mapping stuff (I am not even done yet)
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@@ -40,7 +40,6 @@
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/obj/effect/particle_effect/ion_trails,
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/obj/effect/dummy/phased_mob,
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/obj/effect/immovablerod,
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/obj/effect/crystalline_reentry
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)) //Gotta make sure certain things can phase through it otherwise the railings also block them.
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/obj/structure/railing/CanPass(atom/movable/mover, turf/target)
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@@ -6,7 +6,6 @@
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glass_icon_state = "whiskeycolaglass"
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glass_name = "glass of Pilk"
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glass_desc = "Why would you do this to yourself?"
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hydration = 3
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/datum/reagent/consumable/pilk/on_mob_life(mob/living/carbon/M)
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M.drowsyness = max(0,M.drowsyness-3)
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@@ -21,5 +21,5 @@
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armour_penetration = 80
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flags_1 = CONDUCT_1
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w_class = WEIGHT_CLASS_BULKY
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sharpness = IS_SHARP_ACCURATE
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sharpness = SHARP_EDGED
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attack_verb = list("slashed", "cut")
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