Automatic changelog compile [ci skip]
This commit is contained in:
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<div class="commit sansserif">
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<h2 class="date">19 April 2020</h2>
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<h3 class="author">Anonymous updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Xenohybrids will now scream like xeno.</li>
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</ul>
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<h3 class="author">Arturlang updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">You can no longer spam craft things using the crafting menu</li>
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</ul>
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<h3 class="author">Detective-Google updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">uncorks some of Lambda's rooms.</li>
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</ul>
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<h3 class="author">Ghommie updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Custom skin tone preferences.</li>
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<li class="tweak">Normalized box dorm lockers. Also removed a straight jacket found in the same area.</li>
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</ul>
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<h3 class="author">Jake Park updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed path name for youtool vending</li>
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</ul>
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<h3 class="author">Putnam3145 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Objectives now clean theirselves up instead of leaving null entries in lists everywhere.</li>
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</ul>
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<h3 class="author">Seris02 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">stops magboots from not updating slowdowns</li>
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</ul>
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<h3 class="author">Trilbyspaceclone updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Maints have seen an uptick in left over types of welders, and tools. As well as different types of masks</li>
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<li class="rscadd">New type of 02 locker - Rng! It can have almost any type of gas/breath mask and almost any type of o2 tank as well as even plasma men internals - Fancy!</li>
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<li class="tweak">Tool lockers have 70% odds to have a spare random tool inside!</li>
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<li class="rscadd">12 new more drinks for most races!</li>
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<li class="rscadd">New animations for mauna loa, and colour swap from red to blue for a Paramedic Hardsuit helm</li>
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<li class="tweak">Lowers cog champ ((the drink)) flare rate</li>
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<li class="rscadd">Six more Sci based bounties have been posted at your local Cargo Bounty Request console</li>
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<li class="bugfix">Mimes have made catnip plants not become invisible. How helpful.</li>
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<li class="rscadd">Honey Palm now distills into mead rather then wine</li>
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</ul>
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<h3 class="author">UristMcAstronaut updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds circuit analyzers to maps and to integrated circuit printer and circuitry starter crate.</li>
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</ul>
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<h3 class="author">kappa-sama updated:</h3>
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<ul class="changes bgimages16">
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<li class="balance">aranesp heals 10 instead of 18 stamina per tick</li>
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<li class="rscdel">removed roundstart hyper earrape screams from xenohybrids</li>
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</ul>
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<h3 class="author">kevinz000 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">you can no longer stun xenos</li>
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<li class="balance">Contractor kits are now poplocked to 30 players.</li>
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<li class="rscadd">Shield bashing has been added</li>
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</ul>
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<h3 class="author">necromanceranne updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">You can now craft armwraps!</li>
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<li class="balance">Pugilists disarm you more easily and are harder to disarm. They also get a discount on disarm.</li>
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<li class="balance">Pugilists only suffer a flat 10% chance to miss you. It's just like old punches! Kinda.</li>
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<li class="balance">Chaplain's armbands are a +2, up from a +1!</li>
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<li class="balance">Martial artists spend stamina when they disarm.</li>
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<li class="balance">Rising Bass had several moves shortened and made stronger. Has a disarm override attack which does stamina damage and trips people on a disarm stun punch.</li>
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<li class="balance">CQC had it's disarm move altered to be a stronger version of Krav Maga's. Dizzies and disarms on a disarm stun punch or just does some stamina damage and brute damage.</li>
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<li class="balance">Sleeping Carp can punch you to the floor on a harm stun punch.</li>
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<li class="bugfix">Hugs of the Northstar are no longer nodrop.</li>
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<li class="bugfix">Adding in some overrides and proper flag checks for martial arts.</li>
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<li class="bugfix">Stun thresholding stops disarm spams at extremely high stamina loss.</li>
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<li class="tweak">Ashen Arrows are actually called Ashen Arrows in the crafting menu.</li>
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</ul>
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<h2 class="date">16 April 2020</h2>
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<h3 class="author">ForrestWick updated:</h3>
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<ul class="changes bgimages16">
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@@ -25771,3 +25771,64 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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- tweak: changed a certain item to be called meatball, ended racism, thank you obama
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Linzolle:
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- tweak: remove any slurs, etc. to comply with GitHub's ToS
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2020-04-19:
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Anonymous:
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- rscadd: Xenohybrids will now scream like xeno.
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Arturlang:
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- bugfix: You can no longer spam craft things using the crafting menu
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Detective-Google:
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- bugfix: uncorks some of Lambda's rooms.
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Ghommie:
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- rscadd: Custom skin tone preferences.
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- tweak: Normalized box dorm lockers. Also removed a straight jacket found in the
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same area.
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Jake Park:
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- bugfix: fixed path name for youtool vending
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Putnam3145:
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- bugfix: Objectives now clean theirselves up instead of leaving null entries in
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lists everywhere.
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Seris02:
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- bugfix: stops magboots from not updating slowdowns
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Trilbyspaceclone:
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- rscadd: Maints have seen an uptick in left over types of welders, and tools. As
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well as different types of masks
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- rscadd: New type of 02 locker - Rng! It can have almost any type of gas/breath
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mask and almost any type of o2 tank as well as even plasma men internals - Fancy!
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- tweak: Tool lockers have 70% odds to have a spare random tool inside!
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- rscadd: 12 new more drinks for most races!
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- rscadd: New animations for mauna loa, and colour swap from red to blue for a Paramedic
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Hardsuit helm
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- tweak: Lowers cog champ ((the drink)) flare rate
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- rscadd: Six more Sci based bounties have been posted at your local Cargo Bounty
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Request console
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- bugfix: Mimes have made catnip plants not become invisible. How helpful.
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- rscadd: Honey Palm now distills into mead rather then wine
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UristMcAstronaut:
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- rscadd: Adds circuit analyzers to maps and to integrated circuit printer and circuitry
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starter crate.
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kappa-sama:
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- balance: aranesp heals 10 instead of 18 stamina per tick
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- rscdel: removed roundstart hyper earrape screams from xenohybrids
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kevinz000:
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- bugfix: you can no longer stun xenos
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- balance: Contractor kits are now poplocked to 30 players.
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- rscadd: Shield bashing has been added
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necromanceranne:
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- rscadd: You can now craft armwraps!
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- balance: Pugilists disarm you more easily and are harder to disarm. They also
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get a discount on disarm.
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- balance: Pugilists only suffer a flat 10% chance to miss you. It's just like old
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punches! Kinda.
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- balance: Chaplain's armbands are a +2, up from a +1!
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- balance: Martial artists spend stamina when they disarm.
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- balance: Rising Bass had several moves shortened and made stronger. Has a disarm
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override attack which does stamina damage and trips people on a disarm stun
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punch.
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- balance: CQC had it's disarm move altered to be a stronger version of Krav Maga's.
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Dizzies and disarms on a disarm stun punch or just does some stamina damage
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and brute damage.
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- balance: Sleeping Carp can punch you to the floor on a harm stun punch.
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- bugfix: Hugs of the Northstar are no longer nodrop.
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- bugfix: Adding in some overrides and proper flag checks for martial arts.
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- bugfix: Stun thresholding stops disarm spams at extremely high stamina loss.
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- tweak: Ashen Arrows are actually called Ashen Arrows in the crafting menu.
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@@ -1,4 +0,0 @@
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author: "Trilbyspaceclone"
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delete-after: True
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changes:
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- rscadd: "Six more Sci based bounties have been posted at your local Cargo Bounty Request console"
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@@ -1,6 +0,0 @@
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author: "Trilbyspaceclone"
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delete-after: True
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changes:
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- rscadd: "Maints have seen an uptick in left over types of welders, and tools. As well as different types of masks"
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- rscadd: "New type of 02 locker - Rng! It can have almost any type of gas/breath mask and almost any type of o2 tank as well as even plasma men internals - Fancy!"
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- tweak: "Tool lockers have 70% odds to have a spare random tool inside!"
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@@ -1,4 +0,0 @@
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author: "kevinz000"
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delete-after: True
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changes:
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- rscadd: "Shield bashing has been added"
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@@ -1,4 +0,0 @@
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author: "kevinz000"
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delete-after: True
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changes:
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- bugfix: "you can no longer stun xenos"
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@@ -1,4 +0,0 @@
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author: "Arturlang"
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delete-after: True
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changes:
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- bugfix: "You can no longer spam craft things using the crafting menu"
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@@ -1,4 +0,0 @@
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author: "Ghommie"
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delete-after: True
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changes:
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- tweak: "Normalized box dorm lockers. Also removed a straight jacket found in the same area."
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@@ -1,4 +0,0 @@
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author: "kevinz000"
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delete-after: True
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changes:
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- balance: "Contractor kits are now poplocked to 30 players."
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@@ -1,4 +0,0 @@
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author: "Ghommie"
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delete-after: True
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changes:
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- rscadd: "Custom skin tone preferences."
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@@ -1,4 +0,0 @@
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author: "UristMcAstronaut"
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delete-after: True
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changes:
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- rscadd: "Adds circuit analyzers to maps and to integrated circuit printer and circuitry starter crate."
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@@ -1,6 +0,0 @@
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author: "Trilbyspaceclone"
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delete-after: True
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changes:
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- rscadd: "12 new more drinks for most races!"
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- rscadd: "New animations for mauna loa, and colour swap from red to blue for a Paramedic Hardsuit helm"
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- tweak: "Lowers cog champ ((the drink)) flare rate"
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@@ -1,4 +0,0 @@
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author: "Trilbyspaceclone"
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delete-after: True
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changes:
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- rscadd: "Honey Palm now distills into mead rather then wine"
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@@ -1,15 +0,0 @@
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author: "necromanceranne"
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delete-after: True
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changes:
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- rscadd: "You can now craft armwraps!"
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- balance: "Pugilists disarm you more easily and are harder to disarm. They also get a discount on disarm."
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- balance: "Pugilists only suffer a flat 10% chance to miss you. It's just like old punches! Kinda."
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- balance: "Chaplain's armbands are a +2, up from a +1!"
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- balance: "Martial artists spend stamina when they disarm."
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- balance: "Rising Bass had several moves shortened and made stronger. Has a disarm override attack which does stamina damage and trips people on a disarm stun punch."
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- balance: "CQC had it's disarm move altered to be a stronger version of Krav Maga's. Dizzies and disarms on a disarm stun punch or just does some stamina damage and brute damage."
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- balance: "Sleeping Carp can punch you to the floor on a harm stun punch."
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- bugfix: "Hugs of the Northstar are no longer nodrop."
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- bugfix: "Adding in some overrides and proper flag checks for martial arts."
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- bugfix: "Stun thresholding stops disarm spams at extremely high stamina loss."
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- tweak: "Ashen Arrows are actually called Ashen Arrows in the crafting menu."
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@@ -1,4 +0,0 @@
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author: "Trilbyspaceclone"
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delete-after: True
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changes:
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- bugfix: "Mimes have made catnip plants not become invisible. How helpful."
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@@ -1,4 +0,0 @@
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author: "kappa-sama"
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delete-after: True
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changes:
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- balance: "aranesp heals 10 instead of 18 stamina per tick"
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@@ -1,4 +0,0 @@
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author: "Detective-Google"
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delete-after: True
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changes:
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- bugfix: "uncorks some of Lambda's rooms."
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@@ -1,4 +0,0 @@
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author: "Seris02"
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delete-after: True
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changes:
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- bugfix: "stops magboots from not updating slowdowns"
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@@ -1,4 +0,0 @@
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author: "Anonymous"
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delete-after: True
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changes:
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- rscadd: "Xenohybrids will now scream like xeno."
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@@ -1,4 +0,0 @@
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author: "Putnam3145"
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delete-after: True
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||||
changes:
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||||
- bugfix: "Objectives now clean theirselves up instead of leaving null entries in lists everywhere."
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@@ -1,4 +0,0 @@
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author: "Jake Park"
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delete-after: True
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||||
changes:
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- bugfix: "fixed path name for youtool vending"
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@@ -1,4 +0,0 @@
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author: "kappa-sama"
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delete-after: True
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changes:
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- rscdel: "removed roundstart hyper earrape screams from xenohybrids"
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