Fixes hot potato coloration (#36655)
* Fixes hot potato coloration * wupps
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CitadelStationBot
parent
77f40b6be9
commit
8c98e4769c
@@ -23,8 +23,31 @@
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var/detonate_flash_range = 5
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var/detonate_fire_range = 5
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var/active = FALSE
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var/color_val = FALSE
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var/datum/weakref/current
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/obj/item/hot_potato/Destroy()
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if(active)
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deactivate()
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return ..()
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/obj/item/hot_potato/proc/colorize(mob/target)
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//Clear color from old target
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if(current)
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var/mob/M = current.resolve()
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if(istype(M))
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M.remove_atom_colour(FIXED_COLOUR_PRIORITY)
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//Give to new target
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current = null
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//Swap colors
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color_val = !color_val
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if(istype(target))
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current = WEAKREF(target)
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target.add_atom_colour(color_val? "#ffff00" : "#00ffff", FIXED_COLOUR_PRIORITY)
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/obj/item/hot_potato/proc/detonate()
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var/atom/location = loc
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location.visible_message("<span class='userdanger'>[src] [detonate_explosion? "explodes" : "activates"]!</span>", "<span class='userdanger'>[src] activates! You've ran out of time!</span>")
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@@ -37,9 +60,6 @@
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M.dropItemToGround(src, TRUE)
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qdel(src)
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/obj/item/hot_potato/proc/is_active()
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return isnull(detonation_timerid)? FALSE : TRUE
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/obj/item/hot_potato/attack_self(mob/user)
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if(activate(timer, user))
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user.visible_message("<span class='boldwarning'>[user] squeezes [src], which promptly starts to flash red-hot colors!</span>", "<span class='boldwarning'>You squeeze [src], activating its countdown and attachment mechanism!</span>",
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@@ -56,19 +76,18 @@
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L.SetSleeping(0)
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L.SetUnconscious(0)
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L.reagents.add_reagent("muscle_stimulant", CLAMP(5 - L.reagents.get_reagent_amount("muscle_stimulant"), 0, 5)) //If you don't have legs or get bola'd, tough luck!
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color_val = !color_val
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L.add_atom_colour(color_val? "#ffff00" : "#00ffff", FIXED_COLOUR_PRIORITY)
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colorize(L)
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/obj/item/hot_potato/examine(mob/user)
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. = ..()
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if(is_active())
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if(active)
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to_chat(user, "<span class='warning'>[src] is flashing red-hot! You should probably get rid of it!</span>")
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if(show_timer)
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to_chat(user, "<span class='warning'>[src]'s timer looks to be at [DisplayTimeText(activation_time - world.time)]!</span>")
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/obj/item/hot_potato/equipped(mob/user)
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. = ..()
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if(is_active())
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if(active)
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to_chat(user, "<span class='userdanger'>You have a really bad feeling about [src]!</span>")
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/obj/item/hot_potato/afterattack(atom/target, mob/user, adjacent, params)
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@@ -99,7 +118,7 @@
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if(.)
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add_logs(user, victim, "forced a hot potato with explosive variables ([detonate_explosion]-[detonate_dev_range]/[detonate_heavy_range]/[detonate_light_range]/[detonate_flash_range]/[detonate_fire_range]) onto")
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user.visible_message("<span class='userdanger'>[user] forces [src] onto [victim]!</span>", "<span class='userdanger'>You force [src] onto [victim]!</span>", "<span class='boldwarning'>You hear a mechanical click and a beep.</span>")
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user.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
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colorize(null)
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else
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add_logs(user, victim, "tried to force a hot potato with explosive variables ([detonate_explosion]-[detonate_dev_range]/[detonate_heavy_range]/[detonate_light_range]/[detonate_flash_range]/[detonate_fire_range]) onto")
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user.visible_message("<span class='boldwarning'>[user] tried to force [src] onto [victim], but it could not attach!</span>", "<span class='boldwarning'>You try to force [src] onto [victim], but it is unable to attach!</span>", "<span class='boldwarning'>You hear a mechanical click and two buzzes.</span>")
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@@ -107,10 +126,10 @@
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/obj/item/hot_potato/dropped(mob/user)
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. = ..()
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user.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
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colorize(null)
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/obj/item/hot_potato/proc/activate(delay, mob/user)
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if(is_active())
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if(active)
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return
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update_icon()
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if(sticky)
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@@ -122,6 +141,7 @@
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var/turf/T = get_turf(src)
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message_admins("[user? "[ADMIN_LOOKUPFLW(user)] has primed [src]" : "A [src] has been primed"] (Timer:[delay],Explosive:[detonate_explosion],Range:[detonate_dev_range]/[detonate_heavy_range]/[detonate_light_range]/[detonate_fire_range]) for detonation at [COORD(T)]([T.loc])")
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log_game("[user? "[user] has primed [src]" : "A [src] has been primed"] ([detonate_dev_range]/[detonate_heavy_range]/[detonate_light_range]/[detonate_fire_range]) for detonation at [COORD(T)]([T.loc])")
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active = TRUE
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/obj/item/hot_potato/proc/deactivate()
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update_icon()
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@@ -130,12 +150,11 @@
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deltimer(detonation_timerid)
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STOP_PROCESSING(SSfastprocess, src)
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detonation_timerid = null
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if(ismob(loc))
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var/mob/user = loc
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user.remove_atom_colour(TEMPORARY_COLOUR_PRIORITY)
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colorize(null)
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active = FALSE
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/obj/item/hot_potato/update_icon()
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icon_state = is_active()? icon_on : icon_off
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icon_state = active? icon_on : icon_off
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/obj/item/hot_potato/syndicate
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detonate_light_range = 4
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