Chef buffs chef buffs tastier food.
"The strong flavor of" was always in game but someone put it behind an else if statement that would never proc. Now if there's more than 45% (or 30% if you are a lizzard, hissss) of a reagent in a beaker, you will taste a strong flavor! Hurrah!
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@@ -1114,7 +1114,7 @@
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var/intensity_desc = "a hint of"
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if(percent > minimum_percent * 2 || percent == 100)
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intensity_desc = ""
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else if(percent > minimum_percent * 3)
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if(percent > minimum_percent * 3) // CITCHANGE - food now tasty
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intensity_desc = "the strong flavor of"
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if(intensity_desc != "")
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out += "[intensity_desc] [taste_desc]"
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