more obligatory changes.

This commit is contained in:
Ghommie
2020-05-05 21:06:53 +02:00
parent 81dde7debd
commit 91d6faaf21
+2 -2
View File
@@ -207,7 +207,7 @@
return 1
/// How much stamina this takes to swing this is not for realism purposes hecc off.
/obj/item/proc/getweight(mob/living/user, multiplier = 1, flags = NONE)
/obj/item/proc/getweight(mob/living/user, multiplier = 1, flags = SKILL_STAMINA_COST)
. = (total_mass || w_class * STAM_COST_W_CLASS_MULT) * multiplier
if(!user)
return
@@ -216,7 +216,7 @@
. *= STAM_COST_NO_COMBAT_MULT
bad_flag |= SKILL_COMBAT_MODE
if(used_skills && user.mind)
LIST_SKILL_MODIFIER(used_skills, user.mind.skill_holder, ., skill_difficulty, SKILL_STAMINA_COST|flags, bad_flag)
LIST_SKILL_MODIFIER(used_skills, user.mind.skill_holder, ., skill_difficulty, flags, bad_flag)
/// How long this staggers for. 0 and negatives supported.
/obj/item/proc/melee_stagger_duration(force_override)