changes starting armory loadout

This commit is contained in:
nik707
2018-08-31 11:17:08 -05:00
parent c5ea93cb08
commit 8d0b2966b8
4 changed files with 12 additions and 104 deletions
+9 -26
View File
@@ -43117,7 +43117,6 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/gun/ballistic/shotgun/riot,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/effect/turf_decal/bot,
/obj/item/gun/ballistic/shotgun/riot,
@@ -43151,14 +43150,16 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/head/helmet{
layer = 3.00001
},
/obj/item/clothing/head/helmet{
layer = 3.00001;
pixel_x = 3;
pixel_y = -3
},
/obj/item/clothing/head/helmet{
layer = 3.00001;
pixel_x = -3;
pixel_y = 3
},
/turf/open/floor/plasteel/vault{
dir = 8
},
@@ -44015,7 +44016,6 @@
pixel_y = 3
},
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot{
pixel_x = 3;
pixel_y = -3
@@ -44038,7 +44038,6 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/gun/energy/laser,
/obj/item/gun/energy/laser{
pixel_x = 3;
pixel_y = -3
@@ -44057,18 +44056,11 @@
pixel_y = 3
},
/obj/item/clothing/suit/armor/bulletproof,
/obj/item/clothing/suit/armor/bulletproof{
pixel_x = 3;
pixel_y = -3
},
/obj/item/clothing/head/helmet/alt{
layer = 3.00001;
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/head/helmet/alt{
layer = 3.00001
},
/obj/item/clothing/head/helmet/alt{
layer = 3.00001;
pixel_x = 3;
@@ -45304,6 +45296,10 @@
/obj/structure/window/reinforced{
dir = 4
},
/obj/item/gun/energy/e_gun/advtaser{
pixel_x = 3;
pixel_y = -3
},
/turf/open/floor/plasteel,
/area/ai_monitored/security/armory)
"bVr" = (
@@ -45313,23 +45309,11 @@
pixel_y = 3
},
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/suit/armor/riot{
pixel_x = 3;
pixel_y = -3
},
/obj/item/clothing/head/helmet/riot{
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot{
pixel_x = 3;
pixel_y = -3
},
/obj/item/shield/riot{
pixel_x = -3;
pixel_y = 3
},
/obj/item/shield/riot,
/obj/item/shield/riot{
pixel_x = 3;
@@ -46637,7 +46621,6 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/gun/energy/e_gun,
/obj/item/gun/energy/e_gun{
pixel_x = 3;
pixel_y = -3
+2 -14
View File
@@ -2783,16 +2783,14 @@
/area/ai_monitored/security/armory)
"agb" = (
/obj/structure/rack,
/obj/item/gun/energy/e_gun/advtaser{
pixel_x = -3;
pixel_y = 3
},
/obj/item/gun/energy/e_gun/advtaser,
/obj/item/gun/energy/e_gun/advtaser{
pixel_x = 3;
pixel_y = -3
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/item/gun/energy/e_gun/advtaser,
/obj/item/gun/energy/e_gun/advtaser,
/turf/open/floor/plasteel/vault{
dir = 1
},
@@ -3188,14 +3186,11 @@
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/gun/ballistic/shotgun/riot{
pixel_x = -3;
pixel_y = 3
},
/obj/item/gun/ballistic/shotgun/riot,
/obj/item/gun/ballistic/shotgun/riot,
/turf/open/floor/plasteel/vault{
dir = 1
},
@@ -3206,7 +3201,6 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/gun/energy/e_gun,
/obj/item/gun/energy/e_gun{
pixel_x = 3;
pixel_y = -3
@@ -3448,8 +3442,6 @@
/obj/structure/rack,
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot,
/obj/machinery/firealarm{
@@ -3528,10 +3520,6 @@
pixel_y = 3
},
/obj/item/shield/riot,
/obj/item/shield/riot{
pixel_x = 3;
pixel_y = -3
},
/obj/machinery/button/door{
id = "armory";
name = "Armory Shutters";
@@ -4086,10 +4086,6 @@
/obj/structure/rack,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot{
pixel_x = 3;
pixel_y = -3
},
/obj/item/storage/box/rubbershot{
pixel_x = 3;
pixel_y = -3
@@ -4125,24 +4121,11 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/suit/armor/bulletproof,
/obj/item/clothing/suit/armor/bulletproof{
pixel_x = 3;
pixel_y = -3
},
/obj/item/clothing/head/helmet/alt{
layer = 3.00001;
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/head/helmet/alt{
layer = 3.00001
},
/obj/item/clothing/head/helmet/alt{
layer = 3.00001;
pixel_x = 3;
pixel_y = -3
},
/obj/structure/sign/warning/nosmoking{
pixel_y = 32
},
@@ -4967,10 +4950,6 @@
pixel_y = 3
},
/obj/item/gun/energy/e_gun,
/obj/item/gun/energy/e_gun{
pixel_x = 3;
pixel_y = -3
},
/obj/item/radio/intercom{
name = "Station Intercom";
pixel_x = -26
@@ -5000,28 +4979,16 @@
pixel_y = 3
},
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/suit/armor/riot{
pixel_x = 3;
pixel_y = -3
},
/obj/item/clothing/head/helmet/riot{
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot{
pixel_x = 3;
pixel_y = -3
},
/obj/item/shield/riot{
pixel_x = -3;
pixel_y = 3
},
/obj/item/shield/riot,
/obj/item/shield/riot{
pixel_x = 3;
pixel_y = -3
},
/obj/structure/cable/white{
icon_state = "4-8"
},
+1 -31
View File
@@ -2859,24 +2859,15 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/suit/armor/riot,
/obj/item/clothing/suit/armor/riot{
pixel_x = 3;
pixel_y = -3
},
/obj/item/clothing/head/helmet/riot{
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/head/helmet/riot,
/obj/item/clothing/head/helmet/riot{
pixel_x = 3;
pixel_y = -3
},
/obj/item/shield/riot{
pixel_x = -3;
pixel_y = 3
},
/obj/item/shield/riot,
/obj/item/shield/riot{
pixel_x = 3;
@@ -2902,10 +2893,6 @@
},
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/rubbershot{
pixel_x = 3;
pixel_y = -3
},
/obj/item/storage/box/rubbershot{
pixel_x = 3;
pixel_y = -3
@@ -3155,10 +3142,6 @@
pixel_y = 3
},
/obj/item/gun/energy/e_gun,
/obj/item/gun/energy/e_gun{
pixel_x = 3;
pixel_y = -3
},
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/machinery/firealarm{
dir = 8;
@@ -3177,15 +3160,6 @@
pixel_y = 3
},
/obj/item/clothing/suit/armor/bulletproof,
/obj/item/clothing/suit/armor/bulletproof{
pixel_x = 3;
pixel_y = -3
},
/obj/item/clothing/head/helmet/alt{
layer = 3.00001;
pixel_x = -3;
pixel_y = 3
},
/obj/item/clothing/head/helmet/alt{
layer = 3.00001
},
@@ -3209,7 +3183,6 @@
pixel_x = -3;
pixel_y = 3
},
/obj/item/gun/energy/laser,
/obj/item/gun/energy/laser{
pixel_x = 3;
pixel_y = -3
@@ -3633,6 +3606,7 @@
pixel_x = 3;
pixel_y = -3
},
/obj/item/gun/energy/e_gun/advtaser,
/turf/open/floor/plasteel/dark,
/area/security/armory)
"akM" = (
@@ -3661,10 +3635,6 @@
/area/security/armory)
"akP" = (
/obj/structure/rack,
/obj/item/gun/ballistic/shotgun/riot{
pixel_x = -3;
pixel_y = 3
},
/obj/item/gun/ballistic/shotgun/riot,
/obj/item/gun/ballistic/shotgun/riot{
pixel_x = 3;