hard caps bleeding rate to 20

This commit is contained in:
Poojawa
2019-09-11 02:37:48 -05:00
parent 6b5388951f
commit 88b48ca387
+2
View File
@@ -99,6 +99,8 @@
bleed_rate = max(bleed_rate - 0.5, temp_bleed)//if no wounds, other bleed effects (heparin) naturally decreases
if(bleed_rate && !bleedsuppress && !(HAS_TRAIT(src, TRAIT_FAKEDEATH)))
if(bleed_rate >= 20) //let's cap blood loss.
bleed_rate = 20
bleed(bleed_rate)
//Makes a blood drop, leaking amt units of blood from the mob