Force pushed updates

This commit is contained in:
Ghommie
2020-03-22 01:43:19 +01:00
parent cb537f431b
commit 86898cc451
154 changed files with 2880 additions and 2724 deletions
@@ -57,7 +57,7 @@
/datum/gear/geisha
name = "Geisha suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/geisha
path = /obj/item/clothing/under/costume/geisha
ckeywhitelist = list("atiefling")
/datum/gear/specialscarf
@@ -123,7 +123,7 @@
/datum/gear/mankini
name = "Mankini"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/mankini
path = /obj/item/clothing/under/misc/stripper/mankini
ckeywhitelist = list("zigfie")
/datum/gear/pinkshoes
@@ -160,7 +160,7 @@
/datum/gear/performersoutfit
name = "Bluish performer's outfit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/singery/custom
path = /obj/item/clothing/under/costume/singer/yellow/custom
ckeywhitelist = list("killer402402")
/datum/gear/vermillion
@@ -184,7 +184,7 @@
/datum/gear/naomisweater
name = "worn black sweater"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/bb_sweater/black/naomi
path = /obj/item/clothing/under/sweater/black/naomi
ckeywhitelist = list("technicalmagi")
/datum/gear/naomicollar
@@ -196,7 +196,7 @@
/datum/gear/gladiator
name = "Gladiator Armor"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/under/gladiator
path = /obj/item/clothing/under/costume/gladiator
ckeywhitelist = list("aroche")
/datum/gear/bloodredtie
@@ -330,7 +330,7 @@ datum/gear/darksabresheath
/datum/gear/Divine_robes
name = "Divine robes"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/lunasune
path = /obj/item/clothing/under/custom/lunasune
ckeywhitelist = list("invader4352")
/datum/gear/gothcoat
@@ -348,7 +348,7 @@ datum/gear/darksabresheath
/datum/gear/sharkcloth
name = "Leon's Skimpy Outfit"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/under/leoskimpy
path = /obj/item/clothing/under/custom/leoskimpy
ckeywhitelist = list("spectrosis")
/datum/gear/mimemask
@@ -360,7 +360,7 @@ datum/gear/darksabresheath
/datum/gear/mimeoveralls
name = "Mime's Overalls"
category = SLOT_WEAR_SUIT
path = /obj/item/clothing/under/mimeoveralls
path = /obj/item/clothing/under/custom/mimeoveralls
ckeywhitelist = list("pireamaineach")
/datum/gear/soulneck
@@ -408,7 +408,7 @@ datum/gear/darksabresheath
/datum/gear/mw2_russian_para
name = "Russian Paratrooper Jumper"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/mw2_russian_para
path = /obj/item/clothing/under/custom/mw2_russian_para
ckeywhitelist = list("investigator77")
/datum/gear/longblackgloves
@@ -420,13 +420,13 @@ datum/gear/darksabresheath
/datum/gear/trendy_fit
name = "Trendy Fit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/trendy_fit
path = /obj/item/clothing/under/custom/trendy_fit
ckeywhitelist = list("midgetdragon")
/datum/gear/singery
name = "Yellow Performer Outfit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/singery
path = /obj/item/clothing/under/costume/singer/yellow
ckeywhitelist = list("maxlynchy")
/datum/gear/csheet
@@ -462,7 +462,7 @@ datum/gear/darksabresheath
/datum/gear/mikubikini
name = "starlight singer bikini"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/mikubikini
path = /obj/item/clothing/under/custom/mikubikini
ckeywhitelist = list("grandvegeta")
/datum/gear/mikujacket
@@ -14,21 +14,21 @@
/datum/gear/bluescrubs
name = "Blue Scrubs"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/medical/blue
path = /obj/item/clothing/under/rank/medical/doctor/blue
restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Geneticist", "Chemist", "Virologist")
restricted_desc = "Medical"
/datum/gear/greenscrubs
name = "Green Scrubs"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/medical/green
path = /obj/item/clothing/under/rank/medical/doctor/green
restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Geneticist", "Chemist", "Virologist")
restricted_desc = "Medical"
/datum/gear/purplescrubs
name = "Purple Scrubs"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/medical/purple
path = /obj/item/clothing/under/rank/medical/doctor/purple
restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Geneticist", "Chemist", "Virologist")
restricted_desc = "Medical"
@@ -42,6 +42,6 @@
/datum/gear/nursesuit
name = "Nurse Suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/nursesuit
path = /obj/item/clothing/under/rank/medical/doctor/nurse
restricted_roles = list("Medical Doctor", "Chief Medical Officer", "Geneticist", "Chemist", "Virologist")
restricted_desc = "Medical"
@@ -1,7 +1,7 @@
/datum/gear/navyblueuniformhos
name = "Head of Security navyblue uniform"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/head_of_security/navyblue
path = /obj/item/clothing/under/rank/security/head_of_security/formal
restricted_roles = list("Head of Security")
/datum/gear/navybluehosberet
@@ -31,7 +31,7 @@
/datum/gear/navyblueuniformofficer
name = "Security officer navyblue uniform"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/security/navyblue
path = /obj/item/clothing/under/rank/security/officer/formal
restricted_roles = list("Security Officer")
/datum/gear/navybluejacketwarden
@@ -49,19 +49,19 @@
/datum/gear/navyblueuniformwarden
name = "Warden navyblue uniform"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/warden/navyblue
path = /obj/item/clothing/under/rank/security/warden/formal
restricted_roles = list("Warden")
/datum/gear/secskirt
name = "Security skirt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/security/skirt
path = /obj/item/clothing/under/rank/security/officer/skirt
restricted_roles = list("Security Officer", "Warden", "Head of Security")
/datum/gear/hosskirt
name = "Head of security's skirt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/head_of_security/skirt
path = /obj/item/clothing/under/rank/security/head_of_security/skirt
restricted_roles = list("Head of Security")
/datum/gear/sechud
@@ -1,7 +1,7 @@
/datum/gear/greytidestationwide
name = "Staff Assistant's jumpsuit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/staffassistant
path = /obj/item/clothing/under/misc/staffassistant
restricted_roles = list("Assistant")
/datum/gear/neetsuit
@@ -1,136 +1,136 @@
/datum/gear/suitblack
name = "Black suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/suit_jacket
path = /obj/item/clothing/under/suit/black
/datum/gear/suitgreen
name = "Green suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/suit_jacket/green
path = /obj/item/clothing/under/suit/green
/datum/gear/suitred
name = "Red suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/suit_jacket/red
path = /obj/item/clothing/under/suit/red
/datum/gear/suitcharcoal
name = "Charcoal suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/suit_jacket/charcoal
path = /obj/item/clothing/under/suit/charcoal
/datum/gear/suitnavy
name = "Navy suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/suit_jacket/navy
path = /obj/item/clothing/under/suit/navy
/datum/gear/suitburgundy
name = "Burgundy suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/suit_jacket/burgundy
path = /obj/item/clothing/under/suit/burgundy
/datum/gear/suittan
name = "Tan suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/suit_jacket/tan
path = /obj/item/clothing/under/suit/tan
/datum/gear/suitwhite
name = "White suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/suit_jacket/white
path = /obj/item/clothing/under/suit/white
/datum/gear/assistantformal
name = "Assistant's formal uniform"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/assistantformal
path = /obj/item/clothing/under/misc/assistantformal
/datum/gear/maidcostume
name = "Maid costume"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/maid
path = /obj/item/clothing/under/costume/maid
/datum/gear/mailmanuniform
name = "Mailman's jumpsuit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/mailman
path = /obj/item/clothing/under/misc/mailman
/datum/gear/skirtblack
name = "Black skirt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/skirt/black
path = /obj/item/clothing/under/dress/skirt
/datum/gear/skirtblue
name = "Blue skirt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/skirt/blue
path = /obj/item/clothing/under/dress/skirt/blue
/datum/gear/skirtred
name = "Red skirt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/skirt/red
path = /obj/item/clothing/under/dress/skirt/red
/datum/gear/skirtpurple
name = "Purple skirt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/skirt/purple
path = /obj/item/clothing/under/dress/skirt/purple
/datum/gear/skirtplaid
name = "Plaid skirt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/plaid_skirt
path = /obj/item/clothing/under/dress/skirt/plaid
/datum/gear/schoolgirlblue
name = "Blue Schoolgirl Uniform"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/schoolgirl
path = /obj/item/clothing/under/costume/schoolgirl
/datum/gear/schoolgirlred
name = "Red Schoolgirl Uniform"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/schoolgirl/red
path = /obj/item/clothing/under/costume/schoolgirl/red
/datum/gear/schoolgirlgreen
name = "Green Schoolgirl Uniform"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/schoolgirl/green
path = /obj/item/clothing/under/costume/schoolgirl/green
/datum/gear/schoolgirlorange
name = "Orange Schoolgirl Uniform"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/schoolgirl/orange
path = /obj/item/clothing/under/costume/schoolgirl/orange
/datum/gear/stripeddress
name = "Striped Dress"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/stripeddress
path = /obj/item/clothing/under/dress/striped
/datum/gear/sundresswhite
name = "White Sundress"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/sundresswhite
path = /obj/item/clothing/under/dress/sundress/white
/datum/gear/sundress
name = "Sundress"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/sundress
path = /obj/item/clothing/under/dress/sundress
/datum/gear/greendress
name = "Green Dress"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/greendress
path = /obj/item/clothing/under/dress/green
/datum/gear/pinkdress
name = "Pink Dress"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/pinkdress
path = /obj/item/clothing/under/dress/pink
/datum/gear/flowerdress
name = "Flower Dress"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/flowerdress
path = /obj/item/clothing/under/dress/flower
/datum/gear/sweptskirt
name = "Swept skirt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/sweptskirt
path = /obj/item/clothing/under/dress/skirt/swept
/datum/gear/croptop
name = "Croptop"
@@ -145,7 +145,7 @@
/datum/gear/kilt
name = "Kilt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/kilt
path = /obj/item/clothing/under/costume/kilt
/datum/gear/camoshorts
name = "Camo Pants"
@@ -222,54 +222,54 @@
/datum/gear/creamsweater
name = "Cream Commando Sweater"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/bb_sweater
path = /obj/item/clothing/under/sweater
/datum/gear/blacksweater
name = "Black Commando Sweater"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/bb_sweater/black
path = /obj/item/clothing/under/sweater/black
/datum/gear/purpsweater
name = "Purple Commando Sweater"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/bb_sweater/purple
path = /obj/item/clothing/under/sweater/purple
/datum/gear/greensweater
name = "Green Commando Sweater"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/bb_sweater/green
path = /obj/item/clothing/under/sweater/green
/datum/gear/redsweater
name = "Red Commando Sweater"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/bb_sweater/red
path = /obj/item/clothing/under/sweater/red
/datum/gear/bluesweater
name = "Navy Commando Sweater"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/bb_sweater/blue
path = /obj/item/clothing/under/sweater/blue
/datum/gear/keyholesweater
name = "Keyhole Sweater"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/keyholesweater
path = /obj/item/clothing/under/misc/keyholesweater
/datum/gear/polykilt
name = "Polychromic Kilt"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/polychromic/kilt
path = /obj/item/clothing/under/costume/kilt/polychromic
cost = 3
/datum/gear/polyshorts
name = "Polychromic Shorts"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/polychromic/shorts
path = /obj/item/clothing/under/misc/polyshorts
cost = 3
/datum/gear/polyshortpants
name = "Polychromic Athletic Shorts"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/polychromic/shortpants
path = /obj/item/clothing/under/shorts/polychromic
cost = 2
// Trekie things
@@ -277,21 +277,21 @@
/datum/gear/trekcmdtos
name = "TOS uniform, cmd"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/command
path = /obj/item/clothing/under/trek/command
restricted_desc = "Heads of Staff"
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
/datum/gear/trekmedscitos
name = "TOS uniform, med/sci"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/medsci
path = /obj/item/clothing/under/trek/medsci
restricted_desc = "Medical and Science"
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
/datum/gear/trekengtos
name = "TOS uniform, ops/sec"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/engsec
path = /obj/item/clothing/under/trek/engsec
restricted_desc = "Engineering and Security"
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
@@ -299,21 +299,21 @@
/datum/gear/trekcmdtng
name = "TNG uniform, cmd"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/command/next
path = /obj/item/clothing/under/trek/command/next
restricted_desc = "Heads of Staff"
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
/datum/gear/trekmedscitng
name = "TNG uniform, med/sci"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/medsci/next
path = /obj/item/clothing/under/trek/medsci/next
restricted_desc = "Medical and Science"
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
/datum/gear/trekengtng
name = "TNG uniform, ops/sec"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/engsec/next
path = /obj/item/clothing/under/trek/engsec/next
restricted_desc = "Engineering and Security"
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
@@ -321,21 +321,21 @@
/datum/gear/trekcmdvoy
name = "VOY uniform, cmd"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/command/voy
path = /obj/item/clothing/under/trek/command/voy
restricted_desc = "Heads of Staff"
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
/datum/gear/trekmedscivoy
name = "VOY uniform, med/sci"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/medsci/voy
path = /obj/item/clothing/under/trek/medsci/voy
restricted_desc = "Medical and Science"
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
/datum/gear/trekengvoy
name = "VOY uniform, ops/sec"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/engsec/voy
path = /obj/item/clothing/under/trek/engsec/voy
restricted_desc = "Engineering and Security"
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
@@ -343,21 +343,21 @@
/datum/gear/trekcmdds9
name = "DS9 uniform, cmd"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/command/ds9
path = /obj/item/clothing/under/trek/command/ds9
restricted_desc = "Heads of Staff"
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
/datum/gear/trekmedscids9
name = "DS9 uniform, med/sci"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/medsci/ds9
path = /obj/item/clothing/under/trek/medsci/ds9
restricted_desc = "Medical and Science"
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
/datum/gear/trekengds9
name = "DS9 uniform, ops/sec"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/engsec/ds9
path = /obj/item/clothing/under/trek/engsec/ds9
restricted_desc = "Engineering and Security"
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
@@ -365,21 +365,21 @@
/datum/gear/trekcmdent
name = "ENT uniform, cmd"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/command/ent
path = /obj/item/clothing/under/trek/command/ent
restricted_desc = "Heads of Staff"
restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster")
/datum/gear/trekmedscient
name = "ENT uniform, med/sci"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/medsci/ent
path = /obj/item/clothing/under/trek/medsci/ent
restricted_desc = "Medical and Science"
restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist")
/datum/gear/trekengent
name = "ENT uniform, ops/sec"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/rank/trek/engsec/ent
path = /obj/item/clothing/under/trek/engsec/ent
restricted_desc = "Engineering and Security"
restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer","Head of Security","Cargo Technician", "Shaft Miner", "Quartermaster")
@@ -387,75 +387,75 @@
/datum/gear/gear_harnesses
name = "Gear Harness"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/gear_harness
path = /obj/item/clothing/under/misc/gear_harness
//Christmas
/*Commenting out Until next Christmas or made automatic
/datum/gear/christmasmaler
name = "Red Masculine Christmas Suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/christmas/christmasmaler
path = /obj/item/clothing/under/costume/christmas
/datum/gear/christmasmaleg
name = "Green Masculine Christmas Suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/christmas/christmasmaleg
path = /obj/item/clothing/under/costume/christmas/green
/datum/gear/christmasfemaler
name = "Red Feminine Christmas Suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/christmas/christmasfemaler
path = /obj/item/clothing/under/costume/christmas/croptop
/datum/gear/christmasfemaleg
name = "Green Feminine Christmas Suit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/christmas/christmasfemaleg
path = /obj/item/clothing/under/costume/christmas/croptop/green
/datum/gear/pinkstripper
name = "Pink stripper outfit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/stripper_pink
path = /obj/item/clothing/under/misc/stripper
cost = 3
*/
/datum/gear/greenstripper
name = "Green stripper outfit"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/stripper_green
path = /obj/item/clothing/under/misc/stripper/green
cost = 3
/datum/gear/qipao
name = "Qipao, Black"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/lunar/qipao
path = /obj/item/clothing/under/costume/qipao
cost = 3
/datum/gear/qipao/white
name = "Qipao, White"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/lunar/qipao/white
path = /obj/item/clothing/under/costume/qipao/white
cost = 3
/datum/gear/qipao/red
name = "Qipao, Red"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/lunar/qipao/red
path = /obj/item/clothing/under/costume/qipao/red
cost = 3
/datum/gear/cheongsam
name = "Cheongsam, Black"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/lunar/cheongsam
path = /obj/item/clothing/under/costume/cheongsam
cost = 3
/datum/gear/cheongsam/white
name = "Cheongsam, White"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/lunar/cheongsam/white
path = /obj/item/clothing/under/costume/cheongsam/white
cost = 3
/datum/gear/cheongsam/red
name = "Cheongsam, Red"
category = SLOT_W_UNIFORM
path = /obj/item/clothing/under/lunar/cheongsam/red
path = /obj/item/clothing/under/costume/cheongsam/red
cost = 3
@@ -8,85 +8,6 @@
// Armor lists for even Heads of Staff is Nulled out do round start armor as well most armor going onto the suit itself rather then a armor slot - Trilby
///////////////////////////////////////////////////////////////////////////////////
/obj/item/clothing/under/rank/trek
name = "Section 31 Uniform"
desc = "Oooh... right."
icon = 'modular_citadel/icons/obj/clothing/trek_item_icon.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/trek_mob_icon.dmi'
mutantrace_variation = NONE
item_state = ""
can_adjust = FALSE //to prevent you from "wearing it casually"
//TOS
/obj/item/clothing/under/rank/trek/command
name = "Command Uniform"
desc = "The uniform worn by command officers in the mid 2260s."
icon_state = "trek_command"
item_state = "trek_command"
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 0)
/obj/item/clothing/under/rank/trek/engsec
name = "Operations Uniform"
desc = "The uniform worn by operations officers of the mid 2260s. You feel strangely vulnerable just seeing this..."
icon_state = "trek_engsec"
item_state = "trek_engsec"
/obj/item/clothing/under/rank/trek/medsci
name = "MedSci Uniform"
desc = "The uniform worn by medsci officers in the mid 2260s."
icon_state = "trek_medsci"
item_state = "trek_medsci"
permeability_coefficient = 0.50
//TNG
/obj/item/clothing/under/rank/trek/command/next
desc = "The uniform worn by command officers. This one's from the mid 2360s."
icon_state = "trek_next_command"
item_state = "trek_next_command"
/obj/item/clothing/under/rank/trek/engsec/next
desc = "The uniform worn by operation officers. This one's from the mid 2360s."
icon_state = "trek_next_engsec"
item_state = "trek_next_engsec"
/obj/item/clothing/under/rank/trek/medsci/next
desc = "The uniform worn by medsci officers. This one's from the mid 2360s."
icon_state = "trek_next_medsci"
item_state = "trek_next_medsci"
//ENT
/obj/item/clothing/under/rank/trek/command/ent
desc = "The uniform worn by command officers of the 2140s."
icon_state = "trek_ent_command"
item_state = "trek_ent_command"
/obj/item/clothing/under/rank/trek/engsec/ent
desc = "The uniform worn by operations officers of the 2140s."
icon_state = "trek_ent_engsec"
item_state = "trek_ent_engsec"
/obj/item/clothing/under/rank/trek/medsci/ent
desc = "The uniform worn by medsci officers of the 2140s."
icon_state = "trek_ent_medsci"
item_state = "trek_ent_medsci"
//VOY
/obj/item/clothing/under/rank/trek/command/voy
desc = "The uniform worn by command officers of the 2370s."
icon_state = "trek_voy_command"
item_state = "trek_voy_command"
/obj/item/clothing/under/rank/trek/engsec/voy
desc = "The uniform worn by operations officers of the 2370s."
icon_state = "trek_voy_engsec"
item_state = "trek_voy_engsec"
/obj/item/clothing/under/rank/trek/medsci/voy
desc = "The uniform worn by medsci officers of the 2370s."
icon_state = "trek_voy_medsci"
item_state = "trek_voy_medsci"
//DS9
/obj/item/clothing/suit/storage/trek/ds9
@@ -116,21 +37,6 @@
permeability_coefficient = 0.01
armor = list("melee" = 50, "bullet" = 50, "laser" = 50,"energy" = 50, "bomb" = 50, "bio" = 50, "rad" = 50, "fire" = 50, "acid" = 50)
/obj/item/clothing/under/rank/trek/command/ds9
desc = "The uniform worn by command officers of the 2380s."
icon_state = "trek_ds9_command"
item_state = "trek_ds9_command"
/obj/item/clothing/under/rank/trek/engsec/ds9
desc = "The uniform worn by operations officers of the 2380s."
icon_state = "trek_ds9_engsec"
item_state = "trek_ds9_engsec"
/obj/item/clothing/under/rank/trek/medsci/ds9
desc = "The uniform undershirt worn by medsci officers of the 2380s."
icon_state = "trek_ds9_medsci"
item_state = "trek_ds9_medsci"
//MODERN ish Joan sqrl sprites. I think
//For general use
@@ -1,80 +0,0 @@
/*
* Turtlenecks in general go here!
*/
//CMO's Turtleneck, because they don't have any unique clothes!
/obj/item/clothing/under/rank/chief_medical_officer/turtleneck
desc = "It's a turtleneck worn by those with the experience to be \"Chief Medical Officer\". It provides minor biological protection, for an officer with a superior sense of style and practicality."
name = "chief medical officer's turtleneck"
alternate_worn_icon = 'modular_citadel/icons/mob/clothing/turtlenecks.dmi'
icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi'
icon_state = "cmoturtle"
item_state = "w_suit"
item_color = "cmoturtle"
permeability_coefficient = 0.5
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0)
can_adjust = TRUE
alt_covers_chest = TRUE
mutantrace_variation = NONE
/obj/structure/closet/secure_closet/CMO/PopulateContents() //This is placed here because it's a very specific addition for a very specific niche
..()
new /obj/item/clothing/under/rank/chief_medical_officer/turtleneck(src)
/obj/item/clothing/under/syndicate/cosmetic
name = "tactitool turtleneck"
desc = "Just looking at it makes you want to buy an SKS, go into the woods, and -operate-."
icon_state = "tactifool"
item_state = "bl_suit"
item_color = "tactifool"
has_sensor = TRUE
mutantrace_variation = NONE
armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0, fire = 0, acid = 0)
/obj/item/clothing/under/syndicate/tacticool
has_sensor = TRUE
// Sweaters are good enough for this category too.
/obj/item/clothing/under/bb_sweater
name = "cream sweater"
desc = "Why trade style for comfort? Now you can go commando down south and still be cozy up north."
icon_state = "bb_turtle"
item_state = "w_suit"
item_color = "bb_turtle"
body_parts_covered = CHEST|GROIN|ARMS
can_adjust = TRUE
icon = 'modular_citadel/icons/obj/clothing/turtlenecks.dmi'
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
mutantrace_variation = NONE
/obj/item/clothing/under/bb_sweater/black
name = "black sweater"
icon_state = "bb_turtleblk"
item_state = "bl_suit"
item_color = "bb_turtleblk"
/obj/item/clothing/under/bb_sweater/purple
name = "purple sweater"
icon_state = "bb_turtlepur"
item_state = "p_suit"
item_color = "bb_turtlepur"
/obj/item/clothing/under/bb_sweater/green
name = "green sweater"
icon_state = "bb_turtlegrn"
item_state = "g_suit"
item_color = "bb_turtlegrn"
/obj/item/clothing/under/bb_sweater/red
name = "red sweater"
icon_state = "bb_turtlered"
item_state = "r_suit"
item_color = "bb_turtlered"
/obj/item/clothing/under/bb_sweater/blue
name = "blue sweater"
icon_state = "bb_turtleblu"
item_state = "b_suit"
item_color = "bb_turtleblu"
@@ -1,29 +0,0 @@
/*/////////////////////////////////////////////////////////////////////////////////
/////// ///////
/////// Cit's exclusive jumpsuits, uniforms, etc. go here ///////
/////// ///////
*//////////////////////////////////////////////////////////////////////////////////
/obj/item/clothing/under/corporateuniform
name = "corporate uniform"
desc = "A comfortable, tight fitting jumpsuit made of premium materials. Not space-proof."
icon = 'modular_citadel/icons/obj/clothing/cit_clothes.dmi'
icon_state = "tssuit"
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
item_state = "r_suit"
can_adjust = FALSE
mutantrace_variation = NONE
/obj/item/clothing/under/rank/captain/femformal
name ="captain's female formal outfit"
desc = ""
icon = 'modular_citadel/icons/obj/clothing/cit_clothes.dmi'
icon_state = "lewdcap"
alternate_worn_icon = 'modular_citadel/icons/mob/citadel/uniforms.dmi'
item_state = "lewdcap"
item_color = "lewdcap"
can_adjust = FALSE
sensor_mode = SENSOR_COORDS //it's still a captain's suit nerd
random_sensor = FALSE
mutantrace_variation = NONE
@@ -266,7 +266,7 @@
item_state = "petcollar-stripe"
tagname = null
/obj/item/clothing/under/singery/custom
/obj/item/clothing/under/costume/singer/yellow/custom
name = "bluish performer's outfit"
desc = "Just looking at this makes you want to sing."
icon = 'icons/obj/custom.dmi'
@@ -313,7 +313,7 @@
alternate_worn_icon = 'icons/mob/custom_w.dmi'
mutantrace_variation = NONE
/obj/item/clothing/under/bb_sweater/black/naomi
/obj/item/clothing/under/sweater/black/naomi
name = "worn black sweater"
mutantrace_variation = NONE
desc = "A well-loved sweater, showing signs of several cleanings and re-stitchings. And a few stains. Is that cat fur?"
@@ -382,7 +382,7 @@
icon_state = "luckyjack"
mutantrace_variation = NONE
/obj/item/clothing/under/lunasune
/obj/item/clothing/under/custom/lunasune
name = "Divine Robes"
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
@@ -391,7 +391,7 @@
icon_state = "Divine_robes"
mutantrace_variation = NONE
/obj/item/clothing/under/leoskimpy
/obj/item/clothing/under/custom/leoskimpy
name = "Leon's Skimpy Outfit"
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
@@ -400,7 +400,7 @@
icon_state = "shark_cloth"
mutantrace_variation = NONE
/obj/item/clothing/under/mimeoveralls
/obj/item/clothing/under/custom/mimeoveralls
name = "Mime's Overalls"
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
@@ -461,7 +461,7 @@
body_parts_covered = CHEST|GROIN|LEGS|ARMS
mutantrace_variation = NONE
/obj/item/clothing/under/mw2_russian_para
/obj/item/clothing/under/custom/mw2_russian_para
name = "Russian Paratrooper Jumper"
desc = "A Russian made old paratrooper jumpsuit, has many pockets for easy storage of gear from a by gone era. As bulky as it looks, its shockingly light!"
icon_state = "mw2_russian_para"
@@ -478,7 +478,7 @@
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
/obj/item/clothing/under/trendy_fit
/obj/item/clothing/under/custom/trendy_fit
name = "Trendy Fitting Clothing"
desc = "An outfit straight from the boredom of space, its the type of thing only someone trying to entertain themselves on the way to their next destination would wear."
icon_state = "trendy_fit"
@@ -512,7 +512,7 @@
item_state = "onion"
alternate_worn_icon = 'icons/mob/custom_w.dmi'
/obj/item/clothing/under/mikubikini
/obj/item/clothing/under/custom/mikubikini
name = "starlight singer bikini"
desc = " "
icon_state = "mikubikini"