Update misc_walls.dm
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@@ -7,6 +7,7 @@
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smooth = SMOOTH_MORE
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sheet_type = /obj/item/stack/sheet/runed_metal
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sheet_amount = 1
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explosion_block = 10
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girder_type = /obj/structure/girder/cult
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/turf/closed/wall/mineral/cult/Initialize()
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@@ -49,7 +50,7 @@
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/turf/closed/wall/clockwork
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name = "clockwork wall"
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desc = "A huge chunk of warm metal. The clanging of machinery emanates from within."
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explosion_block = 2
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explosion_block = 10
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hardness = 10
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slicing_duration = 80
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sheet_type = /obj/item/stack/tile/brass
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