Automatic changelog compile [ci skip]

This commit is contained in:
Changelogs
2020-04-19 00:04:27 +00:00
parent 998b199dba
commit 877c912dc1
22 changed files with 134 additions and 95 deletions
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@@ -50,6 +50,79 @@
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<div class="commit sansserif">
<h2 class="date">19 April 2020</h2>
<h3 class="author">Anonymous updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Xenohybrids will now scream like xeno.</li>
</ul>
<h3 class="author">Arturlang updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">You can no longer spam craft things using the crafting menu</li>
</ul>
<h3 class="author">Detective-Google updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">uncorks some of Lambda's rooms.</li>
</ul>
<h3 class="author">Ghommie updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Custom skin tone preferences.</li>
<li class="tweak">Normalized box dorm lockers. Also removed a straight jacket found in the same area.</li>
</ul>
<h3 class="author">Jake Park updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">fixed path name for youtool vending</li>
</ul>
<h3 class="author">Putnam3145 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">Objectives now clean theirselves up instead of leaving null entries in lists everywhere.</li>
</ul>
<h3 class="author">Seris02 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">stops magboots from not updating slowdowns</li>
</ul>
<h3 class="author">Trilbyspaceclone updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Maints have seen an uptick in left over types of welders, and tools. As well as different types of masks</li>
<li class="rscadd">New type of 02 locker - Rng! It can have almost any type of gas/breath mask and almost any type of o2 tank as well as even plasma men internals - Fancy!</li>
<li class="tweak">Tool lockers have 70% odds to have a spare random tool inside!</li>
<li class="rscadd">12 new more drinks for most races!</li>
<li class="rscadd">New animations for mauna loa, and colour swap from red to blue for a Paramedic Hardsuit helm</li>
<li class="tweak">Lowers cog champ ((the drink)) flare rate</li>
<li class="rscadd">Six more Sci based bounties have been posted at your local Cargo Bounty Request console</li>
<li class="bugfix">Mimes have made catnip plants not become invisible. How helpful.</li>
<li class="rscadd">Honey Palm now distills into mead rather then wine</li>
</ul>
<h3 class="author">UristMcAstronaut updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">Adds circuit analyzers to maps and to integrated circuit printer and circuitry starter crate.</li>
</ul>
<h3 class="author">kappa-sama updated:</h3>
<ul class="changes bgimages16">
<li class="balance">aranesp heals 10 instead of 18 stamina per tick</li>
<li class="rscdel">removed roundstart hyper earrape screams from xenohybrids</li>
</ul>
<h3 class="author">kevinz000 updated:</h3>
<ul class="changes bgimages16">
<li class="bugfix">you can no longer stun xenos</li>
<li class="balance">Contractor kits are now poplocked to 30 players.</li>
<li class="rscadd">Shield bashing has been added</li>
</ul>
<h3 class="author">necromanceranne updated:</h3>
<ul class="changes bgimages16">
<li class="rscadd">You can now craft armwraps!</li>
<li class="balance">Pugilists disarm you more easily and are harder to disarm. They also get a discount on disarm.</li>
<li class="balance">Pugilists only suffer a flat 10% chance to miss you. It's just like old punches! Kinda.</li>
<li class="balance">Chaplain's armbands are a +2, up from a +1!</li>
<li class="balance">Martial artists spend stamina when they disarm.</li>
<li class="balance">Rising Bass had several moves shortened and made stronger. Has a disarm override attack which does stamina damage and trips people on a disarm stun punch.</li>
<li class="balance">CQC had it's disarm move altered to be a stronger version of Krav Maga's. Dizzies and disarms on a disarm stun punch or just does some stamina damage and brute damage.</li>
<li class="balance">Sleeping Carp can punch you to the floor on a harm stun punch.</li>
<li class="bugfix">Hugs of the Northstar are no longer nodrop.</li>
<li class="bugfix">Adding in some overrides and proper flag checks for martial arts.</li>
<li class="bugfix">Stun thresholding stops disarm spams at extremely high stamina loss.</li>
<li class="tweak">Ashen Arrows are actually called Ashen Arrows in the crafting menu.</li>
</ul>
<h2 class="date">16 April 2020</h2>
<h3 class="author">ForrestWick updated:</h3>
<ul class="changes bgimages16">
+61
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@@ -25771,3 +25771,64 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: changed a certain item to be called meatball, ended racism, thank you obama
Linzolle:
- tweak: remove any slurs, etc. to comply with GitHub's ToS
2020-04-19:
Anonymous:
- rscadd: Xenohybrids will now scream like xeno.
Arturlang:
- bugfix: You can no longer spam craft things using the crafting menu
Detective-Google:
- bugfix: uncorks some of Lambda's rooms.
Ghommie:
- rscadd: Custom skin tone preferences.
- tweak: Normalized box dorm lockers. Also removed a straight jacket found in the
same area.
Jake Park:
- bugfix: fixed path name for youtool vending
Putnam3145:
- bugfix: Objectives now clean theirselves up instead of leaving null entries in
lists everywhere.
Seris02:
- bugfix: stops magboots from not updating slowdowns
Trilbyspaceclone:
- rscadd: Maints have seen an uptick in left over types of welders, and tools. As
well as different types of masks
- rscadd: New type of 02 locker - Rng! It can have almost any type of gas/breath
mask and almost any type of o2 tank as well as even plasma men internals - Fancy!
- tweak: Tool lockers have 70% odds to have a spare random tool inside!
- rscadd: 12 new more drinks for most races!
- rscadd: New animations for mauna loa, and colour swap from red to blue for a Paramedic
Hardsuit helm
- tweak: Lowers cog champ ((the drink)) flare rate
- rscadd: Six more Sci based bounties have been posted at your local Cargo Bounty
Request console
- bugfix: Mimes have made catnip plants not become invisible. How helpful.
- rscadd: Honey Palm now distills into mead rather then wine
UristMcAstronaut:
- rscadd: Adds circuit analyzers to maps and to integrated circuit printer and circuitry
starter crate.
kappa-sama:
- balance: aranesp heals 10 instead of 18 stamina per tick
- rscdel: removed roundstart hyper earrape screams from xenohybrids
kevinz000:
- bugfix: you can no longer stun xenos
- balance: Contractor kits are now poplocked to 30 players.
- rscadd: Shield bashing has been added
necromanceranne:
- rscadd: You can now craft armwraps!
- balance: Pugilists disarm you more easily and are harder to disarm. They also
get a discount on disarm.
- balance: Pugilists only suffer a flat 10% chance to miss you. It's just like old
punches! Kinda.
- balance: Chaplain's armbands are a +2, up from a +1!
- balance: Martial artists spend stamina when they disarm.
- balance: Rising Bass had several moves shortened and made stronger. Has a disarm
override attack which does stamina damage and trips people on a disarm stun
punch.
- balance: CQC had it's disarm move altered to be a stronger version of Krav Maga's.
Dizzies and disarms on a disarm stun punch or just does some stamina damage
and brute damage.
- balance: Sleeping Carp can punch you to the floor on a harm stun punch.
- bugfix: Hugs of the Northstar are no longer nodrop.
- bugfix: Adding in some overrides and proper flag checks for martial arts.
- bugfix: Stun thresholding stops disarm spams at extremely high stamina loss.
- tweak: Ashen Arrows are actually called Ashen Arrows in the crafting menu.
@@ -1,4 +0,0 @@
author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "Six more Sci based bounties have been posted at your local Cargo Bounty Request console"
@@ -1,6 +0,0 @@
author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "Maints have seen an uptick in left over types of welders, and tools. As well as different types of masks"
- rscadd: "New type of 02 locker - Rng! It can have almost any type of gas/breath mask and almost any type of o2 tank as well as even plasma men internals - Fancy!"
- tweak: "Tool lockers have 70% odds to have a spare random tool inside!"
@@ -1,4 +0,0 @@
author: "kevinz000"
delete-after: True
changes:
- rscadd: "Shield bashing has been added"
@@ -1,4 +0,0 @@
author: "kevinz000"
delete-after: True
changes:
- bugfix: "you can no longer stun xenos"
@@ -1,4 +0,0 @@
author: "Arturlang"
delete-after: True
changes:
- bugfix: "You can no longer spam craft things using the crafting menu"
@@ -1,4 +0,0 @@
author: "Ghommie"
delete-after: True
changes:
- tweak: "Normalized box dorm lockers. Also removed a straight jacket found in the same area."
@@ -1,4 +0,0 @@
author: "kevinz000"
delete-after: True
changes:
- balance: "Contractor kits are now poplocked to 30 players."
@@ -1,4 +0,0 @@
author: "Ghommie"
delete-after: True
changes:
- rscadd: "Custom skin tone preferences."
@@ -1,4 +0,0 @@
author: "UristMcAstronaut"
delete-after: True
changes:
- rscadd: "Adds circuit analyzers to maps and to integrated circuit printer and circuitry starter crate."
@@ -1,6 +0,0 @@
author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "12 new more drinks for most races!"
- rscadd: "New animations for mauna loa, and colour swap from red to blue for a Paramedic Hardsuit helm"
- tweak: "Lowers cog champ ((the drink)) flare rate"
@@ -1,4 +0,0 @@
author: "Trilbyspaceclone"
delete-after: True
changes:
- rscadd: "Honey Palm now distills into mead rather then wine"
@@ -1,15 +0,0 @@
author: "necromanceranne"
delete-after: True
changes:
- rscadd: "You can now craft armwraps!"
- balance: "Pugilists disarm you more easily and are harder to disarm. They also get a discount on disarm."
- balance: "Pugilists only suffer a flat 10% chance to miss you. It's just like old punches! Kinda."
- balance: "Chaplain's armbands are a +2, up from a +1!"
- balance: "Martial artists spend stamina when they disarm."
- balance: "Rising Bass had several moves shortened and made stronger. Has a disarm override attack which does stamina damage and trips people on a disarm stun punch."
- balance: "CQC had it's disarm move altered to be a stronger version of Krav Maga's. Dizzies and disarms on a disarm stun punch or just does some stamina damage and brute damage."
- balance: "Sleeping Carp can punch you to the floor on a harm stun punch."
- bugfix: "Hugs of the Northstar are no longer nodrop."
- bugfix: "Adding in some overrides and proper flag checks for martial arts."
- bugfix: "Stun thresholding stops disarm spams at extremely high stamina loss."
- tweak: "Ashen Arrows are actually called Ashen Arrows in the crafting menu."
@@ -1,4 +0,0 @@
author: "Trilbyspaceclone"
delete-after: True
changes:
- bugfix: "Mimes have made catnip plants not become invisible. How helpful."
@@ -1,4 +0,0 @@
author: "kappa-sama"
delete-after: True
changes:
- balance: "aranesp heals 10 instead of 18 stamina per tick"
@@ -1,4 +0,0 @@
author: "Detective-Google"
delete-after: True
changes:
- bugfix: "uncorks some of Lambda's rooms."
@@ -1,4 +0,0 @@
author: "Seris02"
delete-after: True
changes:
- bugfix: "stops magboots from not updating slowdowns"
@@ -1,4 +0,0 @@
author: "Anonymous"
delete-after: True
changes:
- rscadd: "Xenohybrids will now scream like xeno."
@@ -1,4 +0,0 @@
author: "Putnam3145"
delete-after: True
changes:
- bugfix: "Objectives now clean theirselves up instead of leaving null entries in lists everywhere."
@@ -1,4 +0,0 @@
author: "Jake Park"
delete-after: True
changes:
- bugfix: "fixed path name for youtool vending"
@@ -1,4 +0,0 @@
author: "kappa-sama"
delete-after: True
changes:
- rscdel: "removed roundstart hyper earrape screams from xenohybrids"