Merge branch 'master' into cargocleanupv2boogaloo
This commit is contained in:
@@ -81,6 +81,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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var/flags_cover = 0 //for flags such as GLASSESCOVERSEYES
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var/heat = 0
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///All items with sharpness of IS_SHARP or higher will automatically get the butchering component.
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var/sharpness = IS_BLUNT
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var/tool_behaviour = NONE
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@@ -139,6 +140,9 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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else if (!istype(embedding, /datum/embedding_behavior))
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stack_trace("Invalid type [embedding.type] found in .embedding during /obj/item Initialize()")
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if(sharpness) //give sharp objects butchering functionality, for consistency
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AddComponent(/datum/component/butchering, 80 * toolspeed)
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/obj/item/Destroy()
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item_flags &= ~DROPDEL //prevent reqdels
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if(ismob(loc))
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@@ -1044,7 +1044,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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if (ismob(loc))
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var/mob/M = loc
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M.show_message("<span class='userdanger'>Your [src] explodes!</span>", 1)
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M.show_message("<span class='userdanger'>Your [src] explodes!</span>", MSG_VISUAL, "<span class='warning'>You hear a loud *pop*!</span>", MSG_AUDIBLE)
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else
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visible_message("<span class='danger'>[src] explodes!</span>", "<span class='warning'>You hear a loud *pop*!</span>")
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@@ -24,6 +24,7 @@
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lefthand_file = 'icons/mob/inhands/misc/devices_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/misc/devices_righthand.dmi'
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w_class = WEIGHT_CLASS_TINY
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rad_flags = RAD_PROTECT_CONTENTS //So the cartridges dont annoyingly get irradiated, and the signallers inside being radded as well
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var/obj/item/integrated_signaler/radio = null
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@@ -689,15 +690,16 @@ Code:
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active_bot = null
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if("summon") //Args are in the correct order, they are stated here just as an easy reminder.
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active_bot.bot_control(command= "summon", user_turf= get_turf(usr), user_access= host_pda.GetAccess())
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active_bot.bot_control("summon", usr, host_pda.GetAccess())
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else //Forward all other bot commands to the bot itself!
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active_bot.bot_control(command= href_list["op"], user= usr)
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active_bot.bot_control(href_list["op"], usr)
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playsound(src, 'sound/machines/terminal_select.ogg', 50, 1)
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if(href_list["mule"]) //MULEbots are special snowflakes, and need different args due to how they work.
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active_bot.bot_control(href_list["mule"], usr, TRUE)
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var/mob/living/simple_animal/bot/mulebot/mule = active_bot
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if (istype(mule))
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active_bot.bot_control(href_list["mule"], usr, TRUE)
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if(!host_pda)
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return
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@@ -72,12 +72,12 @@
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difficulty += 2
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var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink)
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if(!target.detonatable || prob(difficulty * 15) || (hidden_uplink))
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U.show_message("<span class='danger'>An error flashes on your [src].</span>", 1)
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U.show_message("<span class='danger'>An error flashes on your [src].</span>", MSG_VISUAL)
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else
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message_admins("[!is_special_character(U) ? "Non-antag " : ""][ADMIN_LOOKUPFLW(U)] triggered a PDA explosion on [target.name] at [ADMIN_VERBOSEJMP(target)].")
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var/message_log = "triggered a PDA explosion on [target.name] at [AREACOORD(target)]."
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U.log_message(message_log, LOG_ATTACK)
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U.show_message("<span class='notice'>Success!</span>", 1)
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U.show_message("<span class='notice'>Success!</span>", MSG_VISUAL)
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target.explode()
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else
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to_chat(U, "PDA not found.")
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@@ -21,7 +21,7 @@
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/obj/item/grenade/flashbang/proc/bang(turf/T , mob/living/M)
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if(M.stat == DEAD) //They're dead!
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return
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M.show_message("<span class='warning'>BANG</span>", 2)
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M.show_message("<span class='warning'>BANG</span>", MSG_AUDIBLE)
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var/distance = max(0,get_dist(get_turf(src),T))
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//Flash
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@@ -205,3 +205,7 @@
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/obj/item/inducer/sci/combat/Initialize()
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. = ..()
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update_icon()
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/obj/item/inducer/sci/supply
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opened = FALSE
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cell_type = /obj/item/stock_parts/cell/inducer_supply
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@@ -23,8 +23,8 @@
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else
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if(attack_verb_off.len)
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attack_verb = attack_verb_off
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if(get_sharpness())
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AddComponent(/datum/component/butchering, 50, 100, 0, hitsound, !active)
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if(sharpness)
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AddComponent(/datum/component/butchering, 50, 100, 0, hitsound)
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/obj/item/melee/transforming/attack_self(mob/living/carbon/user)
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if(transform_weapon(user))
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@@ -65,13 +65,6 @@
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icon_state = initial(icon_state)
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w_class = initial(w_class)
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total_mass = initial(total_mass)
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if(get_sharpness())
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var/datum/component/butchering/BT = LoadComponent(/datum/component/butchering)
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BT.butchering_enabled = TRUE
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else
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var/datum/component/butchering/BT = GetComponent(/datum/component/butchering)
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if(BT)
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BT.butchering_enabled = FALSE
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transform_messages(user, supress_message_text)
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add_fingerprint(user)
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return TRUE
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@@ -113,8 +113,10 @@
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return
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log_game("[key_name(user)] activated a hidden grenade in [src].")
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grenade.preprime(user, msg = FALSE, volume = 10)
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushpet", /datum/mood_event/plushpet)
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else
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to_chat(user, "<span class='notice'>You try to pet [src], but it has no stuffing. Aww...</span>")
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plush_nostuffing", /datum/mood_event/plush_nostuffing)
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/obj/item/toy/plush/attackby(obj/item/I, mob/living/user, params)
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if(I.get_sharpness())
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@@ -125,6 +127,7 @@
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user.visible_message("<span class='notice'>[user] tears out the stuffing from [src]!</span>", "<span class='notice'>You rip a bunch of the stuffing from [src]. Murderer.</span>")
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I.play_tool_sound(src)
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stuffed = FALSE
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushjack", /datum/mood_event/plushjack)
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else
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to_chat(user, "<span class='notice'>You remove the grenade from [src].</span>")
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user.put_in_hands(grenade)
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@@ -147,6 +150,7 @@
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return
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if(istype(I, /obj/item/toy/plush))
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love(I, user)
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"plushplay", /datum/mood_event/plushplay)
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return
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return ..()
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@@ -158,7 +162,7 @@
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//we are not catholic
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if(young == TRUE || Kisser.young == TRUE)
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user.show_message("<span class='notice'>[src] plays tag with [Kisser].</span>", 1,
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user.show_message("<span class='notice'>[src] plays tag with [Kisser].</span>", MSG_VISUAL,
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"<span class='notice'>They're happy.</span>", 0)
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Kisser.cheer_up()
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cheer_up()
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@@ -166,10 +170,10 @@
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//never again
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else if(Kisser in scorned)
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//message, visible, alternate message, neither visible nor audible
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user.show_message("<span class='notice'>[src] rejects the advances of [Kisser]!</span>", 1,
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user.show_message("<span class='notice'>[src] rejects the advances of [Kisser]!</span>", MSG_VISUAL,
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"<span class='notice'>That didn't feel like it worked.</span>", 0)
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else if(src in Kisser.scorned)
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user.show_message("<span class='notice'>[Kisser] realises who [src] is and turns away.</span>", 1,
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user.show_message("<span class='notice'>[Kisser] realises who [src] is and turns away.</span>", MSG_VISUAL,
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"<span class='notice'>That didn't feel like it worked.</span>", 0)
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//first comes love
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@@ -190,7 +194,7 @@
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new_lover(Kisser)
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Kisser.new_lover(src)
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else
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user.show_message("<span class='notice'>[src] rejects the advances of [Kisser], maybe next time?</span>", 1,
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user.show_message("<span class='notice'>[src] rejects the advances of [Kisser], maybe next time?</span>", MSG_VISUAL,
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"<span class='notice'>That didn't feel like it worked, this time.</span>", 0)
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//then comes marriage
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@@ -1014,7 +1018,7 @@
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icon_state = "maya"
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item_state = "maya"
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attack_verb = list("nuked", "arrested", "harmbatonned")
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/obj/item/toy/plush/catgirl/marisa
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desc = "An adorable stuffed toy that resembles a crew member, or maybe a witch. Having it makes you feel you can win."
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icon_state = "marisa"
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@@ -620,6 +620,7 @@ GLOBAL_LIST_INIT(plastic_recipes, list(
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new /datum/stack_recipe("plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
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new /datum/stack_recipe("water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/empty), \
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new /datum/stack_recipe("large water bottle", /obj/item/reagent_containers/glass/beaker/waterbottle/large/empty,3), \
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new /datum/stack_recipe("large trash cart", /obj/structure/closet/crate/bin,50),\
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new /datum/stack_recipe("wet floor sign", /obj/item/caution, 2)))
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/obj/item/stack/sheet/plastic
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@@ -82,6 +82,55 @@
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item_state = "tile-fairygrass"
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turf_type = /turf/open/floor/grass/fairy
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resistance_flags = FLAMMABLE
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color = "#33CCFF"
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/obj/item/stack/tile/fairygrass/white
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name = "white fairygrass tile"
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singular_name = "white fairygrass floor tile"
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desc = "A patch of odd, glowing white grass."
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turf_type = /turf/open/floor/grass/fairy/white
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color = "#FFFFFF"
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/obj/item/stack/tile/fairygrass/red
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name = "red fairygrass tile"
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singular_name = "red fairygrass floor tile"
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desc = "A patch of odd, glowing red grass."
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turf_type = /turf/open/floor/grass/fairy/red
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color = "#FF3333"
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/obj/item/stack/tile/fairygrass/yellow
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name = "yellow fairygrass tile"
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singular_name = "yellow fairygrass floor tile"
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desc = "A patch of odd, glowing yellow grass."
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turf_type = /turf/open/floor/grass/fairy/yellow
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color = "#FFFF66"
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/obj/item/stack/tile/fairygrass/green
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name = "green fairygrass tile"
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singular_name = "green fairygrass floor tile"
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desc = "A patch of odd, glowing green grass."
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turf_type = /turf/open/floor/grass/fairy/green
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color = "#99FF99"
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/obj/item/stack/tile/fairygrass/blue
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name = "blue fairygrass tile"
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singular_name = "blue fairygrass floor tile"
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desc = "A patch of odd, glowing blue grass."
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turf_type = /turf/open/floor/grass/fairy/blue
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/obj/item/stack/tile/fairygrass/purple
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name = "purple fairygrass tile"
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singular_name = "purple fairygrass floor tile"
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desc = "A patch of odd, glowing purple grass."
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turf_type = /turf/open/floor/grass/fairy/purple
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color = "#D966FF"
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/obj/item/stack/tile/fairygrass/pink
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name = "pink fairygrass tile"
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singular_name = "pink fairygrass floor tile"
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desc = "A patch of odd, glowing pink grass."
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turf_type = /turf/open/floor/grass/fairy/pink
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color = "#FFB3DA"
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//Wood
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/obj/item/stack/tile/wood
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@@ -253,7 +253,7 @@
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/obj/item/storage/backpack/satchel/bone
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name = "bone satchel"
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desc = "A bone satchel fashend with watcher wings and large bones from goliath. Can be worn on the belt."
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desc = "A grotesque satchel made of sinews and bones."
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icon = 'icons/obj/mining.dmi'
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icon_state = "goliath_saddle"
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slot_flags = ITEM_SLOT_BACK
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|
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@@ -699,6 +699,7 @@
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user.changeNext_move(CLICK_CD_MELEE)
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playsound(loc, "rustle", 50, 1, -5)
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user.visible_message("<span class='notice'>[user] hugs \the [src].</span>","<span class='notice'>You hug \the [src].</span>")
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT,"hugbox", /datum/mood_event/hugbox)
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|
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/////clown box & honkbot assembly
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/obj/item/storage/box/clown
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@@ -883,12 +884,12 @@
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else if(W.get_sharpness())
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||||
if(!contents.len)
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||||
if(item_state == "paperbag_None")
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user.show_message("<span class='notice'>You cut eyeholes into [src].</span>", 1)
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user.show_message("<span class='notice'>You cut eyeholes into [src].</span>", MSG_VISUAL)
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new /obj/item/clothing/head/papersack(user.loc)
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qdel(src)
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return 0
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else if(item_state == "paperbag_SmileyFace")
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user.show_message("<span class='notice'>You cut eyeholes into [src] and modify the design.</span>", 1)
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user.show_message("<span class='notice'>You cut eyeholes into [src] and modify the design.</span>", MSG_VISUAL)
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new /obj/item/clothing/head/papersack/smiley(user.loc)
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qdel(src)
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||||
return 0
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||||
|
||||
@@ -37,7 +37,15 @@
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||||
/obj/item/screwdriver,
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||||
/obj/item/valentine,
|
||||
/obj/item/stamp,
|
||||
/obj/item/key))
|
||||
/obj/item/key,
|
||||
/obj/item/cartridge,
|
||||
/obj/item/camera_film,
|
||||
/obj/item/stack/ore/bluespace_crystal,
|
||||
/obj/item/reagent_containers/food/snacks/grown/poppy,
|
||||
/obj/item/instrument/harmonica,
|
||||
/obj/item/mining_voucher,
|
||||
/obj/item/suit_voucher,
|
||||
/obj/item/reagent_containers/pill))
|
||||
|
||||
/obj/item/storage/wallet/Exited(atom/movable/AM)
|
||||
. = ..()
|
||||
|
||||
@@ -201,7 +201,7 @@
|
||||
if(!current_location || current_area.noteleport || is_away_level(current_location.z) || !isturf(user.loc))//If turf was not found or they're on z level 2 or >7 which does not currently exist. or if user is not located on a turf
|
||||
to_chat(user, "<span class='notice'>\The [src] is malfunctioning.</span>")
|
||||
return
|
||||
user.show_message("<span class='notice'>Locked In.</span>", 2)
|
||||
user.show_message("<span class='notice'>Locked In.</span>", MSG_AUDIBLE)
|
||||
var/list/obj/effect/portal/created = create_portal_pair(current_location, get_teleport_turf(get_turf(T)), src, 300, 1, null, atmos_link_override)
|
||||
if(!(LAZYLEN(created) == 2))
|
||||
return
|
||||
|
||||
@@ -122,12 +122,21 @@
|
||||
user.put_in_active_hand(pryjaws)
|
||||
|
||||
/obj/item/wirecutters/power/attack(mob/living/carbon/C, mob/user)
|
||||
if(istype(C) && C.handcuffed)
|
||||
user.visible_message("<span class='notice'>[user] cuts [C]'s restraints with [src]!</span>")
|
||||
qdel(C.handcuffed)
|
||||
return
|
||||
else
|
||||
..()
|
||||
if(istype(C))
|
||||
if(C.handcuffed)
|
||||
user.visible_message("<span class='notice'>[user] cuts [C]'s restraints with [src]!</span>")
|
||||
qdel(C.handcuffed)
|
||||
return
|
||||
else if(C.has_status_effect(STATUS_EFFECT_CHOKINGSTRAND))
|
||||
var/man = C == user ? "your" : "[C]'\s"
|
||||
user.visible_message("<span class='notice'>[user] attempts to remove the durathread strand from around [man] neck.</span>", \
|
||||
"<span class='notice'>You attempt to remove the durathread strand from around [man] neck.</span>")
|
||||
if(do_after(user, 15, null, C))
|
||||
user.visible_message("<span class='notice'>[user] succesfuly removes the durathread strand.</span>",
|
||||
"<span class='notice'>You succesfuly remove the durathread strand.</span>")
|
||||
C.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND)
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/item/wirecutters/advanced
|
||||
name = "advanced wirecutters"
|
||||
|
||||
@@ -182,7 +182,7 @@
|
||||
return
|
||||
src.add_fingerprint(user)
|
||||
if (src.bullets < 1)
|
||||
user.show_message("<span class='warning'>*click*</span>", 2)
|
||||
user.show_message("<span class='warning'>*click*</span>", MSG_AUDIBLE)
|
||||
playsound(src, "gun_dry_fire", 30, 1)
|
||||
return
|
||||
playsound(user, 'sound/weapons/gunshot.ogg', 100, 1)
|
||||
|
||||
@@ -498,7 +498,7 @@
|
||||
var/mutable_appearance/armrest
|
||||
|
||||
/obj/structure/chair/sofa/Initialize()
|
||||
armrest = mutable_appearance(icon, "[icon_state]_armrest")
|
||||
armrest = mutable_appearance(icon, "[icon_state]_armrest", ABOVE_MOB_LAYER)
|
||||
return ..()
|
||||
|
||||
/obj/structure/chair/sofa/post_buckle_mob(mob/living/M)
|
||||
|
||||
@@ -49,6 +49,7 @@
|
||||
new /obj/item/storage/backpack/satchel/leather/withwallet( src )
|
||||
new /obj/item/instrument/piano_synth(src)
|
||||
new /obj/item/radio/headset( src )
|
||||
new /obj/item/clothing/head/colour(src)
|
||||
|
||||
/obj/structure/closet/secure_closet/personal/attackby(obj/item/W, mob/user, params)
|
||||
var/obj/item/card/id/I = W.GetID()
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
icon_state = "largebins"
|
||||
open_sound = 'sound/effects/bin_open.ogg'
|
||||
close_sound = 'sound/effects/bin_close.ogg'
|
||||
material_drop = /obj/item/stack/sheet/plastic
|
||||
material_drop_amount = 40
|
||||
anchored = TRUE
|
||||
horizontal = FALSE
|
||||
delivery_icon = null
|
||||
|
||||
@@ -151,6 +151,9 @@
|
||||
log_admin("[key_name(new_spawn)] possessed a golem shell enslaved to [key_name(owner)].")
|
||||
if(ishuman(new_spawn))
|
||||
var/mob/living/carbon/human/H = new_spawn
|
||||
if(has_owner)
|
||||
var/datum/species/golem/G = H.dna.species
|
||||
G.owner = owner
|
||||
H.set_cloned_appearance()
|
||||
if(!name)
|
||||
if(has_owner)
|
||||
@@ -321,8 +324,9 @@
|
||||
|
||||
/datum/outfit/hotelstaff
|
||||
name = "Hotel Staff"
|
||||
uniform = /obj/item/clothing/under/assistantformal
|
||||
uniform = /obj/item/clothing/under/telegram
|
||||
shoes = /obj/item/clothing/shoes/laceup
|
||||
head = /obj/item/clothing/head/hotel
|
||||
r_pocket = /obj/item/radio/off
|
||||
back = /obj/item/storage/backpack
|
||||
implants = list(/obj/item/implant/mindshield)
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
//Loom, turns raw cotton and durathread into their respective fabrics.
|
||||
#define FABRIC_PER_SHEET 4
|
||||
|
||||
|
||||
///This is a loom. It's usually made out of wood and used to weave fabric like durathread or cotton into their respective cloth types.
|
||||
/obj/structure/loom
|
||||
name = "loom"
|
||||
desc = "A simple device used to weave cloth and other thread-based fabrics together into usable material."
|
||||
@@ -8,14 +10,35 @@
|
||||
density = TRUE
|
||||
anchored = TRUE
|
||||
|
||||
/obj/structure/loom/attackby(obj/item/stack/sheet/W, mob/user)
|
||||
if(W.is_fabric && W.amount > 1)
|
||||
user.show_message("<span class='notice'>You start weaving the [W.name] through the loom..</span>", 1)
|
||||
if(W.use_tool(src, user, W.pull_effort))
|
||||
new W.loom_result(drop_location())
|
||||
user.show_message("<span class='notice'>You weave the [W.name] into a workable fabric.</span>", 1)
|
||||
W.amount = (W.amount - 2)
|
||||
if(W.amount < 1)
|
||||
qdel(W)
|
||||
else
|
||||
user.show_message("<span class='notice'>You need a valid fabric and at least 2 of said fabric before using this.</span>", 1)
|
||||
/obj/structure/loom/attackby(obj/item/I, mob/user)
|
||||
if(weave(I, user))
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/structure/loom/wrench_act(mob/living/user, obj/item/I)
|
||||
..()
|
||||
default_unfasten_wrench(user, I, 5)
|
||||
return TRUE
|
||||
|
||||
///Handles the weaving.
|
||||
/obj/structure/loom/proc/weave(obj/item/stack/sheet/S, mob/user)
|
||||
if(!istype(S) || !S.is_fabric)
|
||||
return FALSE
|
||||
if(!anchored)
|
||||
user.show_message("<span class='notice'>The loom needs to be wrenched down.</span>", MSG_VISUAL)
|
||||
return FALSE
|
||||
if(S.amount < FABRIC_PER_SHEET)
|
||||
user.show_message("<span class='notice'>You need at least [FABRIC_PER_SHEET] units of fabric before using this.</span>", 1)
|
||||
return FALSE
|
||||
user.show_message("<span class='notice'>You start weaving \the [S.name] through the loom..</span>", MSG_VISUAL)
|
||||
if(S.use_tool(src, user, S.pull_effort))
|
||||
if(S.amount >= FABRIC_PER_SHEET)
|
||||
new S.loom_result(drop_location())
|
||||
S.use(FABRIC_PER_SHEET)
|
||||
user.show_message("<span class='notice'>You weave \the [S.name] into a workable fabric.</span>", MSG_VISUAL)
|
||||
return TRUE
|
||||
|
||||
/obj/structure/loom/unanchored
|
||||
anchored = FALSE
|
||||
|
||||
#undef FABRIC_PER_SHEET
|
||||
Reference in New Issue
Block a user