Cleans up more paper fluff varedits. (#30418)
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CitadelStationBot
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@@ -31,7 +31,7 @@
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during December to Feburary, so we should try to be frugal with the next shipment.<br><br><b>November 20th</b><br>Final shipment from central for the next few months. Going outside
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for more than 10-15 minutes without losing feeling in your fingers is difficult. We've finally gotten a signal on the radio, it's mostly some weird static though. One of the researchers is trying to decypher it.
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<br><br><b>December 10th</b><br>Signal has gotten much stronger, it almost seems like it's coming from under us according to what the researcher managed to decypher. We're waiting from the go from central before investigating.<br><br>
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<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i> "}
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<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i>"}
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/obj/item/paper/fluff/awaymissions/snowdin/log2
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name = "Activity Log"
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@@ -41,7 +41,7 @@
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<b>September 20th</b><br>Another shipment arrival, standard shit. Our radios have been picking up a weird signal during the nights recently, we've sent the transcripts over to the northern
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base to be decyphered. Probably some drunk russians or something equally stupid.<br><br><b>November 24th</b><br>We've lost communications with the northern base after recieving the last
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shipment of supplies. The snow has really kicked up recently, shits almost like a constant blizzard right now. Maybe it'll drop down soon so we can get a word in.<br><br>
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<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i> "}
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<i>The rest of the paper seems to be a mixture of scribbles and smudged ink.</i>"}
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/obj/item/paper/fluff/awaymissions/snowdin/secnotice
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name = "Security Notice"
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@@ -0,0 +1,7 @@
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//////lavaland clown planet papers
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/obj/item/paper/crumpled/bloody/ruins/lavaland/clown_planet/escape
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info = "If you dare not continue down this path of madness, escape can be found through the chute in this room."
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/obj/item/paper/crumpled/bloody/ruins/lavaland/clown_planet/hope
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info = "Abandon hope, all ye who enter here."
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@@ -10,4 +10,10 @@
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/obj/item/paper/fluff/ruins/thederelict/nukie_objectives
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name = "Objectives of a Nuclear Operative"
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info = "<b>Objective #1</b>: Destroy the station with a nuclear device."
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info = "<b>Objective #1</b>: Destroy the station with a nuclear device."
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/obj/item/paper/crumpled/bloody/ruins/thederelict/unfinished
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name = "unfinished paper scrap"
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desc = "Looks like someone started shakily writing a will in space common, but were interrupted by something bloody..."
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info = "I, Victor Belyakov, do hereby leave my _- "
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8
code/modules/ruins/spaceruin_code/bigderelict1.dm
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8
code/modules/ruins/spaceruin_code/bigderelict1.dm
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@@ -0,0 +1,8 @@
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/////////// bigderelict1 items
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/obj/item/paper/crumpled/ruins/bigderelict1/manifest
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info = "<i>A crumpled piece of manifest paper, out of the barely legible pen writing, you can see something about a warning involving whatever was originally in the crate.</i>"
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/obj/item/paper/crumpled/ruins/bigderelict1/coward
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icon_state = "scrap_bloodied"
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info = "If anyone finds this, please, don't let my kids know I died a coward.."
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@@ -1,4 +1,28 @@
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/////////// originalcontent items
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/obj/item/paper/crumpled/ruins/originalcontent
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desc = "<i>Various scrawled out drawings and sketches reside on the paper, apparently he didn't much care for these drawings.</i>"
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desc = "<i>Various scrawled out drawings and sketches reside on the paper, apparently he didn't much care for these drawings.</i>"
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/obj/item/paper/pamphlet/ruin/originalcontent
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icon = 'icons/obj/fluff.dmi'
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/obj/item/paper/pamphlet/ruin/originalcontent/stickman
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name = "Painting - 'BANG'"
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info = "<i>This picture depicts a crudely-drawn stickman firing a crudely-drawn gun.</i>"
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icon_state = "painting4"
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/obj/item/paper/pamphlet/ruin/originalcontent/treeside
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name = "Painting - 'Treeside'"
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info = "<i>This picture depicts a sunny day on a lush hillside, set under a shaded tree.</i>"
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icon_state = "painting1"
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/obj/item/paper/pamphlet/ruin/originalcontent/pennywise
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name = "Painting - 'Pennywise'"
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info = "<i>This picture depicts a smiling clown. Something doesn't feel right about this..</i>"
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icon_state = "painting3"
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/obj/item/paper/pamphlet/ruin/originalcontent/yelling
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name = "Painting - 'Hands-On-Face'"
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info = "<i>This picture depicts a man yelling on a bridge for no apparent reason.</i>"
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icon_state = "painting2"
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