Force pushed updates
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@@ -89,7 +89,7 @@
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/datum/outfit/ashwalker
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name ="Ashwalker"
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head = /obj/item/clothing/head/helmet/gladiator
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uniform = /obj/item/clothing/under/gladiator/ash_walker
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uniform = /obj/item/clothing/under/costume/gladiator/ash_walker
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//Timeless prisons: Spawns in Wish Granter prisons in lavaland. Ghosts become age-old users of the Wish Granter and are advised to seek repentance for their past.
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@@ -243,7 +243,7 @@
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flavour_text += "you were a [pick("arms dealer", "shipwright", "docking manager")]'s assistant on a small trading station several sectors from here. Raiders attacked, and there was \
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only one pod left when you got to the escape bay. You took it and launched it alone, and the crowd of terrified faces crowding at the airlock door as your pod's engines burst to \
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life and sent you to this hell are forever branded into your memory."
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outfit.uniform = /obj/item/clothing/under/assistantformal
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outfit.uniform = /obj/item/clothing/under/misc/assistantformal
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outfit.shoes = /obj/item/clothing/shoes/sneakers/black
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outfit.back = /obj/item/storage/backpack
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if(2)
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@@ -256,7 +256,7 @@
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if(3)
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flavour_text += "you were a doctor on one of Nanotrasen's space stations, but you left behind that damn corporation's tyranny and everything it stood for. From a metaphorical hell \
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to a literal one, you find yourself nonetheless missing the recycled air and warm floors of what you left behind... but you'd still rather be here than there."
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outfit.uniform = /obj/item/clothing/under/rank/medical
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outfit.uniform = /obj/item/clothing/under/rank/medical/doctor
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outfit.suit = /obj/item/clothing/suit/toggle/labcoat
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outfit.back = /obj/item/storage/backpack/medic
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outfit.shoes = /obj/item/clothing/shoes/sneakers/black
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@@ -351,7 +351,7 @@
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/datum/outfit/hotelstaff
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name = "Hotel Staff"
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uniform = /obj/item/clothing/under/telegram
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uniform = /obj/item/clothing/under/suit/telegram
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shoes = /obj/item/clothing/shoes/laceup
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head = /obj/item/clothing/head/hotel
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r_pocket = /obj/item/radio/off
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@@ -371,7 +371,7 @@
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/datum/outfit/hotelstaff/security
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name = "Hotel Secuirty"
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uniform = /obj/item/clothing/under/rank/security/blueshirt
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uniform = /obj/item/clothing/under/rank/security/officer/blueshirt
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shoes = /obj/item/clothing/shoes/jackboots
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suit = /obj/item/clothing/suit/armor/vest/blueshirt
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head = /obj/item/clothing/head/helmet/blueshirt
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@@ -433,7 +433,7 @@
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/datum/outfit/demonic_friend
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name = "Demonic Friend"
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uniform = /obj/item/clothing/under/assistantformal
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uniform = /obj/item/clothing/under/misc/assistantformal
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shoes = /obj/item/clothing/shoes/laceup
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r_pocket = /obj/item/radio/off
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back = /obj/item/storage/backpack
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@@ -527,7 +527,7 @@
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The last thing you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \
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your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod."
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important_info = "Work as a team with your fellow survivors and do not abandon them."
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uniform = /obj/item/clothing/under/rank/security
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uniform = /obj/item/clothing/under/rank/security/officer
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shoes = /obj/item/clothing/shoes/jackboots
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id = /obj/item/card/id/away/old/sec
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r_pocket = /obj/item/restraints/handcuffs
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@@ -555,7 +555,7 @@
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you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \
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your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod."
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important_info = "Work as a team with your fellow survivors and do not abandon them."
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uniform = /obj/item/clothing/under/rank/engineer
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uniform = /obj/item/clothing/under/rank/engineering/engineer
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shoes = /obj/item/clothing/shoes/workboots
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id = /obj/item/card/id/away/old/eng
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gloves = /obj/item/clothing/gloves/color/fyellow/old
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@@ -581,7 +581,7 @@
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The last thing you remember is the station's Artificial Program telling you that you would only be asleep for eight hours. As you open \
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your eyes, everything seems rusted and broken, a dark feeling swells in your gut as you climb out of your pod."
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important_info = "Work as a team with your fellow survivors and do not abandon them."
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uniform = /obj/item/clothing/under/rank/scientist
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uniform = /obj/item/clothing/under/rank/rnd/scientist
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shoes = /obj/item/clothing/shoes/laceup
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id = /obj/item/card/id/away/old/sci
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l_pocket = /obj/item/stack/medical/bruise_pack
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@@ -703,12 +703,12 @@
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if(suited)
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uniform = /obj/item/clothing/under/color/grey
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else
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uniform = /obj/item/clothing/under/skirt/color/grey
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uniform = /obj/item/clothing/under/color/jumpskirt/grey
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else
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if(suited)
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uniform = /obj/item/clothing/under/color/random
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else
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uniform = /obj/item/clothing/under/skirt/color/random
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uniform = /obj/item/clothing/under/color/jumpskirt/random
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/obj/item/storage/box/syndie_kit/chameleon/ghostcafe
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name = "ghost cafe costuming kit"
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