Merge branch 'master' into cargocleanupv2boogaloo
This commit is contained in:
@@ -35129,9 +35129,6 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/sleeper)
|
||||
"bDD" = (
|
||||
/obj/structure/sign/warning/nosmoking{
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/structure/bed,
|
||||
/obj/item/bedsheet/medical,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -36070,6 +36067,9 @@
|
||||
"bFJ" = (
|
||||
/obj/structure/bed,
|
||||
/obj/item/bedsheet/medical,
|
||||
/obj/structure/sign/warning/nosmoking{
|
||||
pixel_x = -28
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/sleeper)
|
||||
"bFK" = (
|
||||
@@ -57530,6 +57530,10 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/starboard/aft)
|
||||
"nWU" = (
|
||||
/obj/machinery/smartfridge/organ/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/sleeper)
|
||||
"oce" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 1
|
||||
@@ -93288,7 +93292,7 @@ bvj
|
||||
bvj
|
||||
bvd
|
||||
bFu
|
||||
bvj
|
||||
nWU
|
||||
bvj
|
||||
bvd
|
||||
bKH
|
||||
|
||||
@@ -103794,10 +103794,10 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/medbay/central)
|
||||
"dsI" = (
|
||||
/obj/structure/sign/warning/nosmoking,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/smartfridge/organ/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/surgery)
|
||||
"dsJ" = (
|
||||
@@ -127428,6 +127428,10 @@
|
||||
/obj/item/assembly/signaler,
|
||||
/turf/open/floor/plating,
|
||||
/area/crew_quarters/abandoned_gambling_den)
|
||||
"mMC" = (
|
||||
/obj/structure/sign/warning/nosmoking,
|
||||
/turf/closed/wall,
|
||||
/area/medical/surgery)
|
||||
"mQE" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 4
|
||||
@@ -174919,7 +174923,7 @@ dkv
|
||||
dma
|
||||
dma
|
||||
dma
|
||||
dma
|
||||
mMC
|
||||
dsI
|
||||
dro
|
||||
dvz
|
||||
|
||||
@@ -62776,6 +62776,9 @@
|
||||
"cro" = (
|
||||
/obj/structure/bed/roller,
|
||||
/obj/machinery/iv_drip,
|
||||
/obj/structure/sign/warning/nosmoking{
|
||||
pixel_x = -28
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/surgery)
|
||||
"crq" = (
|
||||
@@ -63296,9 +63299,6 @@
|
||||
dir = 1;
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/structure/sign/warning/nosmoking{
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/machinery/iv_drip,
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -83997,6 +83997,10 @@
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/maintenance/port)
|
||||
"qnB" = (
|
||||
/obj/machinery/smartfridge/organ/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/surgery)
|
||||
"qqg" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
dir = 6
|
||||
@@ -104229,7 +104233,7 @@ cia
|
||||
cia
|
||||
cpX
|
||||
cia
|
||||
cia
|
||||
qnB
|
||||
cia
|
||||
ceu
|
||||
dyg
|
||||
|
||||
@@ -42880,6 +42880,12 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/turf/closed/wall/r_wall,
|
||||
/area/maintenance/disposal/incinerator)
|
||||
"uvp" = (
|
||||
/obj/machinery/smartfridge/organ/preloaded{
|
||||
pixel_y = 2
|
||||
},
|
||||
/turf/closed/wall,
|
||||
/area/medical/medbay/zone3)
|
||||
"uxJ" = (
|
||||
/obj/machinery/door/firedoor,
|
||||
/obj/machinery/door/airlock/public/glass{
|
||||
@@ -81595,7 +81601,7 @@ aSh
|
||||
bcf
|
||||
bcW
|
||||
blt
|
||||
aSh
|
||||
uvp
|
||||
aOL
|
||||
bfA
|
||||
bfX
|
||||
|
||||
@@ -37749,6 +37749,9 @@
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
pixel_x = -22
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/surgery)
|
||||
"bIp" = (
|
||||
@@ -38828,10 +38831,6 @@
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
@@ -39305,15 +39304,16 @@
|
||||
/obj/item/clothing/gloves/color/latex,
|
||||
/obj/item/clothing/mask/surgical,
|
||||
/obj/item/clothing/suit/apron/surgical,
|
||||
/obj/machinery/light_switch{
|
||||
pixel_x = -22
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/medical/surgery)
|
||||
"bLN" = (
|
||||
@@ -55674,6 +55674,10 @@
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
/area/hallway/primary/central)
|
||||
"jdA" = (
|
||||
/obj/machinery/smartfridge/organ/preloaded,
|
||||
/turf/closed/wall,
|
||||
/area/medical/surgery)
|
||||
"jeq" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
dir = 4
|
||||
@@ -92221,7 +92225,7 @@ bFU
|
||||
bFU
|
||||
bIn
|
||||
bJt
|
||||
bFU
|
||||
jdA
|
||||
bFU
|
||||
bFU
|
||||
bFU
|
||||
|
||||
@@ -5,6 +5,11 @@
|
||||
#define COMPONENT_INCOMPATIBLE 1
|
||||
#define COMPONENT_NOTRANSFER 2
|
||||
|
||||
#define ELEMENT_INCOMPATIBLE 1 // Return value to cancel attaching
|
||||
|
||||
// /datum/element flags
|
||||
#define ELEMENT_DETACH (1 << 0)
|
||||
|
||||
// How multiple components of the exact same type are handled in the same datum
|
||||
|
||||
#define COMPONENT_DUPE_HIGHLANDER 0 //old component is deleted (default)
|
||||
@@ -28,7 +33,7 @@
|
||||
#define COMSIG_COMPONENT_ADDED "component_added" //when a component is added to a datum: (/datum/component)
|
||||
#define COMSIG_COMPONENT_REMOVING "component_removing" //before a component is removed from a datum because of RemoveComponent: (/datum/component)
|
||||
#define COMSIG_PARENT_PREQDELETED "parent_preqdeleted" //before a datum's Destroy() is called: (force), returning a nonzero value will cancel the qdel operation
|
||||
#define COMSIG_PARENT_QDELETED "parent_qdeleted" //after a datum's Destroy() is called: (force, qdel_hint), at this point none of the other components chose to interrupt qdel and Destroy has been called
|
||||
#define COMSIG_PARENT_QDELETING "parent_qdeleting" //just before a datum's Destroy() is called: (force), at this point none of the other components chose to interrupt qdel and Destroy will be called
|
||||
|
||||
// /atom signals
|
||||
#define COMSIG_PARENT_ATTACKBY "atom_attackby" //from base of atom/attackby(): (/obj/item, /mob/living, params)
|
||||
@@ -121,7 +126,15 @@
|
||||
#define COMPONENT_CANCEL_THROW 1
|
||||
#define COMSIG_MOVABLE_POST_THROW "movable_post_throw" //from base of atom/movable/throw_at(): (datum/thrownthing, spin)
|
||||
#define COMSIG_MOVABLE_Z_CHANGED "movable_ztransit" //from base of atom/movable/onTransitZ(): (old_z, new_z)
|
||||
#define COMSIG_MOVABLE_SECLUDED_LOCATION "movable_secluded" //called when the movable is placed in an unaccessible area, used for stationloving: ()
|
||||
#define COMSIG_MOVABLE_HEAR "movable_hear" //from base of atom/movable/Hear(): (message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
#define HEARING_MESSAGE 1
|
||||
#define HEARING_SPEAKER 2
|
||||
// #define HEARING_LANGUAGE 3
|
||||
#define HEARING_RAW_MESSAGE 4
|
||||
/* #define HEARING_RADIO_FREQ 5
|
||||
#define HEARING_SPANS 6
|
||||
#define HEARING_MESSAGE_MODE 7 */
|
||||
#define COMSIG_MOVABLE_DISPOSING "movable_disposing" //called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
|
||||
#define COMSIG_MOVABLE_TELEPORTED "movable_teleported" //from base of do_teleport(): (channel, turf/origin, turf/destination)
|
||||
|
||||
|
||||
@@ -4,9 +4,9 @@
|
||||
#define WEIGHT_CLASS_TINY 1 //Usually items smaller then a human hand, ex: Playing Cards, Lighter, Scalpel, Coins/Money
|
||||
#define WEIGHT_CLASS_SMALL 2 //Pockets can hold small and tiny items, ex: Flashlight, Multitool, Grenades, GPS Device
|
||||
#define WEIGHT_CLASS_NORMAL 3 //Standard backpacks can carry tiny, small & normal items, ex: Fire extinguisher, Stunbaton, Gas Mask, Metal Sheets
|
||||
#define WEIGHT_CLASS_BULKY 4 //Items that can be weilded or equipped but not stored in an inventory, ex: Defibrillator, Backpack, Space Suits
|
||||
#define WEIGHT_CLASS_HUGE 5 //Usually represents objects that require two hands to operate, ex: Shotgun, Two Handed Melee Weapons
|
||||
#define WEIGHT_CLASS_GIGANTIC 6 //Essentially means it cannot be picked up or placed in an inventory, ex: Mech Parts, Safe
|
||||
#define WEIGHT_CLASS_BULKY 4 //Items that can be weilded or equipped but not stored in a normal bag, ex: Defibrillator, Backpack, Space Suits
|
||||
#define WEIGHT_CLASS_HUGE 5 //Usually represents objects that require two hands to operate, ex: Shotgun, Two Handed Melee Weapons - Can not fit in Boh
|
||||
#define WEIGHT_CLASS_GIGANTIC 6 //Essentially means it cannot be picked up or placed in an inventory, ex: Mech Parts, Safe - Can not fit in Boh
|
||||
|
||||
//Inventory depth: limits how many nested storage items you can access directly.
|
||||
//1: stuff in mob, 2: stuff in backpack, 3: stuff in box in backpack, etc
|
||||
|
||||
@@ -100,3 +100,8 @@
|
||||
#define NUKE_OFF_UNLOCKED 1
|
||||
#define NUKE_ON_TIMING 2
|
||||
#define NUKE_ON_EXPLODING 3
|
||||
|
||||
|
||||
//these flags are used to tell the DNA modifier if a plant gene cannot be extracted or modified.
|
||||
#define PLANT_GENE_REMOVABLE (1<<0)
|
||||
#define PLANT_GENE_EXTRACTABLE (1<<1)
|
||||
@@ -25,23 +25,22 @@
|
||||
#define NO_MAT_REDEMPTION (1<<5) //Stops you from putting things like an RCD or other items into an ORM or protolathe for materials.
|
||||
#define DROPDEL (1<<6) //When dropped, it calls qdel on itself
|
||||
#define NOBLUDGEON (1<<7) //when an item has this it produces no "X has been hit by Y with Z" message in the default attackby()
|
||||
#define ABSTRACT (1<<8) //for all things that are technically items but used for various different stuff
|
||||
#define ABSTRACT (1<<8) //for all things that are technically items but used for various different stuff
|
||||
#define IMMUTABLE_SLOW (1<<9) //When players should not be able to change the slowdown of the item (Speed potions, ect)
|
||||
#define SURGICAL_TOOL (1<<10) //Tool commonly used for surgery: won't attack targets in an active surgical operation on help intent (in case of mistakes)
|
||||
#define NO_UNIFORM_REQUIRED (1<<11) //Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
|
||||
#define NO_UNIFORM_REQUIRED (1<<11) //Can be worn on certain slots (currently belt and id) that would otherwise require an uniform.
|
||||
|
||||
// Flags for the clothing_flags var on /obj/item/clothing
|
||||
|
||||
#define LAVAPROTECT (1<<0)
|
||||
#define STOPSPRESSUREDAMAGE (1<<1) //SUIT and HEAD items which stop pressure damage. To stop you taking all pressure damage you must have both a suit and head item with this flag.
|
||||
#define BLOCK_GAS_SMOKE_EFFECT (1<<2) //blocks the effect that chemical clouds would have on a mob --glasses, mask and helmets ONLY!
|
||||
#define ALLOWINTERNALS (1<<3) //mask allows internals
|
||||
#define ALLOWINTERNALS (1<<3) //mask allows internals
|
||||
#define NOSLIP (1<<4) //prevents from slipping on wet floors, in space etc
|
||||
#define THICKMATERIAL (1<<5) //prevents syringes, parapens and hypos if the external suit or helmet (if targeting head) has this flag. Example: space suits, biosuit, bombsuits, thick suits that cover your body.
|
||||
#define VOICEBOX_TOGGLABLE (1<<6) //The voicebox in this clothing can be toggled.
|
||||
#define VOICEBOX_DISABLED (1<<7) //The voicebox is currently turned off.
|
||||
#define SNUG_FIT (1<<8) //Prevents knock-off from things like hat-throwing.
|
||||
#define ANTI_TINFOIL_MANEUVER (1<<9) //Hats with negative effects when worn (i.e the tinfoil hat).
|
||||
#define IGNORE_HAT_TOSS (1<<8) //Hats with negative effects when worn (i.e the tinfoil hat).
|
||||
|
||||
// Flags for the organ_flags var on /obj/item/organ
|
||||
|
||||
@@ -50,4 +49,4 @@
|
||||
#define ORGAN_FAILING (1<<2) //Failing organs perform damaging effects until replaced or fixed
|
||||
#define ORGAN_EXTERNAL (1<<3) //Was this organ implanted/inserted/etc, if true will not be removed during species change.
|
||||
#define ORGAN_VITAL (1<<4) //Currently only the brain
|
||||
#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
|
||||
#define ORGAN_NO_SPOIL (1<<5) //Do not spoil under any circumstances
|
||||
|
||||
@@ -7,6 +7,8 @@
|
||||
|
||||
#define STATUS_EFFECT_REPLACE 2 //if it allows only one, but new instances replace
|
||||
|
||||
#define STATUS_EFFECT_REFRESH 3 // if it only allows one, and new instances just instead refresh the timer
|
||||
|
||||
///////////
|
||||
// BUFFS //
|
||||
///////////
|
||||
@@ -74,6 +76,8 @@
|
||||
|
||||
#define STATUS_EFFECT_ICHORIAL_STAIN /datum/status_effect/ichorial_stain //Prevents a servant from being revived by vitality matrices for one minute.
|
||||
|
||||
#define STATUS_EFFECT_SPASMS /datum/status_effect/spasms //causes random muscle spasms
|
||||
|
||||
#define STATUS_EFFECT_BREASTS_ENLARGEMENT /datum/status_effect/chem/breast_enlarger //Applied slowdown due to the ominous bulk.
|
||||
|
||||
#define STATUS_EFFECT_PENIS_ENLARGEMENT /datum/status_effect/chem/penis_enlarger //More applied slowdown, just like the above.
|
||||
|
||||
@@ -109,6 +109,7 @@
|
||||
#define TRAIT_NOHARDCRIT "nohardcrit"
|
||||
#define TRAIT_NOSOFTCRIT "nosoftcrit"
|
||||
#define TRAIT_MINDSHIELD "mindshield"
|
||||
#define TRAIT_SIXTHSENSE "sixthsense"
|
||||
#define TRAIT_DISSECTED "dissected"
|
||||
#define TRAIT_FEARLESS "fearless"
|
||||
#define TRAIT_UNSTABLE "unstable"
|
||||
@@ -117,6 +118,7 @@
|
||||
#define TRAIT_PARALYSIS_L_LEG "para-l-leg"
|
||||
#define TRAIT_PARALYSIS_R_LEG "para-r-leg"
|
||||
#define TRAIT_UNINTELLIGIBLE_SPEECH "unintelligible-speech"
|
||||
#define TRAIT_SOOTHED_THROAT "soothed-throat"
|
||||
#define TRAIT_LAW_ENFORCEMENT_METABOLISM "law-enforcement-metabolism"
|
||||
#define TRAIT_STRONG_GRABBER "strong_grabber"
|
||||
#define TRAIT_CALCIUM_HEALER "calcium_healer"
|
||||
@@ -160,6 +162,7 @@
|
||||
#define TRAIT_FRIENDLY "friendly"
|
||||
#define TRAIT_ASSBLASTUSA "assblastusa"
|
||||
#define TRAIT_CULT_EYES "cult_eyes"
|
||||
#define TRAIT_FREESPRINT "free_sprinting"
|
||||
|
||||
|
||||
// common trait sources
|
||||
@@ -179,6 +182,7 @@
|
||||
#define CULT_TRAIT "cult"
|
||||
#define CURSED_ITEM_TRAIT "cursed-item" // The item is magically cursed
|
||||
#define ABSTRACT_ITEM_TRAIT "abstract-item"
|
||||
#define STATUS_EFFECT_TRAIT "status-effect"
|
||||
#define ROUNDSTART_TRAIT "roundstart" //cannot be removed without admin intervention
|
||||
|
||||
// unique trait sources, still defines
|
||||
|
||||
@@ -522,12 +522,14 @@ GLOBAL_LIST_EMPTY(species_list)
|
||||
else
|
||||
prefs = new
|
||||
|
||||
var/adminoverride = 0
|
||||
var/override = FALSE
|
||||
if(M.client && M.client.holder && (prefs.chat_toggles & CHAT_DEAD))
|
||||
adminoverride = 1
|
||||
if(isnewplayer(M) && !adminoverride)
|
||||
override = TRUE
|
||||
if(HAS_TRAIT(M, TRAIT_SIXTHSENSE))
|
||||
override = TRUE
|
||||
if(isnewplayer(M) && !override)
|
||||
continue
|
||||
if(M.stat != DEAD && !adminoverride)
|
||||
if(M.stat != DEAD && !override)
|
||||
continue
|
||||
if(speaker_key && speaker_key in prefs.ignoring)
|
||||
continue
|
||||
|
||||
@@ -313,14 +313,13 @@
|
||||
parts += "[FOURSPACES]Threat level: [mode.threat_level]"
|
||||
parts += "[FOURSPACES]Threat left: [mode.threat]"
|
||||
parts += "[FOURSPACES]Executed rules:"
|
||||
for(var/datum/dynamic_ruleset/rule in mode.executed_rules)
|
||||
parts += "[FOURSPACES][FOURSPACES][rule.ruletype] - <b>[rule.name]</b>: -[rule.cost + rule.scaled_times * rule.scaling_cost] threat"
|
||||
parts += "[FOURSPACES]Other threat changes:"
|
||||
for(var/str in mode.threat_log)
|
||||
parts += "[FOURSPACES][FOURSPACES][str]"
|
||||
for(var/entry in mode.threat_tallies)
|
||||
parts += "[FOURSPACES][FOURSPACES][entry] added [mode.threat_tallies[entry]]"
|
||||
/*
|
||||
for(var/datum/dynamic_ruleset/rule in mode.executed_rules)
|
||||
parts += "[FOURSPACES][FOURSPACES][rule.ruletype] - <b>[rule.name]</b>: -[rule.cost + rule.scaled_times * rule.scaling_cost] threat"
|
||||
*/
|
||||
return parts.Join("<br>")
|
||||
|
||||
/client/proc/roundend_report_file()
|
||||
|
||||
@@ -142,8 +142,7 @@ GLOBAL_LIST_INIT(bitfields, list(
|
||||
"THICKMATERIAL" = THICKMATERIAL,
|
||||
"VOICEBOX_TOGGLABLE" = VOICEBOX_TOGGLABLE,
|
||||
"VOICEBOX_DISABLED" = VOICEBOX_DISABLED,
|
||||
"SNUG_FIT" = SNUG_FIT,
|
||||
"ANTI_TINFOIL_MANEUVER" = ANTI_TINFOIL_MANEUVER,
|
||||
"IGNORE_HAT_TOSS" = IGNORE_HAT_TOSS,
|
||||
),
|
||||
"tesla_flags" = list(
|
||||
"TESLA_MOB_DAMAGE" = TESLA_MOB_DAMAGE,
|
||||
|
||||
@@ -46,10 +46,15 @@ GLOBAL_LIST_INIT(ai_core_display_screens, list(
|
||||
":thinking:",
|
||||
"Alien",
|
||||
"Angel",
|
||||
"Angryface",
|
||||
"AtlantisCZE",
|
||||
"Banned",
|
||||
"Bliss",
|
||||
"Blue",
|
||||
"Clown",
|
||||
"Boy",
|
||||
"Boy-Malf",
|
||||
"Girl",
|
||||
"Girl-Malf",
|
||||
"Database",
|
||||
"Dorf",
|
||||
"Firewall",
|
||||
@@ -61,26 +66,44 @@ GLOBAL_LIST_INIT(ai_core_display_screens, list(
|
||||
"Hades",
|
||||
"Heartline",
|
||||
"Helios",
|
||||
"Hotdog",
|
||||
"Hourglass",
|
||||
"House",
|
||||
"Inverted",
|
||||
"Jack",
|
||||
"Matrix",
|
||||
"Monochrome",
|
||||
"Mothman",
|
||||
"Murica",
|
||||
"Nanotrasen",
|
||||
"Not Malf",
|
||||
"Patriot",
|
||||
"Pirate",
|
||||
"President",
|
||||
"Random",
|
||||
"Rainbow",
|
||||
"Red",
|
||||
"Clown",
|
||||
"Random",
|
||||
"Ravensdale",
|
||||
"Red October",
|
||||
"Red",
|
||||
"Royal",
|
||||
"Searif",
|
||||
"Serithi",
|
||||
"SilveryFerret",
|
||||
"Smiley",
|
||||
"Static",
|
||||
"Syndicat Meow",
|
||||
"TechDemon",
|
||||
"Terminal",
|
||||
"Text",
|
||||
"Too Deep",
|
||||
"Triumvirate",
|
||||
"Triumvirate-M",
|
||||
"Weird"))
|
||||
"Wasp",
|
||||
"Weird",
|
||||
"Xerxes",
|
||||
"Yes-Man"
|
||||
))
|
||||
|
||||
/proc/resolve_ai_icon(input)
|
||||
if(!input || !(input in GLOB.ai_core_display_screens))
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
#define POLL_IGNORE_GOLEM "golem"
|
||||
#define POLL_IGNORE_SWARMER "swarmer"
|
||||
#define POLL_IGNORE_DRONE "drone"
|
||||
#define POLL_IGNORE_IMAGINARYFRIEND "imaginary_friend"
|
||||
#define POLL_IGNORE_SPLITPERSONALITY "split_personality"
|
||||
#define POLL_IGNORE_DEMON "demon"
|
||||
#define POLL_IGNORE_WIZARD "wizard"
|
||||
#define POLL_IGNORE_CLONE "clone"
|
||||
@@ -31,6 +33,8 @@ GLOBAL_LIST_INIT(poll_ignore_desc, list(
|
||||
POLL_IGNORE_GOLEM = "Golems",
|
||||
POLL_IGNORE_SWARMER = "Swarmer shells",
|
||||
POLL_IGNORE_DRONE = "Drone shells",
|
||||
POLL_IGNORE_IMAGINARYFRIEND = "Imaginary Friend",
|
||||
POLL_IGNORE_SPLITPERSONALITY = "Split Personality",
|
||||
POLL_IGNORE_DEMON = "Demons",
|
||||
POLL_IGNORE_WIZARD = "Wizards",
|
||||
POLL_IGNORE_CLONE = "Defective/SDGF clones"
|
||||
|
||||
@@ -10,3 +10,5 @@ GLOBAL_LIST_INIT(typecache_living, typecacheof(/mob/living))
|
||||
GLOBAL_LIST_INIT(typecache_stack, typecacheof(/obj/item/stack))
|
||||
|
||||
GLOBAL_LIST_INIT(typecache_machine_or_structure, typecacheof(list(/obj/machinery, /obj/structure)))
|
||||
|
||||
GLOBAL_LIST_INIT(freezing_objects, typecacheof(list(/obj/structure/closet/crate/freezer, /obj/structure/closet/secure_closet/freezer, /obj/structure/bodycontainer, /obj/item/autosurgeon, /obj/machinery/smartfridge/organ))) //list of all cold objects, that freeze organs when inside
|
||||
|
||||
@@ -213,6 +213,12 @@ or something covering your eyes."
|
||||
desc = "Whoa man, you're tripping balls! Careful you don't get addicted... if you aren't already."
|
||||
icon_state = "high"
|
||||
|
||||
/obj/screen/alert/hypnosis
|
||||
name = "Hypnosis"
|
||||
desc = "Something's hypnotizing you, but you're not really sure about what."
|
||||
icon_state = "hypnosis"
|
||||
var/phrase
|
||||
|
||||
/obj/screen/alert/drunk //Not implemented
|
||||
name = "Drunk"
|
||||
desc = "All that alcohol you've been drinking is impairing your speech, motor skills, and mental cognition. Make sure to act like it."
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
return ..()
|
||||
|
||||
/obj/screen/examine(mob/user)
|
||||
return
|
||||
return list()
|
||||
|
||||
/obj/screen/orbit()
|
||||
return
|
||||
|
||||
@@ -106,9 +106,8 @@
|
||||
|
||||
/obj/item/tk_grab/examine(user)
|
||||
if (focus)
|
||||
focus.examine(user)
|
||||
else
|
||||
..()
|
||||
return focus.examine(user)
|
||||
return ..()
|
||||
|
||||
/obj/item/tk_grab/attack_self(mob/user)
|
||||
if(!focus)
|
||||
|
||||
@@ -1,6 +1,15 @@
|
||||
SUBSYSTEM_DEF(dcs)
|
||||
PROCESSING_SUBSYSTEM_DEF(dcs)
|
||||
name = "Datum Component System"
|
||||
flags = SS_NO_INIT | SS_NO_FIRE
|
||||
flags = SS_NO_INIT
|
||||
var/list/elements_by_type = list()
|
||||
|
||||
/datum/controller/subsystem/dcs/Recover()
|
||||
/datum/controller/subsystem/processing/dcs/Recover()
|
||||
comp_lookup = SSdcs.comp_lookup
|
||||
|
||||
/datum/controller/subsystem/processing/dcs/proc/GetElement(eletype)
|
||||
. = elements_by_type[eletype]
|
||||
if(.)
|
||||
return
|
||||
if(!ispath(eletype, /datum/element))
|
||||
CRASH("Attempted to instantiate [eletype] as a /datum/element")
|
||||
. = elements_by_type[eletype] = new eletype
|
||||
@@ -98,7 +98,7 @@ SUBSYSTEM_DEF(garbage)
|
||||
state = SS_RUNNING
|
||||
break
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/datum/controller/subsystem/garbage/proc/HandleQueue(level = GC_QUEUE_CHECK)
|
||||
@@ -266,8 +266,8 @@ SUBSYSTEM_DEF(garbage)
|
||||
D.gc_destroyed = GC_CURRENTLY_BEING_QDELETED
|
||||
var/start_time = world.time
|
||||
var/start_tick = world.tick_usage
|
||||
SEND_SIGNAL(D, COMSIG_PARENT_QDELETING, force) // Let the (remaining) components know about the result of Destroy
|
||||
var/hint = D.Destroy(arglist(args.Copy(2))) // Let our friend know they're about to get fucked up.
|
||||
SEND_SIGNAL(D, COMSIG_PARENT_QDELETED, force, hint) // Let the (remaining) components know about the result of Destroy
|
||||
if(world.time != start_time)
|
||||
I.slept_destroy++
|
||||
else
|
||||
|
||||
@@ -12,6 +12,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
var/list/obj/structure/chisel_message/chisel_messages = list()
|
||||
var/list/saved_messages = list()
|
||||
var/list/saved_modes = list(1,2,3)
|
||||
var/list/saved_threat_levels = list(1,1,1)
|
||||
var/list/saved_maps
|
||||
var/list/saved_trophies = list()
|
||||
var/list/spawned_objects = list()
|
||||
@@ -27,6 +28,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
LoadChiselMessages()
|
||||
LoadTrophies()
|
||||
LoadRecentModes()
|
||||
LoadRecentThreats()
|
||||
LoadRecentMaps()
|
||||
LoadPhotoPersistence()
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
@@ -166,6 +168,15 @@ SUBSYSTEM_DEF(persistence)
|
||||
return
|
||||
saved_modes = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentThreats()
|
||||
var/json_file = file("data/RecentThreatLevels.json")
|
||||
if(!fexists(json_file))
|
||||
return
|
||||
var/list/json = json_decode(file2text(json_file))
|
||||
if(!json)
|
||||
return
|
||||
saved_threat_levels = json["data"]
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
if(!fexists(json_file))
|
||||
@@ -216,6 +227,7 @@ SUBSYSTEM_DEF(persistence)
|
||||
CollectSecretSatchels()
|
||||
CollectTrophies()
|
||||
CollectRoundtype()
|
||||
CollectThreatLevel()
|
||||
RecordMaps()
|
||||
SavePhotoPersistence() //THIS IS PERSISTENCE, NOT THE LOGGING PORTION.
|
||||
if(CONFIG_GET(flag/use_antag_rep))
|
||||
@@ -372,6 +384,18 @@ SUBSYSTEM_DEF(persistence)
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/CollectThreatLevel()
|
||||
if(istype(SSticker.mode, /datum/game_mode/dynamic))
|
||||
var/datum/game_mode/dynamic/mode = SSticker.mode
|
||||
saved_threat_levels[3] = saved_threat_levels[2]
|
||||
saved_threat_levels[2] = saved_threat_levels [1]
|
||||
saved_threat_levels[1] = mode.threat_level
|
||||
var/json_file = file("data/RecentThreatLevels.json")
|
||||
var/list/file_data = list()
|
||||
file_data["data"] = saved_threat_levels
|
||||
fdel(json_file)
|
||||
WRITE_FILE(json_file, json_encode(file_data))
|
||||
|
||||
/datum/controller/subsystem/persistence/proc/RecordMaps()
|
||||
saved_maps = saved_maps?.len ? list("[SSmapping.config.map_name]") | saved_maps : list("[SSmapping.config.map_name]")
|
||||
var/json_file = file("data/RecentMaps.json")
|
||||
|
||||
@@ -87,7 +87,7 @@ SUBSYSTEM_DEF(traumas)
|
||||
"skeletons" = typecacheof(list(/obj/item/organ/tongue/bone, /obj/item/clothing/suit/armor/bone, /obj/item/stack/sheet/bone,
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/human/mutant/skeleton,
|
||||
/obj/effect/decal/remains/human)),
|
||||
"conspiracies" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/head_of_security,
|
||||
"conspiracies" = typecacheof(list(/obj/item/clothing/under/rank/captain, /obj/item/clothing/under/rank/head_of_security,
|
||||
/obj/item/clothing/under/rank/chief_engineer, /obj/item/clothing/under/rank/chief_medical_officer,
|
||||
/obj/item/clothing/under/rank/head_of_personnel, /obj/item/clothing/under/rank/research_director,
|
||||
/obj/item/clothing/under/rank/head_of_security/grey, /obj/item/clothing/under/rank/head_of_security/alt,
|
||||
|
||||
@@ -153,6 +153,10 @@ SUBSYSTEM_DEF(vote)
|
||||
if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started.
|
||||
return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
|
||||
GLOB.master_mode = "dynamic"
|
||||
if("extended" in choices)
|
||||
if(. == "extended")
|
||||
GLOB.dynamic_forced_extended = TRUE // we still do the rest of the stuff
|
||||
choices[PEACE] += choices["extended"]
|
||||
var/mean = 0
|
||||
var/voters = 0
|
||||
for(var/client/c in GLOB.clients)
|
||||
@@ -253,7 +257,11 @@ SUBSYSTEM_DEF(vote)
|
||||
if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
|
||||
choices.Add("secret", "extended")
|
||||
if("dynamic")
|
||||
choices.Add(PEACE,CHAOS)
|
||||
var/saved_threats = SSpersistence.saved_threat_levels
|
||||
if((saved_threats[1]+saved_threats[2]+saved_threats[3])>150)
|
||||
choices.Add("extended",PEACE,CHAOS)
|
||||
else
|
||||
choices.Add(PEACE,CHAOS)
|
||||
if("custom")
|
||||
question = stripped_input(usr,"What is the vote for?")
|
||||
if(!question)
|
||||
|
||||
@@ -1,10 +1,12 @@
|
||||
//Brain Traumas are the new actual brain damage. Brain damage itself acts as a way to acquire traumas: every time brain damage is dealt, there's a chance of receiving a trauma.
|
||||
//This chance gets higher the higher the mob's brainloss is. Removing traumas is a separate thing from removing brain damage: you can get restored to full brain operativity,
|
||||
//but keep the quirks, until repaired by mannitol (for mild/special ones) or brain surgery (for severe ones).
|
||||
// but keep the quirks, until repaired by neurine, surgery, lobotomy or magic; depending on the resilience
|
||||
// of the trauma.
|
||||
|
||||
/datum/brain_trauma
|
||||
var/name = "Brain Trauma"
|
||||
var/desc = "A trauma caused by brain damage, which causes issues to the patient."
|
||||
var/scan_desc = "a generic brain trauma" //description when detected by a health scanner
|
||||
var/scan_desc = "generic brain trauma" //description when detected by a health scanner
|
||||
var/mob/living/carbon/owner //the poor bastard
|
||||
var/obj/item/organ/brain/brain //the poor bastard's brain
|
||||
var/gain_text = "<span class='notice'>You feel traumatized.</span>"
|
||||
@@ -12,15 +14,21 @@
|
||||
var/can_gain = TRUE
|
||||
var/random_gain = TRUE //can this be gained through random traumas?
|
||||
var/resilience = TRAUMA_RESILIENCE_BASIC //how hard is this to cure?
|
||||
var/clonable = TRUE // will this transfer if the brain is cloned?
|
||||
|
||||
/datum/brain_trauma/Destroy()
|
||||
brain.traumas -= src
|
||||
if(brain && brain.traumas)
|
||||
brain.traumas -= src
|
||||
if(owner)
|
||||
on_lose()
|
||||
brain = null
|
||||
owner = null
|
||||
return ..()
|
||||
|
||||
/datum/brain_trauma/proc/on_clone()
|
||||
if(clonable)
|
||||
return new type
|
||||
|
||||
//Called on life ticks
|
||||
/datum/brain_trauma/proc/on_life()
|
||||
return
|
||||
@@ -33,17 +41,24 @@
|
||||
/datum/brain_trauma/proc/on_gain()
|
||||
to_chat(owner, gain_text)
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/handle_hearing)
|
||||
|
||||
//Called when removed from a mob
|
||||
/datum/brain_trauma/proc/on_lose(silent)
|
||||
if(!silent)
|
||||
to_chat(owner, lose_text)
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
UnregisterSignal(owner, COMSIG_MOVABLE_HEAR)
|
||||
|
||||
//Called when hearing a spoken message
|
||||
/datum/brain_trauma/proc/on_hear(message, speaker, message_language, raw_message, radio_freq)
|
||||
return message
|
||||
/datum/brain_trauma/proc/handle_hearing(datum/source, list/hearing_args)
|
||||
UnregisterSignal(owner, COMSIG_MOVABLE_HEAR)
|
||||
|
||||
//Called when speaking
|
||||
/datum/brain_trauma/proc/handle_speech(datum/source, list/speech_args)
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
|
||||
//Called when hugging. expand into generally interacting, where future coders could switch the intent?
|
||||
/datum/brain_trauma/proc/on_hug(mob/living/hugger, mob/living/hugged)
|
||||
return
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
gain_text = ""
|
||||
lose_text = ""
|
||||
resilience = TRAUMA_RESILIENCE_SURGERY
|
||||
|
||||
var/hypnotic_phrase = ""
|
||||
var/regex/target_phrase
|
||||
|
||||
@@ -44,18 +45,17 @@
|
||||
"You feel a part of your mind repeating this over and over. You need to follow these words.",\
|
||||
"Something about this sounds... right, for some reason. You feel like you should follow these words.",\
|
||||
"These words keep echoing in your mind. You find yourself completely fascinated by them.")]</span>")
|
||||
if(!HAS_TRAIT(owner, "hypnotherapy"))
|
||||
to_chat(owner, "<span class='boldwarning'>You've been hypnotized by this sentence. You must follow these words. If it isn't a clear order, you can freely interpret how to do so,\
|
||||
to_chat(owner, "<span class='boldwarning'>You've been hypnotized by this sentence. You must follow these words. If it isn't a clear order, you can freely interpret how to do so,\
|
||||
as long as you act like the words are your highest priority.</span>")
|
||||
else
|
||||
to_chat(owner, "<span class='boldwarning'>You've been hypnotized by this sentence. You feel an incredible desire to follow these words, but are able to resist it somewhat. If it isn't a clear order, you can freely interpret how to do so,\
|
||||
however this does not take precedence over your other objectives.</span>")
|
||||
var/obj/screen/alert/hypnosis/hypno_alert = owner.throw_alert("hypnosis", /obj/screen/alert/hypnosis)
|
||||
hypno_alert.desc = "\"[hypnotic_phrase]\"... your mind seems to be fixated on this concept."
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/hypnosis/on_lose()
|
||||
message_admins("[ADMIN_LOOKUPFLW(owner)] is no longer hypnotized with the phrase '[hypnotic_phrase]'.")
|
||||
log_game("[key_name(owner)] is no longer hypnotized with the phrase '[hypnotic_phrase]'.")
|
||||
to_chat(owner, "<span class='userdanger'>You suddenly snap out of your fixation. The phrase '[hypnotic_phrase]' no longer feels important to you.</span>")
|
||||
to_chat(owner, "<span class='userdanger'>You suddenly snap out of your hypnosis. The phrase '[hypnotic_phrase]' no longer feels important to you.</span>")
|
||||
owner.clear_alert("hypnosis")
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/hypnosis/on_life()
|
||||
@@ -67,6 +67,5 @@
|
||||
if(2)
|
||||
new /datum/hallucination/chat(owner, TRUE, FALSE, "<span class='hypnophrase'>[hypnotic_phrase]</span>")
|
||||
|
||||
/datum/brain_trauma/hypnosis/on_hear(message, speaker, message_language, raw_message, radio_freq)
|
||||
message = target_phrase.Replace(message, "<span class='hypnophrase'>$1</span>")
|
||||
return message
|
||||
/datum/brain_trauma/hypnosis/handle_hearing(datum/source, list/hearing_args)
|
||||
hearing_args[HEARING_MESSAGE] = target_phrase.Replace(hearing_args[HEARING_MESSAGE], "<span class='hypnophrase'>$1</span>")
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
var/friend_initialized = FALSE
|
||||
|
||||
/datum/brain_trauma/special/imaginary_friend/on_gain()
|
||||
var/mob/living/M = owner
|
||||
if(M.stat == DEAD || !M.client)
|
||||
qdel(src)
|
||||
return
|
||||
..()
|
||||
make_friend()
|
||||
get_ghost()
|
||||
@@ -43,7 +47,7 @@
|
||||
|
||||
/datum/brain_trauma/special/imaginary_friend/proc/get_ghost()
|
||||
set waitfor = FALSE
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s imaginary friend?", ROLE_PAI, null, null, 75, friend)
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s imaginary friend?", ROLE_PAI, null, null, 75, friend, POLL_IGNORE_IMAGINARYFRIEND)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
C.transfer_ckey(friend, FALSE)
|
||||
@@ -74,26 +78,34 @@
|
||||
|
||||
/mob/camera/imaginary_friend/Login()
|
||||
..()
|
||||
to_chat(src, "<span class='notice'><b>You are the imaginary friend of [owner]!</b></span>")
|
||||
to_chat(src, "<span class='notice'>You are absolutely loyal to your friend, no matter what.</span>")
|
||||
to_chat(src, "<span class='notice'>You cannot directly influence the world around you, but you can see what [owner] cannot.</span>")
|
||||
greet()
|
||||
Show()
|
||||
|
||||
/mob/camera/imaginary_friend/proc/greet()
|
||||
to_chat(src, "<span class='notice'><b>You are the imaginary friend of [owner]!</b></span>")
|
||||
to_chat(src, "<span class='notice'>You are absolutely loyal to your friend, no matter what.</span>")
|
||||
to_chat(src, "<span class='notice'>You cannot directly influence the world around you, but you can see what [owner] cannot.</span>")
|
||||
|
||||
/mob/camera/imaginary_friend/Initialize(mapload, _trauma)
|
||||
. = ..()
|
||||
var/gender = pick(MALE, FEMALE)
|
||||
real_name = random_unique_name(gender)
|
||||
name = real_name
|
||||
|
||||
trauma = _trauma
|
||||
owner = trauma.owner
|
||||
copy_known_languages_from(owner, TRUE)
|
||||
human_image = get_flat_human_icon(null, pick(SSjob.occupations))
|
||||
|
||||
setup_friend()
|
||||
|
||||
join = new
|
||||
join.Grant(src)
|
||||
hide = new
|
||||
hide.Grant(src)
|
||||
|
||||
/mob/camera/imaginary_friend/proc/setup_friend()
|
||||
var/gender = pick(MALE, FEMALE)
|
||||
real_name = random_unique_name(gender)
|
||||
name = real_name
|
||||
human_image = get_flat_human_icon(null, pick(SSjob.occupations))
|
||||
|
||||
/mob/camera/imaginary_friend/proc/Show()
|
||||
if(!client) //nobody home
|
||||
return
|
||||
@@ -132,7 +144,7 @@
|
||||
if(client.prefs.muted & MUTE_IC)
|
||||
to_chat(src, "You cannot send IC messages (muted).")
|
||||
return
|
||||
if (src.client.handle_spam_prevention(message,MUTE_IC))
|
||||
if (!(ignore_spam || forced) && src.client.handle_spam_prevention(message,MUTE_IC))
|
||||
return
|
||||
|
||||
friend_talk(message)
|
||||
@@ -218,4 +230,42 @@
|
||||
var/mob/camera/imaginary_friend/I = owner
|
||||
I.hidden = !I.hidden
|
||||
I.Show()
|
||||
update_status()
|
||||
update_status()
|
||||
|
||||
//down here is the trapped mind
|
||||
//like imaginary friend but a lot less imagination and more like mind prison//
|
||||
|
||||
/datum/brain_trauma/special/imaginary_friend/trapped_owner
|
||||
name = "Trapped Victim"
|
||||
desc = "Patient appears to be targeted by an invisible entity."
|
||||
gain_text = ""
|
||||
lose_text = ""
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/special/imaginary_friend/trapped_owner/make_friend()
|
||||
friend = new /mob/camera/imaginary_friend/trapped(get_turf(owner), src)
|
||||
|
||||
/datum/brain_trauma/special/imaginary_friend/trapped_owner/reroll_friend() //no rerolling- it's just the last owner's hell
|
||||
if(friend.client) //reconnected
|
||||
return
|
||||
friend_initialized = FALSE
|
||||
QDEL_NULL(friend)
|
||||
qdel(src)
|
||||
|
||||
/datum/brain_trauma/special/imaginary_friend/trapped_owner/get_ghost() //no randoms
|
||||
return
|
||||
|
||||
/mob/camera/imaginary_friend/trapped
|
||||
name = "figment of imagination?"
|
||||
real_name = "figment of imagination?"
|
||||
desc = "The previous host of this body."
|
||||
|
||||
/mob/camera/imaginary_friend/trapped/greet()
|
||||
to_chat(src, "<span class='notice'><b>You have managed to hold on as a figment of the new host's imagination!</b></span>")
|
||||
to_chat(src, "<span class='notice'>All hope is lost for you, but at least you may interact with your host. You do not have to be loyal to them.</span>")
|
||||
to_chat(src, "<span class='notice'>You cannot directly influence the world around you, but you can see what the host cannot.</span>")
|
||||
|
||||
/mob/camera/imaginary_friend/trapped/setup_friend()
|
||||
real_name = "[owner.real_name]?"
|
||||
name = real_name
|
||||
human_image = icon('icons/mob/lavaland/lavaland_monsters.dmi', icon_state = "curseblob")
|
||||
|
||||
@@ -64,21 +64,21 @@
|
||||
name = "Speech Impediment"
|
||||
desc = "Patient is unable to form coherent sentences."
|
||||
scan_desc = "communication disorder"
|
||||
gain_text = "" //mutation will handle the text
|
||||
lose_text = ""
|
||||
gain_text = "<span class='danger'>You can't seem to form any coherent thoughts!</span>"
|
||||
lose_text = "<span class='danger'>Your mind feels more clear.</span>"
|
||||
|
||||
/datum/brain_trauma/mild/speech_impediment/on_gain()
|
||||
ADD_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, TRAUMA_TRAIT)
|
||||
. = ..()
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/mild/speech_impediment/on_lose()
|
||||
REMOVE_TRAIT(owner, TRAIT_UNINTELLIGIBLE_SPEECH, TRAUMA_TRAIT)
|
||||
. = ..()
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/mild/concussion
|
||||
name = "Concussion"
|
||||
desc = "Patient's brain is concussed."
|
||||
scan_desc = "a concussion"
|
||||
scan_desc = "concussion"
|
||||
gain_text = "<span class='warning'>Your head hurts!</span>"
|
||||
lose_text = "<span class='notice'>The pressure inside your head starts fading.</span>"
|
||||
|
||||
@@ -157,54 +157,108 @@
|
||||
gain_text = "<span class='warning'>Your muscles feel oddly faint.</span>"
|
||||
lose_text = "<span class='notice'>You feel in control of your muscles again.</span>"
|
||||
|
||||
/datum/brain_trauma/mild/muscle_spasms/on_life()
|
||||
if(prob(7))
|
||||
switch(rand(1,5))
|
||||
if(1)
|
||||
if(owner.canmove && !isspaceturf(owner.loc))
|
||||
to_chat(owner, "<span class='warning'>Your leg spasms!</span>")
|
||||
step(owner, pick(GLOB.cardinals))
|
||||
if(2)
|
||||
if(owner.incapacitated())
|
||||
return
|
||||
var/obj/item/I = owner.get_active_held_item()
|
||||
if(I)
|
||||
to_chat(owner, "<span class='warning'>Your fingers spasm!</span>")
|
||||
owner.log_message("used [I] due to a Muscle Spasm", LOG_ATTACK)
|
||||
I.attack_self(owner)
|
||||
if(3)
|
||||
var/prev_intent = owner.a_intent
|
||||
owner.a_intent = INTENT_HARM
|
||||
|
||||
var/range = 1
|
||||
if(istype(owner.get_active_held_item(), /obj/item/gun)) //get targets to shoot at
|
||||
range = 7
|
||||
|
||||
var/list/mob/living/targets = list()
|
||||
for(var/mob/M in oview(owner, range))
|
||||
if(isliving(M))
|
||||
targets += M
|
||||
if(LAZYLEN(targets))
|
||||
to_chat(owner, "<span class='warning'>Your arm spasms!</span>")
|
||||
owner.log_message(" attacked someone due to a Muscle Spasm") //the following attack will log itself
|
||||
owner.ClickOn(pick(targets))
|
||||
owner.a_intent = prev_intent
|
||||
if(4)
|
||||
var/prev_intent = owner.a_intent
|
||||
owner.a_intent = INTENT_HARM
|
||||
to_chat(owner, "<span class='warning'>Your arm spasms!</span>")
|
||||
owner.log_message("attacked [owner.p_them()]self to a Muscle Spasm", LOG_ATTACK)
|
||||
owner.ClickOn(owner)
|
||||
owner.a_intent = prev_intent
|
||||
if(5)
|
||||
if(owner.incapacitated())
|
||||
return
|
||||
var/obj/item/I = owner.get_active_held_item()
|
||||
var/list/turf/targets = list()
|
||||
for(var/turf/T in oview(owner, 3))
|
||||
targets += T
|
||||
if(LAZYLEN(targets) && I)
|
||||
to_chat(owner, "<span class='warning'>Your arm spasms!</span>")
|
||||
owner.log_message("threw [I] due to a Muscle Spasm", LOG_ATTACK)
|
||||
owner.throw_item(pick(targets))
|
||||
/datum/brain_trauma/mild/muscle_spasms/on_gain()
|
||||
owner.apply_status_effect(STATUS_EFFECT_SPASMS)
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/mild/muscle_spasms/on_lose()
|
||||
owner.remove_status_effect(STATUS_EFFECT_SPASMS)
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/mild/nervous_cough
|
||||
name = "Nervous Cough"
|
||||
desc = "Patient feels a constant need to cough."
|
||||
scan_desc = "nervous cough"
|
||||
gain_text = "<span class='warning'>Your throat itches incessantly...</span>"
|
||||
lose_text = "<span class='notice'>Your throat stops itching.</span>"
|
||||
|
||||
/datum/brain_trauma/mild/nervous_cough/on_life()
|
||||
if(prob(12) && !HAS_TRAIT(owner, TRAIT_SOOTHED_THROAT))
|
||||
if(prob(5))
|
||||
to_chat(owner, "<span notice='warning'>[pick("You have a coughing fit!", "You can't stop coughing!")]</span>")
|
||||
owner.Stun(20)
|
||||
owner.emote("cough")
|
||||
addtimer(CALLBACK(owner, /mob/.proc/emote, "cough"), 6)
|
||||
addtimer(CALLBACK(owner, /mob/.proc/emote, "cough"), 12)
|
||||
owner.emote("cough")
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/mild/expressive_aphasia
|
||||
name = "Expressive Aphasia"
|
||||
desc = "Patient is affected by partial loss of speech leading to a reduced vocabulary."
|
||||
scan_desc = "inability to form complex sentences"
|
||||
gain_text = "<span class='warning'>You lose your grasp on complex words.</span>"
|
||||
lose_text = "<span class='notice'>You feel your vocabulary returning to normal again.</span>"
|
||||
|
||||
var/static/list/common_words = world.file2list("strings/1000_most_common.txt")
|
||||
|
||||
/datum/brain_trauma/mild/expressive_aphasia/handle_speech(datum/source, list/speech_args)
|
||||
var/message = speech_args[SPEECH_MESSAGE]
|
||||
if(message)
|
||||
var/list/message_split = splittext(message, " ")
|
||||
var/list/new_message = list()
|
||||
|
||||
for(var/word in message_split)
|
||||
var/suffix = copytext(word,-1)
|
||||
|
||||
// Check if we have a suffix and break it out of the word
|
||||
if(suffix in list("." , "," , ";" , "!" , ":" , "?"))
|
||||
word = copytext(word,1,-1)
|
||||
else
|
||||
suffix = ""
|
||||
|
||||
word = html_decode(word)
|
||||
|
||||
if(lowertext(word) in common_words)
|
||||
new_message += word + suffix
|
||||
else
|
||||
if(prob(30) && message_split.len > 2)
|
||||
new_message += pick("uh","erm")
|
||||
break
|
||||
else
|
||||
var/list/charlist = string2charlist(word) // Stupid shit code
|
||||
shuffle_inplace(charlist)
|
||||
charlist.len = round(charlist.len * 0.5,1)
|
||||
new_message += html_encode(jointext(charlist,"")) + suffix
|
||||
|
||||
message = jointext(new_message, " ")
|
||||
|
||||
speech_args[SPEECH_MESSAGE] = trim(message)
|
||||
|
||||
/datum/brain_trauma/mild/mind_echo
|
||||
name = "Mind Echo"
|
||||
desc = "Patient's language neurons do not terminate properly, causing previous speech patterns to occasionally resurface spontaneously."
|
||||
scan_desc = "looping neural pattern"
|
||||
gain_text = "<span class='warning'>You feel a faint echo of your thoughts...</span>"
|
||||
lose_text = "<span class='notice'>The faint echo fades away.</span>"
|
||||
var/list/hear_dejavu = list()
|
||||
var/list/speak_dejavu = list()
|
||||
|
||||
/datum/brain_trauma/mild/mind_echo/handle_hearing(datum/source, list/hearing_args)
|
||||
if(owner == hearing_args[HEARING_SPEAKER])
|
||||
return
|
||||
if(hear_dejavu.len >= 5)
|
||||
if(prob(25))
|
||||
var/deja_vu = pick_n_take(hear_dejavu)
|
||||
var/static/regex/quoted_spoken_message = regex("\".+\"", "gi")
|
||||
hearing_args[HEARING_MESSAGE] = quoted_spoken_message.Replace(hearing_args[HEARING_MESSAGE], "\"[deja_vu]\"") //Quotes included to avoid cases where someone says part of their name
|
||||
return
|
||||
if(hear_dejavu.len >= 15)
|
||||
if(prob(50))
|
||||
popleft(hear_dejavu) //Remove the oldest
|
||||
hear_dejavu += hearing_args[HEARING_RAW_MESSAGE]
|
||||
else
|
||||
hear_dejavu += hearing_args[HEARING_RAW_MESSAGE]
|
||||
|
||||
/datum/brain_trauma/mild/mind_echo/handle_speech(datum/source, list/speech_args)
|
||||
if(speak_dejavu.len >= 5)
|
||||
if(prob(25))
|
||||
var/deja_vu = pick_n_take(speak_dejavu)
|
||||
speech_args[SPEECH_MESSAGE] = deja_vu
|
||||
return
|
||||
if(speak_dejavu.len >= 15)
|
||||
if(prob(50))
|
||||
popleft(speak_dejavu) //Remove the oldest
|
||||
speak_dejavu += speech_args[SPEECH_MESSAGE]
|
||||
else
|
||||
speak_dejavu += speech_args[SPEECH_MESSAGE]
|
||||
@@ -2,8 +2,8 @@
|
||||
name = "Phobia"
|
||||
desc = "Patient is unreasonably afraid of something."
|
||||
scan_desc = "phobia"
|
||||
gain_text = ""
|
||||
lose_text = ""
|
||||
gain_text = "<span class='warning'>You start finding default values very unnerving...</span>"
|
||||
lose_text = "<span class='notice'>You no longer feel afraid of default values.</span>"
|
||||
var/phobia_type
|
||||
var/next_check = 0
|
||||
var/next_scare = 0
|
||||
@@ -14,8 +14,10 @@
|
||||
var/list/trigger_turfs
|
||||
var/list/trigger_species
|
||||
|
||||
/datum/brain_trauma/mild/phobia/New(specific_type)
|
||||
phobia_type = specific_type
|
||||
/datum/brain_trauma/mild/phobia/New(new_phobia_type)
|
||||
if(new_phobia_type)
|
||||
phobia_type = new_phobia_type
|
||||
|
||||
if(!phobia_type)
|
||||
phobia_type = pick(SStraumas.phobia_types)
|
||||
|
||||
@@ -29,6 +31,11 @@
|
||||
trigger_species = SStraumas.phobia_species[phobia_type]
|
||||
..()
|
||||
|
||||
|
||||
/datum/brain_trauma/mild/phobia/on_clone()
|
||||
if(clonable)
|
||||
return new type(phobia_type)
|
||||
|
||||
/datum/brain_trauma/mild/phobia/on_life()
|
||||
..()
|
||||
if(HAS_TRAIT(owner, TRAIT_FEARLESS))
|
||||
@@ -44,6 +51,12 @@
|
||||
if(is_type_in_typecache(O, trigger_objs))
|
||||
freak_out(O)
|
||||
return
|
||||
for(var/mob/living/carbon/human/HU in seen_atoms) //check equipment for trigger items
|
||||
for(var/X in HU.get_all_slots() | HU.held_items)
|
||||
var/obj/I = X
|
||||
if(!QDELETED(I) && is_type_in_typecache(I, trigger_objs))
|
||||
freak_out(I)
|
||||
return
|
||||
|
||||
if(LAZYLEN(trigger_turfs))
|
||||
for(var/turf/T in seen_atoms)
|
||||
@@ -51,45 +64,41 @@
|
||||
freak_out(T)
|
||||
return
|
||||
|
||||
if(LAZYLEN(trigger_mobs) || LAZYLEN(trigger_objs))
|
||||
seen_atoms -= owner //make sure they aren't afraid of themselves.
|
||||
if(LAZYLEN(trigger_mobs) || LAZYLEN(trigger_species))
|
||||
for(var/mob/M in seen_atoms)
|
||||
if(is_type_in_typecache(M, trigger_mobs))
|
||||
freak_out(M)
|
||||
return
|
||||
|
||||
else if(ishuman(M)) //check their equipment for trigger items
|
||||
else if(ishuman(M)) //check their species
|
||||
var/mob/living/carbon/human/H = M
|
||||
|
||||
if(LAZYLEN(trigger_species) && H.dna && H.dna.species && is_type_in_typecache(H.dna.species, trigger_species))
|
||||
freak_out(H)
|
||||
return
|
||||
|
||||
for(var/X in H.get_all_slots() | H.held_items)
|
||||
var/obj/I = X
|
||||
if(!QDELETED(I) && is_type_in_typecache(I, trigger_objs))
|
||||
freak_out(I)
|
||||
return
|
||||
|
||||
/datum/brain_trauma/mild/phobia/on_hear(message, speaker, message_language, raw_message, radio_freq)
|
||||
/datum/brain_trauma/mild/phobia/handle_hearing(datum/source, list/hearing_args)
|
||||
if(!owner.can_hear() || world.time < next_scare) //words can't trigger you if you can't hear them *taps head*
|
||||
return message
|
||||
return
|
||||
if(HAS_TRAIT(owner, TRAIT_FEARLESS))
|
||||
return message
|
||||
return
|
||||
for(var/word in trigger_words)
|
||||
var/reg = regex("(\\b|\\A)[REGEX_QUOTE(word)]'?s*(\\b|\\Z)", "i")
|
||||
var/regex/reg = regex("(\\b|\\A)[REGEX_QUOTE(word)]'?s*(\\b|\\Z)", "i")
|
||||
|
||||
if(findtext(raw_message, reg))
|
||||
if(findtext(hearing_args[HEARING_RAW_MESSAGE], reg))
|
||||
addtimer(CALLBACK(src, .proc/freak_out, null, word), 10) //to react AFTER the chat message
|
||||
hearing_args[HEARING_MESSAGE] = reg.Replace(hearing_args[HEARING_MESSAGE], "<span class='phobia'>$1</span>")
|
||||
break
|
||||
return message
|
||||
|
||||
/datum/brain_trauma/mild/phobia/handle_speech(datum/source, list/speech_args)
|
||||
if(HAS_TRAIT(owner, TRAIT_FEARLESS))
|
||||
return
|
||||
for(var/word in trigger_words)
|
||||
var/reg = regex("(\\b|\\A)[REGEX_QUOTE(word)]'?s*(\\b|\\Z)", "i")
|
||||
var/regex/reg = regex("(\\b|\\A)[REGEX_QUOTE(word)]'?s*(\\b|\\Z)", "i")
|
||||
|
||||
if(findtext(speech_args[SPEECH_MESSAGE], reg))
|
||||
to_chat(owner, "<span class='warning'>You can't bring yourself to say the word \"[word]\"!</span>")
|
||||
to_chat(owner, "<span class='warning'>You can't bring yourself to say the word \"<span class='phobia'>[word]</span>\"!</span>")
|
||||
speech_args[SPEECH_MESSAGE] = ""
|
||||
|
||||
/datum/brain_trauma/mild/phobia/proc/freak_out(atom/reason, trigger_word)
|
||||
@@ -125,6 +134,76 @@
|
||||
owner.Jitter(10)
|
||||
owner.stuttering += 10
|
||||
|
||||
// Defined phobia types for badminry, not included in the RNG trauma pool to avoid diluting.
|
||||
|
||||
/datum/brain_trauma/mild/phobia/spiders
|
||||
phobia_type = "spiders"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/space
|
||||
phobia_type = "space"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/security
|
||||
phobia_type = "security"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/clowns
|
||||
phobia_type = "clowns"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/greytide
|
||||
phobia_type = "greytide"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/lizards
|
||||
phobia_type = "lizards"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/skeletons
|
||||
phobia_type = "skeletons"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/snakes
|
||||
phobia_type = "snakes"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/robots
|
||||
phobia_type = "robots"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/doctors
|
||||
phobia_type = "doctors"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/authority
|
||||
phobia_type = "authority"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/supernatural
|
||||
phobia_type = "the supernatural"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/aliens
|
||||
phobia_type = "aliens"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/strangers
|
||||
phobia_type = "strangers"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/birds
|
||||
phobia_type = "birds"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/falling
|
||||
phobia_type = "falling"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/anime
|
||||
phobia_type = "anime"
|
||||
random_gain = FALSE
|
||||
|
||||
/datum/brain_trauma/mild/phobia/conspiracies
|
||||
phobia_type = "conspiracies"
|
||||
random_gain = FALSE
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
owner.update_disabled_bodyparts()
|
||||
|
||||
/datum/brain_trauma/severe/paralysis/paraplegic
|
||||
//can_gain = FALSE maybe breaks.
|
||||
random_gain = FALSE
|
||||
paralysis_type = "legs"
|
||||
resilience = TRAUMA_RESILIENCE_ABSOLUTE
|
||||
|
||||
@@ -149,7 +149,7 @@
|
||||
/datum/brain_trauma/severe/monophobia
|
||||
name = "Monophobia"
|
||||
desc = "Patient feels sick and distressed when not around other people, leading to potentially lethal levels of stress."
|
||||
scan_desc = "severe monophobia"
|
||||
scan_desc = "monophobia"
|
||||
gain_text = ""
|
||||
lose_text = "<span class='notice'>You feel like you could be safe on your own.</span>"
|
||||
var/stress = 0
|
||||
@@ -168,7 +168,7 @@
|
||||
if(stress > 10 && (prob(5)))
|
||||
stress_reaction()
|
||||
else
|
||||
stress -= 4
|
||||
stress = max(stress - 4, 0)
|
||||
|
||||
/datum/brain_trauma/severe/monophobia/proc/check_alone()
|
||||
if(HAS_TRAIT(owner, TRAIT_BLIND))
|
||||
|
||||
@@ -22,6 +22,14 @@
|
||||
else
|
||||
speak("neutral", prob(25))
|
||||
|
||||
/datum/brain_trauma/special/godwoken/on_gain()
|
||||
ADD_TRAIT(owner, TRAIT_HOLY, TRAUMA_TRAIT)
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/special/godwoken/on_lose()
|
||||
REMOVE_TRAIT(owner, TRAIT_HOLY, TRAUMA_TRAIT)
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/special/godwoken/proc/speak(type, include_owner = FALSE)
|
||||
var/message
|
||||
switch(type)
|
||||
@@ -36,7 +44,7 @@
|
||||
else
|
||||
message = pick_list_replacements(BRAIN_DAMAGE_FILE, "god_neutral")
|
||||
|
||||
playsound(get_turf(owner), 'sound/magic/clockwork/invoke_general.ogg', 200, 1, 5)
|
||||
playsound(get_turf(owner), 'sound/magic/clockwork/invoke_general.ogg', 200, TRUE, 5)
|
||||
voice_of_god(message, owner, list("colossus","yell"), 2.5, include_owner, FALSE)
|
||||
|
||||
/datum/brain_trauma/special/bluespace_prophet
|
||||
@@ -134,7 +142,101 @@
|
||||
|
||||
/datum/brain_trauma/special/psychotic_brawling/bath_salts
|
||||
name = "Chemical Violent Psychosis"
|
||||
random_gain = FALSE
|
||||
clonable = FALSE
|
||||
|
||||
/datum/brain_trauma/special/tenacity
|
||||
name = "Tenacity"
|
||||
desc = "Patient is psychologically unaffected by pain and injuries, and can remain standing far longer than a normal person."
|
||||
scan_desc = "traumatic neuropathy"
|
||||
gain_text = "<span class='warning'>You suddenly stop feeling pain.</span>"
|
||||
lose_text = "<span class='warning'>You realize you can feel pain again.</span>"
|
||||
|
||||
/datum/brain_trauma/special/tenacity/on_gain()
|
||||
ADD_TRAIT(owner, TRAIT_NOSOFTCRIT, TRAUMA_TRAIT)
|
||||
ADD_TRAIT(owner, TRAIT_NOHARDCRIT, TRAUMA_TRAIT)
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/special/tenacity/on_lose()
|
||||
REMOVE_TRAIT(owner, TRAIT_NOSOFTCRIT, TRAUMA_TRAIT)
|
||||
REMOVE_TRAIT(owner, TRAIT_NOHARDCRIT, TRAUMA_TRAIT)
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/special/death_whispers
|
||||
name = "Functional Cerebral Necrosis"
|
||||
desc = "Patient's brain is stuck in a functional near-death state, causing occasional moments of lucid hallucinations, which are often interpreted as the voices of the dead."
|
||||
scan_desc = "chronic functional necrosis"
|
||||
gain_text = "<span class='warning'>You feel dead inside.</span>"
|
||||
lose_text = "<span class='notice'>You feel alive again.</span>"
|
||||
var/active = FALSE
|
||||
|
||||
/datum/brain_trauma/special/death_whispers/on_life()
|
||||
..()
|
||||
if(!active && prob(2))
|
||||
whispering()
|
||||
|
||||
/datum/brain_trauma/special/death_whispers/on_lose()
|
||||
if(active)
|
||||
cease_whispering()
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/special/death_whispers/proc/whispering()
|
||||
ADD_TRAIT(owner, TRAIT_SIXTHSENSE, TRAUMA_TRAIT)
|
||||
active = TRUE
|
||||
addtimer(CALLBACK(src, .proc/cease_whispering), rand(50, 300))
|
||||
|
||||
/datum/brain_trauma/special/death_whispers/proc/cease_whispering()
|
||||
REMOVE_TRAIT(owner, TRAIT_SIXTHSENSE, TRAUMA_TRAIT)
|
||||
active = FALSE
|
||||
|
||||
/datum/brain_trauma/special/existential_crisis
|
||||
name = "Existential Crisis"
|
||||
desc = "Patient's hold on reality becomes faint, causing occasional bouts of non-existence."
|
||||
scan_desc = "existential crisis"
|
||||
gain_text = "<span class='notice'>You feel less real.</span>"
|
||||
lose_text = "<span class='warning'>You feel more substantial again.</span>"
|
||||
var/obj/effect/abstract/sync_holder/veil/veil
|
||||
var/next_crisis = 0
|
||||
|
||||
/datum/brain_trauma/special/existential_crisis/on_life()
|
||||
..()
|
||||
if(!veil && world.time > next_crisis && prob(3))
|
||||
if(isturf(owner.loc))
|
||||
fade_out()
|
||||
|
||||
/datum/brain_trauma/special/existential_crisis/on_lose()
|
||||
if(veil)
|
||||
fade_in()
|
||||
..()
|
||||
|
||||
/datum/brain_trauma/special/existential_crisis/proc/fade_out()
|
||||
if(veil)
|
||||
return
|
||||
var/duration = rand(50, 450)
|
||||
veil = new(owner.drop_location())
|
||||
to_chat(owner, "<span class='warning'>[pick("You stop thinking for a moment. Therefore you are not.",\
|
||||
"To be or not to be...",\
|
||||
"Why exist?",\
|
||||
"You stop keeping it real.",\
|
||||
"Your grip on existence slips.",\
|
||||
"Do you even exist?",\
|
||||
"You simply fade away.")]</span>")
|
||||
owner.forceMove(veil)
|
||||
SEND_SIGNAL(owner, COMSIG_MOVABLE_SECLUDED_LOCATION)
|
||||
for(var/thing in owner)
|
||||
var/atom/movable/AM = thing
|
||||
SEND_SIGNAL(AM, COMSIG_MOVABLE_SECLUDED_LOCATION)
|
||||
next_crisis = world.time + 600
|
||||
addtimer(CALLBACK(src, .proc/fade_in), duration)
|
||||
|
||||
/datum/brain_trauma/special/existential_crisis/proc/fade_in()
|
||||
QDEL_NULL(veil)
|
||||
to_chat(owner, "<span class='notice'>You fade back into reality.</span>")
|
||||
next_crisis = world.time + 600
|
||||
|
||||
//base sync holder is in desynchronizer.dm
|
||||
/obj/effect/abstract/sync_holder/veil
|
||||
name = "non-existence"
|
||||
desc = "Existence is just a state of mind."
|
||||
|
||||
/datum/brain_trauma/special/beepsky
|
||||
name = "Criminal"
|
||||
@@ -142,6 +244,7 @@
|
||||
scan_desc = "criminal mind"
|
||||
gain_text = "<span class='warning'>Justice is coming for you.</span>"
|
||||
lose_text = "<span class='notice'>You were absolved for your crimes.</span>"
|
||||
clonable = FALSE
|
||||
random_gain = FALSE
|
||||
var/obj/effect/hallucination/simple/securitron/beepsky
|
||||
|
||||
@@ -201,4 +304,4 @@
|
||||
|
||||
/obj/effect/hallucination/simple/securitron/Destroy()
|
||||
STOP_PROCESSING(SSfastprocess,src)
|
||||
return ..()
|
||||
return ..()
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
var/mob/living/split_personality/owner_backseat
|
||||
|
||||
/datum/brain_trauma/severe/split_personality/on_gain()
|
||||
var/mob/living/M = owner
|
||||
if(M.stat == DEAD) //No use assigning people to a corpse
|
||||
qdel(src)
|
||||
return
|
||||
..()
|
||||
make_backseats()
|
||||
get_ghost()
|
||||
@@ -23,7 +27,7 @@
|
||||
|
||||
/datum/brain_trauma/severe/split_personality/proc/get_ghost()
|
||||
set waitfor = FALSE
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s split personality?", ROLE_PAI, null, null, 75, stranger_backseat)
|
||||
var/list/mob/dead/observer/candidates = pollCandidatesForMob("Do you want to play as [owner]'s split personality?", ROLE_PAI, null, null, 75, stranger_backseat, POLL_IGNORE_SPLITPERSONALITY)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/dead/observer/C = pick(candidates)
|
||||
C.transfer_ckey(stranger_backseat, FALSE)
|
||||
@@ -191,13 +195,13 @@
|
||||
/datum/brain_trauma/severe/split_personality/brainwashing/on_life()
|
||||
return //no random switching
|
||||
|
||||
/datum/brain_trauma/severe/split_personality/brainwashing/on_hear(message, speaker, message_language, raw_message, radio_freq)
|
||||
if(HAS_TRAIT(owner, TRAIT_DEAF) || owner == speaker)
|
||||
return message
|
||||
/datum/brain_trauma/severe/split_personality/brainwashing/handle_hearing(datum/source, list/hearing_args)
|
||||
if(HAS_TRAIT(owner, TRAIT_DEAF) || owner == hearing_args[HEARING_SPEAKER])
|
||||
return
|
||||
var/message = hearing_args[HEARING_MESSAGE]
|
||||
if(findtext(message, codeword))
|
||||
message = replacetext(message, codeword, "<span class='warning'>[codeword]</span>")
|
||||
hearing_args[HEARING_MESSAGE] = replacetext(message, codeword, "<span class='warning'>[codeword]</span>")
|
||||
addtimer(CALLBACK(src, /datum/brain_trauma/severe/split_personality.proc/switch_personalities), 10)
|
||||
return message
|
||||
|
||||
/datum/brain_trauma/severe/split_personality/brainwashing/handle_speech(datum/source, list/speech_args)
|
||||
if(findtext(speech_args[SPEECH_MESSAGE], codeword))
|
||||
|
||||
@@ -29,21 +29,21 @@
|
||||
var/obj/item/typecast = upgrade_item
|
||||
upgrade_name = initial(typecast.name)
|
||||
|
||||
/datum/component/armor_plate/proc/examine(datum/source, mob/user)
|
||||
/datum/component/armor_plate/proc/examine(datum/source, mob/user, list/examine_list)
|
||||
//upgrade_item could also be typecast here instead
|
||||
if(ismecha(parent))
|
||||
if(amount)
|
||||
if(amount < maxamount)
|
||||
to_chat(user, "<span class='notice'>Its armor is enhanced with [amount] [upgrade_name].</span>")
|
||||
examine_list += "<span class='notice'>Its armor is enhanced with [amount] [upgrade_name].</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>It's wearing a fearsome carapace entirely composed of [upgrade_name] - its pilot must be an experienced monster hunter.</span>")
|
||||
examine_list += "<span class='notice'>It's wearing a fearsome carapace entirely composed of [upgrade_name] - its pilot must be an experienced monster hunter.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>It has attachment points for strapping monster hide on for added protection.</span>")
|
||||
examine_list += "<span class='notice'>It has attachment points for strapping monster hide on for added protection.</span>"
|
||||
else
|
||||
if(amount)
|
||||
to_chat(user, "<span class='notice'>It has been strengthened with [amount]/[maxamount] [upgrade_name].</span>")
|
||||
examine_list += "<span class='notice'>It has been strengthened with [amount]/[maxamount] [upgrade_name].</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>It can be strengthened with up to [maxamount] [upgrade_name].</span>")
|
||||
examine_list += "<span class='notice'>It can be strengthened with up to [maxamount] [upgrade_name].</span>"
|
||||
|
||||
/datum/component/armor_plate/proc/applyplate(datum/source, obj/item/I, mob/user, params)
|
||||
if(!istype(I,upgrade_item))
|
||||
|
||||
@@ -19,9 +19,9 @@
|
||||
RegisterSignal(parent, COMSIG_PARENT_ATTACKBY,.proc/action)
|
||||
update_parent(index)
|
||||
|
||||
/datum/component/construction/proc/examine(datum/source, mob/user)
|
||||
/datum/component/construction/proc/examine(datum/source, mob/user, list/examine_list)
|
||||
if(desc)
|
||||
to_chat(user, desc)
|
||||
examine_list += desc
|
||||
|
||||
/datum/component/construction/proc/on_step()
|
||||
if(index > steps.len)
|
||||
|
||||
@@ -71,5 +71,5 @@
|
||||
if(strength >= cleanable)
|
||||
qdel(src)
|
||||
|
||||
/datum/component/decal/proc/examine(datum/source, mob/user)
|
||||
to_chat(user, description)
|
||||
/datum/component/decal/proc/examine(datum/source, mob/user, list/examine_list)
|
||||
examine_list += description
|
||||
@@ -1,30 +0,0 @@
|
||||
// An item worn in the ear slot with this component will heal your ears each
|
||||
// Life() tick, even if normally your ears would be too damaged to heal.
|
||||
|
||||
/datum/component/earhealing
|
||||
var/mob/living/carbon/wearer
|
||||
|
||||
/datum/component/earhealing/Initialize()
|
||||
if(!isitem(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
RegisterSignal(parent, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/equippedChanged)
|
||||
|
||||
/datum/component/earhealing/proc/equippedChanged(datum/source, mob/living/carbon/user, slot)
|
||||
if (slot == SLOT_EARS && istype(user))
|
||||
if (!wearer)
|
||||
START_PROCESSING(SSobj, src)
|
||||
wearer = user
|
||||
else
|
||||
if (wearer)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
wearer = null
|
||||
|
||||
/datum/component/earhealing/process()
|
||||
if (!wearer)
|
||||
STOP_PROCESSING(SSobj, src)
|
||||
return
|
||||
if(!HAS_TRAIT(wearer, TRAIT_DEAF))
|
||||
var/obj/item/organ/ears/ears = wearer.getorganslot(ORGAN_SLOT_EARS)
|
||||
if (ears)
|
||||
ears.deaf = max(ears.deaf - 1, (ears.damage < ears.maxHealth ? 0 : 1)) // Do not clear deafness if our ears are too damaged
|
||||
ears.damage = max(ears.damage - 0.1, 0)
|
||||
@@ -15,8 +15,8 @@
|
||||
for(var/i in parent)
|
||||
RegisterSignal(i, COMSIG_MOVABLE_PRE_THROW, .proc/throw_react)
|
||||
|
||||
/datum/component/magnetic_catch/proc/examine(datum/source, mob/user)
|
||||
to_chat(user, "It has been installed with inertia dampening to prevent coffee spills.")
|
||||
/datum/component/magnetic_catch/proc/examine(datum/source, mob/user, list/examine_list)
|
||||
examine_list += "It has been installed with inertia dampening to prevent coffee spills."
|
||||
|
||||
/datum/component/magnetic_catch/proc/crossed_react(datum/source, atom/movable/thing)
|
||||
RegisterSignal(thing, COMSIG_MOVABLE_PRE_THROW, .proc/throw_react, TRUE)
|
||||
|
||||
@@ -49,13 +49,13 @@
|
||||
var/mat_path = possible_mats[id]
|
||||
materials[id] = new mat_path()
|
||||
|
||||
/datum/component/material_container/proc/OnExamine(datum/source, mob/user)
|
||||
/datum/component/material_container/proc/OnExamine(datum/source, mob/user, list/examine_list)
|
||||
if(show_on_examine)
|
||||
for(var/I in materials)
|
||||
var/datum/material/M = materials[I]
|
||||
var/amt = amount(M.id)
|
||||
if(amt)
|
||||
to_chat(user, "<span class='notice'>It has [amt] units of [lowertext(M.name)] stored.</span>")
|
||||
examine_list += "<span class='notice'>It has [amt] units of [lowertext(M.name)] stored.</span>"
|
||||
|
||||
/datum/component/material_container/proc/OnAttackBy(datum/source, obj/item/I, mob/living/user)
|
||||
var/list/tc = allowed_typecache
|
||||
|
||||
@@ -248,7 +248,7 @@
|
||||
var/datum/hud/hud = owner.hud_used
|
||||
screen_obj = new
|
||||
hud.infodisplay += screen_obj
|
||||
RegisterSignal(hud, COMSIG_PARENT_QDELETED, .proc/unmodify_hud)
|
||||
RegisterSignal(hud, COMSIG_PARENT_QDELETING, .proc/unmodify_hud)
|
||||
RegisterSignal(screen_obj, COMSIG_CLICK, .proc/hud_click)
|
||||
|
||||
/datum/component/mood/proc/unmodify_hud(datum/source)
|
||||
|
||||
@@ -53,7 +53,6 @@
|
||||
RegisterSignal(parent, COMSIG_MOB_ALLOWED, .proc/check_access)
|
||||
RegisterSignal(parent, COMSIG_LIVING_ELECTROCUTE_ACT, .proc/on_shock)
|
||||
RegisterSignal(parent, COMSIG_LIVING_MINOR_SHOCK, .proc/on_minor_shock)
|
||||
RegisterSignal(parent, COMSIG_MOVABLE_HEAR, .proc/on_hear)
|
||||
RegisterSignal(parent, COMSIG_SPECIES_GAIN, .proc/check_viable_biotype)
|
||||
RegisterSignal(parent, COMSIG_NANITE_SIGNAL, .proc/receive_signal)
|
||||
|
||||
@@ -191,11 +190,6 @@
|
||||
var/datum/nanite_program/NP = X
|
||||
NP.on_death(gibbed)
|
||||
|
||||
/datum/component/nanites/proc/on_hear(datum/source, message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
for(var/X in programs)
|
||||
var/datum/nanite_program/NP = X
|
||||
NP.on_hear(message, speaker, message_language, raw_message, radio_freq, spans, message_mode)
|
||||
|
||||
/datum/component/nanites/proc/receive_signal(datum/source, code, source = "an unidentified source")
|
||||
for(var/X in programs)
|
||||
var/datum/nanite_program/NP = X
|
||||
|
||||
@@ -18,7 +18,7 @@
|
||||
hl3_release_date = _half_life
|
||||
can_contaminate = _can_contaminate
|
||||
|
||||
if(istype(parent, /atom))
|
||||
if(istype(parent, /atom))
|
||||
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/rad_examine)
|
||||
if(istype(parent, /obj/item))
|
||||
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/rad_attack)
|
||||
@@ -58,7 +58,7 @@
|
||||
else
|
||||
strength = max(strength, arguments[1])
|
||||
|
||||
/datum/component/radioactive/proc/rad_examine(datum/source, mob/user, atom/thing)
|
||||
/datum/component/radioactive/proc/rad_examine(datum/source, mob/user, list/examine_list)
|
||||
var/atom/master = parent
|
||||
var/list/out = list()
|
||||
if(get_dist(master, user) <= 1)
|
||||
@@ -72,7 +72,7 @@
|
||||
out += "[out ? " and it " : "[master] "]hurts to look at."
|
||||
else
|
||||
out += "."
|
||||
to_chat(user, out.Join())
|
||||
examine_list += out.Join()
|
||||
|
||||
/datum/component/radioactive/proc/rad_attack(datum/source, atom/movable/target, mob/living/user)
|
||||
radiation_pulse(parent, strength/20)
|
||||
|
||||
@@ -98,9 +98,9 @@
|
||||
remove_verbs()
|
||||
. = ..()
|
||||
|
||||
/datum/component/simple_rotation/proc/ExamineMessage(datum/source, mob/user)
|
||||
/datum/component/simple_rotation/proc/ExamineMessage(datum/source, mob/user, list/examine_list)
|
||||
if(rotation_flags & ROTATION_ALTCLICK)
|
||||
to_chat(user, "<span class='notice'>Alt-click to rotate it clockwise.</span>")
|
||||
examine_list += "<span class='notice'>Alt-click to rotate it clockwise.</span>"
|
||||
|
||||
/datum/component/simple_rotation/proc/HandRot(datum/source, mob/user, rotation = default_rotation_direction)
|
||||
if(!can_be_rotated.Invoke(user, rotation) || !can_user_rotate.Invoke(user, rotation))
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
if(!ismovableatom(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
RegisterSignal(parent, list(COMSIG_MOVABLE_Z_CHANGED), .proc/check_in_bounds)
|
||||
RegisterSignal(parent, list(COMSIG_MOVABLE_SECLUDED_LOCATION), .proc/relocate)
|
||||
RegisterSignal(parent, list(COMSIG_PARENT_PREQDELETED), .proc/check_deletion)
|
||||
RegisterSignal(parent, list(COMSIG_ITEM_IMBUE_SOUL), .proc/check_soul_imbue)
|
||||
src.inform_admins = inform_admins
|
||||
@@ -32,6 +33,7 @@
|
||||
|
||||
var/atom/movable/AM = parent
|
||||
AM.forceMove(targetturf)
|
||||
to_chat(get(parent, /mob), "<span class='danger'>You can't help but feel that you just lost something back there...</span>")
|
||||
// move the disc, so ghosts remain orbiting it even if it's "destroyed"
|
||||
return targetturf
|
||||
|
||||
@@ -40,7 +42,6 @@
|
||||
return
|
||||
else
|
||||
var/turf/currentturf = get_turf(src)
|
||||
to_chat(get(parent, /mob), "<span class='danger'>You can't help but feel that you just lost something back there...</span>")
|
||||
var/turf/targetturf = relocate()
|
||||
log_game("[parent] has been moved out of bounds in [loc_name(currentturf)]. Moving it to [loc_name(targetturf)].")
|
||||
if(inform_admins)
|
||||
|
||||
@@ -12,7 +12,7 @@
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/mob/vr_M = parent
|
||||
mastermind = M.mind
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETED), .proc/game_over)
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/switch_player)
|
||||
RegisterSignal(mastermind, COMSIG_MIND_TRANSFER, .proc/switch_player)
|
||||
you_die_in_the_game_you_die_for_real = yolo
|
||||
@@ -32,7 +32,7 @@
|
||||
current_mind = M.mind
|
||||
quit_action.Grant(M)
|
||||
RegisterSignal(quit_action, COMSIG_ACTION_TRIGGER, .proc/revert_to_reality)
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETED), .proc/game_over)
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(M, COMSIG_MOB_GHOSTIZE, .proc/be_a_quitter)
|
||||
RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/pass_me_the_remote)
|
||||
RegisterSignal(current_mind, COMSIG_MIND_TRANSFER, .proc/pass_me_the_remote)
|
||||
@@ -42,7 +42,7 @@
|
||||
|
||||
/datum/component/virtual_reality/UnregisterFromParent()
|
||||
quit_action.Remove(parent)
|
||||
UnregisterSignal(parent, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETED, COMSIG_MOB_KEY_CHANGE, COMSIG_MOB_GHOSTIZE))
|
||||
UnregisterSignal(parent, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_KEY_CHANGE, COMSIG_MOB_GHOSTIZE))
|
||||
UnregisterSignal(current_mind, COMSIG_MIND_TRANSFER)
|
||||
UnregisterSignal(quit_action, COMSIG_ACTION_TRIGGER)
|
||||
current_mind = null
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
/datum/element
|
||||
var/element_flags = NONE
|
||||
|
||||
/datum/element/proc/Attach(datum/target)
|
||||
if(type == /datum/element)
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
if(element_flags & ELEMENT_DETACH)
|
||||
RegisterSignal(target, COMSIG_PARENT_QDELETING, .proc/Detach)
|
||||
|
||||
/datum/element/proc/Detach(datum/source, force)
|
||||
UnregisterSignal(source, COMSIG_PARENT_QDELETING)
|
||||
|
||||
/datum/element/Destroy(force)
|
||||
if(!force)
|
||||
return QDEL_HINT_LETMELIVE
|
||||
SSdcs.elements_by_type -= type
|
||||
return ..()
|
||||
|
||||
//DATUM PROCS
|
||||
|
||||
/datum/proc/AddElement(eletype, ...)
|
||||
var/datum/element/ele = SSdcs.GetElement(eletype)
|
||||
args[1] = src
|
||||
if(ele.Attach(arglist(args)) == ELEMENT_INCOMPATIBLE)
|
||||
CRASH("Incompatible [eletype] assigned to a [type]! args: [json_encode(args)]")
|
||||
|
||||
/datum/proc/RemoveElement(eletype)
|
||||
var/datum/element/ele = SSdcs.GetElement(eletype)
|
||||
ele.Detach(src)
|
||||
@@ -1,13 +1,15 @@
|
||||
/datum/component/cleaning
|
||||
dupe_mode = COMPONENT_DUPE_UNIQUE_PASSARGS
|
||||
/datum/element/cleaning/Attach(datum/target)
|
||||
. = ..()
|
||||
if(!ismovableatom(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/Clean)
|
||||
|
||||
/datum/component/cleaning/Initialize()
|
||||
if(!ismovableatom(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
RegisterSignal(parent, list(COMSIG_MOVABLE_MOVED), .proc/Clean)
|
||||
/datum/element/cleaning/Detach(datum/target)
|
||||
. = ..()
|
||||
UnregisterSignal(target, COMSIG_MOVABLE_MOVED)
|
||||
|
||||
/datum/component/cleaning/proc/Clean()
|
||||
var/atom/movable/AM = parent
|
||||
/datum/element/cleaning/proc/Clean(datum/source)
|
||||
var/atom/movable/AM = source
|
||||
var/turf/T = AM.loc
|
||||
SEND_SIGNAL(T, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
for(var/A in T)
|
||||
@@ -43,4 +45,4 @@
|
||||
cleaned_human.clean_blood()
|
||||
cleaned_human.wash_cream()
|
||||
cleaned_human.regenerate_icons()
|
||||
to_chat(cleaned_human, "<span class='danger'>[src] cleans your face!</span>")
|
||||
to_chat(cleaned_human, "<span class='danger'>[src] cleans your face!</span>")
|
||||
@@ -0,0 +1,37 @@
|
||||
|
||||
/datum/element/earhealing
|
||||
element_flags = ELEMENT_DETACH
|
||||
var/list/user_by_item = list()
|
||||
|
||||
/datum/element/earhealing/New()
|
||||
START_PROCESSING(SSdcs, src)
|
||||
|
||||
/datum/element/earhealing/Attach(datum/target)
|
||||
. = ..()
|
||||
if(!isitem(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
|
||||
RegisterSignal(target, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED), .proc/equippedChanged)
|
||||
|
||||
/datum/element/earhealing/Detach(datum/target)
|
||||
. = ..()
|
||||
UnregisterSignal(target, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED))
|
||||
user_by_item -= target
|
||||
|
||||
/datum/element/earhealing/proc/equippedChanged(datum/source, mob/living/carbon/user, slot)
|
||||
if(slot == SLOT_EARS && istype(user))
|
||||
user_by_item[source] = user
|
||||
else
|
||||
user_by_item -= source
|
||||
|
||||
/datum/element/earhealing/process()
|
||||
for(var/i in user_by_item)
|
||||
var/mob/living/carbon/user = user_by_item[i]
|
||||
if(HAS_TRAIT(user, TRAIT_DEAF))
|
||||
continue
|
||||
var/obj/item/organ/ears/ears = user.getorganslot(ORGAN_SLOT_EARS)
|
||||
if(!ears)
|
||||
continue
|
||||
ears.deaf = max(ears.deaf - 0.25, (ears.damage < ears.maxHealth ? 0 : 1)) // Do not clear deafness if our ears are too damaged
|
||||
ears.damage = max(ears.damage - 0.025, 0)
|
||||
CHECK_TICK
|
||||
+4
-1
@@ -91,7 +91,10 @@
|
||||
if(current) // remove ourself from our old body's mind variable
|
||||
current.mind = null
|
||||
SStgui.on_transfer(current, new_character)
|
||||
|
||||
if(iscarbon(current))
|
||||
var/mob/living/carbon/C = current
|
||||
if(C.combatmode)
|
||||
C.toggle_combat_mode(TRUE, TRUE)
|
||||
if(!language_holder)
|
||||
var/datum/language_holder/mob_holder = new_character.get_language_holder(shadow = FALSE)
|
||||
language_holder = mob_holder.copy(src)
|
||||
|
||||
@@ -567,8 +567,7 @@ datum/status_effect/pacify
|
||||
tick_interval = 10
|
||||
examine_text = "<span class='warning'>SUBJECTPRONOUN seems slow and unfocused.</span>"
|
||||
var/stun = TRUE
|
||||
var/triggered = FALSE
|
||||
alert_type = null
|
||||
alert_type = /obj/screen/alert/status_effect/trance
|
||||
|
||||
/obj/screen/alert/status_effect/trance
|
||||
name = "Trance"
|
||||
@@ -576,17 +575,6 @@ datum/status_effect/pacify
|
||||
icon_state = "high"
|
||||
|
||||
/datum/status_effect/trance/tick()
|
||||
if(HAS_TRAIT(owner, "hypnotherapy"))
|
||||
if(triggered == TRUE)
|
||||
UnregisterSignal(owner, COMSIG_MOVABLE_HEAR)
|
||||
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/hypnotize)
|
||||
ADD_TRAIT(owner, TRAIT_MUTE, "trance")
|
||||
if(!owner.has_quirk(/datum/quirk/monochromatic))
|
||||
owner.add_client_colour(/datum/client_colour/monochrome)
|
||||
to_chat(owner, "<span class='warning'>[pick("You feel your thoughts slow down...", "You suddenly feel extremely dizzy...", "You feel like you're in the middle of a dream...","You feel incredibly relaxed...")]</span>")
|
||||
triggered = FALSE
|
||||
else
|
||||
return
|
||||
if(stun)
|
||||
owner.Stun(60, TRUE, TRUE)
|
||||
owner.dizziness = 20
|
||||
@@ -594,47 +582,88 @@ datum/status_effect/pacify
|
||||
/datum/status_effect/trance/on_apply()
|
||||
if(!iscarbon(owner))
|
||||
return FALSE
|
||||
if(HAS_TRAIT(owner, "hypnotherapy"))
|
||||
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/listen)
|
||||
return TRUE
|
||||
alert_type = /obj/screen/alert/status_effect/trance
|
||||
RegisterSignal(owner, COMSIG_MOVABLE_HEAR, .proc/hypnotize)
|
||||
ADD_TRAIT(owner, TRAIT_MUTE, "trance")
|
||||
if(!owner.has_quirk(/datum/quirk/monochromatic))
|
||||
owner.add_client_colour(/datum/client_colour/monochrome)
|
||||
owner.add_client_colour(/datum/client_colour/monochrome/trance)
|
||||
owner.visible_message("[stun ? "<span class='warning'>[owner] stands still as [owner.p_their()] eyes seem to focus on a distant point.</span>" : ""]", \
|
||||
"<span class='warning'>[pick("You feel your thoughts slow down...", "You suddenly feel extremely dizzy...", "You feel like you're in the middle of a dream...","You feel incredibly relaxed...")]</span>")
|
||||
return TRUE
|
||||
|
||||
/datum/status_effect/trance/on_creation(mob/living/new_owner, _duration, _stun = TRUE, source_quirk = FALSE)//hypnoquirk makes no visible message, prevents self antag messages, and places phrase below objectives.
|
||||
/datum/status_effect/trance/on_creation(mob/living/new_owner, _duration, _stun = TRUE)
|
||||
duration = _duration
|
||||
stun = _stun
|
||||
if(source_quirk == FALSE && HAS_TRAIT(owner, "hypnotherapy"))
|
||||
REMOVE_TRAIT(owner, "hypnotherapy", ROUNDSTART_TRAIT)
|
||||
return ..()
|
||||
|
||||
/datum/status_effect/trance/on_remove()
|
||||
UnregisterSignal(owner, COMSIG_MOVABLE_HEAR)
|
||||
REMOVE_TRAIT(owner, TRAIT_MUTE, "trance")
|
||||
owner.dizziness = 0
|
||||
if(!owner.has_quirk(/datum/quirk/monochromatic))
|
||||
owner.remove_client_colour(/datum/client_colour/monochrome)
|
||||
owner.remove_client_colour(/datum/client_colour/monochrome/trance)
|
||||
to_chat(owner, "<span class='warning'>You snap out of your trance!</span>")
|
||||
|
||||
/datum/status_effect/trance/proc/listen(datum/source, message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
to_chat(owner, "<span class='notice'><i>[speaker] accidentally sets off your implanted trigger, sending you into a hypnotic daze!</i></span>")
|
||||
triggered = TRUE
|
||||
|
||||
/datum/status_effect/trance/proc/hypnotize(datum/source, message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
/datum/status_effect/trance/proc/hypnotize(datum/source, list/hearing_args)
|
||||
if(!owner.can_hear())
|
||||
return
|
||||
if(speaker == owner)
|
||||
if(hearing_args[HEARING_SPEAKER] == owner)
|
||||
return
|
||||
var/mob/living/carbon/C = owner
|
||||
C.cure_trauma_type(/datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY) //clear previous hypnosis
|
||||
if(HAS_TRAIT(C, "hypnotherapy"))
|
||||
addtimer(CALLBACK(C, /mob/living/carbon.proc/gain_trauma, /datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY, raw_message, TRUE), 10)
|
||||
else
|
||||
addtimer(CALLBACK(C, /mob/living/carbon.proc/gain_trauma, /datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY, raw_message), 10)
|
||||
addtimer(CALLBACK(C, /mob/living/carbon.proc/gain_trauma, /datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY, hearing_args[HEARING_RAW_MESSAGE]), 10)
|
||||
addtimer(CALLBACK(C, /mob/living.proc/Stun, 60, TRUE, TRUE), 15) //Take some time to think about it
|
||||
qdel(src)
|
||||
|
||||
/datum/status_effect/spasms
|
||||
id = "spasms"
|
||||
status_type = STATUS_EFFECT_MULTIPLE
|
||||
alert_type = null
|
||||
|
||||
/datum/status_effect/spasms/tick()
|
||||
if(prob(15))
|
||||
switch(rand(1,5))
|
||||
if(1)
|
||||
if((!owner.lying && !owner.buckled) && isturf(owner.loc))
|
||||
to_chat(owner, "<span class='warning'>Your leg spasms!</span>")
|
||||
step(owner, pick(GLOB.cardinals))
|
||||
if(2)
|
||||
if(owner.incapacitated())
|
||||
return
|
||||
var/obj/item/I = owner.get_active_held_item()
|
||||
if(I)
|
||||
to_chat(owner, "<span class='warning'>Your fingers spasm!</span>")
|
||||
owner.log_message("used [I] due to a Muscle Spasm", LOG_ATTACK)
|
||||
I.attack_self(owner)
|
||||
if(3)
|
||||
var/prev_intent = owner.a_intent
|
||||
owner.a_intent = INTENT_HARM
|
||||
|
||||
var/range = 1
|
||||
if(istype(owner.get_active_held_item(), /obj/item/gun)) //get targets to shoot at
|
||||
range = 7
|
||||
|
||||
var/list/mob/living/targets = list()
|
||||
for(var/mob/M in oview(owner, range))
|
||||
if(isliving(M))
|
||||
targets += M
|
||||
if(LAZYLEN(targets))
|
||||
to_chat(owner, "<span class='warning'>Your arm spasms!</span>")
|
||||
owner.log_message(" attacked someone due to a Muscle Spasm", LOG_ATTACK) //the following attack will log itself
|
||||
owner.ClickOn(pick(targets))
|
||||
owner.a_intent = prev_intent
|
||||
if(4)
|
||||
var/prev_intent = owner.a_intent
|
||||
owner.a_intent = INTENT_HARM
|
||||
to_chat(owner, "<span class='warning'>Your arm spasms!</span>")
|
||||
owner.log_message("attacked [owner.p_them()]self to a Muscle Spasm", LOG_ATTACK)
|
||||
owner.ClickOn(owner)
|
||||
owner.a_intent = prev_intent
|
||||
if(5)
|
||||
if(owner.incapacitated())
|
||||
return
|
||||
var/obj/item/I = owner.get_active_held_item()
|
||||
var/list/turf/targets = list()
|
||||
for(var/turf/T in oview(owner, 3))
|
||||
targets += T
|
||||
if(LAZYLEN(targets) && I)
|
||||
to_chat(owner, "<span class='warning'>Your arm spasms!</span>")
|
||||
owner.log_message("threw [I] due to a Muscle Spasm", LOG_ATTACK)
|
||||
owner.throw_item(pick(targets))
|
||||
@@ -69,3 +69,17 @@
|
||||
/datum/status_effect/in_love/tick()
|
||||
if(date)
|
||||
new /obj/effect/temp_visual/love_heart/invisible(get_turf(date.loc), owner)
|
||||
|
||||
/datum/status_effect/throat_soothed
|
||||
id = "throat_soothed"
|
||||
duration = 60 SECONDS
|
||||
status_type = STATUS_EFFECT_REFRESH
|
||||
alert_type = null
|
||||
|
||||
/datum/status_effect/throat_soothed/on_apply()
|
||||
. = ..()
|
||||
ADD_TRAIT(owner, TRAIT_SOOTHED_THROAT, "[STATUS_EFFECT_TRAIT]_[id]")
|
||||
|
||||
/datum/status_effect/throat_soothed/on_remove()
|
||||
. = ..()
|
||||
REMOVE_TRAIT(owner, TRAIT_SOOTHED_THROAT, "[STATUS_EFFECT_TRAIT]_[id]")
|
||||
@@ -64,6 +64,12 @@
|
||||
owner = null
|
||||
qdel(src)
|
||||
|
||||
/datum/status_effect/proc/refresh()
|
||||
var/original_duration = initial(duration)
|
||||
if(original_duration == -1)
|
||||
return
|
||||
duration = world.time + original_duration
|
||||
|
||||
//clickdelay/nextmove modifiers!
|
||||
/datum/status_effect/proc/nextmove_modifier()
|
||||
return 1
|
||||
@@ -92,6 +98,9 @@
|
||||
if(S.id == initial(S1.id) && S.status_type)
|
||||
if(S.status_type == STATUS_EFFECT_REPLACE)
|
||||
S.be_replaced()
|
||||
else if(S.status_type == STATUS_EFFECT_REFRESH)
|
||||
S.refresh()
|
||||
return
|
||||
else
|
||||
return
|
||||
var/list/arguments = args.Copy()
|
||||
|
||||
+12
-12
@@ -280,35 +280,35 @@
|
||||
|
||||
///Generate the full examine string of this atom (including icon for goonchat)
|
||||
/atom/proc/get_examine_string(mob/user, thats = FALSE)
|
||||
. = "[icon2html(src, user)] [thats? "That's ":""][get_examine_name(user)]"
|
||||
return "[icon2html(src, user)] [thats? "That's ":""][get_examine_name(user)]"
|
||||
|
||||
/atom/proc/examine(mob/user)
|
||||
to_chat(user, "[get_examine_string(user, TRUE)].")
|
||||
. = list("[get_examine_string(user, TRUE)].")
|
||||
|
||||
if(desc)
|
||||
to_chat(user, desc)
|
||||
. += desc
|
||||
|
||||
if(reagents)
|
||||
if(reagents.reagents_holder_flags & TRANSPARENT)
|
||||
to_chat(user, "It contains:")
|
||||
if(reagents.reagent_list.len)
|
||||
. += "It contains:"
|
||||
if(length(reagents.reagent_list))
|
||||
if(user.can_see_reagents()) //Show each individual reagent
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
to_chat(user, "[R.volume] units of [R.name]")
|
||||
. += "[R.volume] units of [R.name]"
|
||||
else //Otherwise, just show the total volume
|
||||
var/total_volume = 0
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
total_volume += R.volume
|
||||
to_chat(user, "[total_volume] units of various reagents")
|
||||
. += "[total_volume] units of various reagents"
|
||||
else
|
||||
to_chat(user, "Nothing.")
|
||||
. += "Nothing."
|
||||
else if(reagents.reagents_holder_flags & AMOUNT_VISIBLE)
|
||||
if(reagents.total_volume)
|
||||
to_chat(user, "<span class='notice'>It has [reagents.total_volume] unit\s left.</span>")
|
||||
. += "<span class='notice'>It has [reagents.total_volume] unit\s left.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='danger'>It's empty.</span>")
|
||||
. += "<span class='danger'>It's empty.</span>"
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user)
|
||||
SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
|
||||
|
||||
/atom/proc/relaymove(mob/user)
|
||||
if(buckle_message_cooldown <= world.time)
|
||||
@@ -660,7 +660,7 @@
|
||||
var/atom/L = loc
|
||||
if(!L)
|
||||
return null
|
||||
return L.AllowDrop() ? L : get_turf(L)
|
||||
return L.AllowDrop() ? L : L.drop_location()
|
||||
|
||||
/atom/Entered(atom/movable/AM, atom/oldLoc)
|
||||
SEND_SIGNAL(src, COMSIG_ATOM_ENTERED, AM, oldLoc)
|
||||
|
||||
@@ -189,7 +189,13 @@
|
||||
if(tod)
|
||||
var/tdelta = round(world.time - timeofdeath)
|
||||
if(tdelta < (DEFIB_TIME_LIMIT * 10))
|
||||
holder.icon_state = "huddefib"
|
||||
var/obj/item/organ/heart/He = getorgan(/obj/item/organ/heart)
|
||||
if(He)
|
||||
holder.icon_state = "huddefib"
|
||||
if(He.organ_flags & ORGAN_FAILING)
|
||||
holder.icon_state = "huddefibheart"
|
||||
else
|
||||
holder.icon_state = "huddefibheart"
|
||||
return
|
||||
holder.icon_state = "huddead"
|
||||
else
|
||||
|
||||
@@ -349,7 +349,7 @@ Credit where due:
|
||||
changelog_contents += "<li>[entry]</li>"
|
||||
info = replacetext(info, "CLOCKCULTCHANGELOG", changelog_contents)
|
||||
|
||||
/obj/item/paper/servant_primer/examine(mob/user)
|
||||
if(!is_servant_of_ratvar(user) && !isobserver(user))
|
||||
to_chat(user, "<span class='danger'>You can't understand any of the words on [src].</span>")
|
||||
..()
|
||||
/obj/item/paper/servant_primer/oui_getcontent(mob/target)
|
||||
if(!is_servant_of_ratvar(target) && !isobserver(target))
|
||||
return "<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[stars(info)]<HR>[stamps]</BODY></HTML>"
|
||||
return ..()
|
||||
|
||||
@@ -409,7 +409,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
message_admins("Drafting players for forced ruleset [rule.name].")
|
||||
log_game("DYNAMIC: Drafting players for forced ruleset [rule.name].")
|
||||
rule.mode = src
|
||||
rule.acceptable(GLOB.player_list.len, threat_level) // Assigns some vars in the modes, running it here for consistency
|
||||
rule.acceptable(roundstart_pop_ready, threat_level) // Assigns some vars in the modes, running it here for consistency
|
||||
rule.candidates = candidates.Copy()
|
||||
rule.trim_candidates()
|
||||
if (rule.ready(TRUE))
|
||||
@@ -421,7 +421,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
return TRUE
|
||||
var/list/drafted_rules = list()
|
||||
for (var/datum/dynamic_ruleset/roundstart/rule in roundstart_rules)
|
||||
if (rule.acceptable(GLOB.player_list.len, threat_level) && threat >= rule.cost) // If we got the population and threat required
|
||||
if (rule.acceptable(roundstart_pop_ready, threat_level) && threat >= rule.cost) // If we got the population and threat required
|
||||
rule.candidates = candidates.Copy()
|
||||
rule.trim_candidates()
|
||||
if (rule.ready() && rule.candidates.len > 0)
|
||||
@@ -429,12 +429,12 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if(!drafted_rules.len)
|
||||
message_admins("Not enough threat level for roundstart antags!")
|
||||
log_game("DYNAMIC: Not enough threat level for roundstart antags!")
|
||||
var/indice_pop = min(10,round(GLOB.player_list.len/pop_per_requirement)+1)
|
||||
var/indice_pop = min(10,round(roundstart_pop_ready/pop_per_requirement)+1)
|
||||
extra_rulesets_amount = 0
|
||||
if (GLOB.dynamic_classic_secret)
|
||||
extra_rulesets_amount = 0
|
||||
else
|
||||
if (GLOB.player_list.len > GLOB.dynamic_high_pop_limit)
|
||||
if (roundstart_pop_ready > GLOB.dynamic_high_pop_limit)
|
||||
message_admins("High Population Override is in effect! Threat Level will have more impact on which roles will appear, and player population less.")
|
||||
log_game("DYNAMIC: High Population Override is in effect! Threat Level will have more impact on which roles will appear, and player population less.")
|
||||
if (threat_level > high_pop_second_rule_req)
|
||||
@@ -510,7 +510,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
var/added_threat = starting_rule.scale_up(extra_rulesets_amount, threat)
|
||||
if (starting_rule.pre_execute())
|
||||
spend_threat(starting_rule.cost + added_threat)
|
||||
log_threat("[starting_rule.ruletype] - <b>[starting_rule.name]</b> -[starting_rule.cost + starting_rule.scaled_times * starting_rule.scaling_cost] threat")
|
||||
log_threat("[starting_rule.ruletype] - <b>[starting_rule.name]</b> -[starting_rule.cost + starting_rule.scaled_times * starting_rule.scaling_cost] threat", verbose = TRUE)
|
||||
if(starting_rule.flags & HIGHLANDER_RULESET)
|
||||
highlander_executed = TRUE
|
||||
else if(starting_rule.flags & ONLY_RULESET)
|
||||
@@ -605,7 +605,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
new_rule.trim_candidates()
|
||||
if (new_rule.ready(forced))
|
||||
spend_threat(new_rule.cost)
|
||||
log_threat("[new_rule.ruletype] - <b>[new_rule.name]</b> -[new_rule.cost] threat")
|
||||
log_threat("[new_rule.ruletype] - <b>[new_rule.name]</b> -[new_rule.cost] threat", verbose = TRUE)
|
||||
if (new_rule.execute()) // This should never fail since ready() returned 1
|
||||
if(new_rule.flags & HIGHLANDER_RULESET)
|
||||
highlander_executed = TRUE
|
||||
@@ -626,7 +626,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
if (rule.execute())
|
||||
log_game("DYNAMIC: Injected a [rule.ruletype == "latejoin" ? "latejoin" : "midround"] ruleset [rule.name].")
|
||||
spend_threat(rule.cost)
|
||||
log_threat("[rule.ruletype] [rule.name] spent [rule.cost]")
|
||||
log_threat("[rule.ruletype] [rule.name] spent [rule.cost]", verbose = TRUE)
|
||||
if(rule.flags & HIGHLANDER_RULESET)
|
||||
highlander_executed = TRUE
|
||||
else if(rule.flags & ONLY_RULESET)
|
||||
@@ -815,16 +815,19 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
/// Refund threat, but no more than threat_level.
|
||||
/datum/game_mode/dynamic/proc/refund_threat(regain)
|
||||
threat = min(threat_level,threat+regain)
|
||||
log_threat("[regain] refunded. Threat is now [threat].", verbose = TRUE)
|
||||
|
||||
/// Generate threat and increase the threat_level if it goes beyond, capped at 100
|
||||
/datum/game_mode/dynamic/proc/create_threat(gain)
|
||||
threat = min(100, threat+gain)
|
||||
if(threat > threat_level)
|
||||
threat_level = threat
|
||||
log_threat("[gain] created. Threat is now [threat] and threat level is now [threat_level].", verbose = TRUE)
|
||||
|
||||
/// Expend threat, can't fall under 0.
|
||||
/datum/game_mode/dynamic/proc/spend_threat(cost)
|
||||
threat = max(threat-cost,0)
|
||||
log_threat("[cost] spent. Threat is now [threat].", verbose = TRUE)
|
||||
|
||||
/// Turns the value generated by lorentz distribution to threat value between 0 and 100.
|
||||
/datum/game_mode/dynamic/proc/lorentz_to_threat(x)
|
||||
|
||||
@@ -41,6 +41,9 @@
|
||||
if (!istype(M, required_type))
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if (M.GetComponent(/datum/component/virtual_reality))
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
if (!M.client) // Are they connected?
|
||||
trimmed_list.Remove(M)
|
||||
continue
|
||||
|
||||
@@ -167,7 +167,7 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
/obj/effect/meteor/examine(mob/user)
|
||||
if(!(flags_1 & ADMIN_SPAWNED_1) && isliving(user))
|
||||
SSmedals.UnlockMedal(MEDAL_METEOR, user.client)
|
||||
..()
|
||||
return ..()
|
||||
|
||||
/obj/effect/meteor/attackby(obj/item/I, mob/user, params)
|
||||
if(I.tool_behaviour == TOOL_MINING)
|
||||
|
||||
+116
-11
@@ -12,6 +12,7 @@
|
||||
density = FALSE
|
||||
state_open = TRUE
|
||||
circuit = /obj/item/circuitboard/machine/sleeper
|
||||
req_access = list(ACCESS_CMO) //Used for reagent deletion and addition of non medicines
|
||||
var/efficiency = 1
|
||||
var/min_health = -25
|
||||
var/list/available_chems
|
||||
@@ -28,9 +29,27 @@
|
||||
|
||||
/obj/machinery/sleeper/Initialize()
|
||||
. = ..()
|
||||
create_reagents(500, NO_REACT)
|
||||
occupant_typecache = GLOB.typecache_living
|
||||
update_icon()
|
||||
reset_chem_buttons()
|
||||
RefreshParts()
|
||||
add_inital_chems()
|
||||
|
||||
/obj/machinery/sleeper/on_deconstruction()
|
||||
var/obj/item/reagent_containers/sleeper_buffer/buffer = new (loc)
|
||||
buffer.volume = reagents.maximum_volume
|
||||
buffer.reagents.maximum_volume = reagents.maximum_volume
|
||||
reagents.trans_to(buffer.reagents, reagents.total_volume)
|
||||
|
||||
/obj/machinery/sleeper/proc/add_inital_chems()
|
||||
for(var/i in available_chems)
|
||||
var/datum/reagent/R = reagents.has_reagent(i)
|
||||
if(!R)
|
||||
reagents.add_reagent(i, (20))
|
||||
continue
|
||||
if(R.volume < 20)
|
||||
reagents.add_reagent(i, (20 - R.volume))
|
||||
|
||||
/obj/machinery/sleeper/RefreshParts()
|
||||
var/E
|
||||
@@ -47,6 +66,11 @@
|
||||
available_chems |= possible_chems[i]
|
||||
reset_chem_buttons()
|
||||
|
||||
//Total container size 500 - 2000u
|
||||
if(reagents)
|
||||
reagents.maximum_volume = (500*E)
|
||||
|
||||
|
||||
/obj/machinery/sleeper/update_icon()
|
||||
icon_state = initial(icon_state)
|
||||
if(state_open)
|
||||
@@ -81,7 +105,42 @@
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(is_operational() && occupant)
|
||||
var/datum/reagent/R = pick(reagents.reagent_list)
|
||||
inject_chem(R.id, occupant)
|
||||
open_machine()
|
||||
//Is this too much?
|
||||
if(severity == EMP_HEAVY)
|
||||
var/chem = pick(available_chems)
|
||||
available_chems -= chem
|
||||
available_chems += get_random_reagent_id()
|
||||
reset_chem_buttons()
|
||||
|
||||
/obj/machinery/sleeper/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/reagent_containers/sleeper_buffer))
|
||||
var/obj/item/reagent_containers/sleeper_buffer/SB = I
|
||||
if((SB.reagents.total_volume + reagents.total_volume) < reagents.maximum_volume)
|
||||
SB.reagents.trans_to(reagents, SB.reagents.total_volume)
|
||||
visible_message("[user] places the [SB] into the [src].")
|
||||
qdel(SB)
|
||||
return
|
||||
else
|
||||
SB.reagents.trans_to(reagents, SB.reagents.total_volume)
|
||||
visible_message("[user] adds as much as they can to the [src] from the [SB].")
|
||||
return
|
||||
if(istype(I, /obj/item/reagent_containers))
|
||||
var/obj/item/reagent_containers/RC = I
|
||||
if(RC.reagents.total_volume == 0)
|
||||
to_chat(user, "<span class='notice'>The [I] is empty!</span>")
|
||||
for(var/datum/reagent/R in RC.reagents.reagent_list)
|
||||
if((obj_flags & EMAGGED) || (allowed(usr)))
|
||||
break
|
||||
if(!istype(R, /datum/reagent/medicine))
|
||||
visible_message("The [src] gives out a hearty boop and rejects the [I]. The Sleeper's screen flashes with a pompous \"Medicines only, please.\"")
|
||||
return
|
||||
RC.reagents.trans_to(reagents, 1000)
|
||||
visible_message("[user] adds as much as they can to the [src] from the [I].")
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/sleeper/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
|
||||
@@ -130,8 +189,8 @@
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/sleeper/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Alt-click [src] to [state_open ? "close" : "open"] it.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click [src] to [state_open ? "close" : "open"] it.</span>"
|
||||
|
||||
/obj/machinery/sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
|
||||
@@ -141,18 +200,24 @@
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "sleeper", name, 375, 550, master_ui, state)
|
||||
ui = new(user, src, ui_key, "sleeper", name, 550, 700, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/sleeper/ui_data()
|
||||
var/list/data = list()
|
||||
data["occupied"] = occupant ? 1 : 0
|
||||
data["open"] = state_open
|
||||
data["efficiency"] = efficiency
|
||||
data["current_vol"] = reagents.total_volume
|
||||
data["tot_capacity"] = reagents.maximum_volume
|
||||
|
||||
data["chems"] = list()
|
||||
for(var/chem in available_chems)
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[chem]
|
||||
data["chems"] += list(list("name" = R.name, "id" = R.id, "allowed" = chem_allowed(chem)))
|
||||
var/datum/reagent/R = reagents.has_reagent(chem)
|
||||
R = GLOB.chemical_reagents_list[chem]
|
||||
data["synthchems"] += list(list("name" = R.name, "id" = R.id, "synth_allowed" = synth_allowed(chem)))
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
data["chems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "purity" = R.purity, "allowed" = chem_allowed(R.id)))
|
||||
|
||||
data["occupant"] = list()
|
||||
var/mob/living/mob_occupant = occupant
|
||||
@@ -184,8 +249,15 @@
|
||||
if(mob_occupant.reagents && mob_occupant.reagents.reagent_list.len)
|
||||
for(var/datum/reagent/R in mob_occupant.reagents.reagent_list)
|
||||
data["occupant"]["reagents"] += list(list("name" = R.name, "volume" = R.volume))
|
||||
data["occupant"]["failing_organs"] = list()
|
||||
var/mob/living/carbon/C = mob_occupant
|
||||
if(C)
|
||||
for(var/obj/item/organ/Or in C.getFailingOrgans())
|
||||
if(istype(Or, /obj/item/organ/brain))
|
||||
continue
|
||||
data["occupant"]["failing_organs"] += list(list("name" = Or.name))
|
||||
|
||||
if(mob_occupant.has_dna()) // Blood-stuff is mostly a copy-paste from the healthscanner.
|
||||
var/mob/living/carbon/C = mob_occupant
|
||||
var/blood_id = C.get_blood_id()
|
||||
if(blood_id)
|
||||
data["occupant"]["blood"] = list() // We can start populating this list.
|
||||
@@ -196,7 +268,7 @@
|
||||
blood_type = R.name
|
||||
else
|
||||
blood_type = blood_id
|
||||
data["occupant"]["blood"]["maxBloodVolume"] = BLOOD_VOLUME_NORMAL
|
||||
data["occupant"]["blood"]["maxBloodVolume"] = (BLOOD_VOLUME_NORMAL*C.blood_ratio)
|
||||
data["occupant"]["blood"]["currentBloodVolume"] = C.blood_volume
|
||||
data["occupant"]["blood"]["dangerBloodVolume"] = BLOOD_VOLUME_SAFE
|
||||
data["occupant"]["blood"]["bloodType"] = blood_type
|
||||
@@ -216,24 +288,49 @@
|
||||
. = TRUE
|
||||
if("inject")
|
||||
var/chem = params["chem"]
|
||||
var/amount = text2num(params["volume"])
|
||||
if(!is_operational() || !mob_occupant)
|
||||
return
|
||||
if(mob_occupant.health < min_health && chem != "epinephrine")
|
||||
return
|
||||
if(inject_chem(chem, usr))
|
||||
if(inject_chem(chem, usr, amount))
|
||||
. = TRUE
|
||||
if(scrambled_chems && prob(5))
|
||||
to_chat(usr, "<span class='warning'>Chemical system re-route detected, results may not be as expected!</span>")
|
||||
if("synth")
|
||||
var/chem = params["chem"]
|
||||
if(!is_operational())
|
||||
return
|
||||
reagents.add_reagent(chem_buttons[chem], 10) //other_purity = 0.75 for when the mechanics are in
|
||||
if("purge")
|
||||
var/chem = params["chem"]
|
||||
if(allowed(usr))
|
||||
if(!is_operational())
|
||||
return
|
||||
reagents.remove_reagent(chem, 10)
|
||||
return
|
||||
if(chem in available_chems)
|
||||
if(!is_operational())
|
||||
return
|
||||
/*var/datum/reagent/R = reagents.has_reagent(chem) //For when purity effects are in
|
||||
if(R.purity < 0.8)*/
|
||||
reagents.remove_reagent(chem, 10)
|
||||
else
|
||||
visible_message("<span class='warning'>Access Denied.</span>")
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
|
||||
|
||||
/obj/machinery/sleeper/emag_act(mob/user)
|
||||
. = ..()
|
||||
obj_flags |= EMAGGED
|
||||
scramble_chem_buttons()
|
||||
to_chat(user, "<span class='warning'>You scramble the sleeper's user interface!</span>")
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/sleeper/proc/inject_chem(chem, mob/user)
|
||||
if((chem in available_chems) && chem_allowed(chem))
|
||||
occupant.reagents.add_reagent(chem_buttons[chem], 10) //emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
|
||||
//trans to
|
||||
/obj/machinery/sleeper/proc/inject_chem(chem, mob/user, volume = 10)
|
||||
if(chem_allowed(chem))
|
||||
reagents.trans_id_to(occupant, chem, volume)//emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
|
||||
if(user)
|
||||
log_combat(user, occupant, "injected [chem] into", addition = "via [src]")
|
||||
return TRUE
|
||||
@@ -246,6 +343,14 @@
|
||||
var/occ_health = mob_occupant.health > min_health || chem == "epinephrine"
|
||||
return amount && occ_health
|
||||
|
||||
/obj/machinery/sleeper/proc/synth_allowed(chem)
|
||||
var/datum/reagent/R = reagents.has_reagent(chem)
|
||||
if(!R)
|
||||
return TRUE
|
||||
if(R.volume < 50)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/sleeper/proc/reset_chem_buttons()
|
||||
scrambled_chems = FALSE
|
||||
LAZYINITLIST(chem_buttons)
|
||||
|
||||
@@ -454,20 +454,20 @@ Class Procs:
|
||||
/obj/machinery/examine(mob/user)
|
||||
. = ..()
|
||||
if(stat & BROKEN)
|
||||
to_chat(user, "<span class='notice'>It looks broken and non-functional.</span>")
|
||||
. += "<span class='notice'>It looks broken and non-functional.</span>"
|
||||
if(!(resistance_flags & INDESTRUCTIBLE))
|
||||
if(resistance_flags & ON_FIRE)
|
||||
to_chat(user, "<span class='warning'>It's on fire!</span>")
|
||||
. += "<span class='warning'>It's on fire!</span>"
|
||||
var/healthpercent = (obj_integrity/max_integrity) * 100
|
||||
switch(healthpercent)
|
||||
if(50 to 99)
|
||||
to_chat(user, "It looks slightly damaged.")
|
||||
. += "It looks slightly damaged."
|
||||
if(25 to 50)
|
||||
to_chat(user, "It appears heavily damaged.")
|
||||
. += "It appears heavily damaged."
|
||||
if(0 to 25)
|
||||
to_chat(user, "<span class='warning'>It's falling apart!</span>")
|
||||
. += "<span class='warning'>It's falling apart!</span>"
|
||||
if(user.research_scanner && component_parts)
|
||||
to_chat(user, display_parts(user, TRUE))
|
||||
. += display_parts(user, TRUE)
|
||||
|
||||
//called on machinery construction (i.e from frame to machinery) but not on initialization
|
||||
/obj/machinery/proc/on_construction()
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
req_access = list(ACCESS_AI_UPLOAD)
|
||||
|
||||
/obj/machinery/ai_slipper/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It has <b>[uses]</b> uses of foam remaining.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>It has <b>[uses]</b> uses of foam remaining.</span>"
|
||||
|
||||
/obj/machinery/ai_slipper/power_change()
|
||||
if(stat & BROKEN)
|
||||
|
||||
@@ -11,9 +11,9 @@
|
||||
var/static/list/style_list_icons = list("standard" = 'icons/mob/augmentation/augments.dmi', "engineer" = 'icons/mob/augmentation/augments_engineer.dmi', "security" = 'icons/mob/augmentation/augments_security.dmi', "mining" = 'icons/mob/augmentation/augments_mining.dmi')
|
||||
|
||||
/obj/machinery/aug_manipulator/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(storedpart)
|
||||
to_chat(user, "<span class='notice'>Alt-click to eject the limb.</span>")
|
||||
. += "<span class='notice'>Alt-click to eject the limb.</span>"
|
||||
|
||||
/obj/machinery/aug_manipulator/Initialize()
|
||||
initial_icon_state = initial(icon_state)
|
||||
|
||||
@@ -24,10 +24,10 @@
|
||||
add_overlay("ccharger-o[newlevel]")
|
||||
|
||||
/obj/machinery/cell_charger/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "There's [charging ? "a" : "no"] cell in the charger.")
|
||||
. = ..()
|
||||
. += "There's [charging ? "a" : "no"] cell in the charger."
|
||||
if(charging)
|
||||
to_chat(user, "Current charge: [round(charging.percent(), 1)]%.")
|
||||
. += "Current charge: [round(charging.percent(), 1)]%."
|
||||
|
||||
/obj/machinery/cell_charger/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stock_parts/cell) && !panel_open)
|
||||
|
||||
@@ -93,20 +93,20 @@
|
||||
to_chat(user, "<span class='notice'>You flip the write-protect tab to [read_only ? "protected" : "unprotected"].</span>")
|
||||
|
||||
/obj/item/disk/data/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "The write-protect tab is set to [read_only ? "protected" : "unprotected"].")
|
||||
. = ..()
|
||||
. += "The write-protect tab is set to [read_only ? "protected" : "unprotected"]."
|
||||
|
||||
|
||||
//Clonepod
|
||||
|
||||
/obj/machinery/clonepod/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
var/mob/living/mob_occupant = occupant
|
||||
if(mess)
|
||||
to_chat(user, "It's filled with blood and viscera. You swear you can see it moving...")
|
||||
. += "It's filled with blood and viscera. You swear you can see it moving..."
|
||||
if(is_operational() && mob_occupant)
|
||||
if(mob_occupant.stat != DEAD)
|
||||
to_chat(user, "Current clone cycle is [round(get_completion())]% complete.")
|
||||
. += "Current clone cycle is [round(get_completion())]% complete."
|
||||
|
||||
/obj/machinery/clonepod/return_air()
|
||||
// We want to simulate the clone not being in contact with
|
||||
|
||||
@@ -762,13 +762,13 @@
|
||||
var/active = 0 //if the ship is on
|
||||
|
||||
/obj/item/orion_ship/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!(in_range(user, src)))
|
||||
return
|
||||
if(!active)
|
||||
to_chat(user, "<span class='notice'>There's a little switch on the bottom. It's flipped down.</span>")
|
||||
. += "<span class='notice'>There's a little switch on the bottom. It's flipped down.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There's a little switch on the bottom. It's flipped up.</span>")
|
||||
. += "<span class='notice'>There's a little switch on the bottom. It's flipped up.</span>"
|
||||
|
||||
/obj/item/orion_ship/attack_self(mob/user) //Minibomb-level explosion. Should probably be more because of how hard it is to survive the machine! Also, just over a 5-second fuse
|
||||
if(active)
|
||||
|
||||
@@ -17,13 +17,7 @@
|
||||
network += lowertext(i)
|
||||
|
||||
/obj/machinery/computer/security/check_eye(mob/user)
|
||||
if(CHECK_BITFIELD(stat, NOPOWER|BROKEN) || is_blind(user) || !in_view_range(user, src) || !user.canUseTopic(src, !issilicon(user), FALSE))
|
||||
user.unset_machine()
|
||||
return
|
||||
if(!(user in watchers))
|
||||
user.unset_machine()
|
||||
return
|
||||
if(!watchers[user])
|
||||
if(!can_interact(user) || !(user in watchers) || !watchers[user])
|
||||
user.unset_machine()
|
||||
return
|
||||
var/obj/machinery/camera/C = watchers[user]
|
||||
@@ -41,55 +35,50 @@
|
||||
M.unset_machine() //to properly reset the view of the users if the console is deleted.
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/security/attack_hand(mob/user)
|
||||
/obj/machinery/computer/security/can_interact(mob/user)
|
||||
if((!issilicon(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/security/interact(mob/user, special_state)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
if(stat)
|
||||
if (ismob(user) && !isliving(user)) // ghosts don't need cameras
|
||||
return
|
||||
if (!network)
|
||||
throw EXCEPTION("No camera network")
|
||||
CRASH("No camera network")
|
||||
user.unset_machine()
|
||||
return
|
||||
return FALSE
|
||||
if (!(islist(network)))
|
||||
throw EXCEPTION("Camera network is not a list")
|
||||
CRASH("Camera network is not a list")
|
||||
user.unset_machine()
|
||||
return
|
||||
if(..())
|
||||
user.unset_machine()
|
||||
return
|
||||
return FALSE
|
||||
|
||||
var/list/camera_list = get_available_cameras()
|
||||
if(!(user in watchers))
|
||||
for(var/Num in camera_list)
|
||||
var/obj/machinery/camera/CAM = camera_list[Num]
|
||||
if(istype(CAM))
|
||||
if(CAM.can_use())
|
||||
watchers[user] = CAM //let's give the user the first usable camera, and then let him change to the camera he wants.
|
||||
break
|
||||
if(istype(CAM) && CAM.can_use())
|
||||
watchers[user] = CAM //let's give the user the first usable camera, and then let him change to the camera he wants.
|
||||
break
|
||||
if(!(user in watchers))
|
||||
user.unset_machine() // no usable camera on the network, we disconnect the user from the computer.
|
||||
return
|
||||
return FALSE
|
||||
playsound(src, 'sound/machines/terminal_prompt.ogg', 25, 0)
|
||||
use_camera_console(user)
|
||||
|
||||
/obj/machinery/computer/security/proc/use_camera_console(mob/user)
|
||||
var/list/camera_list = get_available_cameras()
|
||||
var/t = input(user, "Which camera should you change to?") as null|anything in camera_list
|
||||
if(user.machine != src) //while we were choosing we got disconnected from our computer or are using another machine.
|
||||
if(!src || user.machine != src) //while we were choosing we got disconnected from our computer or are using another machine.
|
||||
return
|
||||
if(!t)
|
||||
if(!t || t == "Cancel")
|
||||
user.unset_machine()
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 25, 0)
|
||||
return
|
||||
|
||||
var/obj/machinery/camera/C = camera_list[t]
|
||||
|
||||
if(t == "Cancel")
|
||||
user.unset_machine()
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 25, 0)
|
||||
return
|
||||
if(!C || !C.can_use() || CHECK_BITFIELD(stat, NOPOWER|BROKEN) || is_blind(user) || !in_view_range(user, src) || !user.canUseTopic(src, !issilicon(user), FALSE))
|
||||
if(!C || !C.can_use() || !can_interact(user))
|
||||
user.unset_machine()
|
||||
return FALSE
|
||||
|
||||
|
||||
@@ -63,7 +63,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
/obj/machinery/computer/card/examine(mob/user)
|
||||
. = ..()
|
||||
if(inserted_scan_id || inserted_modify_id)
|
||||
to_chat(user, "<span class='notice'>Alt-click to eject the ID card.</span>")
|
||||
. += "<span class='notice'>Alt-click to eject the ID card.</span>"
|
||||
|
||||
/obj/machinery/computer/card/attackby(obj/I, mob/user, params)
|
||||
if(isidcard(I))
|
||||
|
||||
@@ -42,12 +42,6 @@
|
||||
. = ..()
|
||||
GLOB.shuttle_caller_list += src
|
||||
|
||||
/obj/machinery/computer/communications/process()
|
||||
if(..())
|
||||
var/ai_autoupdate = aistate != STATE_STATUSDISPLAY && aistate != STATE_CALLSHUTTLE && aistate != STATE_PURCHASE && aistate != STATE_VIEWMESSAGE
|
||||
var/machine_user_autoupdate = state != STATE_STATUSDISPLAY && state != STATE_CALLSHUTTLE && state != STATE_PURCHASE && state != STATE_VIEWMESSAGE
|
||||
updateDialog(machine_user_autoupdate,ai_autoupdate)
|
||||
|
||||
/obj/machinery/computer/communications/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
@@ -586,8 +580,6 @@
|
||||
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/computer/communications/proc/get_javascript_header(form_id)
|
||||
var/dat = {"<script type="text/javascript">
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
var/state = 1
|
||||
|
||||
/obj/structure/frame/examine(user)
|
||||
..()
|
||||
. = ..()
|
||||
if(circuit)
|
||||
to_chat(user, "It has \a [circuit] installed.")
|
||||
. += "It has \a [circuit] installed."
|
||||
|
||||
|
||||
/obj/structure/frame/deconstruct(disassembled = TRUE)
|
||||
@@ -29,7 +29,7 @@
|
||||
var/list/req_component_names = null // user-friendly names of components
|
||||
|
||||
/obj/structure/frame/machine/examine(user)
|
||||
..()
|
||||
. = ..()
|
||||
if(state == 3 && req_components && req_component_names)
|
||||
var/hasContent = 0
|
||||
var/requires = "It requires"
|
||||
@@ -44,9 +44,9 @@
|
||||
hasContent = 1
|
||||
|
||||
if(hasContent)
|
||||
to_chat(user, requires + ".")
|
||||
. += requires + "."
|
||||
else
|
||||
to_chat(user, "It does not require any more components.")
|
||||
. += "It does not require any more components."
|
||||
|
||||
/obj/structure/frame/machine/proc/update_namelist()
|
||||
if(!req_components)
|
||||
|
||||
@@ -24,13 +24,13 @@
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/defibrillator_mount/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(defib)
|
||||
to_chat(user, "<span class='notice'>There is a defib unit hooked up. Alt-click to remove it.<span>")
|
||||
. += "<span class='notice'>There is a defib unit hooked up. Alt-click to remove it.<span>"
|
||||
if(GLOB.security_level >= SEC_LEVEL_RED)
|
||||
to_chat(user, "<span class='notice'>Due to a security situation, its locking clamps can be toggled by swiping any ID.</span>")
|
||||
. += "<span class='notice'>Due to a security situation, its locking clamps can be toggled by swiping any ID.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>Its locking clamps can be [clamps_locked ? "dis" : ""]engaged by swiping an ID with access.</span>")
|
||||
. += "<span class='notice'>Its locking clamps can be [clamps_locked ? "dis" : ""]engaged by swiping an ID with access.</span>"
|
||||
|
||||
/obj/machinery/defibrillator_mount/process()
|
||||
if(defib && defib.cell && defib.cell.charge < defib.cell.maxcharge && is_operational())
|
||||
|
||||
@@ -149,8 +149,8 @@
|
||||
var/mode = SINGLE
|
||||
|
||||
/obj/item/grenade/barrier/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Alt-click to toggle modes.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click to toggle modes.</span>"
|
||||
|
||||
/obj/item/grenade/barrier/AltClick(mob/living/carbon/user)
|
||||
if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
|
||||
|
||||
@@ -27,9 +27,9 @@
|
||||
RefreshParts()
|
||||
|
||||
/obj/machinery/dish_drive/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(user.Adjacent(src))
|
||||
to_chat(user, "<span class='notice'>Alt-click it to beam its contents to any nearby disposal bins.</span>")
|
||||
. += "<span class='notice'>Alt-click it to beam its contents to any nearby disposal bins.</span>"
|
||||
|
||||
/obj/machinery/dish_drive/attack_hand(mob/living/user)
|
||||
if(!contents.len)
|
||||
|
||||
@@ -640,47 +640,47 @@
|
||||
update_icon(AIRLOCK_CLOSED)
|
||||
|
||||
/obj/machinery/door/airlock/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(obj_flags & EMAGGED)
|
||||
to_chat(user, "<span class='warning'>Its access panel is smoking slightly.</span>")
|
||||
. += "<span class='warning'>Its access panel is smoking slightly.</span>"
|
||||
if(charge && !panel_open && in_range(user, src))
|
||||
to_chat(user, "<span class='warning'>The maintenance panel seems haphazardly fastened.</span>")
|
||||
. += "<span class='warning'>The maintenance panel seems haphazardly fastened.</span>"
|
||||
if(charge && panel_open)
|
||||
to_chat(user, "<span class='warning'>Something is wired up to the airlock's electronics!</span>")
|
||||
. += "<span class='warning'>Something is wired up to the airlock's electronics!</span>"
|
||||
if(note)
|
||||
if(!in_range(user, src))
|
||||
to_chat(user, "There's a [note.name] pinned to the front. You can't read it from here.")
|
||||
. += "There's a [note.name] pinned to the front. You can't read it from here."
|
||||
else
|
||||
to_chat(user, "There's a [note.name] pinned to the front...")
|
||||
note.examine(user)
|
||||
. += "There's a [note.name] pinned to the front..."
|
||||
. += note.examine(user)
|
||||
|
||||
if(panel_open)
|
||||
switch(security_level)
|
||||
if(AIRLOCK_SECURITY_NONE)
|
||||
to_chat(user, "Its wires are exposed!")
|
||||
. += "Its wires are exposed!"
|
||||
if(AIRLOCK_SECURITY_METAL)
|
||||
to_chat(user, "Its wires are hidden behind a welded metal cover.")
|
||||
. += "Its wires are hidden behind a welded metal cover."
|
||||
if(AIRLOCK_SECURITY_PLASTEEL_I_S)
|
||||
to_chat(user, "There is some shredded plasteel inside.")
|
||||
. += "There is some shredded plasteel inside."
|
||||
if(AIRLOCK_SECURITY_PLASTEEL_I)
|
||||
to_chat(user, "Its wires are behind an inner layer of plasteel.")
|
||||
. += "Its wires are behind an inner layer of plasteel."
|
||||
if(AIRLOCK_SECURITY_PLASTEEL_O_S)
|
||||
to_chat(user, "There is some shredded plasteel inside.")
|
||||
. += "There is some shredded plasteel inside."
|
||||
if(AIRLOCK_SECURITY_PLASTEEL_O)
|
||||
to_chat(user, "There is a welded plasteel cover hiding its wires.")
|
||||
. += "There is a welded plasteel cover hiding its wires."
|
||||
if(AIRLOCK_SECURITY_PLASTEEL)
|
||||
to_chat(user, "There is a protective grille over its panel.")
|
||||
. += "There is a protective grille over its panel."
|
||||
else if(security_level)
|
||||
if(security_level == AIRLOCK_SECURITY_METAL)
|
||||
to_chat(user, "It looks a bit stronger.")
|
||||
. += "It looks a bit stronger."
|
||||
else
|
||||
to_chat(user, "It looks very robust.")
|
||||
. += "It looks very robust."
|
||||
|
||||
if(issilicon(user) && (!stat & BROKEN))
|
||||
to_chat(user, "<span class='notice'>Shift-click [src] to [ density ? "open" : "close"] it.</span>")
|
||||
to_chat(user, "<span class='notice'>Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts.</span>")
|
||||
to_chat(user, "<span class='notice'>Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it.</span>")
|
||||
to_chat(user, "<span class='notice'>Ctrl-Shift-click [src] to [ emergency ? "disable" : "enable"] emergency access.</span>")
|
||||
. += "<span class='notice'>Shift-click [src] to [ density ? "open" : "close"] it.</span>"
|
||||
. += "<span class='notice'>Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts.</span>"
|
||||
. += "<span class='notice'>Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it.</span>"
|
||||
. += "<span class='notice'>Ctrl-Shift-click [src] to [ emergency ? "disable" : "enable"] emergency access.</span>"
|
||||
|
||||
/obj/machinery/door/airlock/attack_ai(mob/user)
|
||||
if(!src.canAIControl(user))
|
||||
|
||||
@@ -7,8 +7,8 @@
|
||||
var/unres_sides = 0 //unrestricted sides, or sides of the airlock that will open regardless of access
|
||||
|
||||
/obj/item/electronics/airlock/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Has a neat <i>selection menu</i> for modifying airlock access levels.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Has a neat <i>selection menu</i> for modifying airlock access levels.</span>"
|
||||
|
||||
/obj/item/electronics/airlock/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
|
||||
|
||||
@@ -593,14 +593,12 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/door/airlock/clockwork/examine(mob/user)
|
||||
..()
|
||||
var/gear_text = "The cogwheel is flickering and twisting wildly. Report this to a coder."
|
||||
. = ..()
|
||||
switch(construction_state)
|
||||
if(GEAR_SECURE)
|
||||
gear_text = "<span class='brass'>The cogwheel is solidly <b>wrenched</b> to the brass around it.</span>"
|
||||
. += "<span class='brass'>The cogwheel is solidly <b>wrenched</b> to the brass around it.</span>"
|
||||
if(GEAR_LOOSE)
|
||||
gear_text = "<span class='alloy'>The cogwheel has been <i>loosened</i>, but remains <b>connected loosely</b> to the door!</span>"
|
||||
to_chat(user, gear_text)
|
||||
. += "<span class='alloy'>The cogwheel has been <i>loosened</i>, but remains <b>connected loosely</b> to the door!</span>"
|
||||
|
||||
/obj/machinery/door/airlock/clockwork/emp_act(severity)
|
||||
if(prob(80/severity))
|
||||
|
||||
@@ -37,14 +37,14 @@
|
||||
var/unres_sides = 0 //Unrestricted sides. A bitflag for which direction (if any) can open the door with no access
|
||||
|
||||
/obj/machinery/door/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(red_alert_access)
|
||||
if(GLOB.security_level >= SEC_LEVEL_RED)
|
||||
to_chat(user, "<span class='notice'>Due to a security threat, its access requirements have been lifted!</span>")
|
||||
. += "<span class='notice'>Due to a security threat, its access requirements have been lifted!</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>In the event of a red alert, its access requirements will automatically lift.</span>")
|
||||
. += "<span class='notice'>In the event of a red alert, its access requirements will automatically lift.</span>"
|
||||
if(!poddoor)
|
||||
to_chat(user, "<span class='notice'>Its maintenance panel is <b>screwed</b> in place.</span>")
|
||||
. += "<span class='notice'>Its maintenance panel is <b>screwed</b> in place.</span>"
|
||||
|
||||
/obj/machinery/door/check_access_list(list/access_list)
|
||||
if(red_alert_access && GLOB.security_level >= SEC_LEVEL_RED)
|
||||
|
||||
@@ -34,13 +34,13 @@
|
||||
/obj/machinery/door/firedoor/examine(mob/user)
|
||||
..()
|
||||
if(!density)
|
||||
to_chat(user, "<span class='notice'>It is open, but could be <b>pried</b> closed.</span>")
|
||||
. += "<span class='notice'>It is open, but could be <b>pried</b> closed.</span>"
|
||||
else if(!welded)
|
||||
to_chat(user, "<span class='notice'>It is closed, but could be <i>pried</i> open. Deconstruction would require it to be <b>welded</b> shut.</span>")
|
||||
. += "<span class='notice'>It is closed, but could be <i>pried</i> open. Deconstruction would require it to be <b>welded</b> shut.</span>"
|
||||
else if(boltslocked)
|
||||
to_chat(user, "<span class='notice'>It is <i>welded</i> shut. The floor bolts have been locked by <b>screws</b>.</span>")
|
||||
. += "<span class='notice'>It is <i>welded</i> shut. The floor bolts have been locked by <b>screws</b>.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>The bolt locks have been <i>unscrewed</i>, but the bolts themselves are still <b>wrenched</b> to the floor.</span>")
|
||||
. += "<span class='notice'>The bolt locks have been <i>unscrewed</i>, but the bolts themselves are still <b>wrenched</b> to the floor.</span>"
|
||||
|
||||
/obj/machinery/door/firedoor/proc/CalculateAffectingAreas()
|
||||
remove_from_areas()
|
||||
@@ -270,18 +270,18 @@
|
||||
var/reinforced = 0
|
||||
|
||||
/obj/structure/firelock_frame/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
switch(constructionStep)
|
||||
if(CONSTRUCTION_PANEL_OPEN)
|
||||
to_chat(user, "<span class='notice'>It is <i>unbolted</i> from the floor. A small <b>loosely connected</b> metal plate is covering the wires.</span>")
|
||||
. += "<span class='notice'>It is <i>unbolted</i> from the floor. A small <b>loosely connected</b> metal plate is covering the wires.</span>"
|
||||
if(!reinforced)
|
||||
to_chat(user, "<span class='notice'>It could be reinforced with plasteel.</span>")
|
||||
. += "<span class='notice'>It could be reinforced with plasteel.</span>"
|
||||
if(CONSTRUCTION_WIRES_EXPOSED)
|
||||
to_chat(user, "<span class='notice'>The maintenance plate has been <i>pried away</i>, and <b>wires</b> are trailing.</span>")
|
||||
. += "<span class='notice'>The maintenance plate has been <i>pried away</i>, and <b>wires</b> are trailing.</span>"
|
||||
if(CONSTRUCTION_GUTTED)
|
||||
to_chat(user, "<span class='notice'>The maintenance panel is missing <i>wires</i> and the circuit board is <b>loosely connected</b>.</span>")
|
||||
. += "<span class='notice'>The maintenance panel is missing <i>wires</i> and the circuit board is <b>loosely connected</b>.</span>"
|
||||
if(CONSTRUCTION_NOCIRCUIT)
|
||||
to_chat(user, "<span class='notice'>There are no <i>firelock electronics</i> in the frame. The frame could be <b>cut</b> apart.</span>")
|
||||
. += "<span class='notice'>There are no <i>firelock electronics</i> in the frame. The frame could be <b>cut</b> apart.</span>"
|
||||
|
||||
/obj/structure/firelock_frame/update_icon()
|
||||
..()
|
||||
|
||||
@@ -22,8 +22,8 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/doppler_array/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Its dish is facing to the [dir2text(dir)].</span>"
|
||||
|
||||
/obj/machinery/doppler_array/process()
|
||||
return PROCESS_KILL
|
||||
@@ -114,13 +114,13 @@ GLOBAL_LIST_EMPTY(doppler_arrays)
|
||||
return
|
||||
|
||||
var/point_gain = 0
|
||||
|
||||
|
||||
/*****The Point Calculator*****/
|
||||
|
||||
|
||||
if(orig_light < 10)
|
||||
say("Explosion not large enough for research calculations.")
|
||||
return
|
||||
else if(orig_light < 4500)
|
||||
else if(orig_light < 4500)
|
||||
point_gain = (83300 * orig_light) / (orig_light + 3000)
|
||||
else
|
||||
point_gain = TECHWEB_BOMB_POINTCAP
|
||||
|
||||
@@ -129,9 +129,9 @@
|
||||
break_message = "slowly falls dark, lights stuttering."
|
||||
|
||||
/obj/machinery/droneDispenser/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if((mode == DRONE_RECHARGING) && !stat && recharging_text)
|
||||
to_chat(user, "<span class='warning'>[recharging_text]</span>")
|
||||
. += "<span class='warning'>[recharging_text]</span>"
|
||||
|
||||
/obj/machinery/droneDispenser/power_change()
|
||||
..()
|
||||
|
||||
@@ -196,8 +196,8 @@
|
||||
var/id = null
|
||||
|
||||
/obj/item/wallframe/flasher/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Its channel ID is '[id]'.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Its channel ID is '[id]'.</span>"
|
||||
|
||||
/obj/item/wallframe/flasher/after_attach(var/obj/O)
|
||||
..()
|
||||
|
||||
@@ -183,10 +183,10 @@
|
||||
container_resist(user)
|
||||
|
||||
/obj/machinery/harvester/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(stat & BROKEN)
|
||||
return
|
||||
if(state_open)
|
||||
to_chat(user, "<span class='notice'>[src] must be closed before harvesting.</span>")
|
||||
. += "<span class='notice'>[src] must be closed before harvesting.</span>"
|
||||
else if(!harvesting)
|
||||
to_chat(user, "<span class='notice'>Alt-click [src] to start harvesting.</span>")
|
||||
. += "<span class='notice'>Alt-click [src] to start harvesting.</span>"
|
||||
@@ -221,7 +221,6 @@
|
||||
. += "\t<span class='notice'>No chemicals are attached.</span>\n"
|
||||
|
||||
. += "\t<span class='notice'>[attached ? attached : "No one"] is attached.</span>"
|
||||
to_chat(user,.)
|
||||
|
||||
#undef IV_TAKING
|
||||
#undef IV_INJECTING
|
||||
@@ -33,8 +33,8 @@
|
||||
icon_state = "light0"
|
||||
|
||||
/obj/machinery/light_switch/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "It is [on? "on" : "off"].")
|
||||
. = ..()
|
||||
. += "It is [on? "on" : "off"]."
|
||||
|
||||
/obj/machinery/light_switch/interact(mob/user)
|
||||
. = ..()
|
||||
|
||||
@@ -838,10 +838,10 @@
|
||||
T.cp = src
|
||||
|
||||
/obj/machinery/turretid/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(issilicon(user) && (!stat & BROKEN))
|
||||
to_chat(user, "<span class='notice'>Ctrl-click [src] to [ enabled ? "disable" : "enable"] turrets.</span>")
|
||||
to_chat(user, "<span class='notice'>Alt-click [src] to set turrets to [ lethal ? "stun" : "kill"].</span>")
|
||||
. += "<span class='notice'>Ctrl-click [src] to [ enabled ? "disable" : "enable"] turrets.</span>"
|
||||
. += "<span class='notice'>Alt-click [src] to set turrets to [ lethal ? "stun" : "kill"].</span>"
|
||||
|
||||
/obj/machinery/turretid/attackby(obj/item/I, mob/user, params)
|
||||
if(stat & BROKEN)
|
||||
|
||||
@@ -30,12 +30,12 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/quantumpad/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>It is [ linked_pad ? "currently" : "not"] linked to another pad.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>It is [ linked_pad ? "currently" : "not"] linked to another pad.</span>"
|
||||
if(!panel_open)
|
||||
to_chat(user, "<span class='notice'>The panel is <i>screwed</i> in, obstructing the linking device.</span>")
|
||||
. += "<span class='notice'>The panel is <i>screwed</i> in, obstructing the linking device.</span>"
|
||||
else
|
||||
to_chat(user, "<span class='notice'>The <i>linking</i> device is now able to be <i>scanned<i> with a multitool.</span>")
|
||||
. += "<span class='notice'>The <i>linking</i> device is now able to be <i>scanned<i> with a multitool.</span>"
|
||||
|
||||
/obj/machinery/quantumpad/RefreshParts()
|
||||
var/E = 0
|
||||
|
||||
@@ -40,10 +40,10 @@
|
||||
butchering.bonus_modifier = amount_produced/5
|
||||
|
||||
/obj/machinery/recycler/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "The power light is [(stat & NOPOWER) ? "off" : "on"].")
|
||||
to_chat(user, "The safety-mode light is [safety_mode ? "on" : "off"].")
|
||||
to_chat(user, "The safety-sensors status light is [obj_flags & EMAGGED ? "off" : "on"].")
|
||||
. = ..()
|
||||
. += "The power light is [(stat & NOPOWER) ? "off" : "on"]."
|
||||
. += "The safety-mode light is [safety_mode ? "on" : "off"]."
|
||||
. += "The safety-sensors status light is [obj_flags & EMAGGED ? "off" : "on"]."
|
||||
|
||||
/obj/machinery/recycler/power_change()
|
||||
..()
|
||||
|
||||
@@ -46,12 +46,12 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/space_heater/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "\The [src] is [on ? "on" : "off"], and the hatch is [panel_open ? "open" : "closed"].")
|
||||
. = ..()
|
||||
. += "\The [src] is [on ? "on" : "off"], and the hatch is [panel_open ? "open" : "closed"]."
|
||||
if(cell)
|
||||
to_chat(user, "The charge meter reads [cell ? round(cell.percent(), 1) : 0]%.")
|
||||
. += "The charge meter reads [cell ? round(cell.percent(), 1) : 0]%."
|
||||
else
|
||||
to_chat(user, "There is no power cell installed.")
|
||||
. += "There is no power cell installed."
|
||||
|
||||
/obj/machinery/space_heater/update_icon()
|
||||
if(on)
|
||||
|
||||
@@ -114,12 +114,11 @@
|
||||
/obj/machinery/status_display/examine(mob/user)
|
||||
. = ..()
|
||||
if (message1 || message2)
|
||||
var/list/msg = list("The display says:")
|
||||
. += "The display says:"
|
||||
if (message1)
|
||||
msg += "<br>\t<tt>[html_encode(message1)]</tt>"
|
||||
. += "\t<tt>[html_encode(message1)]</tt>"
|
||||
if (message2)
|
||||
msg += "<br>\t<tt>[html_encode(message2)]</tt>"
|
||||
to_chat(user, msg.Join())
|
||||
. += "\t<tt>[html_encode(message2)]</tt>"
|
||||
|
||||
// Helper procs for child display types.
|
||||
/obj/machinery/status_display/proc/display_shuttle_status(obj/docking_port/mobile/shuttle)
|
||||
@@ -146,9 +145,9 @@
|
||||
modestr = "<br>\t<tt>[modestr]: [shuttle.getTimerStr()]</tt>"
|
||||
else
|
||||
modestr = "<br>\t<tt>[modestr]</tt>"
|
||||
to_chat(user, "The display says:<br>\t<tt>[shuttle.name]</tt>[modestr]")
|
||||
return "The display says:<br>\t<tt>[shuttle.name]</tt>[modestr]"
|
||||
else
|
||||
to_chat(user, "The display says:<br>\t<tt>Shuttle missing!</tt>")
|
||||
return "The display says:<br>\t<tt>Shuttle missing!</tt>"
|
||||
|
||||
|
||||
/// Evac display which shows shuttle timer or message set by Command.
|
||||
@@ -195,9 +194,9 @@
|
||||
/obj/machinery/status_display/evac/examine(mob/user)
|
||||
. = ..()
|
||||
if(mode == SD_EMERGENCY)
|
||||
examine_shuttle(user, SSshuttle.emergency)
|
||||
. += examine_shuttle(user, SSshuttle.emergency)
|
||||
else if(!message1 && !message2)
|
||||
to_chat(user, "The display is blank.")
|
||||
. += "The display is blank."
|
||||
|
||||
/obj/machinery/status_display/evac/receive_signal(datum/signal/signal)
|
||||
switch(signal.data["command"])
|
||||
@@ -257,9 +256,9 @@
|
||||
else
|
||||
shuttleMsg = "[shuttle.getModeStr()]: [shuttle.getTimerStr()]"
|
||||
if (shuttleMsg)
|
||||
to_chat(user, "The display says:<br>\t<tt>[shuttleMsg]</tt>")
|
||||
. += "The display says:<br>\t<tt>[shuttleMsg]</tt>"
|
||||
else
|
||||
to_chat(user, "The display is blank.")
|
||||
. += "The display is blank."
|
||||
|
||||
|
||||
/// General-purpose shuttle status display.
|
||||
@@ -278,9 +277,9 @@
|
||||
/obj/machinery/status_display/shuttle/examine(mob/user)
|
||||
. = ..()
|
||||
if(shuttle_id)
|
||||
examine_shuttle(user, SSshuttle.getShuttle(shuttle_id))
|
||||
. += examine_shuttle(user, SSshuttle.getShuttle(shuttle_id))
|
||||
else
|
||||
to_chat(user, "The display is blank.")
|
||||
. += "The display is blank."
|
||||
|
||||
/obj/machinery/status_display/shuttle/vv_edit_var(var_name, var_value)
|
||||
. = ..()
|
||||
|
||||
@@ -99,8 +99,8 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/syndicatebomb/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "A digital display on it reads \"[seconds_remaining()]\".")
|
||||
. = ..()
|
||||
. += "A digital display on it reads \"[seconds_remaining()]\"."
|
||||
|
||||
/obj/machinery/syndicatebomb/update_icon()
|
||||
icon_state = "[initial(icon_state)][active ? "-active" : "-inactive"][open_panel ? "-wires" : ""]"
|
||||
|
||||
@@ -86,7 +86,7 @@
|
||||
else if(isobj(mobtype))
|
||||
race = "Machinery"
|
||||
|
||||
else if(ispath(mobtype, ))
|
||||
else if(ispath(mobtype, /mob/living/simple_animal))
|
||||
race = "Domestic Animal"
|
||||
|
||||
else
|
||||
|
||||
@@ -426,7 +426,7 @@
|
||||
))
|
||||
// this will log the signal and transmit it to the target
|
||||
linkedServer.receive_information(signal, null)
|
||||
usr.log_message("(PDA: [name]) sent \"[custommessage]\" to [signal.format_target()]", LOG_PDA)
|
||||
usr.log_message("(PDA: [name] | [usr.real_name]) sent \"[custommessage]\" to [signal.format_target()]", LOG_PDA)
|
||||
|
||||
|
||||
//Request Console Logs - KEY REQUIRED
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
signal.data["slow"] += rand(1, 5) // slow the signal down only slightly
|
||||
|
||||
// Try sending it!
|
||||
var/list/try_send = list(signal.server_type, /obj/machinery/telecomms/hub, /obj/machinery/telecomms/broadcaster, /obj/machinery/telecomms/bus)
|
||||
var/list/try_send = list(signal.server_type, /obj/machinery/telecomms/hub, /obj/machinery/telecomms/broadcaster)
|
||||
|
||||
var/i = 0
|
||||
for(var/send in try_send)
|
||||
|
||||
@@ -39,5 +39,5 @@
|
||||
network = "tcommsat"
|
||||
autolinkers = list("hub", "relay", "s_relay", "m_relay", "r_relay", "h_relay", "science", "medical",
|
||||
"supply", "service", "common", "command", "engineering", "security",
|
||||
"receiverA", "receiverB", "broadcasterA", "broadcasterB")
|
||||
"receiverA", "receiverB", "broadcasterA", "broadcasterB", "autorelay")
|
||||
|
||||
|
||||
@@ -49,6 +49,11 @@
|
||||
/obj/machinery/telecomms/relay/preset
|
||||
network = "tcommsat"
|
||||
|
||||
/obj/machinery/telecomms/relay/Initialize(mapload)
|
||||
. = ..()
|
||||
if(autolinkers.len) //We want lateloaded presets to autolink (lateloaded aways/ruins/shuttles)
|
||||
return INITIALIZE_HINT_LATELOAD
|
||||
|
||||
/obj/machinery/telecomms/relay/preset/station
|
||||
id = "Station Relay"
|
||||
autolinkers = list("s_relay")
|
||||
@@ -74,3 +79,8 @@
|
||||
icon = 'icons/obj/clockwork_objects.dmi'
|
||||
hide = TRUE
|
||||
autolinkers = list("h_relay")
|
||||
|
||||
//Generic preset relay
|
||||
/obj/machinery/telecomms/relay/preset/auto
|
||||
hide = TRUE
|
||||
autolinkers = list("autorelay")
|
||||
|
||||
@@ -107,6 +107,7 @@ GLOBAL_LIST_EMPTY(telecomms_list)
|
||||
for(var/x in autolinkers)
|
||||
if(x in T.autolinkers)
|
||||
links |= T
|
||||
T.links |= src
|
||||
|
||||
/obj/machinery/telecomms/update_icon()
|
||||
if(on)
|
||||
|
||||
@@ -28,7 +28,7 @@
|
||||
/obj/machinery/transformer/examine(mob/user)
|
||||
. = ..()
|
||||
if(cooldown && (issilicon(user) || isobserver(user)))
|
||||
to_chat(user, "It will be ready in [DisplayTimeText(cooldown_timer - world.time)].")
|
||||
. += "It will be ready in [DisplayTimeText(cooldown_timer - world.time)]."
|
||||
|
||||
/obj/machinery/transformer/Destroy()
|
||||
QDEL_NULL(countdown)
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
var/max_wash_capacity = 5
|
||||
|
||||
/obj/machinery/washing_machine/examine(mob/user)
|
||||
..()
|
||||
to_chat(user, "<span class='notice'>Alt-click it to start a wash cycle.</span>")
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click it to start a wash cycle.</span>"
|
||||
|
||||
/obj/machinery/washing_machine/AltClick(mob/user)
|
||||
if(!user.canUseTopic(src))
|
||||
|
||||
@@ -270,23 +270,23 @@
|
||||
////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
/obj/mecha/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
var/integrity = obj_integrity*100/max_integrity
|
||||
switch(integrity)
|
||||
if(85 to 100)
|
||||
to_chat(user, "It's fully intact.")
|
||||
. += "It's fully intact."
|
||||
if(65 to 85)
|
||||
to_chat(user, "It's slightly damaged.")
|
||||
. += "It's slightly damaged."
|
||||
if(45 to 65)
|
||||
to_chat(user, "It's badly damaged.")
|
||||
. += "It's badly damaged."
|
||||
if(25 to 45)
|
||||
to_chat(user, "It's heavily damaged.")
|
||||
. += "It's heavily damaged."
|
||||
else
|
||||
to_chat(user, "It's falling apart.")
|
||||
. += "It's falling apart."
|
||||
if(equipment && equipment.len)
|
||||
to_chat(user, "It's equipped with:")
|
||||
. += "It's equipped with:"
|
||||
for(var/obj/item/mecha_parts/mecha_equipment/ME in equipment)
|
||||
to_chat(user, "[icon2html(ME, user)] \A [ME].")
|
||||
. += "[icon2html(ME, user)] \A [ME]."
|
||||
|
||||
//processing internal damage, temperature, air regulation, alert updates, lights power use.
|
||||
/obj/mecha/process()
|
||||
|
||||
@@ -30,9 +30,9 @@
|
||||
AI.remote_control = null
|
||||
|
||||
/obj/structure/mecha_wreckage/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(AI)
|
||||
to_chat(user, "<span class='notice'>The AI recovery beacon is active.</span>")
|
||||
. += "<span class='notice'>The AI recovery beacon is active.</span>"
|
||||
|
||||
/obj/structure/mecha_wreckage/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/weldingtool))
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
|
||||
/obj/effect/countdown/examine(mob/user)
|
||||
. = ..()
|
||||
to_chat(user, "This countdown is displaying: [displayed_text].")
|
||||
. += "This countdown is displaying: [displayed_text]."
|
||||
|
||||
/obj/effect/countdown/proc/attach(atom/A)
|
||||
attached_to = A
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user