varedits. (#30418)

This commit is contained in:
ShizCalev
2017-09-06 19:41:46 -04:00
committed by CitadelStationBot
parent 3f71fdcb4e
commit 849deb5e4e
12 changed files with 65 additions and 65 deletions

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@@ -31,7 +31,7 @@
during December to Feburary, so we should try to be frugal with the next shipment.<br><br><b>November 20th</b><br>Final shipment from central for the next few months. Going outside
for more than 10-15 minutes without losing feeling in your fingers is difficult. We've finally gotten a signal on the radio, it's mostly some weird static though. One of the researchers is trying to decypher it.
<br><br><b>December 10th</b><br>Signal has gotten much stronger, it almost seems like it's coming from under us according to what the researcher managed to decypher. We're waiting from the go from central before investigating.<br><br>
<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i> "}
<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i>"}
/obj/item/paper/fluff/awaymissions/snowdin/log2
name = "Activity Log"
@@ -41,7 +41,7 @@
<b>September 20th</b><br>Another shipment arrival, standard shit. Our radios have been picking up a weird signal during the nights recently, we've sent the transcripts over to the northern
base to be decyphered. Probably some drunk russians or something equally stupid.<br><br><b>November 24th</b><br>We've lost communications with the northern base after recieving the last
shipment of supplies. The snow has really kicked up recently, shits almost like a constant blizzard right now. Maybe it'll drop down soon so we can get a word in.<br><br>
<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i> "}
<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i>"}
/obj/item/paper/fluff/awaymissions/snowdin/secnotice
name = "Security Notice"

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@@ -0,0 +1,7 @@
//////lavaland clown planet papers
/obj/item/paper/crumpled/bloody/ruins/lavaland/clown_planet/escape
info = "If you dare not continue down this path of madness, escape can be found through the chute in this room."
/obj/item/paper/crumpled/bloody/ruins/lavaland/clown_planet/hope
info = "Abandon hope, all ye who enter here."

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@@ -10,4 +10,10 @@
/obj/item/paper/fluff/ruins/thederelict/nukie_objectives
name = "Objectives of a Nuclear Operative"
info = "<b>Objective #1</b>: Destroy the station with a nuclear device."
info = "<b>Objective #1</b>: Destroy the station with a nuclear device."
/obj/item/paper/crumpled/bloody/ruins/thederelict/unfinished
name = "unfinished paper scrap"
desc = "Looks like someone started shakily writing a will in space common, but were interrupted by something bloody..."
info = "I, Victor Belyakov, do hereby leave my _- "

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@@ -0,0 +1,8 @@
/////////// bigderelict1 items
/obj/item/paper/crumpled/ruins/bigderelict1/manifest
info = "<i>A crumpled piece of manifest paper, out of the barely legible pen writing, you can see something about a warning involving whatever was originally in the crate.</i>"
/obj/item/paper/crumpled/ruins/bigderelict1/coward
icon_state = "scrap_bloodied"
info = "If anyone finds this, please, don't let my kids know I died a coward.."

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@@ -1,4 +1,28 @@
/////////// originalcontent items
/obj/item/paper/crumpled/ruins/originalcontent
desc = "<i>Various scrawled out drawings and sketches reside on the paper, apparently he didn't much care for these drawings.</i>"
desc = "<i>Various scrawled out drawings and sketches reside on the paper, apparently he didn't much care for these drawings.</i>"
/obj/item/paper/pamphlet/ruin/originalcontent
icon = 'icons/obj/fluff.dmi'
/obj/item/paper/pamphlet/ruin/originalcontent/stickman
name = "Painting - 'BANG'"
info = "<i>This picture depicts a crudely-drawn stickman firing a crudely-drawn gun.</i>"
icon_state = "painting4"
/obj/item/paper/pamphlet/ruin/originalcontent/treeside
name = "Painting - 'Treeside'"
info = "<i>This picture depicts a sunny day on a lush hillside, set under a shaded tree.</i>"
icon_state = "painting1"
/obj/item/paper/pamphlet/ruin/originalcontent/pennywise
name = "Painting - 'Pennywise'"
info = "<i>This picture depicts a smiling clown. Something doesn't feel right about this..</i>"
icon_state = "painting3"
/obj/item/paper/pamphlet/ruin/originalcontent/yelling
name = "Painting - 'Hands-On-Face'"
info = "<i>This picture depicts a man yelling on a bridge for no apparent reason.</i>"
icon_state = "painting2"