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@@ -35,9 +35,9 @@ Assistant
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if(suited)
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uniform = /obj/item/clothing/under/color/grey
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else
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uniform = /obj/item/clothing/under/skirt/color/grey
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uniform = /obj/item/clothing/under/color/jumpskirt/grey
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else
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if(suited)
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uniform = /obj/item/clothing/under/color/random
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else
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uniform = /obj/item/clothing/under/skirt/color/random
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uniform = /obj/item/clothing/under/color/jumpskirt/random
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@@ -26,7 +26,7 @@
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belt = /obj/item/storage/belt/utility/atmostech
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l_pocket = /obj/item/pda/atmos
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ears = /obj/item/radio/headset/headset_eng
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uniform = /obj/item/clothing/under/rank/atmospheric_technician
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uniform = /obj/item/clothing/under/rank/engineering/atmospheric_technician
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r_pocket = /obj/item/analyzer
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backpack = /obj/item/storage/backpack/industrial
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@@ -23,7 +23,7 @@
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glasses = /obj/item/clothing/glasses/sunglasses/reagent
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belt = /obj/item/pda/bar
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/bartender
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uniform = /obj/item/clothing/under/rank/civilian/bartender
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suit = /obj/item/clothing/suit/armor/vest
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backpack_contents = list(/obj/item/storage/box/beanbag=1,/obj/item/book/granter/action/drink_fling=1)
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shoes = /obj/item/clothing/shoes/laceup
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@@ -21,7 +21,7 @@
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belt = /obj/item/pda/botanist
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/hydroponics
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uniform = /obj/item/clothing/under/rank/civilian/hydroponics
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suit = /obj/item/clothing/suit/apron
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gloves =/obj/item/clothing/gloves/botanic_leather
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suit_store = /obj/item/plant_analyzer
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@@ -23,6 +23,6 @@
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belt = /obj/item/pda/cargo
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ears = /obj/item/radio/headset/headset_cargo
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uniform = /obj/item/clothing/under/rank/cargotech
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uniform = /obj/item/clothing/under/rank/cargo/tech
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l_hand = /obj/item/export_scanner
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@@ -115,7 +115,7 @@
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belt = /obj/item/pda/chaplain
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/chaplain
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uniform = /obj/item/clothing/under/rank/civilian/chaplain
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backpack_contents = list(/obj/item/camera/spooky = 1)
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backpack = /obj/item/storage/backpack/cultpack
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satchel = /obj/item/storage/backpack/cultpack
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@@ -25,7 +25,7 @@
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glasses = /obj/item/clothing/glasses/science
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belt = /obj/item/pda/chemist
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ears = /obj/item/radio/headset/headset_med
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uniform = /obj/item/clothing/under/rank/chemist
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uniform = /obj/item/clothing/under/rank/medical/chemist
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shoes = /obj/item/clothing/shoes/sneakers/white
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suit = /obj/item/clothing/suit/toggle/labcoat/chemist
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backpack = /obj/item/storage/backpack/chemistry
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@@ -38,7 +38,7 @@
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belt = /obj/item/storage/belt/utility/chief/full
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l_pocket = /obj/item/pda/heads/ce
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ears = /obj/item/radio/headset/heads/ce
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uniform = /obj/item/clothing/under/rank/chief_engineer
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uniform = /obj/item/clothing/under/rank/engineering/chief_engineer
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shoes = /obj/item/clothing/shoes/sneakers/brown
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head = /obj/item/clothing/head/hardhat/white
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gloves = /obj/item/clothing/gloves/color/black/ce
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@@ -36,7 +36,7 @@
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belt = /obj/item/pda/heads/cmo
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l_pocket = /obj/item/pinpointer/crew
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ears = /obj/item/radio/headset/heads/cmo
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uniform = /obj/item/clothing/under/rank/chief_medical_officer
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uniform = /obj/item/clothing/under/rank/medical/chief_medical_officer
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shoes = /obj/item/clothing/shoes/sneakers/brown
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suit = /obj/item/clothing/suit/toggle/labcoat/cmo
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l_hand = /obj/item/storage/firstaid/regular
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@@ -24,7 +24,7 @@
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belt = /obj/item/pda/clown
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/clown
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uniform = /obj/item/clothing/under/rank/civilian/clown
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shoes = /obj/item/clothing/shoes/clown_shoes
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mask = /obj/item/clothing/mask/gas/clown_hat
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l_pocket = /obj/item/bikehorn
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@@ -23,7 +23,7 @@
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belt = /obj/item/pda/cook
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/chef
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uniform = /obj/item/clothing/under/rank/civilian/chef
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suit = /obj/item/clothing/suit/toggle/chef
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head = /obj/item/clothing/head/chefhat
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mask = /obj/item/clothing/mask/fakemoustache/italian
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@@ -23,7 +23,7 @@
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shoes = /obj/item/clothing/shoes/laceup
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belt = /obj/item/pda/curator
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/curator
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uniform = /obj/item/clothing/under/rank/civilian/curator
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l_hand = /obj/item/storage/bag/books
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r_pocket = /obj/item/key/displaycase
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l_pocket = /obj/item/laser_pointer
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@@ -29,7 +29,7 @@
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belt = /obj/item/pda/detective
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ears = /obj/item/radio/headset/headset_sec/alt
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uniform = /obj/item/clothing/under/rank/det
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uniform = /obj/item/clothing/under/rank/security/detective
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neck = /obj/item/clothing/neck/tie/black
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shoes = /obj/item/clothing/shoes/sneakers/brown
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suit = /obj/item/clothing/suit/det_suit
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@@ -24,7 +24,7 @@
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belt = /obj/item/pda/geneticist
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ears = /obj/item/radio/headset/headset_medsci
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uniform = /obj/item/clothing/under/rank/geneticist
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uniform = /obj/item/clothing/under/rank/medical/geneticist
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shoes = /obj/item/clothing/shoes/sneakers/white
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suit = /obj/item/clothing/suit/toggle/labcoat/genetics
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suit_store = /obj/item/flashlight/pen
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@@ -42,7 +42,7 @@
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id = /obj/item/card/id/silver
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belt = /obj/item/pda/heads/hop
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ears = /obj/item/radio/headset/heads/hop
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uniform = /obj/item/clothing/under/rank/head_of_personnel
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uniform = /obj/item/clothing/under/rank/civilian/head_of_personnel
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shoes = /obj/item/clothing/shoes/sneakers/brown
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head = /obj/item/clothing/head/hopcap
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backpack_contents = list(/obj/item/storage/box/ids=1,\
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@@ -38,7 +38,7 @@
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id = /obj/item/card/id/silver
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belt = /obj/item/pda/heads/hos
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ears = /obj/item/radio/headset/heads/hos/alt
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uniform = /obj/item/clothing/under/rank/head_of_security
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uniform = /obj/item/clothing/under/rank/security/head_of_security
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shoes = /obj/item/clothing/shoes/jackboots
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suit = /obj/item/clothing/suit/armor/hos/trenchcoat
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gloves = /obj/item/clothing/gloves/color/black/hos
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@@ -22,5 +22,5 @@
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belt = /obj/item/pda/janitor
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/janitor
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uniform = /obj/item/clothing/under/rank/civilian/janitor
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backpack_contents = list(/obj/item/modular_computer/tablet/preset/advanced=1)
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@@ -25,7 +25,7 @@
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belt = /obj/item/pda/lawyer
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ears = /obj/item/radio/headset/headset_sec
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uniform = /obj/item/clothing/under/lawyer/bluesuit
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uniform = /obj/item/clothing/under/rank/civilian/lawyer/bluesuit
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suit = /obj/item/clothing/suit/toggle/lawyer
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shoes = /obj/item/clothing/shoes/laceup
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l_hand = /obj/item/storage/briefcase/lawyer
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@@ -43,5 +43,5 @@
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var/datum/job/lawyer/J = SSjob.GetJobType(jobtype)
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J.lawyers++
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if(J.lawyers>1)
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uniform = /obj/item/clothing/under/lawyer/purpsuit
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uniform = /obj/item/clothing/under/rank/civilian/lawyer/purpsuit
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suit = /obj/item/clothing/suit/toggle/lawyer/purple
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@@ -22,7 +22,7 @@
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belt = /obj/item/pda/medical
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ears = /obj/item/radio/headset/headset_med
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uniform = /obj/item/clothing/under/rank/medical
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uniform = /obj/item/clothing/under/rank/medical/doctor
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shoes = /obj/item/clothing/shoes/sneakers/white
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suit = /obj/item/clothing/suit/toggle/labcoat
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l_hand = /obj/item/storage/firstaid/regular
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@@ -26,7 +26,7 @@
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belt = /obj/item/pda/mime
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ears = /obj/item/radio/headset/headset_srv
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uniform = /obj/item/clothing/under/rank/mime
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uniform = /obj/item/clothing/under/rank/civilian/mime
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mask = /obj/item/clothing/mask/gas/mime
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gloves = /obj/item/clothing/gloves/color/white
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head = /obj/item/clothing/head/frenchberet
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@@ -34,7 +34,7 @@
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belt = /obj/item/pda/quartermaster
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ears = /obj/item/radio/headset/heads/qm
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uniform = /obj/item/clothing/under/rank/cargo
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uniform = /obj/item/clothing/under/rank/cargo/qm
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shoes = /obj/item/clothing/shoes/sneakers/brown
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glasses = /obj/item/clothing/glasses/sunglasses
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l_hand = /obj/item/clipboard
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@@ -39,7 +39,7 @@
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id = /obj/item/card/id/silver
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belt = /obj/item/pda/heads/rd
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ears = /obj/item/radio/headset/heads/rd
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uniform = /obj/item/clothing/under/rank/research_director
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uniform = /obj/item/clothing/under/rank/rnd/research_director
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shoes = /obj/item/clothing/shoes/sneakers/brown
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suit = /obj/item/clothing/suit/toggle/labcoat
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l_hand = /obj/item/clipboard
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@@ -25,7 +25,7 @@
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belt = /obj/item/storage/belt/utility/full
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l_pocket = /obj/item/pda/roboticist
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ears = /obj/item/radio/headset/headset_sci
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uniform = /obj/item/clothing/under/rank/roboticist
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uniform = /obj/item/clothing/under/rank/rnd/roboticist
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suit = /obj/item/clothing/suit/toggle/labcoat
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backpack = /obj/item/storage/backpack/science
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@@ -24,7 +24,7 @@
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belt = /obj/item/pda/toxins
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ears = /obj/item/radio/headset/headset_sci
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uniform = /obj/item/clothing/under/rank/scientist
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uniform = /obj/item/clothing/under/rank/rnd/scientist
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shoes = /obj/item/clothing/shoes/sneakers/white
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suit = /obj/item/clothing/suit/toggle/labcoat/science
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@@ -115,7 +115,7 @@ GLOBAL_LIST_INIT(available_depts, list(SEC_DEPT_ENGINEERING, SEC_DEPT_MEDICAL, S
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belt = /obj/item/pda/security
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ears = /obj/item/radio/headset/headset_sec/alt
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uniform = /obj/item/clothing/under/rank/security
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uniform = /obj/item/clothing/under/rank/security/officer
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gloves = /obj/item/clothing/gloves/color/black
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head = /obj/item/clothing/head/helmet/sec
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suit = /obj/item/clothing/suit/armor/vest/alt
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@@ -27,7 +27,7 @@
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ears = /obj/item/radio/headset/headset_cargo/mining
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shoes = /obj/item/clothing/shoes/workboots/mining
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gloves = /obj/item/clothing/gloves/color/black
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uniform = /obj/item/clothing/under/rank/miner/lavaland
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uniform = /obj/item/clothing/under/rank/cargo/miner/lavaland
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l_pocket = /obj/item/reagent_containers/hypospray/medipen/survival
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r_pocket = /obj/item/storage/bag/ore //causes issues if spawned in backpack
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backpack_contents = list(
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@@ -46,7 +46,7 @@
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/datum/outfit/job/miner/asteroid
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name = "Shaft Miner (Asteroid)"
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uniform = /obj/item/clothing/under/rank/miner
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uniform = /obj/item/clothing/under/rank/cargo/miner
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shoes = /obj/item/clothing/shoes/workboots
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/datum/outfit/job/miner/equipped
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@@ -27,7 +27,7 @@
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belt = /obj/item/storage/belt/utility/full/engi
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l_pocket = /obj/item/pda/engineering
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ears = /obj/item/radio/headset/headset_eng
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uniform = /obj/item/clothing/under/rank/engineer
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uniform = /obj/item/clothing/under/rank/engineering/engineer
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shoes = /obj/item/clothing/shoes/workboots
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head = /obj/item/clothing/head/hardhat
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r_pocket = /obj/item/t_scanner
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@@ -24,7 +24,7 @@
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belt = /obj/item/pda/viro
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ears = /obj/item/radio/headset/headset_med
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uniform = /obj/item/clothing/under/rank/virologist
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uniform = /obj/item/clothing/under/rank/medical/virologist
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mask = /obj/item/clothing/mask/surgical
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shoes = /obj/item/clothing/shoes/sneakers/white
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suit = /obj/item/clothing/suit/toggle/labcoat/virologist
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@@ -34,7 +34,7 @@
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belt = /obj/item/pda/warden
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ears = /obj/item/radio/headset/headset_sec/alt
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uniform = /obj/item/clothing/under/rank/warden
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uniform = /obj/item/clothing/under/rank/security/warden
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shoes = /obj/item/clothing/shoes/jackboots
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suit = /obj/item/clothing/suit/armor/vest/warden/alt
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gloves = /obj/item/clothing/gloves/color/black
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