This commit is contained in:
kevinz000
2020-04-30 01:39:38 -07:00
parent 615dc71069
commit 8dae739d8f
7 changed files with 20 additions and 9 deletions
@@ -659,6 +659,7 @@
nemesis_factions = list("mining", "boss")
var/transform_cooldown
var/swiping = FALSE
var/bleed_stacks_per_hit = 3
total_mass = 2.75
total_mass_on = 5
@@ -701,12 +702,11 @@
user.changeNext_move(CLICK_CD_MELEE * 0.5) //when closed, it attacks very rapidly
/obj/item/melee/transforming/cleaving_saw/nemesis_effects(mob/living/user, mob/living/target)
var/datum/status_effect/saw_bleed/B = target.has_status_effect(STATUS_EFFECT_SAWBLEED)
var/datum/status_effect/stacking/saw_bleed/B = target.has_status_effect(STATUS_EFFECT_SAWBLEED)
if(!B)
if(!active) //This isn't in the above if-check so that the else doesn't care about active
target.apply_status_effect(STATUS_EFFECT_SAWBLEED)
target.apply_status_effect(STATUS_EFFECT_SAWBLEED,bleed_stacks_per_hit)
else
B.add_bleed(B.bleed_buildup)
B.add_stacks(bleed_stacks_per_hit)
/obj/item/melee/transforming/cleaving_saw/attack(mob/living/target, mob/living/carbon/human/user)
if(!active || swiping || !target.density || get_turf(target) == get_turf(user))