fixes
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@@ -32,7 +32,6 @@ Difficulty: Extremely Hard
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blood_volume = BLOOD_VOLUME_NORMAL
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deathmessage = "falls to the ground, decaying into plasma particles."
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deathsound = "bodyfall"
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footstep_type = FOOTSTEP_MOB_HEAVY
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attack_action_types = list(/datum/action/innate/megafauna_attack/frost_orbs,
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/datum/action/innate/megafauna_attack/snowball_machine_gun,
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/datum/action/innate/megafauna_attack/ice_shotgun)
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@@ -35,7 +35,6 @@ Difficulty: Hard
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blood_volume = BLOOD_VOLUME_NORMAL
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deathmessage = "falls, shaking the ground around it"
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deathsound = 'sound/effects/gravhit.ogg'
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footstep_type = FOOTSTEP_MOB_HEAVY
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attack_action_types = list(/datum/action/innate/megafauna_attack/heavy_stomp,
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/datum/action/innate/megafauna_attack/teleport,
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/datum/action/innate/megafauna_attack/disorienting_scream)
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@@ -38,7 +38,6 @@
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stat_attack = UNCONSCIOUS
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movement_type = FLYING
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robust_searching = TRUE
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footstep_type = FOOTSTEP_MOB_CLAW
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/// Distance the demon will teleport from the target
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var/teleport_distance = 3
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