Merge pull request #11201 from Hatterhat/bows
really just a lot of shit about bows
This commit is contained in:
@@ -2034,6 +2034,13 @@
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/obj/structure/stone_tile,
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/turf/open/indestructible/boss,
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/area/ruin/unpowered/ash_walkers)
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"DQ" = (
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/obj/structure/stone_tile{
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dir = 4
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},
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/obj/item/book/granter/crafting_recipe/bone_bow,
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
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/area/ruin/unpowered/ash_walkers)
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"Ef" = (
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/obj/structure/stone_tile/block/cracked,
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/turf/open/lava/smooth{
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@@ -2401,6 +2408,7 @@
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},
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/obj/structure/table/wood,
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/obj/item/kitchen/knife/combat/bone,
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/obj/item/book/granter/crafting_recipe/bone_bow,
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/turf/open/indestructible/boss,
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/area/ruin/unpowered/ash_walkers)
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"TN" = (
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@@ -2507,6 +2515,11 @@
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/obj/structure/stone_tile/surrounding_tile/cracked,
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/turf/closed/mineral/volcanic/lava_land_surface,
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/area/ruin/unpowered/ash_walkers)
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"WA" = (
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/obj/structure/stone_tile/block/cracked,
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/obj/item/book/granter/crafting_recipe/bone_bow,
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/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
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/area/ruin/unpowered/ash_walkers)
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"WL" = (
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/obj/structure/stone_tile{
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dir = 4
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@@ -57415,7 +57428,7 @@ Ds
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Ds
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KV
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nI
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Ad
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DQ
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Si
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aa
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ab
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@@ -57915,7 +57928,7 @@ aa
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aa
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Rk
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Si
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sR
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WA
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rz
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qh
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pq
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@@ -16,6 +16,6 @@
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/obj/item/weaponcrafting/silkstring
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name = "silkstring"
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desc = "A long pice of silk looks like cable coil."
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desc = "A long piece of silk with some resemblance to cable coil."
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icon = 'icons/obj/improvised.dmi'
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icon_state = "silkstring"
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icon_state = "silkstring"
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@@ -204,7 +204,7 @@
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result = /obj/item/gun/ballistic/bow/pipe
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reqs = list(/obj/item/pipe = 5,
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/obj/item/stack/sheet/plastic = 15,
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/obj/item/weaponcrafting/silkstring = 10)
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/obj/item/weaponcrafting/silkstring = 5)
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time = 450
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category = CAT_WEAPONRY
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subcategory = CAT_WEAPON
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@@ -291,17 +291,17 @@
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/datum/crafting_recipe/arrow
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name = "Arrow"
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result = /obj/item/ammo_casing/caseless/arrow
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time = 40
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time = 30
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reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
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/obj/item/weaponcrafting/silkstring = 1,
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/obj/item/stack/rods = 3) // 1 metal sheet is worth 1.5 arrows
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/obj/item/stack/sheet/silk = 1,
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/obj/item/stack/rods = 1) // 1 metal sheet = 2 rods = 2 arrows
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category = CAT_WEAPONRY
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subcategory = CAT_AMMO
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/datum/crafting_recipe/bone_arrow
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name = "Bone Arrow"
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result = /obj/item/ammo_casing/caseless/arrow/bone
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time = 40
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time = 30
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always_availible = FALSE
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reqs = list(/obj/item/stack/sheet/bone = 1,
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/obj/item/stack/sheet/sinew = 1,
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@@ -310,15 +310,19 @@
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subcategory = CAT_AMMO
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/datum/crafting_recipe/ashen_arrow
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name = "Harden Arrow"
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name = "Bonfire-Hardened Arrow"
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result = /obj/item/ammo_casing/caseless/arrow/ashen
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tools = list(/obj/structure/bonfire)
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time = 20
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time = 30
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always_availible = FALSE
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reqs = list(/obj/item/ammo_casing/caseless/arrow = 1)
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category = CAT_WEAPONRY
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subcategory = CAT_AMMO
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/datum/crafting_recipe/ashen_arrow/welder
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name = "Welder-Hardened Arrow"
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tools = list(TOOL_WELDER)
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/datum/crafting_recipe/smartdart
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name = "Medical smartdart"
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result = /obj/item/reagent_containers/syringe/dart
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@@ -491,12 +491,12 @@
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remarks = list("Looks like these would sell much better in a plasma fire...", "Using glass bowls rather then cones?", "Mixing soda and ice-cream?", "Tall glasses with of liquids and solids...", "Just add a bit of icecream and cherry on top?")
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/obj/item/book/granter/crafting_recipe/bone_bow //Bow crafting for non-ashwalkers
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name = "Sandstone manual on bows"
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desc = "A standstone slab with everything you need to know for making bows and arrows just like an ashwalker would."
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name = "bowyery sandstone slab" // this is an actual word
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desc = "A sandstone slab with inscriptions describing the Ash Walkers of Lavaland's bowyery."
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crafting_recipe_types = list(/datum/crafting_recipe/bone_arrow, /datum/crafting_recipe/bone_bow, /datum/crafting_recipe/ashen_arrow, /datum/crafting_recipe/quiver, /datum/crafting_recipe/bow_tablet)
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icon_state = "stone_tablet"
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oneuse = FALSE
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remarks = list("Sticking burning arrows into the sand makes them stronger?", "Breaking the bone apart to get shards, not sharpening the bone.", "Sinew is just like rope?")
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remarks = list("Sticking burning arrows into the sand makes them stronger...", "Breaking the bone apart to get shards, not sharpening the bone...", "Sinew is just like rope...")
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/obj/item/book/granter/crafting_recipe/under_the_oven //Illegal cook book
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name = "Under The Oven"
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@@ -381,12 +381,12 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
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new/datum/stack_recipe("white jumpsuit", /obj/item/clothing/under/color/white, 4, time = 40), \
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new/datum/stack_recipe("white gloves", /obj/item/clothing/gloves/color/white, 2, time = 40), \
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null, \
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new/datum/stack_recipe("silk string", /obj/item/weaponcrafting/silkstring, 2, time = 40), \
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new/datum/stack_recipe("silk string", /obj/item/weaponcrafting/silkstring, 1, time = 40), \
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))
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/obj/item/stack/sheet/silk
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name = "silk"
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desc = "A long soft material. This one is just made out of cotton rather then any spiders or wyrms"
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desc = "A long, soft material. Made out of refined cotton, instead of relying on the habits of spiders or silkworms."
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singular_name = "silk sheet"
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icon_state = "sheet-silk"
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item_state = "sheet-cloth"
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@@ -9,18 +9,18 @@
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/obj/item/ammo_casing/caseless/arrow/ashen
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name = "ashen arrow"
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desc = "Fire harderned wooden arrow."
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desc = "An arrow made of wood, hardened by fire."
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icon_state = "ashenarrow"
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projectile_type = /obj/item/projectile/bullet/reusable/arrow/ashen
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/obj/item/ammo_casing/caseless/arrow/bone
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name = "bone arrow"
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desc = "Arrow made of bone and sinew. The tip is sharp enough to pierce into a goliath plate."
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desc = "An arrow made of bone and sinew. The tip is sharp enough to pierce through a goliath plate."
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icon_state = "bonearrow"
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projectile_type = /obj/item/projectile/bullet/reusable/arrow/bone
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/obj/item/ammo_casing/caseless/arrow/bronze
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name = "bronze arrow"
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desc = "Bronze tipped arrow."
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desc = "An arrow made of wood, tipped with bronze. The tip is dense enough to provide some armor penetration."
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icon_state = "bronzearrow"
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projectile_type = /obj/item/projectile/bullet/reusable/arrow/bronze
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