@@ -2,156 +2,172 @@
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/template_noop)
|
||||
"b" = (
|
||||
/turf/closed/wall/mineral/cult,
|
||||
/area/ruin/unpowered)
|
||||
"c" = (
|
||||
/obj/structure/healingfountain,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/purple,
|
||||
/area/ruin/unpowered)
|
||||
"d" = (
|
||||
/obj/structure/fluff/divine/conduit,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/mineral/plasma,
|
||||
/area/ruin/unpowered)
|
||||
"e" = (
|
||||
/obj/structure/sacrificealtar,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/purple,
|
||||
/area/ruin/unpowered)
|
||||
"f" = (
|
||||
/turf/open/floor/engine/cult,
|
||||
/mob/living/simple_animal/butterfly,
|
||||
/turf/open/floor/carpet/purple,
|
||||
/area/ruin/unpowered)
|
||||
"g" = (
|
||||
/mob/living/simple_animal/butterfly,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/red,
|
||||
/area/ruin/unpowered)
|
||||
"h" = (
|
||||
/obj/structure/fans/tiny/invisible,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/red,
|
||||
/area/ruin/unpowered)
|
||||
"u" = (
|
||||
/turf/open/floor/carpet/purple,
|
||||
/area/ruin/unpowered)
|
||||
"G" = (
|
||||
/turf/closed/wall/mineral/cult{
|
||||
sheet_amount = 0
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"J" = (
|
||||
/mob/living/simple_animal/butterfly,
|
||||
/turf/open/floor/carpet/royalblack,
|
||||
/area/ruin/unpowered)
|
||||
"T" = (
|
||||
/turf/open/floor/carpet/royalblack,
|
||||
/area/ruin/unpowered)
|
||||
"U" = (
|
||||
/turf/open/floor/carpet/red,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
b
|
||||
G
|
||||
d
|
||||
f
|
||||
f
|
||||
U
|
||||
T
|
||||
T
|
||||
T
|
||||
J
|
||||
T
|
||||
T
|
||||
T
|
||||
T
|
||||
T
|
||||
T
|
||||
d
|
||||
f
|
||||
f
|
||||
d
|
||||
f
|
||||
f
|
||||
d
|
||||
f
|
||||
f
|
||||
d
|
||||
b
|
||||
G
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
b
|
||||
b
|
||||
G
|
||||
G
|
||||
e
|
||||
g
|
||||
f
|
||||
f
|
||||
U
|
||||
d
|
||||
g
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
g
|
||||
f
|
||||
g
|
||||
f
|
||||
b
|
||||
U
|
||||
d
|
||||
U
|
||||
U
|
||||
d
|
||||
U
|
||||
U
|
||||
u
|
||||
G
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
b
|
||||
G
|
||||
c
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
U
|
||||
T
|
||||
u
|
||||
T
|
||||
T
|
||||
u
|
||||
T
|
||||
T
|
||||
u
|
||||
T
|
||||
T
|
||||
T
|
||||
h
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
b
|
||||
b
|
||||
G
|
||||
G
|
||||
e
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
g
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
f
|
||||
b
|
||||
U
|
||||
d
|
||||
g
|
||||
U
|
||||
d
|
||||
U
|
||||
U
|
||||
d
|
||||
U
|
||||
U
|
||||
u
|
||||
G
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
b
|
||||
G
|
||||
d
|
||||
g
|
||||
f
|
||||
U
|
||||
T
|
||||
T
|
||||
T
|
||||
J
|
||||
T
|
||||
T
|
||||
T
|
||||
T
|
||||
T
|
||||
T
|
||||
d
|
||||
f
|
||||
f
|
||||
d
|
||||
f
|
||||
f
|
||||
d
|
||||
f
|
||||
g
|
||||
d
|
||||
b
|
||||
G
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
"}
|
||||
|
||||
@@ -42,6 +42,10 @@
|
||||
"ak" = (
|
||||
/obj/structure/toilet,
|
||||
/obj/effect/turf_decal/sand,
|
||||
/obj/item/reagent_containers/food/drinks/beer/light{
|
||||
pixel_x = 9
|
||||
},
|
||||
/obj/effect/decal/cleanable/vomit/old,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/powered/beach)
|
||||
"al" = (
|
||||
@@ -191,7 +195,9 @@
|
||||
/turf/open/floor/plasteel,
|
||||
/area/ruin/powered/beach)
|
||||
"aM" = (
|
||||
/obj/structure/reagent_dispensers/beerkeg,
|
||||
/obj/structure/reagent_dispensers/beerkeg{
|
||||
reagent_id = /datum/reagent/consumable/ethanol/beer/light
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/ruin/powered/beach)
|
||||
"aN" = (
|
||||
@@ -371,7 +377,7 @@
|
||||
/turf/open/floor/plating/beach/sand,
|
||||
/area/ruin/powered/beach)
|
||||
"bP" = (
|
||||
/obj/item/reagent_containers/food/drinks/beer,
|
||||
/obj/item/reagent_containers/food/drinks/beer/light,
|
||||
/turf/open/floor/plating/beach/sand,
|
||||
/area/ruin/powered/beach)
|
||||
"bQ" = (
|
||||
@@ -463,6 +469,7 @@
|
||||
/obj/item/storage/box/drinkingglasses,
|
||||
/obj/item/storage/box/beakers,
|
||||
/obj/item/storage/box/donkpockets,
|
||||
/obj/item/soap,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/powered/beach)
|
||||
"hY" = (
|
||||
@@ -537,6 +544,14 @@
|
||||
},
|
||||
/turf/open/floor/pod/light,
|
||||
/area/ruin/powered/beach)
|
||||
"rV" = (
|
||||
/obj/effect/turf_decal/sand,
|
||||
/obj/item/reagent_containers/food/drinks/beer/light{
|
||||
pixel_y = -3;
|
||||
pixel_x = -9
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/powered/beach)
|
||||
"sy" = (
|
||||
/obj/effect/turf_decal/caution{
|
||||
dir = 4
|
||||
@@ -590,6 +605,11 @@
|
||||
/obj/effect/turf_decal/sand,
|
||||
/turf/open/floor/pod/light,
|
||||
/area/ruin/powered/beach)
|
||||
"Gu" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/drinks/beer/light,
|
||||
/turf/open/floor/wood,
|
||||
/area/ruin/powered/beach)
|
||||
"HC" = (
|
||||
/obj/structure/rack,
|
||||
/obj/item/clothing/shoes/sandal,
|
||||
@@ -964,7 +984,7 @@ ar
|
||||
ar
|
||||
ar
|
||||
ar
|
||||
ar
|
||||
bP
|
||||
ar
|
||||
bR
|
||||
bT
|
||||
@@ -984,7 +1004,7 @@ as
|
||||
aw
|
||||
aC
|
||||
aC
|
||||
aP
|
||||
Gu
|
||||
aW
|
||||
aK
|
||||
Ga
|
||||
@@ -1108,7 +1128,7 @@ aa
|
||||
aa
|
||||
bW
|
||||
ak
|
||||
au
|
||||
rV
|
||||
aj
|
||||
aE
|
||||
aC
|
||||
|
||||
@@ -219,6 +219,7 @@
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/effect/decal/cleanable/blood/gibs,
|
||||
/mob/living/simple_animal/hostile/alien/drone,
|
||||
/obj/structure/alien/weeds/node,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/ruin/unpowered/xenonest)
|
||||
"aZ" = (
|
||||
@@ -535,6 +536,11 @@
|
||||
/obj/effect/mob_spawn/alien/corpse/humanoid/queen,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/ruin/unpowered/xenonest)
|
||||
"wA" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/alien/weeds/node,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/ruin/unpowered/xenonest)
|
||||
"yf" = (
|
||||
/obj/structure/alien/weeds/node,
|
||||
/mob/living/simple_animal/hostile/alien/sentinel,
|
||||
@@ -551,6 +557,12 @@
|
||||
/obj/effect/mob_spawn/alien/corpse/humanoid/drone,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/ruin/unpowered/xenonest)
|
||||
"QG" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/structure/bed/nest,
|
||||
/obj/structure/alien/weeds/node,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/ruin/unpowered/xenonest)
|
||||
"Uh" = (
|
||||
/obj/structure/alien/weeds,
|
||||
/obj/item/xenos_claw,
|
||||
@@ -683,7 +695,7 @@ ac
|
||||
ac
|
||||
aj
|
||||
ac
|
||||
am
|
||||
QG
|
||||
ac
|
||||
ac
|
||||
ac
|
||||
@@ -800,7 +812,7 @@ ac
|
||||
ac
|
||||
ac
|
||||
ac
|
||||
ag
|
||||
wA
|
||||
ag
|
||||
ag
|
||||
ar
|
||||
@@ -884,7 +896,7 @@ aa
|
||||
(7,1,1) = {"
|
||||
ab
|
||||
ac
|
||||
ag
|
||||
wA
|
||||
ag
|
||||
ag
|
||||
ag
|
||||
@@ -917,7 +929,7 @@ ac
|
||||
ac
|
||||
ZT
|
||||
ac
|
||||
ag
|
||||
wA
|
||||
ag
|
||||
ac
|
||||
ab
|
||||
@@ -1349,7 +1361,7 @@ ar
|
||||
lG
|
||||
ag
|
||||
ag
|
||||
ag
|
||||
wA
|
||||
ad
|
||||
ag
|
||||
ag
|
||||
@@ -1555,7 +1567,7 @@ ag
|
||||
ac
|
||||
aF
|
||||
ag
|
||||
ag
|
||||
ar
|
||||
ag
|
||||
ag
|
||||
ar
|
||||
@@ -1603,7 +1615,7 @@ ao
|
||||
ah
|
||||
ac
|
||||
ag
|
||||
ag
|
||||
wA
|
||||
ag
|
||||
ag
|
||||
pE
|
||||
@@ -1742,7 +1754,7 @@ ag
|
||||
ag
|
||||
ag
|
||||
ag
|
||||
ac
|
||||
aw
|
||||
ar
|
||||
ag
|
||||
bD
|
||||
@@ -1791,9 +1803,9 @@ ac
|
||||
ac
|
||||
ac
|
||||
ac
|
||||
wA
|
||||
ag
|
||||
ag
|
||||
ac
|
||||
aw
|
||||
ar
|
||||
ag
|
||||
bD
|
||||
@@ -1828,7 +1840,7 @@ ac
|
||||
ac
|
||||
ag
|
||||
Uh
|
||||
ag
|
||||
wA
|
||||
aZ
|
||||
be
|
||||
bo
|
||||
|
||||
@@ -203,6 +203,12 @@
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"aR" = (
|
||||
/obj/structure/flora/tree/pine/xmas,
|
||||
/obj/item/a_gift{
|
||||
pixel_y = -5
|
||||
},
|
||||
/obj/item/a_gift{
|
||||
pixel_x = 6
|
||||
},
|
||||
/turf/open/floor/plating/asteroid/snow{
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
},
|
||||
@@ -295,6 +301,12 @@
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"gy" = (
|
||||
/obj/item/toy/snowball,
|
||||
/turf/open/floor/plating/asteroid/snow{
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
},
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"gz" = (
|
||||
/obj/structure/chair/stool,
|
||||
/turf/open/floor/pod/dark,
|
||||
@@ -316,6 +328,13 @@
|
||||
},
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"rl" = (
|
||||
/obj/structure/flora/bush,
|
||||
/obj/item/toy/snowball,
|
||||
/turf/open/floor/plating/asteroid/snow{
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
},
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"tb" = (
|
||||
/obj/effect/mapping_helpers/no_lava,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
@@ -361,6 +380,11 @@
|
||||
/obj/structure/closet/secure_closet/freezer/fridge,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"IQ" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/drinks/mug,
|
||||
/turf/open/floor/wood,
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"JZ" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/microwave,
|
||||
@@ -380,6 +404,7 @@
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"Oj" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/reagent_containers/food/drinks/mug,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"PD" = (
|
||||
@@ -407,6 +432,7 @@
|
||||
"QK" = (
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/fancy/cigarettes/cigpack_carp,
|
||||
/obj/item/reagent_containers/food/drinks/mug,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"QN" = (
|
||||
@@ -417,6 +443,13 @@
|
||||
/obj/effect/decal/cleanable/oil,
|
||||
/turf/open/floor/pod/dark,
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"SL" = (
|
||||
/obj/structure/flora/grass/both,
|
||||
/obj/item/toy/snowball,
|
||||
/turf/open/floor/plating/asteroid/snow{
|
||||
initial_gas_mix = "o2=22;n2=82;TEMP=180"
|
||||
},
|
||||
/area/ruin/powered/snow_biodome)
|
||||
"Ub" = (
|
||||
/obj/structure/filingcabinet,
|
||||
/turf/open/floor/pod/dark,
|
||||
@@ -577,7 +610,7 @@ aB
|
||||
ak
|
||||
ak
|
||||
ak
|
||||
aI
|
||||
rl
|
||||
by
|
||||
ak
|
||||
ak
|
||||
@@ -740,7 +773,7 @@ aI
|
||||
az
|
||||
ak
|
||||
ak
|
||||
ak
|
||||
gy
|
||||
ak
|
||||
ak
|
||||
aI
|
||||
@@ -916,7 +949,7 @@ Wg
|
||||
ag
|
||||
ah
|
||||
as
|
||||
aw
|
||||
IQ
|
||||
aA
|
||||
aA
|
||||
at
|
||||
@@ -924,7 +957,7 @@ aM
|
||||
aP
|
||||
ak
|
||||
ak
|
||||
aQ
|
||||
SL
|
||||
ak
|
||||
ak
|
||||
az
|
||||
@@ -1077,7 +1110,7 @@ Wg
|
||||
an
|
||||
Wg
|
||||
ay
|
||||
ak
|
||||
gy
|
||||
ak
|
||||
ak
|
||||
ak
|
||||
@@ -1114,6 +1147,7 @@ aI
|
||||
ak
|
||||
ap
|
||||
ak
|
||||
gy
|
||||
ak
|
||||
ak
|
||||
ak
|
||||
@@ -1121,8 +1155,7 @@ ak
|
||||
ak
|
||||
ak
|
||||
ak
|
||||
ak
|
||||
ak
|
||||
gy
|
||||
ak
|
||||
aI
|
||||
ak
|
||||
@@ -1240,7 +1273,7 @@ ak
|
||||
ak
|
||||
az
|
||||
ak
|
||||
ak
|
||||
gy
|
||||
ak
|
||||
bB
|
||||
ak
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
"d" = (
|
||||
/turf/closed/wall/rust,
|
||||
/area/ruin/unpowered)
|
||||
"e" = (
|
||||
"f" = (
|
||||
/obj/structure/mirror{
|
||||
desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
|
||||
icon_state = "mirror_broke";
|
||||
@@ -22,17 +22,6 @@
|
||||
/obj/effect/decal/cleanable/blood,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
"f" = (
|
||||
/obj/structure/mirror{
|
||||
desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
|
||||
icon_state = "mirror_broke";
|
||||
pixel_x = 28;
|
||||
broken = 1
|
||||
},
|
||||
/turf/open/floor/plating{
|
||||
icon_state = "panelscorched"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"g" = (
|
||||
/obj/effect/decal/cleanable/blood/tracks,
|
||||
/obj/structure/mirror{
|
||||
@@ -58,11 +47,12 @@
|
||||
/obj/structure/mirror{
|
||||
desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
|
||||
icon_state = "mirror_broke";
|
||||
pixel_y = 28;
|
||||
pixel_x = 28;
|
||||
broken = 1
|
||||
},
|
||||
/obj/item/kitchen/knife/envy,
|
||||
/turf/open/floor/plating,
|
||||
/turf/open/floor/plating{
|
||||
icon_state = "panelscorched"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"l" = (
|
||||
/obj/structure/mirror{
|
||||
@@ -106,6 +96,16 @@
|
||||
/obj/effect/mapping_helpers/no_lava,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"T" = (
|
||||
/obj/structure/mirror{
|
||||
desc = "This mirror has been shattered. It looks like the bad luck energies spilling from it are taking immediate effect on your surroundings!";
|
||||
icon_state = "mirror_broke";
|
||||
pixel_y = 28;
|
||||
broken = 1
|
||||
},
|
||||
/obj/item/kitchen/knife/envy,
|
||||
/turf/open/floor/plating,
|
||||
/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
@@ -125,14 +125,8 @@ a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
@@ -167,9 +161,6 @@ d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
c
|
||||
a
|
||||
"}
|
||||
@@ -178,16 +169,13 @@ c
|
||||
c
|
||||
d
|
||||
d
|
||||
d
|
||||
e
|
||||
f
|
||||
g
|
||||
g
|
||||
g
|
||||
m
|
||||
m
|
||||
m
|
||||
m
|
||||
m
|
||||
o
|
||||
m
|
||||
j
|
||||
@@ -201,14 +189,11 @@ d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
h
|
||||
h
|
||||
i
|
||||
i
|
||||
i
|
||||
i
|
||||
i
|
||||
h
|
||||
i
|
||||
i
|
||||
@@ -224,10 +209,7 @@ d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
k
|
||||
i
|
||||
i
|
||||
T
|
||||
i
|
||||
i
|
||||
i
|
||||
@@ -245,12 +227,9 @@ d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
i
|
||||
i
|
||||
i
|
||||
j
|
||||
i
|
||||
n
|
||||
i
|
||||
i
|
||||
@@ -266,8 +245,7 @@ c
|
||||
c
|
||||
d
|
||||
d
|
||||
d
|
||||
f
|
||||
k
|
||||
j
|
||||
l
|
||||
l
|
||||
@@ -276,8 +254,6 @@ l
|
||||
l
|
||||
l
|
||||
l
|
||||
l
|
||||
l
|
||||
j
|
||||
d
|
||||
c
|
||||
@@ -299,9 +275,6 @@ d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
d
|
||||
c
|
||||
a
|
||||
"}
|
||||
@@ -322,8 +295,5 @@ c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
a
|
||||
"}
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"h" = (
|
||||
/obj/item/veilrender/vealrender,
|
||||
/obj/item/trash/boritos,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"i" = (
|
||||
@@ -65,6 +65,7 @@
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/obj/item/trash/plate/alt,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"v" = (
|
||||
@@ -84,6 +85,28 @@
|
||||
},
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"B" = (
|
||||
/obj/item/veilrender/vealrender,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"E" = (
|
||||
/obj/machinery/light/small,
|
||||
/obj/item/trash/cheesie,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"G" = (
|
||||
/obj/item/trash/waffles,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"L" = (
|
||||
/obj/machinery/light/small,
|
||||
/obj/item/trash/plate/alt,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"N" = (
|
||||
/obj/item/trash/cheesie,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"R" = (
|
||||
/turf/closed/indestructible/riveted/uranium,
|
||||
/area/ruin/powered/gluttony)
|
||||
@@ -92,6 +115,10 @@
|
||||
/obj/structure/fans/tiny/invisible,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
"Z" = (
|
||||
/obj/item/trash/plate/alt,
|
||||
/turf/open/floor/plasteel/freezer,
|
||||
/area/ruin/powered/gluttony)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
@@ -191,7 +218,7 @@ b
|
||||
b
|
||||
c
|
||||
R
|
||||
h
|
||||
j
|
||||
i
|
||||
o
|
||||
R
|
||||
@@ -213,9 +240,9 @@ b
|
||||
b
|
||||
c
|
||||
R
|
||||
i
|
||||
i
|
||||
v
|
||||
h
|
||||
G
|
||||
L
|
||||
R
|
||||
c
|
||||
b
|
||||
@@ -258,7 +285,7 @@ c
|
||||
c
|
||||
R
|
||||
t
|
||||
i
|
||||
N
|
||||
m
|
||||
R
|
||||
c
|
||||
@@ -305,10 +332,10 @@ g
|
||||
g
|
||||
i
|
||||
p
|
||||
i
|
||||
G
|
||||
z
|
||||
l
|
||||
i
|
||||
Z
|
||||
R
|
||||
c
|
||||
b
|
||||
@@ -324,10 +351,10 @@ g
|
||||
g
|
||||
g
|
||||
g
|
||||
B
|
||||
n
|
||||
i
|
||||
i
|
||||
i
|
||||
h
|
||||
i
|
||||
i
|
||||
i
|
||||
@@ -346,12 +373,12 @@ r
|
||||
g
|
||||
g
|
||||
g
|
||||
i
|
||||
N
|
||||
g
|
||||
i
|
||||
l
|
||||
A
|
||||
i
|
||||
Z
|
||||
q
|
||||
R
|
||||
c
|
||||
@@ -368,7 +395,7 @@ R
|
||||
R
|
||||
R
|
||||
g
|
||||
i
|
||||
h
|
||||
v
|
||||
R
|
||||
R
|
||||
@@ -391,7 +418,7 @@ c
|
||||
R
|
||||
r
|
||||
i
|
||||
i
|
||||
q
|
||||
R
|
||||
c
|
||||
c
|
||||
@@ -435,7 +462,7 @@ c
|
||||
R
|
||||
j
|
||||
i
|
||||
v
|
||||
E
|
||||
R
|
||||
c
|
||||
b
|
||||
|
||||
@@ -20,9 +20,7 @@
|
||||
/area/ruin/powered/greed)
|
||||
"f" = (
|
||||
/obj/structure/cursed_slot_machine,
|
||||
/turf/open/floor/carpet{
|
||||
icon_state = "carpetsymbol"
|
||||
},
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/ruin/powered/greed)
|
||||
"g" = (
|
||||
/obj/structure/table/wood/poker,
|
||||
@@ -41,11 +39,6 @@
|
||||
icon_state = "carpetsymbol"
|
||||
},
|
||||
/area/ruin/powered/greed)
|
||||
"i" = (
|
||||
/turf/open/floor/carpet{
|
||||
icon_state = "carpetsymbol"
|
||||
},
|
||||
/area/ruin/powered/greed)
|
||||
"j" = (
|
||||
/obj/structure/table/wood/poker,
|
||||
/obj/item/coin/adamantine,
|
||||
@@ -57,28 +50,28 @@
|
||||
/obj/machinery/computer/arcade/battle{
|
||||
set_obj_flags = "EMAGGED"
|
||||
},
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/ruin/powered/greed)
|
||||
"l" = (
|
||||
/obj/item/coin/gold,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/ruin/powered/greed)
|
||||
"m" = (
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/ruin/powered/greed)
|
||||
"n" = (
|
||||
/obj/structure/table/wood/poker,
|
||||
/obj/item/stack/spacecash/c1000,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet,
|
||||
/area/ruin/powered/greed)
|
||||
"o" = (
|
||||
/obj/item/storage/bag/money,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/ruin/powered/greed)
|
||||
"p" = (
|
||||
/obj/structure/table/wood/poker,
|
||||
/obj/item/stack/ore/gold,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet,
|
||||
/area/ruin/powered/greed)
|
||||
"q" = (
|
||||
/obj/structure/table/wood/poker,
|
||||
@@ -88,19 +81,19 @@
|
||||
brightness = 3;
|
||||
dir = 8
|
||||
},
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet,
|
||||
/area/ruin/powered/greed)
|
||||
"r" = (
|
||||
/obj/structure/table/wood/poker,
|
||||
/obj/item/stack/spacecash/c500,
|
||||
/obj/item/stack/spacecash/c100,
|
||||
/obj/item/stack/spacecash/c1000,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet,
|
||||
/area/ruin/powered/greed)
|
||||
"s" = (
|
||||
/obj/structure/table/wood/poker,
|
||||
/obj/item/stack/spacecash/c200,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet,
|
||||
/area/ruin/powered/greed)
|
||||
"u" = (
|
||||
/obj/structure/table/wood/poker,
|
||||
@@ -110,25 +103,30 @@
|
||||
/obj/machinery/light/small{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet,
|
||||
/area/ruin/powered/greed)
|
||||
"v" = (
|
||||
/obj/item/coin/gold,
|
||||
/obj/machinery/light/small,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/ruin/powered/greed)
|
||||
"w" = (
|
||||
/obj/item/storage/bag/money,
|
||||
/obj/machinery/light/small,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/black,
|
||||
/area/ruin/powered/greed)
|
||||
"H" = (
|
||||
/turf/open/floor/carpet/purple,
|
||||
/area/ruin/powered/greed)
|
||||
"J" = (
|
||||
/obj/machinery/door/airlock/gold,
|
||||
/obj/structure/fans/tiny/invisible,
|
||||
/turf/open/floor/engine/cult,
|
||||
/turf/open/floor/carpet/purple,
|
||||
/area/ruin/powered/greed)
|
||||
"W" = (
|
||||
/turf/closed/wall/mineral/cult,
|
||||
/turf/closed/wall/mineral/cult{
|
||||
sheet_amount = 0
|
||||
},
|
||||
/area/ruin/powered/greed)
|
||||
|
||||
(1,1,1) = {"
|
||||
@@ -337,7 +335,7 @@ a
|
||||
c
|
||||
W
|
||||
f
|
||||
i
|
||||
m
|
||||
m
|
||||
l
|
||||
m
|
||||
@@ -345,7 +343,7 @@ o
|
||||
m
|
||||
m
|
||||
m
|
||||
m
|
||||
H
|
||||
J
|
||||
a
|
||||
a
|
||||
|
||||
@@ -21,6 +21,7 @@
|
||||
"f" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/storage/box/cups,
|
||||
/obj/item/reagent_containers/food/snacks/lollipop,
|
||||
/turf/open/floor/wood{
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
@@ -181,11 +182,19 @@
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"B" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/item/trash/candy,
|
||||
/turf/open/floor/wood{
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"C" = (
|
||||
/obj/structure/chair/wood/wings{
|
||||
dir = 4
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/item/reagent_containers/food/snacks/candy,
|
||||
/turf/open/floor/plating{
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
@@ -214,6 +223,7 @@
|
||||
/area/ruin/unpowered)
|
||||
"G" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/item/reagent_containers/food/snacks/lollipop,
|
||||
/turf/open/floor/wood{
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
@@ -288,6 +298,35 @@
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"R" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/effect/spawner/lootdrop/pizzaparty,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/item/reagent_containers/food/snacks/candy,
|
||||
/turf/open/floor/wood{
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"V" = (
|
||||
/obj/item/reagent_containers/food/snacks/gumball,
|
||||
/turf/open/floor/wood{
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"X" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/item/toy/snappop,
|
||||
/turf/open/floor/wood{
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
"Z" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/item/reagent_containers/food/snacks/gumball,
|
||||
/turf/open/floor/wood{
|
||||
initial_gas_mix = "o2=14;n2=23;TEMP=300"
|
||||
},
|
||||
/area/ruin/unpowered)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
@@ -359,8 +398,8 @@ b
|
||||
c
|
||||
c
|
||||
e
|
||||
h
|
||||
h
|
||||
B
|
||||
Z
|
||||
e
|
||||
Q
|
||||
e
|
||||
@@ -397,8 +436,8 @@ b
|
||||
d
|
||||
f
|
||||
n
|
||||
h
|
||||
h
|
||||
M
|
||||
X
|
||||
c
|
||||
e
|
||||
M
|
||||
@@ -417,7 +456,7 @@ b
|
||||
d
|
||||
g
|
||||
o
|
||||
h
|
||||
B
|
||||
h
|
||||
C
|
||||
J
|
||||
@@ -435,7 +474,7 @@ b
|
||||
b
|
||||
b
|
||||
e
|
||||
h
|
||||
Z
|
||||
p
|
||||
q
|
||||
x
|
||||
@@ -461,7 +500,7 @@ r
|
||||
y
|
||||
E
|
||||
h
|
||||
h
|
||||
X
|
||||
c
|
||||
b
|
||||
b
|
||||
@@ -496,7 +535,7 @@ b
|
||||
b
|
||||
e
|
||||
e
|
||||
h
|
||||
X
|
||||
t
|
||||
A
|
||||
G
|
||||
@@ -515,12 +554,12 @@ b
|
||||
b
|
||||
b
|
||||
d
|
||||
k
|
||||
R
|
||||
h
|
||||
s
|
||||
s
|
||||
H
|
||||
h
|
||||
B
|
||||
O
|
||||
d
|
||||
b
|
||||
@@ -536,9 +575,9 @@ b
|
||||
b
|
||||
d
|
||||
k
|
||||
h
|
||||
M
|
||||
u
|
||||
s
|
||||
V
|
||||
s
|
||||
o
|
||||
n
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"b" = (
|
||||
/turf/closed/mineral/volcanic/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
/turf/closed/wall/mineral/diamond,
|
||||
/area/ruin/powered/pride)
|
||||
"c" = (
|
||||
/turf/open/lava/smooth/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
@@ -23,6 +23,10 @@
|
||||
"g" = (
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"i" = (
|
||||
/obj/item/clothing/gloves/ring,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"j" = (
|
||||
/obj/structure/mirror{
|
||||
pixel_x = -32
|
||||
@@ -33,13 +37,8 @@
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"k" = (
|
||||
/obj/structure/mirror{
|
||||
pixel_x = 32
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/mineral/silver,
|
||||
/obj/structure/mirror/magic/pride,
|
||||
/turf/closed/wall/mineral/diamond,
|
||||
/area/ruin/powered/pride)
|
||||
"l" = (
|
||||
/obj/structure/mirror{
|
||||
@@ -60,19 +59,65 @@
|
||||
},
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"o" = (
|
||||
/obj/structure/mirror{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/item/lipstick/random,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"q" = (
|
||||
/obj/structure/mirror{
|
||||
pixel_x = -32
|
||||
},
|
||||
/obj/item/clothing/gloves/ring/silver,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"r" = (
|
||||
/obj/machinery/light/small,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"u" = (
|
||||
/obj/structure/mirror{
|
||||
pixel_x = 32
|
||||
},
|
||||
/obj/item/lipstick/random,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"D" = (
|
||||
/obj/item/clothing/head/wig/random,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"G" = (
|
||||
/turf/closed/wall/mineral/diamond,
|
||||
/turf/closed/mineral/volcanic/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"I" = (
|
||||
/obj/item/clothing/gloves/ring/silver,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"J" = (
|
||||
/obj/structure/mirror{
|
||||
pixel_x = 32
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
dir = 1
|
||||
},
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"L" = (
|
||||
/obj/item/lipstick/random,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"O" = (
|
||||
/obj/structure/mirror/magic/pride,
|
||||
/turf/closed/wall/mineral/diamond,
|
||||
/obj/item/clothing/gloves/ring/diamond,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"V" = (
|
||||
/obj/item/clothing/head/wig,
|
||||
/turf/open/floor/mineral/silver,
|
||||
/area/ruin/powered/pride)
|
||||
"Y" = (
|
||||
/obj/machinery/door/airlock/diamond,
|
||||
/obj/machinery/door/airlock/silver/glass,
|
||||
/turf/open/floor/mineral/silver{
|
||||
blocks_air = 1
|
||||
},
|
||||
@@ -95,10 +140,6 @@ a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
@@ -116,91 +157,71 @@ c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
G
|
||||
c
|
||||
c
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
c
|
||||
c
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
c
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
c
|
||||
c
|
||||
G
|
||||
G
|
||||
G
|
||||
b
|
||||
b
|
||||
j
|
||||
e
|
||||
q
|
||||
e
|
||||
l
|
||||
e
|
||||
e
|
||||
l
|
||||
e
|
||||
e
|
||||
l
|
||||
e
|
||||
e
|
||||
G
|
||||
o
|
||||
b
|
||||
c
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
c
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
g
|
||||
g
|
||||
g
|
||||
g
|
||||
g
|
||||
b
|
||||
b
|
||||
g
|
||||
g
|
||||
g
|
||||
L
|
||||
g
|
||||
V
|
||||
g
|
||||
L
|
||||
i
|
||||
r
|
||||
G
|
||||
b
|
||||
a
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
c
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
b
|
||||
O
|
||||
g
|
||||
k
|
||||
g
|
||||
g
|
||||
g
|
||||
g
|
||||
I
|
||||
g
|
||||
g
|
||||
g
|
||||
@@ -212,77 +233,61 @@ a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
c
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
g
|
||||
g
|
||||
g
|
||||
g
|
||||
g
|
||||
g
|
||||
b
|
||||
b
|
||||
g
|
||||
g
|
||||
L
|
||||
D
|
||||
g
|
||||
L
|
||||
i
|
||||
g
|
||||
D
|
||||
r
|
||||
G
|
||||
c
|
||||
b
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
c
|
||||
c
|
||||
G
|
||||
G
|
||||
G
|
||||
k
|
||||
b
|
||||
b
|
||||
J
|
||||
f
|
||||
f
|
||||
m
|
||||
f
|
||||
f
|
||||
m
|
||||
u
|
||||
f
|
||||
f
|
||||
m
|
||||
f
|
||||
f
|
||||
G
|
||||
b
|
||||
c
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
G
|
||||
c
|
||||
c
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
b
|
||||
c
|
||||
c
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
G
|
||||
c
|
||||
a
|
||||
"}
|
||||
(10,1,1) = {"
|
||||
b
|
||||
b
|
||||
c
|
||||
c
|
||||
c
|
||||
c
|
||||
G
|
||||
G
|
||||
c
|
||||
c
|
||||
c
|
||||
|
||||
@@ -641,4 +641,4 @@ a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
"}
|
||||
@@ -69,7 +69,7 @@
|
||||
/turf/open/floor/plasteel/white,
|
||||
/area/ruin/space/has_grav/powered/ancient_shuttle)
|
||||
"j" = (
|
||||
/obj/machinery/computer/prototype_cloning,
|
||||
/obj/machinery/computer/cloning/prototype,
|
||||
/obj/machinery/light{
|
||||
dir = 1
|
||||
},
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -269,11 +269,12 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
|
||||
|
||||
//stamina cost defines.
|
||||
#define STAM_COST_ATTACK_OBJ_MULT 1.2
|
||||
#define STAM_COST_ATTACK_MOB_MULT 0.8
|
||||
#define STAM_COST_ATTACK_MOB_MULT 1
|
||||
#define STAM_COST_BATON_MOB_MULT 1
|
||||
#define STAM_COST_NO_COMBAT_MULT 1.25
|
||||
#define STAM_COST_W_CLASS_MULT 1.25
|
||||
#define STAM_COST_THROW_MULT 2
|
||||
#define STAM_COST_THROW_MOB 2.5 //multiplied by (mob size + 1)^2.
|
||||
|
||||
///Multiplier of the (STAMINA_NEAR_CRIT - user current stamina loss) : (STAMINA_NEAR_CRIT - STAMINA_SOFTCRIT) ratio used in damage penalties when stam soft-critted.
|
||||
#define STAM_CRIT_ITEM_ATTACK_PENALTY 0.66
|
||||
@@ -284,6 +285,12 @@ GLOBAL_LIST_INIT(shove_disarming_types, typecacheof(list(
|
||||
/// Added delay when firing guns stam-softcritted. Summed with a hardset CLICK_CD_RANGE delay, similar to STAM_CRIT_DAMAGE_DELAY otherwise.
|
||||
#define STAM_CRIT_GUN_DELAY 2.75
|
||||
|
||||
//stamina recovery defines. Blocked if combat mode is on.
|
||||
#define STAM_RECOVERY_STAM_CRIT -7.5
|
||||
#define STAM_RECOVERY_RESTING -6
|
||||
#define STAM_RECOVERY_NORMAL -3
|
||||
#define STAM_RECOVERY_LIMB 4 //limbs recover stamina separately from handle_status_effects(), and aren't blocked by combat mode.
|
||||
|
||||
/**
|
||||
* should the current-attack-damage be lower than the item force multiplied by this value,
|
||||
* a "inefficiently" prefix will be added to the message.
|
||||
|
||||
@@ -0,0 +1,71 @@
|
||||
//// COOLDOWN SYSTEMS
|
||||
/*
|
||||
* We have 2 cooldown systems: timer cooldowns (divided between stoppable and regular) and world.time cooldowns.
|
||||
*
|
||||
* When to use each?
|
||||
*
|
||||
* * Adding a commonly-checked cooldown, like on a subsystem to check for processing
|
||||
* * * Use the world.time ones, as they are cheaper.
|
||||
*
|
||||
* * Adding a rarely-used one for special situations, such as giving an uncommon item a cooldown on a target.
|
||||
* * * Timer cooldown, as adding a new variable on each mob to track the cooldown of said uncommon item is going too far.
|
||||
*
|
||||
* * Triggering events at the end of a cooldown.
|
||||
* * * Timer cooldown, registering to its signal.
|
||||
*
|
||||
* * Being able to check how long left for the cooldown to end.
|
||||
* * * Either world.time or stoppable timer cooldowns, depending on the other factors. Regular timer cooldowns do not support this.
|
||||
*
|
||||
* * Being able to stop the timer before it ends.
|
||||
* * * Either world.time or stoppable timer cooldowns, depending on the other factors. Regular timer cooldowns do not support this.
|
||||
*/
|
||||
|
||||
|
||||
/*
|
||||
* Cooldown system based on an datum-level associative lazylist using timers.
|
||||
*/
|
||||
|
||||
//INDEXES
|
||||
#define COOLDOWN_EMPLOYMENT_CABINET "employment cabinet"
|
||||
|
||||
|
||||
//TIMER COOLDOWN MACROS
|
||||
|
||||
#define COMSIG_CD_STOP(cd_index) "cooldown_[cd_index]"
|
||||
#define COMSIG_CD_RESET(cd_index) "cd_reset_[cd_index]"
|
||||
|
||||
#define TIMER_COOLDOWN_START(cd_source, cd_index, cd_time) LAZYSET(cd_source.cooldowns, cd_index, addtimer(CALLBACK(GLOBAL_PROC, /proc/end_cooldown, cd_source, cd_index), cd_time))
|
||||
|
||||
#define TIMER_COOLDOWN_CHECK(cd_source, cd_index) LAZYACCESS(cd_source.cooldowns, cd_index)
|
||||
|
||||
#define TIMER_COOLDOWN_END(cd_source, cd_index) LAZYREMOVE(cd_source.cooldowns, cd_index)
|
||||
|
||||
/*
|
||||
* Stoppable timer cooldowns.
|
||||
* Use indexes the same as the regular tiemr cooldowns.
|
||||
* They make use of the TIMER_COOLDOWN_CHECK() and TIMER_COOLDOWN_END() macros the same, just not the TIMER_COOLDOWN_START() one.
|
||||
* A bit more expensive than the regular timers, but can be reset before they end and the time left can be checked.
|
||||
*/
|
||||
|
||||
#define S_TIMER_COOLDOWN_START(cd_source, cd_index, cd_time) LAZYSET(cd_source.cooldowns, cd_index, addtimer(CALLBACK(GLOBAL_PROC, /proc/end_cooldown, cd_source, cd_index), cd_time, TIMER_STOPPABLE))
|
||||
|
||||
#define S_TIMER_COOLDOWN_RESET(cd_source, cd_index) reset_cooldown(cd_source, cd_index)
|
||||
|
||||
#define S_TIMER_COOLDOWN_TIMELEFT(cd_source, cd_index) (timeleft(TIMER_COOLDOWN_CHECK(cd_source, cd_index)))
|
||||
|
||||
|
||||
/*
|
||||
* Cooldown system based on storing world.time on a variable, plus the cooldown time.
|
||||
* Better performance over timer cooldowns, lower control. Same functionality.
|
||||
*/
|
||||
|
||||
#define COOLDOWN_DECLARE(cd_index) var/##cd_index = 0
|
||||
|
||||
#define COOLDOWN_START(cd_source, cd_index, cd_time) (cd_source.cd_index = world.time + cd_time)
|
||||
|
||||
//Returns true if the cooldown has run its course, false otherwise
|
||||
#define COOLDOWN_FINISHED(cd_source, cd_index) (cd_source.cd_index < world.time)
|
||||
|
||||
#define COOLDOWN_RESET(cd_source, cd_index) cd_source.cd_index = 0
|
||||
|
||||
#define COOLDOWN_TIMELEFT(cd_source, cd_index) (max(0, cd_source.cd_index - world.time))
|
||||
@@ -224,6 +224,11 @@
|
||||
#define COMSIG_LIVING_RUN_BLOCK "living_do_run_block" //from base of mob/living/do_run_block(): (real_attack, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone)
|
||||
#define COMSIG_LIVING_GET_BLOCKING_ITEMS "get_blocking_items" //from base of mob/living/get_blocking_items(): (list/items)
|
||||
|
||||
#define COMSIG_LIVING_ACTIVE_BLOCK_START "active_block_start" //from base of mob/living/keybind_start_active_blocking(): (obj/item/blocking_item, list/backup_items)
|
||||
#define COMPONENT_PREVENT_BLOCK_START 1
|
||||
#define COMSIG_LIVING_ACTIVE_PARRY_START "active_parry_start" //from base of mob/living/initiate_parry_sequence(): (parrying_method, datum/parrying_item_mob_or_art, list/backup_items)
|
||||
#define COMPONENT_PREVENT_PARRY_START 1
|
||||
|
||||
//ALL OF THESE DO NOT TAKE INTO ACCOUNT WHETHER AMOUNT IS 0 OR LOWER AND ARE SENT REGARDLESS!
|
||||
#define COMSIG_LIVING_STATUS_STUN "living_stun" //from base of mob/living/Stun() (amount, update, ignore)
|
||||
#define COMSIG_LIVING_STATUS_KNOCKDOWN "living_knockdown" //from base of mob/living/Knockdown() (amount, update, ignore)
|
||||
|
||||
@@ -115,3 +115,7 @@
|
||||
//these flags are used to tell the DNA modifier if a plant gene cannot be extracted or modified.
|
||||
#define PLANT_GENE_REMOVABLE (1<<0)
|
||||
#define PLANT_GENE_EXTRACTABLE (1<<1)
|
||||
|
||||
#define CLONEPOD_GET_MIND 1
|
||||
#define CLONEPOD_POLL_MIND 2
|
||||
#define CLONEPOD_NO_MIND 3
|
||||
@@ -8,12 +8,6 @@
|
||||
/// Levels
|
||||
#define SKILL_PROGRESSION_LEVEL 4
|
||||
|
||||
|
||||
/// Max value of skill for numerical skills
|
||||
#define SKILL_NUMERICAL_MAX 100
|
||||
/// Min value of skill for numerical skills
|
||||
#define SKILL_NUMERICAL_MIN 0
|
||||
|
||||
// Standard values for job starting skills
|
||||
|
||||
#define STARTING_SKILL_SURGERY_MEDICAL 35 //out of SKILL_NUMERICAL_MAX
|
||||
@@ -26,6 +20,13 @@
|
||||
|
||||
#define DEF_SKILL_GAIN 1
|
||||
#define SKILL_GAIN_SURGERY_PER_STEP 0.25
|
||||
#define STD_USE_TOOL_MULT 1
|
||||
#define EASY_USE_TOOL_MULT 0.75
|
||||
#define TRIVIAL_USE_TOOL_MULT 0.5
|
||||
#define BARE_USE_TOOL_MULT 0.25
|
||||
|
||||
//multiplier of the difference of max_value and min_value. Mostly for balance purposes between numerical and level-based skills.
|
||||
#define STD_NUM_SKILL_ITEM_GAIN_MULTI 0.002
|
||||
|
||||
//An extra point for each few seconds of delay when using a tool. Before the multiplier.
|
||||
#define SKILL_GAIN_DELAY_DIVISOR 3 SECONDS
|
||||
|
||||
@@ -1136,9 +1136,10 @@ GLOBAL_LIST_INIT(freon_color_matrix, list("#2E5E69", "#60A2A8", "#A1AFB1", rgb(0
|
||||
if (!isicon(I))
|
||||
if (isfile(thing)) //special snowflake
|
||||
var/name = sanitize_filename("[generate_asset_name(thing)].png")
|
||||
register_asset(name, thing)
|
||||
if(!SSassets.cache[name])
|
||||
register_asset(name, thing)
|
||||
for (var/thing2 in targets)
|
||||
send_asset(thing2, key, FALSE)
|
||||
send_asset(thing2, key)
|
||||
return "<img class='icon icon-misc' src=\"[url_encode(name)]\">"
|
||||
var/atom/A = thing
|
||||
if (isnull(dir))
|
||||
@@ -1160,9 +1161,10 @@ GLOBAL_LIST_INIT(freon_color_matrix, list("#2E5E69", "#60A2A8", "#A1AFB1", rgb(0
|
||||
I = icon(I, icon_state, dir, frame, moving)
|
||||
|
||||
key = "[generate_asset_name(I)].png"
|
||||
register_asset(key, I)
|
||||
if(!SSassets.cache[key])
|
||||
register_asset(key, I)
|
||||
for (var/thing2 in targets)
|
||||
send_asset(thing2, key, FALSE)
|
||||
send_asset(thing2, key)
|
||||
|
||||
return "<img class='icon icon-[icon_state]' src=\"[url_encode(key)]\">"
|
||||
|
||||
|
||||
@@ -153,7 +153,7 @@
|
||||
var/image/item_overlay = image(holding)
|
||||
item_overlay.alpha = 92
|
||||
|
||||
if(!user.can_equip(holding, slot_id, TRUE))
|
||||
if(!user.can_equip(holding, slot_id, TRUE, TRUE, TRUE))
|
||||
item_overlay.color = "#FF0000"
|
||||
else
|
||||
item_overlay.color = "#00ff00"
|
||||
|
||||
@@ -123,7 +123,7 @@
|
||||
if(totitemdamage)
|
||||
totitemdamage = user.mind.item_action_skills_mod(I, totitemdamage, I.skill_difficulty, SKILL_ATTACK_OBJ, bad_trait)
|
||||
for(var/skill in I.used_skills)
|
||||
if(!(I.used_skills[skill] & SKILL_TRAIN_ATTACK_OBJ))
|
||||
if(!(SKILL_TRAIN_ATTACK_OBJ in I.used_skills[skill]))
|
||||
continue
|
||||
user.mind.auto_gain_experience(skill, I.skill_gain)
|
||||
|
||||
@@ -192,9 +192,10 @@
|
||||
if(.)
|
||||
. = user.mind.item_action_skills_mod(I, ., I.skill_difficulty, SKILL_ATTACK_MOB, bad_trait)
|
||||
for(var/skill in I.used_skills)
|
||||
if(!(I.used_skills[skill] & SKILL_TRAIN_ATTACK_MOB))
|
||||
if(!(SKILL_TRAIN_ATTACK_MOB in I.used_skills[skill]))
|
||||
continue
|
||||
user.mind.auto_gain_experience(skill, I.skill_gain)
|
||||
var/datum/skill/S = GLOB.skill_datums[skill]
|
||||
user.mind.auto_gain_experience(skill, I.skill_gain*S.item_skill_gain_multi)
|
||||
|
||||
// Proximity_flag is 1 if this afterattack was called on something adjacent, in your square, or on your person.
|
||||
// Click parameters is the params string from byond Click() code, see that documentation.
|
||||
|
||||
@@ -102,9 +102,8 @@
|
||||
//stops TK grabs being equipped anywhere but into hands
|
||||
/obj/item/tk_grab/equipped(mob/user, slot)
|
||||
if(slot == SLOT_HANDS)
|
||||
return
|
||||
return ..()
|
||||
qdel(src)
|
||||
return
|
||||
|
||||
/obj/item/tk_grab/examine(user)
|
||||
if (focus)
|
||||
|
||||
@@ -25,4 +25,23 @@
|
||||
/datum/config_entry/string/medal_hub_address
|
||||
|
||||
/datum/config_entry/string/medal_hub_password
|
||||
protection = CONFIG_ENTRY_HIDDEN
|
||||
protection = CONFIG_ENTRY_HIDDEN
|
||||
|
||||
/datum/config_entry/keyed_list/cross_server_bunker_override
|
||||
key_mode = KEY_MODE_TEXT
|
||||
value_mode = VALUE_MODE_TEXT
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
/datum/config_entry/keyed_list/cross_server_bunker_override/ValidateAndSet(str_val)
|
||||
. = ..()
|
||||
if(.)
|
||||
var/list/newv = list()
|
||||
for(var/I in config_entry_value)
|
||||
newv[replacetext(I, "+", " ")] = config_entry_value[I]
|
||||
config_entry_value = newv
|
||||
|
||||
/datum/config_entry/keyed_list/cross_server_bunker_override/ValidateListEntry(key_name, key_value)
|
||||
return key_value != "byond:\\address:port" && ..()
|
||||
|
||||
/datum/config_entry/flag/allow_cross_server_bunker_override
|
||||
protection = CONFIG_ENTRY_LOCKED
|
||||
|
||||
@@ -8,9 +8,9 @@
|
||||
custom_materials = list(/datum/material/wood = MINERAL_MATERIAL_AMOUNT * 6)
|
||||
icon_state = "riflestock"
|
||||
|
||||
/obj/item/weaponcrafting/durathread_string
|
||||
name = "durathread string"
|
||||
desc = "A long piece of durathread with some resemblance to cable coil."
|
||||
/obj/item/weaponcrafting/string
|
||||
name = "wound thread"
|
||||
desc = "A long piece of thread with some resemblance to cable coil."
|
||||
icon_state = "durastring"
|
||||
|
||||
////////////////////////////////
|
||||
|
||||
@@ -103,7 +103,7 @@
|
||||
/datum/crafting_recipe/bone_bow
|
||||
name = "Bone Bow"
|
||||
result = /obj/item/gun/ballistic/bow/ashen
|
||||
time = 200
|
||||
time = 120 // 80+120 = 200
|
||||
always_availible = FALSE
|
||||
reqs = list(/obj/item/stack/sheet/bone = 8,
|
||||
/obj/item/stack/sheet/sinew = 4)
|
||||
@@ -112,7 +112,7 @@
|
||||
/datum/crafting_recipe/bow_tablet
|
||||
name = "Sandstone Bow Making Manual"
|
||||
result = /obj/item/book/granter/crafting_recipe/bone_bow
|
||||
time = 600 //Scribing
|
||||
time = 200 //Scribing // don't care
|
||||
always_availible = FALSE
|
||||
reqs = list(/obj/item/stack/rods = 1,
|
||||
/obj/item/stack/sheet/mineral/sandstone = 4)
|
||||
|
||||
@@ -192,8 +192,8 @@
|
||||
result = /obj/item/gun/ballistic/bow/pipe
|
||||
reqs = list(/obj/item/pipe = 5,
|
||||
/obj/item/stack/sheet/plastic = 15,
|
||||
/obj/item/weaponcrafting/durathread_string = 5)
|
||||
time = 450
|
||||
/obj/item/weaponcrafting/string = 5)
|
||||
time = 150
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_WEAPON
|
||||
|
||||
@@ -283,9 +283,9 @@
|
||||
/datum/crafting_recipe/arrow
|
||||
name = "Arrow"
|
||||
result = /obj/item/ammo_casing/caseless/arrow/wood
|
||||
time = 30
|
||||
time = 5 // these only do 15 damage
|
||||
reqs = list(/obj/item/stack/sheet/mineral/wood = 1,
|
||||
/obj/item/stack/sheet/durathread = 1,
|
||||
/obj/item/stack/sheet/cloth = 1,
|
||||
/obj/item/stack/rods = 1) // 1 metal sheet = 2 rods = 2 arrows
|
||||
category = CAT_WEAPONRY
|
||||
subcategory = CAT_AMMO
|
||||
@@ -293,7 +293,7 @@
|
||||
/datum/crafting_recipe/bone_arrow
|
||||
name = "Bone Arrow"
|
||||
result = /obj/item/ammo_casing/caseless/arrow/bone
|
||||
time = 30
|
||||
time = 5
|
||||
always_availible = FALSE
|
||||
reqs = list(/obj/item/stack/sheet/bone = 1,
|
||||
/obj/item/stack/sheet/sinew = 1,
|
||||
@@ -305,7 +305,7 @@
|
||||
name = "Ashen Arrow"
|
||||
result = /obj/item/ammo_casing/caseless/arrow/ash
|
||||
tools = list(TOOL_WELDER)
|
||||
time = 30
|
||||
time = 10 // 1.5 seconds minimum per actually worthwhile arrow excluding interface lag
|
||||
always_availible = FALSE
|
||||
reqs = list(/obj/item/ammo_casing/caseless/arrow/wood = 1)
|
||||
category = CAT_WEAPONRY
|
||||
|
||||
@@ -34,3 +34,8 @@
|
||||
qdel(A)
|
||||
return
|
||||
. = ..()
|
||||
|
||||
/datum/component/storage/concrete/bluespace/bag_of_holding/can_be_inserted(obj/item/I, stop_messages = FALSE, mob/M)
|
||||
if(I.GetComponent(/datum/component/storage/concrete/bluespace/bag_of_holding))
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
@@ -89,7 +89,7 @@
|
||||
|
||||
/// Triggered on equip of the item containing the component
|
||||
/datum/component/two_handed/proc/on_equip(datum/source, mob/user, slot)
|
||||
if(require_twohands && slot == ITEM_SLOT_HANDS) // force equip the item
|
||||
if(require_twohands && slot == SLOT_HANDS) // force equip the item
|
||||
wield(user)
|
||||
if(!user.is_holding(parent) && wielded && !require_twohands)
|
||||
unwield(user)
|
||||
|
||||
@@ -39,6 +39,9 @@
|
||||
/// A weak reference to another datum
|
||||
var/datum/weakref/weak_reference
|
||||
|
||||
///Lazy associative list of currently active cooldowns.
|
||||
var/list/cooldowns
|
||||
|
||||
#ifdef TESTING
|
||||
var/running_find_references
|
||||
var/last_find_references = 0
|
||||
@@ -201,3 +204,34 @@
|
||||
qdel(D)
|
||||
else
|
||||
return returned
|
||||
|
||||
/**
|
||||
* Callback called by a timer to end an associative-list-indexed cooldown.
|
||||
*
|
||||
* Arguments:
|
||||
* * source - datum storing the cooldown
|
||||
* * index - string index storing the cooldown on the cooldowns associative list
|
||||
*
|
||||
* This sends a signal reporting the cooldown end.
|
||||
*/
|
||||
/proc/end_cooldown(datum/source, index)
|
||||
if(QDELETED(source))
|
||||
return
|
||||
SEND_SIGNAL(source, COMSIG_CD_STOP(index))
|
||||
TIMER_COOLDOWN_END(source, index)
|
||||
|
||||
|
||||
/**
|
||||
* Proc used by stoppable timers to end a cooldown before the time has ran out.
|
||||
*
|
||||
* Arguments:
|
||||
* * source - datum storing the cooldown
|
||||
* * index - string index storing the cooldown on the cooldowns associative list
|
||||
*
|
||||
* This sends a signal reporting the cooldown end, passing the time left as an argument.
|
||||
*/
|
||||
/proc/reset_cooldown(datum/source, index)
|
||||
if(QDELETED(source))
|
||||
return
|
||||
SEND_SIGNAL(source, COMSIG_CD_RESET(index), S_TIMER_COOLDOWN_TIMELEFT(source, index))
|
||||
TIMER_COOLDOWN_END(source, index)
|
||||
|
||||
+1
-1
@@ -678,7 +678,7 @@
|
||||
holder.update_transform()
|
||||
var/danger = CONFIG_GET(number/threshold_body_size_slowdown)
|
||||
if(features["body_size"] < danger)
|
||||
var/slowdown = 1 + round(danger/features["body_size"], 0.1) * CONFIG_GET(number/body_size_slowdown_multiplier)
|
||||
var/slowdown = (1 - round(features["body_size"] / danger, 0.1)) * CONFIG_GET(number/body_size_slowdown_multiplier)
|
||||
holder.add_or_update_variable_movespeed_modifier(/datum/movespeed_modifier/small_stride, TRUE, slowdown)
|
||||
else if(old_size < danger)
|
||||
holder.remove_movespeed_modifier(/datum/movespeed_modifier/small_stride)
|
||||
|
||||
@@ -58,12 +58,10 @@
|
||||
var/datum/martial_art/boxing/style = new
|
||||
|
||||
/obj/item/clothing/gloves/boxing/equipped(mob/user, slot)
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_GLOVES)
|
||||
. = ..()
|
||||
if(ishuman(user) && slot == SLOT_GLOVES)
|
||||
var/mob/living/carbon/human/H = user
|
||||
style.teach(H,TRUE)
|
||||
return
|
||||
|
||||
/obj/item/clothing/gloves/boxing/dropped(mob/user)
|
||||
. = ..()
|
||||
|
||||
@@ -196,9 +196,8 @@
|
||||
var/datum/martial_art/krav_maga/style = new
|
||||
|
||||
/obj/item/clothing/gloves/krav_maga/equipped(mob/user, slot)
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_GLOVES)
|
||||
. = ..()
|
||||
if(ishuman(user) && slot == SLOT_GLOVES)
|
||||
var/mob/living/carbon/human/H = user
|
||||
style.teach(H,1)
|
||||
|
||||
|
||||
@@ -377,7 +377,7 @@
|
||||
var/turf/ST = null
|
||||
var/falling = 0
|
||||
var/damage = damage_roll(A,D)
|
||||
|
||||
|
||||
for (var/obj/O in oview(1, A))
|
||||
if (O.density == 1)
|
||||
if (O == A)
|
||||
@@ -472,12 +472,10 @@
|
||||
var/datum/martial_art/wrestling/style = new
|
||||
|
||||
/obj/item/storage/belt/champion/wrestling/equipped(mob/user, slot)
|
||||
if(!ishuman(user))
|
||||
return
|
||||
if(slot == SLOT_BELT)
|
||||
. = ..()
|
||||
if(ishuman(user) && slot == SLOT_BELT)
|
||||
var/mob/living/carbon/human/H = user
|
||||
style.teach(H,1)
|
||||
return
|
||||
|
||||
/obj/item/storage/belt/champion/wrestling/dropped(mob/user)
|
||||
. = ..()
|
||||
|
||||
@@ -40,7 +40,7 @@
|
||||
. = list()
|
||||
.["playername"] = owner.name
|
||||
.["see_skill_mods"] = see_skill_mods
|
||||
.["admin"] = check_rights(R_DEBUG)
|
||||
.["admin"] = check_rights(R_DEBUG, FALSE)
|
||||
|
||||
/datum/skill_holder/ui_act(action, params)
|
||||
. = ..()
|
||||
|
||||
@@ -33,6 +33,10 @@ GLOBAL_LIST_INIT_TYPED(skill_datums, /datum/skill, init_skill_datums())
|
||||
var/base_multiplier = 1
|
||||
/// Value added to the base multiplier depending on overall competency compared to maximum value/level.
|
||||
var/competency_multiplier = 1
|
||||
/// Experience gain multiplier gained from using items.
|
||||
var/item_skill_gain_multi = 1
|
||||
/// Skill gain quantisation
|
||||
var/skill_gain_quantisation = 0.1
|
||||
/// A list of ways this skill can affect or be affected through actions and skill modifiers.
|
||||
var/list/skill_traits = list(SKILL_SANITY, SKILL_INTELLIGENCE)
|
||||
/// Index of this skill in the UI
|
||||
@@ -108,6 +112,10 @@ GLOBAL_LIST_INIT_TYPED(skill_datums, /datum/skill, init_skill_datums())
|
||||
/// Min value of this skill
|
||||
var/min_value = 0
|
||||
|
||||
/datum/skill/numerical/New()
|
||||
..()
|
||||
skill_gain_quantisation = item_skill_gain_multi = item_skill_gain_multi * (max_value - min_value) * STD_NUM_SKILL_ITEM_GAIN_MULTI
|
||||
|
||||
/datum/skill/numerical/sanitize_value(new_value)
|
||||
return clamp(new_value, min_value, max_value)
|
||||
|
||||
|
||||
@@ -91,10 +91,10 @@
|
||||
CRASH("Invalid set_skill_value call. Use skill typepaths.") //until a time when we somehow need text ids for dynamic skills, I'm enforcing this.
|
||||
var/datum/skill/S = GLOB.skill_datums[skill]
|
||||
value = S.sanitize_value(value)
|
||||
skill_holder.need_static_data_update = TRUE
|
||||
if(!isnull(value))
|
||||
LAZYINITLIST(skill_holder.skills)
|
||||
S.set_skill_value(skill_holder, value, src, silent)
|
||||
skill_holder.need_static_data_update = TRUE
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
@@ -120,11 +120,9 @@
|
||||
CRASH("You cannot auto increment a non numerical(experience skill!")
|
||||
var/current = get_skill_value(skill, FALSE)
|
||||
var/affinity = get_skill_affinity(skill)
|
||||
var/target_value = current + (value * affinity)
|
||||
if(maximum)
|
||||
target_value = min(target_value, maximum)
|
||||
if(target_value == maximum) //no more experience to gain, early return.
|
||||
return
|
||||
var/target_value = round(current + (value * affinity), S.skill_gain_quantisation)
|
||||
if(maximum && target_value >= maximum) //no more experience to gain, early return.
|
||||
return
|
||||
boost_skill_value_to(skill, target_value, silent, current)
|
||||
|
||||
/**
|
||||
|
||||
@@ -74,6 +74,25 @@
|
||||
for(var/client/C in GLOB.clients)
|
||||
C.AnnouncePR(final_composed)
|
||||
|
||||
/datum/world_topic/auto_bunker_passthrough
|
||||
keyword = "auto_bunker_override"
|
||||
require_comms_key = TRUE
|
||||
|
||||
/datum/world_topic/auto_bunker_passthrough/Run(list/input)
|
||||
if(!CONFIG_GET(flag/allow_cross_server_bunker_override))
|
||||
return "Function Disabled"
|
||||
var/ckeytobypass = input["ckey"]
|
||||
var/is_new_ckey = !(ckey(ckeytobypass) in GLOB.bunker_passthrough)
|
||||
var/sender = input["source"] || "UNKNOWN"
|
||||
GLOB.bunker_passthrough |= ckey(ckeytobypass)
|
||||
GLOB.bunker_passthrough[ckey(ckeytobypass)] = world.realtime
|
||||
SSpersistence.SavePanicBunker() //we can do this every time, it's okay
|
||||
if(!is_new_ckey)
|
||||
log_admin("AUTO BUNKER: [ckeytobypass] given access (incoming comms from [sender]).")
|
||||
message_admins("AUTO BUNKER: [ckeytobypass] given access (incoming comms from [sender]).")
|
||||
send2irc("Panic Bunker", "AUTO BUNKER: [ckeytobypass] given access (incoming comms from [sender]).")
|
||||
return "Success"
|
||||
|
||||
/datum/world_topic/ahelp_relay
|
||||
keyword = "Ahelp"
|
||||
require_comms_key = TRUE
|
||||
|
||||
+21
-31
@@ -436,7 +436,7 @@
|
||||
var/blood_id = get_blood_id()
|
||||
if(!(blood_id in GLOB.blood_reagent_types))
|
||||
return
|
||||
return list("color" = list(BLOOD_COLOR_HUMAN), "ANIMAL DNA" = "Y-")
|
||||
return list("color" = BLOOD_COLOR_HUMAN, "ANIMAL DNA" = "Y-")
|
||||
|
||||
/mob/living/carbon/get_blood_dna_list()
|
||||
var/blood_id = get_blood_id()
|
||||
@@ -444,15 +444,15 @@
|
||||
return
|
||||
var/list/blood_dna = list()
|
||||
if(dna)
|
||||
blood_dna["color"] = list(dna.species.exotic_blood_color) //so when combined, the list grows with the number of colors
|
||||
blood_dna["color"] = dna.species.exotic_blood_color //so when combined, the list grows with the number of colors
|
||||
blood_dna[dna.unique_enzymes] = dna.blood_type
|
||||
else
|
||||
blood_dna["color"] = list(BLOOD_COLOR_HUMAN)
|
||||
blood_dna["color"] = BLOOD_COLOR_HUMAN
|
||||
blood_dna["UNKNOWN DNA"] = "X*"
|
||||
return blood_dna
|
||||
|
||||
/mob/living/carbon/alien/get_blood_dna_list()
|
||||
return list("color" = list(BLOOD_COLOR_XENO), "UNKNOWN DNA" = "X*")
|
||||
return list("color" = BLOOD_COLOR_XENO, "UNKNOWN DNA" = "X*")
|
||||
|
||||
//to add a mob's dna info into an object's blood_DNA list.
|
||||
/atom/proc/transfer_mob_blood_dna(mob/living/L)
|
||||
@@ -461,25 +461,35 @@
|
||||
if(!new_blood_dna)
|
||||
return FALSE
|
||||
LAZYINITLIST(blood_DNA) //if our list of DNA doesn't exist yet, initialise it.
|
||||
LAZYINITLIST(blood_DNA["color"])
|
||||
var/old_length = blood_DNA.len
|
||||
blood_DNA |= new_blood_dna
|
||||
blood_DNA["color"] += new_blood_dna["color"]
|
||||
var/changed = FALSE
|
||||
if(!blood_DNA["color"])
|
||||
blood_DNA["color"] = new_blood_dna["color"]
|
||||
changed = TRUE
|
||||
else
|
||||
var/old = blood_DNA["color"]
|
||||
blood_DNA["color"] = BlendRGB(blood_DNA["color"], new_blood_dna["color"])
|
||||
changed = old != blood_DNA["color"]
|
||||
if(blood_DNA.len == old_length)
|
||||
return FALSE
|
||||
return TRUE
|
||||
return changed
|
||||
|
||||
//to add blood dna info to the object's blood_DNA list
|
||||
/atom/proc/transfer_blood_dna(list/blood_dna, list/datum/disease/diseases)
|
||||
LAZYINITLIST(blood_DNA)
|
||||
LAZYINITLIST(blood_dna["color"])
|
||||
|
||||
var/old_length = blood_DNA.len
|
||||
blood_DNA |= blood_dna
|
||||
if(blood_DNA.len > old_length)
|
||||
blood_DNA["color"] += blood_dna["color"]
|
||||
return TRUE
|
||||
. = TRUE
|
||||
//some new blood DNA was added
|
||||
if(!blood_dna["color"])
|
||||
return
|
||||
if(!blood_DNA["color"])
|
||||
blood_DNA["color"] = blood_dna["color"]
|
||||
else
|
||||
blood_DNA["color"] = BlendRGB(blood_DNA["color"], blood_dna["color"])
|
||||
|
||||
//to add blood from a mob onto something, and transfer their dna info
|
||||
/atom/proc/add_mob_blood(mob/living/M)
|
||||
@@ -548,27 +558,7 @@
|
||||
return TRUE
|
||||
|
||||
/atom/proc/blood_DNA_to_color()
|
||||
var/list/colors = list()//first we make a list of all bloodtypes present
|
||||
for(var/blood_color in blood_DNA["color"])
|
||||
if(colors[blood_color])
|
||||
colors[blood_color]++
|
||||
else
|
||||
colors[blood_color] = 1
|
||||
|
||||
var/final_rgb = BLOOD_COLOR_HUMAN //a default so we don't have white blood graphics if something messed up
|
||||
if(colors.len)
|
||||
var/sum = 0 //this is all shitcode, but it works; trust me
|
||||
final_rgb = colors[1]
|
||||
sum = colors[colors[1]]
|
||||
if(colors.len > 1)
|
||||
var/i = 2
|
||||
while(i <= colors.len)
|
||||
var/tmp = colors[colors[i]]
|
||||
final_rgb = BlendRGB(final_rgb, colors[i], tmp/(tmp+sum))
|
||||
sum += tmp
|
||||
i++
|
||||
|
||||
return final_rgb
|
||||
return (blood_DNA && blood_DNA["color"]) || BLOOD_COLOR_HUMAN
|
||||
|
||||
/atom/proc/clean_blood()
|
||||
. = blood_DNA? TRUE : FALSE
|
||||
|
||||
@@ -201,10 +201,13 @@ GLOBAL_LIST_EMPTY(objectives)
|
||||
return won || ..()
|
||||
|
||||
/datum/objective/assassinate/once/process()
|
||||
won = check_completion()
|
||||
won = check_midround_completion()
|
||||
if(won)
|
||||
STOP_PROCESSING(SSprocessing,src)
|
||||
|
||||
/datum/objective/assassinate/once/proc/check_midround_completion()
|
||||
return won || !considered_alive(target) //The target afking / logging off for a bit during the round doesn't complete it, but them being afk at roundend does.
|
||||
|
||||
/datum/objective/assassinate/internal
|
||||
var/stolen = 0 //Have we already eliminated this target?
|
||||
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
|
||||
|
||||
/datum/game_mode/wizard/are_special_antags_dead()
|
||||
for(var/datum/mind/wizard in wizards)
|
||||
for(var/datum/mind/wizard in wizards | apprentices)
|
||||
if(isliving(wizard.current) && wizard.current.stat!=DEAD)
|
||||
return FALSE
|
||||
|
||||
@@ -58,6 +58,14 @@
|
||||
|
||||
return TRUE
|
||||
|
||||
/datum/game_mode/wizard/check_finished()
|
||||
. = ..()
|
||||
if(.)
|
||||
finished = TRUE
|
||||
else if(gamemode_ready && are_special_antags_dead() && !CONFIG_GET(keyed_list/continuous)[config_tag])
|
||||
finished = TRUE
|
||||
. = TRUE
|
||||
|
||||
/datum/game_mode/wizard/set_round_result()
|
||||
..()
|
||||
if(finished)
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
var/efficiency
|
||||
|
||||
var/datum/mind/clonemind
|
||||
var/get_clone_mind = CLONEPOD_GET_MIND
|
||||
var/grab_ghost_when = CLONER_MATURE_CLONE
|
||||
|
||||
var/internal_radio = TRUE
|
||||
@@ -134,43 +135,44 @@
|
||||
return examine(user)
|
||||
|
||||
//Start growing a human clone in the pod!
|
||||
/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, mutation_index, mindref, datum/species/mrace, list/features, factions, list/quirks, datum/bank_account/insurance, list/traumas)
|
||||
/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, mutation_index, mindref, blood_type, datum/species/mrace, list/features, factions, list/quirks, datum/bank_account/insurance, list/traumas)
|
||||
if(panel_open)
|
||||
return FALSE
|
||||
if(mess || attempting)
|
||||
return FALSE
|
||||
clonemind = locate(mindref) in SSticker.minds
|
||||
if(!istype(clonemind)) //not a mind
|
||||
return FALSE
|
||||
if(!QDELETED(clonemind.current))
|
||||
if(clonemind.current.stat != DEAD) //mind is associated with a non-dead body
|
||||
if(get_clone_mind == CLONEPOD_GET_MIND)
|
||||
clonemind = locate(mindref) in SSticker.minds
|
||||
if(!istype(clonemind)) //not a mind
|
||||
return FALSE
|
||||
if(clonemind.current.suiciding) // Mind is associated with a body that is suiciding.
|
||||
if(!QDELETED(clonemind.current))
|
||||
if(clonemind.current.stat != DEAD) //mind is associated with a non-dead body
|
||||
return FALSE
|
||||
if(clonemind.current.suiciding) // Mind is associated with a body that is suiciding.
|
||||
return FALSE
|
||||
if(AmBloodsucker(clonemind.current)) //If the mind is a bloodsucker
|
||||
return FALSE
|
||||
if(clonemind.active) //somebody is using that mind
|
||||
if( ckey(clonemind.key)!=ckey )
|
||||
return FALSE
|
||||
else
|
||||
// get_ghost() will fail if they're unable to reenter their body
|
||||
var/mob/dead/observer/G = clonemind.get_ghost()
|
||||
if(!G)
|
||||
return FALSE
|
||||
if(G.suiciding) // The ghost came from a body that is suiciding.
|
||||
return FALSE
|
||||
if(clonemind.damnation_type) //Can't clone the damned.
|
||||
INVOKE_ASYNC(src, .proc/horrifyingsound)
|
||||
mess = TRUE
|
||||
update_icon()
|
||||
return FALSE
|
||||
if(AmBloodsucker(clonemind.current)) //If the mind is a bloodsucker
|
||||
return FALSE
|
||||
if(clonemind.active) //somebody is using that mind
|
||||
if( ckey(clonemind.key)!=ckey )
|
||||
return FALSE
|
||||
else
|
||||
// get_ghost() will fail if they're unable to reenter their body
|
||||
var/mob/dead/observer/G = clonemind.get_ghost()
|
||||
if(!G)
|
||||
return FALSE
|
||||
if(G.suiciding) // The ghost came from a body that is suiciding.
|
||||
return FALSE
|
||||
if(clonemind.damnation_type) //Can't clone the damned.
|
||||
INVOKE_ASYNC(src, .proc/horrifyingsound)
|
||||
mess = TRUE
|
||||
update_icon()
|
||||
return FALSE
|
||||
current_insurance = insurance
|
||||
attempting = TRUE //One at a time!!
|
||||
countdown.start()
|
||||
|
||||
var/mob/living/carbon/human/H = new /mob/living/carbon/human(src)
|
||||
|
||||
H.hardset_dna(ui, mutation_index, H.real_name, null, mrace, features)
|
||||
H.hardset_dna(ui, mutation_index, H.real_name, blood_type, mrace, features)
|
||||
|
||||
H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) //100% bad mutation. Can be cured with mutadone.
|
||||
|
||||
@@ -192,7 +194,14 @@
|
||||
ADD_TRAIT(H, TRAIT_NOCRITDAMAGE, CLONING_POD_TRAIT)
|
||||
H.Unconscious(80)
|
||||
|
||||
clonemind.transfer_to(H)
|
||||
if(clonemind)
|
||||
clonemind.transfer_to(H)
|
||||
|
||||
else if(get_clone_mind == CLONEPOD_POLL_MIND)
|
||||
var/list/candidates = pollCandidatesForMob("Do you want to play as [clonename]'s defective clone? (Don't ERP without permission from the original)", null, null, null, 100, H, POLL_IGNORE_CLONE)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/C = pick(candidates)
|
||||
H.key = C.key
|
||||
|
||||
if(grab_ghost_when == CLONER_FRESH_CLONE)
|
||||
H.grab_ghost()
|
||||
@@ -549,6 +558,17 @@
|
||||
. += "cover-on"
|
||||
. += "panel"
|
||||
|
||||
//Experimental cloner; clones a body regardless of the owner's status, letting a ghost control it instead
|
||||
/obj/machinery/clonepod/experimental
|
||||
name = "experimental cloning pod"
|
||||
desc = "An ancient cloning pod. It seems to be an early prototype of the experimental cloners used in Nanotrasen Stations."
|
||||
icon = 'icons/obj/machines/cloning.dmi'
|
||||
icon_state = "pod_0"
|
||||
req_access = null
|
||||
circuit = /obj/item/circuitboard/machine/clonepod/experimental
|
||||
internal_radio = FALSE
|
||||
get_clone_mind = CLONEPOD_POLL_MIND
|
||||
|
||||
/*
|
||||
* Manual -- A big ol' manual.
|
||||
*/
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
circuit = /obj/item/circuitboard/computer/cloning
|
||||
req_access = list(ACCESS_HEADS) //ONLY USED FOR RECORD DELETION RIGHT NOW.
|
||||
var/obj/machinery/dna_scannernew/scanner = null //Linked scanner. For scanning.
|
||||
var/clonepod_type = /obj/machinery/clonepod
|
||||
var/list/pods //Linked cloning pods
|
||||
var/temp = "Inactive"
|
||||
var/scantemp_ckey
|
||||
@@ -17,6 +18,7 @@
|
||||
var/obj/item/disk/data/diskette = null //Mostly so the geneticist can steal everything.
|
||||
var/loading = 0 // Nice loading text
|
||||
var/autoprocess = 0
|
||||
var/use_records = TRUE // Old experimental cloner.
|
||||
var/list/records = list()
|
||||
|
||||
light_color = LIGHT_COLOR_BLUE
|
||||
@@ -36,29 +38,32 @@
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/cloning/proc/GetAvailablePod(mind = null)
|
||||
if(pods)
|
||||
for(var/P in pods)
|
||||
var/obj/machinery/clonepod/pod = P
|
||||
if(pod.occupant && pod.clonemind == mind)
|
||||
return null
|
||||
if(pod.is_operational() && !(pod.occupant || pod.mess))
|
||||
return pod
|
||||
if(!pods)
|
||||
return
|
||||
for(var/P in pods)
|
||||
var/obj/machinery/clonepod/pod = P
|
||||
if(pod.occupant && pod.get_clone_mind == CLONEPOD_GET_MIND && pod.clonemind == mind)
|
||||
return null
|
||||
if(pod.is_operational() && !(pod.occupant || pod.mess))
|
||||
return pod
|
||||
|
||||
/obj/machinery/computer/cloning/proc/HasEfficientPod()
|
||||
if(pods)
|
||||
for(var/P in pods)
|
||||
var/obj/machinery/clonepod/pod = P
|
||||
if(pod.is_operational() && pod.efficiency > 5)
|
||||
return TRUE
|
||||
if(!pods)
|
||||
return
|
||||
for(var/P in pods)
|
||||
var/obj/machinery/clonepod/pod = P
|
||||
if(pod.is_operational() && pod.efficiency > 5)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/cloning/proc/GetAvailableEfficientPod(mind = null)
|
||||
if(pods)
|
||||
for(var/P in pods)
|
||||
var/obj/machinery/clonepod/pod = P
|
||||
if(pod.occupant && pod.clonemind == mind)
|
||||
return pod
|
||||
else if(!. && pod.is_operational() && !(pod.occupant || pod.mess) && pod.efficiency > 5)
|
||||
. = pod
|
||||
if(!pods)
|
||||
return
|
||||
for(var/P in pods)
|
||||
var/obj/machinery/clonepod/pod = P
|
||||
if(pod.occupant && pod.clonemind == mind)
|
||||
return pod
|
||||
else if(!. && pod.is_operational() && !(pod.occupant || pod.mess) && pod.efficiency > 5)
|
||||
. = pod
|
||||
|
||||
/obj/machinery/computer/cloning/process()
|
||||
if(!(scanner && LAZYLEN(pods) && autoprocess))
|
||||
@@ -73,7 +78,7 @@
|
||||
if(pod.occupant)
|
||||
continue //how though?
|
||||
|
||||
if(pod.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["mrace"], R.fields["features"], R.fields["factions"], R.fields["quirks"], R.fields["bank_account"], R.fields["traumas"]))
|
||||
if(pod.growclone(R.fields["ckey"], R.fields["name"], R.fields["UI"], R.fields["SE"], R.fields["mind"], R.fields["blood_type"], R.fields["mrace"], R.fields["features"], R.fields["factions"], R.fields["quirks"], R.fields["bank_account"], R.fields["traumas"]))
|
||||
temp = "[R.fields["name"]] => <font class='good'>Cloning cycle in progress...</font>"
|
||||
records -= R
|
||||
|
||||
@@ -103,12 +108,10 @@
|
||||
return null
|
||||
|
||||
/obj/machinery/computer/cloning/proc/findcloner()
|
||||
var/obj/machinery/clonepod/podf = null
|
||||
|
||||
var/obj/machinery/clonepod/podf
|
||||
for(var/direction in GLOB.cardinals)
|
||||
|
||||
podf = locate(/obj/machinery/clonepod, get_step(src, direction))
|
||||
if (!isnull(podf) && podf.is_operational())
|
||||
podf = locate(clonepod_type, get_step(src, direction))
|
||||
if(podf?.is_operational())
|
||||
AttachCloner(podf)
|
||||
|
||||
/obj/machinery/computer/cloning/proc/AttachCloner(obj/machinery/clonepod/pod)
|
||||
@@ -132,7 +135,7 @@
|
||||
else if(istype(W, /obj/item/multitool))
|
||||
var/obj/item/multitool/P = W
|
||||
|
||||
if(istype(P.buffer, /obj/machinery/clonepod))
|
||||
if(istype(P.buffer, clonepod_type))
|
||||
if(get_area(P.buffer) != get_area(src))
|
||||
to_chat(user, "<font color = #666633>-% Cannot link machines across power zones. Buffer cleared %-</font color>")
|
||||
P.buffer = null
|
||||
@@ -157,13 +160,14 @@
|
||||
var/dat = ""
|
||||
dat += "<a href='byond://?src=[REF(src)];refresh=1'>Refresh</a>"
|
||||
|
||||
if(scanner && HasEfficientPod() && scanner.scan_level >= AUTOCLONING_MINIMAL_LEVEL)
|
||||
if(!autoprocess)
|
||||
dat += "<a href='byond://?src=[REF(src)];task=autoprocess'>Autoclone</a>"
|
||||
if(use_records)
|
||||
if(scanner && HasEfficientPod() && scanner.scan_level >= AUTOCLONING_MINIMAL_LEVEL)
|
||||
if(!autoprocess)
|
||||
dat += "<a href='byond://?src=[REF(src)];task=autoprocess'>Autoclone</a>"
|
||||
else
|
||||
dat += "<a href='byond://?src=[REF(src)];task=stopautoprocess'>Stop autoclone</a>"
|
||||
else
|
||||
dat += "<a href='byond://?src=[REF(src)];task=stopautoprocess'>Stop autoclone</a>"
|
||||
else
|
||||
dat += "<span class='linkOff'>Autoclone</span>"
|
||||
dat += "<span class='linkOff'>Autoclone</span>"
|
||||
dat += "<h3>Cloning Pod Status</h3>"
|
||||
dat += "<div class='statusDisplay'>[temp] </div>"
|
||||
|
||||
@@ -190,26 +194,29 @@
|
||||
else if(loading)
|
||||
dat += "[scanner_occupant] => Scanning..."
|
||||
else
|
||||
if(scanner_occupant.ckey != scantemp_ckey)
|
||||
scantemp = "Ready to Scan"
|
||||
scantemp_ckey = scanner_occupant.ckey
|
||||
if(use_records)
|
||||
if(scanner_occupant.ckey != scantemp_ckey)
|
||||
scantemp = "Ready to Scan"
|
||||
scantemp_ckey = scanner_occupant.ckey
|
||||
else
|
||||
scantemp = "Ready to Clone"
|
||||
dat += "[scanner_occupant] => [scantemp]"
|
||||
dat += "</div>"
|
||||
|
||||
if(scanner_occupant)
|
||||
dat += "<a href='byond://?src=[REF(src)];scan=1'>Start Scan</a>"
|
||||
dat += "<br><a href='byond://?src=[REF(src)];lock=1'>[src.scanner.locked ? "Unlock Scanner" : "Lock Scanner"]</a>"
|
||||
dat += "<a href='byond://?src=[REF(src)];scan=1'>[use_records ? "Start Scan" : "Clone"]</a>"
|
||||
dat += "<br><a href='byond://?src=[REF(src)];lock=1'>[scanner.locked ? "Unlock Scanner" : "Lock Scanner"]</a>"
|
||||
else
|
||||
dat += "<span class='linkOff'>Start Scan</span>"
|
||||
|
||||
// Database
|
||||
dat += "<h3>Database Functions</h3>"
|
||||
if (src.records.len && src.records.len > 0)
|
||||
dat += "<a href='byond://?src=[REF(src)];menu=2'>View Records ([src.records.len])</a><br>"
|
||||
else
|
||||
dat += "<span class='linkOff'>View Records (0)</span><br>"
|
||||
if (src.diskette)
|
||||
dat += "<a href='byond://?src=[REF(src)];disk=eject'>Eject Disk</a><br>"
|
||||
dat += "<span class='linkOff'>[use_records ? "Start Scan" : "Clone"]</span>"
|
||||
if(use_records)
|
||||
// Database
|
||||
dat += "<h3>Database Functions</h3>"
|
||||
if (src.records.len && src.records.len > 0)
|
||||
dat += "<a href='byond://?src=[REF(src)];menu=2'>View Records ([src.records.len])</a><br>"
|
||||
else
|
||||
dat += "<span class='linkOff'>View Records (0)</span><br>"
|
||||
if (src.diskette)
|
||||
dat += "<a href='byond://?src=[REF(src)];disk=eject'>Eject Disk</a><br>"
|
||||
|
||||
|
||||
|
||||
@@ -290,24 +297,19 @@
|
||||
autoprocess = FALSE
|
||||
STOP_PROCESSING(SSmachines, src)
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
. = TRUE
|
||||
|
||||
else if ((href_list["scan"]) && !isnull(scanner) && scanner.is_operational())
|
||||
scantemp = ""
|
||||
|
||||
loading = 1
|
||||
loading = TRUE
|
||||
src.updateUsrDialog()
|
||||
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
|
||||
say("Initiating scan...")
|
||||
var/prev_locked = scanner.locked
|
||||
scanner.locked = TRUE
|
||||
spawn(20)
|
||||
src.scan_occupant(scanner.occupant)
|
||||
|
||||
loading = 0
|
||||
src.updateUsrDialog()
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
scanner.locked = prev_locked
|
||||
|
||||
addtimer(CALLBACK(src, .proc/finish_scan, scanner.occupant, prev_locked), 2 SECONDS)
|
||||
. = TRUE
|
||||
|
||||
//No locking an open scanner.
|
||||
else if ((href_list["lock"]) && !isnull(scanner) && scanner.is_operational())
|
||||
@@ -317,8 +319,17 @@
|
||||
else
|
||||
scanner.locked = FALSE
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
. = TRUE
|
||||
|
||||
else if(href_list["view_rec"])
|
||||
|
||||
else if (href_list["refresh"])
|
||||
src.updateUsrDialog()
|
||||
playsound(src, "terminal_type", 25, 0)
|
||||
. = TRUE
|
||||
|
||||
if(. || !use_records)
|
||||
return
|
||||
if(href_list["view_rec"])
|
||||
playsound(src, "terminal_type", 25, 0)
|
||||
src.active_record = find_record("id", href_list["view_rec"], records)
|
||||
if(active_record)
|
||||
@@ -330,6 +341,7 @@
|
||||
src.menu = 3
|
||||
else
|
||||
src.temp = "Record missing."
|
||||
. = TRUE
|
||||
|
||||
else if (href_list["del_rec"])
|
||||
if ((!src.active_record) || (src.menu < 3))
|
||||
@@ -353,8 +365,9 @@
|
||||
else
|
||||
src.temp = "<font class='bad'>Access Denied.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
. = TRUE
|
||||
|
||||
else if (href_list["disk"]) //Load or eject.
|
||||
else if (href_list["disk"] && use_records) //Load or eject.
|
||||
switch(href_list["disk"])
|
||||
if("load")
|
||||
if (!diskette || !istype(diskette.fields) || !diskette.fields["name"] || !diskette.fields)
|
||||
@@ -392,10 +405,7 @@
|
||||
diskette.name = "data disk - '[src.diskette.fields["name"]]'"
|
||||
src.temp = "Save successful."
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
|
||||
else if (href_list["refresh"])
|
||||
src.updateUsrDialog()
|
||||
playsound(src, "terminal_type", 25, 0)
|
||||
. = TRUE
|
||||
|
||||
else if (href_list["clone"])
|
||||
var/datum/data/record/C = find_record("id", href_list["clone"], records)
|
||||
@@ -415,7 +425,7 @@
|
||||
else if(pod.occupant)
|
||||
temp = "<font class='bad'>Cloning cycle already in progress.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else if(pod.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"], C.fields["features"], C.fields["factions"], C.fields["quirks"], C.fields["bank_account"]))
|
||||
else if(pod.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["blood_type"], C.fields["mrace"], C.fields["features"], C.fields["factions"], C.fields["quirks"], C.fields["bank_account"], C.fields["traumas"]))
|
||||
temp = "[C.fields["name"]] => <font class='good'>Cloning cycle in progress...</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
records.Remove(C)
|
||||
@@ -429,14 +439,28 @@
|
||||
else
|
||||
temp = "<font class='bad'>Data corruption.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
. = TRUE
|
||||
|
||||
else if (href_list["menu"])
|
||||
src.menu = text2num(href_list["menu"])
|
||||
else if (href_list["menu"] && use_records)
|
||||
menu = text2num(href_list["menu"])
|
||||
playsound(src, "terminal_type", 25, 0)
|
||||
. = TRUE
|
||||
|
||||
/obj/machinery/computer/cloning/proc/finish_scan(mob/living/L, prev_locked)
|
||||
if(!scanner || !L)
|
||||
return
|
||||
src.add_fingerprint(usr)
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
if(use_records)
|
||||
scan_occupant(L)
|
||||
else
|
||||
clone_occupant(L)
|
||||
|
||||
loading = FALSE
|
||||
src.updateUsrDialog()
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
scanner.locked = prev_locked
|
||||
|
||||
/obj/machinery/computer/cloning/proc/scan_occupant(occupant)
|
||||
var/mob/living/mob_occupant = get_mob_or_brainmob(occupant)
|
||||
@@ -455,30 +479,9 @@
|
||||
if(isbrain(mob_occupant))
|
||||
dna = B.stored_dna
|
||||
|
||||
if(!istype(dna))
|
||||
scantemp = "<font class='bad'>Unable to locate valid genetic data.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if(mob_occupant.suiciding || mob_occupant.hellbound)
|
||||
scantemp = "<font class='bad'>Subject's brain is not responding to scanning stimuli.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if((HAS_TRAIT(mob_occupant, TRAIT_NOCLONE)) && (src.scanner.scan_level < 2))
|
||||
scantemp = "<font class='bad'>Subject no longer contains the fundamental materials required to create a living clone.</font>"
|
||||
playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
|
||||
return
|
||||
if ((!mob_occupant.ckey) || (!mob_occupant.client))
|
||||
scantemp = "<font class='bad'>Mental interface failure.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if (find_record("ckey", mob_occupant.ckey, records))
|
||||
scantemp = "<font class='average'>Subject already in database.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if(SSeconomy.full_ancap && !has_bank_account)
|
||||
scantemp = "<font class='average'>Subject is either missing an ID card with a bank account on it, or does not have an account to begin with. Please ensure the ID card is on the body before attempting to scan.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
if(!can_scan(dna, mob_occupant, FALSE, has_bank_account))
|
||||
return
|
||||
|
||||
var/datum/data/record/R = new()
|
||||
if(dna.species)
|
||||
// We store the instance rather than the path, because some
|
||||
@@ -529,3 +532,78 @@
|
||||
board.records = records
|
||||
scantemp = "Subject successfully scanned."
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
|
||||
//Used by the experimental cloning computer.
|
||||
/obj/machinery/computer/cloning/proc/clone_occupant(occupant)
|
||||
var/mob/living/mob_occupant = get_mob_or_brainmob(occupant)
|
||||
var/datum/dna/dna
|
||||
if(ishuman(mob_occupant))
|
||||
var/mob/living/carbon/C = mob_occupant
|
||||
dna = C.has_dna()
|
||||
if(isbrain(mob_occupant))
|
||||
var/mob/living/brain/B = mob_occupant
|
||||
dna = B.stored_dna
|
||||
|
||||
if(!can_scan(dna, mob_occupant, TRUE))
|
||||
return
|
||||
|
||||
var/clone_species
|
||||
if(dna.species)
|
||||
clone_species = dna.species
|
||||
else
|
||||
var/datum/species/rando_race = pick(GLOB.roundstart_races)
|
||||
clone_species = rando_race.type
|
||||
|
||||
var/obj/machinery/clonepod/pod = GetAvailablePod()
|
||||
//Can't clone without someone to clone. Or a pod. Or if the pod is busy. Or full of gibs.
|
||||
if(!LAZYLEN(pods))
|
||||
temp = "<font class='bad'>No Clonepods detected.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else if(!pod)
|
||||
temp = "<font class='bad'>No Clonepods available.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else if(pod.occupant)
|
||||
temp = "<font class='bad'>Cloning cycle already in progress.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else
|
||||
pod.growclone(null, mob_occupant.real_name, dna.uni_identity, dna.mutation_index, null, dna.blood_type, clone_species, dna.features, mob_occupant.faction)
|
||||
temp = "[mob_occupant.real_name] => <font class='good'>Cloning data sent to pod.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
|
||||
/obj/machinery/computer/cloning/proc/can_scan(datum/dna/dna, mob/living/mob_occupant, experimental = FALSE, datum/bank_account/account)
|
||||
if(!istype(dna))
|
||||
scantemp = "<font class='bad'>Unable to locate valid genetic data.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if(!experimental)
|
||||
if(mob_occupant.suiciding || mob_occupant.hellbound)
|
||||
scantemp = "<font class='bad'>Subject's brain is not responding to scanning stimuli.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if((HAS_TRAIT(mob_occupant, TRAIT_NOCLONE)) && (src.scanner.scan_level < 2))
|
||||
scantemp = "<font class='bad'>Subject no longer contains the fundamental materials required to create a living clone.</font>"
|
||||
playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
|
||||
return
|
||||
if (!experimental)
|
||||
if(!mob_occupant.ckey || !mob_occupant.client)
|
||||
scantemp = "<font class='bad'>Mental interface failure.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if (find_record("ckey", mob_occupant.ckey, records))
|
||||
scantemp = "<font class='average'>Subject already in database.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if(SSeconomy.full_ancap && !account)
|
||||
scantemp = "<font class='average'>Subject is either missing an ID card with a bank account on it, or does not have an account to begin with. Please ensure the ID card is on the body before attempting to scan.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
return TRUE
|
||||
|
||||
//Prototype cloning console, much more rudimental and lacks modern functions such as saving records, autocloning, or safety checks.
|
||||
/obj/machinery/computer/cloning/prototype
|
||||
name = "prototype cloning console"
|
||||
desc = "Used to operate an experimental cloner."
|
||||
icon_screen = "dna"
|
||||
icon_keyboard = "med_key"
|
||||
circuit = /obj/item/circuitboard/computer/cloning/prototype
|
||||
clonepod_type = /obj/machinery/clonepod/experimental
|
||||
|
||||
@@ -1,298 +0,0 @@
|
||||
//Experimental cloner; clones a body regardless of the owner's status, letting a ghost control it instead
|
||||
/obj/machinery/clonepod/experimental
|
||||
name = "experimental cloning pod"
|
||||
desc = "An ancient cloning pod. It seems to be an early prototype of the experimental cloners used in Nanotrasen Stations."
|
||||
icon = 'icons/obj/machines/cloning.dmi'
|
||||
icon_state = "pod_0"
|
||||
req_access = null
|
||||
circuit = /obj/item/circuitboard/machine/clonepod/experimental
|
||||
internal_radio = FALSE
|
||||
|
||||
//Start growing a human clone in the pod!
|
||||
/obj/machinery/clonepod/experimental/growclone(clonename, ui, mutation_index, mindref, last_death, blood_type, datum/species/mrace, list/features, factions, list/quirks)
|
||||
if(panel_open)
|
||||
return FALSE
|
||||
if(mess || attempting)
|
||||
return FALSE
|
||||
|
||||
attempting = TRUE //One at a time!!
|
||||
countdown.start()
|
||||
|
||||
var/mob/living/carbon/human/H = new /mob/living/carbon/human(src)
|
||||
|
||||
H.hardset_dna(ui, mutation_index, H.real_name, blood_type, mrace, features)
|
||||
|
||||
if(efficiency > 2)
|
||||
var/list/unclean_mutations = (GLOB.not_good_mutations|GLOB.bad_mutations)
|
||||
H.dna.remove_mutation_group(unclean_mutations)
|
||||
if(efficiency > 5 && prob(20))
|
||||
H.easy_randmut(POSITIVE)
|
||||
if(efficiency < 3 && prob(50))
|
||||
var/mob/M = H.easy_randmut(NEGATIVE+MINOR_NEGATIVE)
|
||||
if(ismob(M))
|
||||
H = M
|
||||
|
||||
H.silent = 20 //Prevents an extreme edge case where clones could speak if they said something at exactly the right moment.
|
||||
occupant = H
|
||||
|
||||
if(!clonename) //to prevent null names
|
||||
clonename = "clone ([rand(1,999)])"
|
||||
H.real_name = clonename
|
||||
|
||||
icon_state = "pod_1"
|
||||
//Get the clone body ready
|
||||
maim_clone(H)
|
||||
ADD_TRAIT(H, TRAIT_STABLEHEART, "cloning")
|
||||
ADD_TRAIT(H, TRAIT_EMOTEMUTE, "cloning")
|
||||
ADD_TRAIT(H, TRAIT_MUTE, "cloning")
|
||||
ADD_TRAIT(H, TRAIT_NOBREATH, "cloning")
|
||||
ADD_TRAIT(H, TRAIT_NOCRITDAMAGE, "cloning")
|
||||
H.Unconscious(80)
|
||||
|
||||
var/list/candidates = pollCandidatesForMob("Do you want to play as [clonename]'s defective clone?", null, null, null, 100, H)
|
||||
if(LAZYLEN(candidates))
|
||||
var/mob/C = pick(candidates)
|
||||
H.key = C.key
|
||||
|
||||
if(grab_ghost_when == CLONER_FRESH_CLONE)
|
||||
H.grab_ghost()
|
||||
to_chat(H, "<span class='notice'><b>Consciousness slowly creeps over you as your body regenerates.</b><br><i>So this is what cloning feels like?</i></span>")
|
||||
|
||||
if(grab_ghost_when == CLONER_MATURE_CLONE)
|
||||
H.ghostize(TRUE) //Only does anything if they were still in their old body and not already a ghost
|
||||
to_chat(H.get_ghost(TRUE), "<span class='notice'>Your body is beginning to regenerate in a cloning pod. You will become conscious when it is complete.</span>")
|
||||
|
||||
if(H)
|
||||
H.faction |= factions
|
||||
|
||||
H.set_cloned_appearance()
|
||||
|
||||
H.suiciding = FALSE
|
||||
attempting = FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
//Prototype cloning console, much more rudimental and lacks modern functions such as saving records, autocloning, or safety checks.
|
||||
/obj/machinery/computer/prototype_cloning
|
||||
name = "prototype cloning console"
|
||||
desc = "Used to operate an experimental cloner."
|
||||
icon_screen = "dna"
|
||||
icon_keyboard = "med_key"
|
||||
circuit = /obj/item/circuitboard/computer/prototype_cloning
|
||||
var/obj/machinery/dna_scannernew/scanner = null //Linked scanner. For scanning.
|
||||
var/list/pods //Linked experimental cloning pods
|
||||
var/temp = "Inactive"
|
||||
var/scantemp = "Ready to Scan"
|
||||
var/loading = FALSE // Nice loading text
|
||||
|
||||
light_color = LIGHT_COLOR_BLUE
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/Initialize()
|
||||
. = ..()
|
||||
updatemodules(TRUE)
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/Destroy()
|
||||
if(pods)
|
||||
for(var/P in pods)
|
||||
DetachCloner(P)
|
||||
pods = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/proc/GetAvailablePod(mind = null)
|
||||
if(pods)
|
||||
for(var/P in pods)
|
||||
var/obj/machinery/clonepod/experimental/pod = P
|
||||
if(pod.is_operational() && !(pod.occupant || pod.mess))
|
||||
return pod
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/proc/updatemodules(findfirstcloner)
|
||||
scanner = findscanner()
|
||||
if(findfirstcloner && !LAZYLEN(pods))
|
||||
findcloner()
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/proc/findscanner()
|
||||
var/obj/machinery/dna_scannernew/scannerf = null
|
||||
|
||||
// Loop through every direction
|
||||
for(var/direction in GLOB.cardinals)
|
||||
// Try to find a scanner in that direction
|
||||
scannerf = locate(/obj/machinery/dna_scannernew, get_step(src, direction))
|
||||
// If found and operational, return the scanner
|
||||
if (!isnull(scannerf) && scannerf.is_operational())
|
||||
return scannerf
|
||||
|
||||
// If no scanner was found, it will return null
|
||||
return null
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/proc/findcloner()
|
||||
var/obj/machinery/clonepod/experimental/podf = null
|
||||
for(var/direction in GLOB.cardinals)
|
||||
podf = locate(/obj/machinery/clonepod/experimental, get_step(src, direction))
|
||||
if (!isnull(podf) && podf.is_operational())
|
||||
AttachCloner(podf)
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/proc/AttachCloner(obj/machinery/clonepod/experimental/pod)
|
||||
if(!pod.connected)
|
||||
pod.connected = src
|
||||
LAZYADD(pods, pod)
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/proc/DetachCloner(obj/machinery/clonepod/experimental/pod)
|
||||
pod.connected = null
|
||||
LAZYREMOVE(pods, pod)
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/multitool))
|
||||
var/obj/item/multitool/P = W
|
||||
|
||||
if(istype(P.buffer, /obj/machinery/clonepod/experimental))
|
||||
if(get_area(P.buffer) != get_area(src))
|
||||
to_chat(user, "<font color = #666633>-% Cannot link machines across power zones. Buffer cleared %-</font color>")
|
||||
P.buffer = null
|
||||
return
|
||||
to_chat(user, "<font color = #666633>-% Successfully linked [P.buffer] with [src] %-</font color>")
|
||||
var/obj/machinery/clonepod/experimental/pod = P.buffer
|
||||
if(pod.connected)
|
||||
pod.connected.DetachCloner(pod)
|
||||
AttachCloner(pod)
|
||||
else
|
||||
P.buffer = src
|
||||
to_chat(user, "<font color = #666633>-% Successfully stored [REF(P.buffer)] [P.buffer.name] in buffer %-</font color>")
|
||||
return
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/attack_hand(mob/user)
|
||||
if(..())
|
||||
return
|
||||
interact(user)
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/interact(mob/user)
|
||||
user.set_machine(src)
|
||||
add_fingerprint(user)
|
||||
|
||||
if(..())
|
||||
return
|
||||
|
||||
updatemodules(TRUE)
|
||||
|
||||
var/dat = ""
|
||||
dat += "<a href='byond://?src=[REF(src)];refresh=1'>Refresh</a>"
|
||||
|
||||
dat += "<h3>Cloning Pod Status</h3>"
|
||||
dat += "<div class='statusDisplay'>[temp] </div>"
|
||||
|
||||
if (isnull(src.scanner) || !LAZYLEN(pods))
|
||||
dat += "<h3>Modules</h3>"
|
||||
//dat += "<a href='byond://?src=[REF(src)];relmodules=1'>Reload Modules</a>"
|
||||
if (isnull(src.scanner))
|
||||
dat += "<font class='bad'>ERROR: No Scanner detected!</font><br>"
|
||||
if (!LAZYLEN(pods))
|
||||
dat += "<font class='bad'>ERROR: No Pod detected</font><br>"
|
||||
|
||||
// Scan-n-Clone
|
||||
if (!isnull(src.scanner))
|
||||
var/mob/living/scanner_occupant = get_mob_or_brainmob(scanner.occupant)
|
||||
|
||||
dat += "<h3>Cloning</h3>"
|
||||
|
||||
dat += "<div class='statusDisplay'>"
|
||||
if(!scanner_occupant)
|
||||
dat += "Scanner Unoccupied"
|
||||
else if(loading)
|
||||
dat += "[scanner_occupant] => Scanning..."
|
||||
else
|
||||
scantemp = "Ready to Clone"
|
||||
dat += "[scanner_occupant] => [scantemp]"
|
||||
dat += "</div>"
|
||||
|
||||
if(scanner_occupant)
|
||||
dat += "<a href='byond://?src=[REF(src)];clone=1'>Clone</a>"
|
||||
dat += "<br><a href='byond://?src=[REF(src)];lock=1'>[src.scanner.locked ? "Unlock Scanner" : "Lock Scanner"]</a>"
|
||||
else
|
||||
dat += "<span class='linkOff'>Clone</span>"
|
||||
|
||||
var/datum/browser/popup = new(user, "cloning", "Prototype Cloning System Control")
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
|
||||
if(loading)
|
||||
return
|
||||
|
||||
else if ((href_list["clone"]) && !isnull(scanner) && scanner.is_operational())
|
||||
scantemp = ""
|
||||
|
||||
loading = TRUE
|
||||
updateUsrDialog()
|
||||
playsound(src, 'sound/machines/terminal_prompt.ogg', 50, 0)
|
||||
say("Initiating scan...")
|
||||
|
||||
spawn(20)
|
||||
clone_occupant(scanner.occupant)
|
||||
loading = FALSE
|
||||
updateUsrDialog()
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
|
||||
//No locking an open scanner.
|
||||
else if ((href_list["lock"]) && !isnull(scanner) && scanner.is_operational())
|
||||
if ((!scanner.locked) && (scanner.occupant))
|
||||
scanner.locked = TRUE
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else
|
||||
scanner.locked = FALSE
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
|
||||
else if (href_list["refresh"])
|
||||
updateUsrDialog()
|
||||
playsound(src, "terminal_type", 25, 0)
|
||||
|
||||
add_fingerprint(usr)
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/prototype_cloning/proc/clone_occupant(occupant)
|
||||
var/mob/living/mob_occupant = get_mob_or_brainmob(occupant)
|
||||
var/datum/dna/dna
|
||||
if(ishuman(mob_occupant))
|
||||
var/mob/living/carbon/C = mob_occupant
|
||||
dna = C.has_dna()
|
||||
if(isbrain(mob_occupant))
|
||||
var/mob/living/brain/B = mob_occupant
|
||||
dna = B.stored_dna
|
||||
|
||||
if(!istype(dna))
|
||||
scantemp = "<font class='bad'>Unable to locate valid genetic data.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
return
|
||||
if((HAS_TRAIT(mob_occupant, TRAIT_NOCLONE)) && (src.scanner.scan_level < 2))
|
||||
scantemp = "<font class='bad'>Subject no longer contains the fundamental materials required to create a living clone.</font>"
|
||||
playsound(src, 'sound/machines/terminal_alert.ogg', 50, 0)
|
||||
return
|
||||
|
||||
var/clone_species
|
||||
if(dna.species)
|
||||
clone_species = dna.species
|
||||
else
|
||||
var/datum/species/rando_race = pick(GLOB.roundstart_races)
|
||||
clone_species = rando_race.type
|
||||
|
||||
var/obj/machinery/clonepod/pod = GetAvailablePod()
|
||||
//Can't clone without someone to clone. Or a pod. Or if the pod is busy. Or full of gibs.
|
||||
if(!LAZYLEN(pods))
|
||||
temp = "<font class='bad'>No Clonepods detected.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else if(!pod)
|
||||
temp = "<font class='bad'>No Clonepods available.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else if(pod.occupant)
|
||||
temp = "<font class='bad'>Cloning cycle already in progress.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
else
|
||||
pod.growclone(mob_occupant.real_name, dna.uni_identity, dna.mutation_index, null, null, dna.blood_type, clone_species, dna.features, mob_occupant.faction)
|
||||
temp = "[mob_occupant.real_name] => <font class='good'>Cloning data sent to pod.</font>"
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0)
|
||||
|
||||
@@ -212,6 +212,11 @@
|
||||
desc = "A heretical poster depicting the titular star of an equally heretical book."
|
||||
icon_state = "poster4"
|
||||
|
||||
/obj/structure/sign/poster/contraband/post_ratvar
|
||||
name = "Post This Ratvar"
|
||||
desc = "Oh what in the hell? Those cultists have animated paper technology and they use it for a meme?"
|
||||
icon_state = "postvar"
|
||||
|
||||
/obj/structure/sign/poster/contraband/syndicate_recruitment
|
||||
name = "Syndicate Recruitment"
|
||||
desc = "See the galaxy! Shatter corrupt megacorporations! Join today!"
|
||||
|
||||
@@ -68,6 +68,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
var/click_delay = CLICK_CD_MELEE
|
||||
|
||||
var/slot_flags = 0 //This is used to determine on which slots an item can fit.
|
||||
var/current_equipped_slot
|
||||
pass_flags = PASSTABLE
|
||||
pressure_resistance = 4
|
||||
var/obj/item/master = null
|
||||
@@ -179,6 +180,11 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
if(damtype == "brute")
|
||||
hitsound = "swing_hit"
|
||||
|
||||
if(used_skills)
|
||||
for(var/path in used_skills)
|
||||
var/datum/skill/S = GLOB.skill_datums[path]
|
||||
LAZYADD(used_skills[path], S.skill_traits)
|
||||
|
||||
/obj/item/Destroy()
|
||||
item_flags &= ~DROPDEL //prevent reqdels
|
||||
if(ismob(loc))
|
||||
@@ -315,6 +321,10 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
return
|
||||
if(anchored)
|
||||
return
|
||||
if(loc == user && current_equipped_slot && current_equipped_slot != SLOT_HANDS)
|
||||
if(current_equipped_slot in user.check_obscured_slots())
|
||||
to_chat(src, "<span class='warning'>You are unable to unequip that while wearing other garments over it!</span>")
|
||||
return FALSE
|
||||
|
||||
if(resistance_flags & ON_FIRE)
|
||||
var/mob/living/carbon/C = user
|
||||
@@ -336,7 +346,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
C.update_damage_overlays()
|
||||
return
|
||||
|
||||
if(acid_level > 20 && !ismob(loc))// so we can still remove the clothes on us that have acid.
|
||||
if(acid_level > 20 && ismob(loc))// so we can still remove the clothes on us that have acid.
|
||||
var/mob/living/carbon/C = user
|
||||
if(istype(C))
|
||||
if(!C.gloves || (!(C.gloves.resistance_flags & (UNACIDABLE|ACID_PROOF))))
|
||||
@@ -379,6 +389,11 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
return
|
||||
if(anchored)
|
||||
return
|
||||
if(loc == user && current_equipped_slot && current_equipped_slot != SLOT_HANDS)
|
||||
if(current_equipped_slot in user.check_obscured_slots())
|
||||
to_chat(src, "<span class='warning'>You are unable to unequip that while wearing other garments over it!</span>")
|
||||
return FALSE
|
||||
|
||||
|
||||
SEND_SIGNAL(loc, COMSIG_TRY_STORAGE_TAKE, src, user.loc, TRUE)
|
||||
|
||||
@@ -423,6 +438,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
|
||||
/obj/item/proc/dropped(mob/user)
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
current_equipped_slot = null
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
A.Remove(user)
|
||||
@@ -470,7 +486,9 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
// for items that can be placed in multiple slots
|
||||
// note this isn't called during the initial dressing of a player
|
||||
/obj/item/proc/equipped(mob/user, slot)
|
||||
SHOULD_CALL_PARENT(TRUE)
|
||||
. = SEND_SIGNAL(src, COMSIG_ITEM_EQUIPPED, user, slot)
|
||||
current_equipped_slot = slot
|
||||
if(!(. & COMPONENT_NO_GRANT_ACTIONS))
|
||||
for(var/X in actions)
|
||||
var/datum/action/A = X
|
||||
@@ -496,11 +514,11 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
//if this is being done by a mob other than M, it will include the mob equipper, who is trying to equip the item to mob M. equipper will be null otherwise.
|
||||
//If you are making custom procs but would like to retain partial or complete functionality of this one, include a 'return ..()' to where you want this to happen.
|
||||
//Set disable_warning to TRUE if you wish it to not give you outputs.
|
||||
/obj/item/proc/mob_can_equip(mob/living/M, mob/living/equipper, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE)
|
||||
/obj/item/proc/mob_can_equip(mob/living/M, mob/living/equipper, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE, clothing_check = FALSE, list/return_warning)
|
||||
if(!M)
|
||||
return FALSE
|
||||
|
||||
return M.can_equip(src, slot, disable_warning, bypass_equip_delay_self)
|
||||
return M.can_equip(src, slot, disable_warning, bypass_equip_delay_self, clothing_check, return_warning)
|
||||
|
||||
/obj/item/verb/verb_pickup()
|
||||
set src in oview(1)
|
||||
@@ -835,7 +853,7 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
|
||||
// Called when a mob tries to use the item as a tool.
|
||||
// Handles most checks.
|
||||
/obj/item/proc/use_tool(atom/target, mob/living/user, delay, amount=0, volume=0, datum/callback/extra_checks, skill_gain_mult = 1, max_level = INFINITY)
|
||||
/obj/item/proc/use_tool(atom/target, mob/living/user, delay, amount=0, volume=0, datum/callback/extra_checks, skill_gain_mult = STD_USE_TOOL_MULT)
|
||||
// No delay means there is no start message, and no reason to call tool_start_check before use_tool.
|
||||
// Run the start check here so we wouldn't have to call it manually.
|
||||
if(!delay && !tool_start_check(user, amount))
|
||||
@@ -880,7 +898,8 @@ GLOBAL_VAR_INIT(embedpocalypse, FALSE) // if true, all items will be able to emb
|
||||
for(var/skill in used_skills)
|
||||
if(!(SKILL_TRAINING_TOOL in used_skills[skill]))
|
||||
continue
|
||||
user.mind.auto_gain_experience(skill, gain*skill_gain_mult, GET_STANDARD_LVL(max_level))
|
||||
var/datum/skill/S = GLOB.skill_datums[skill]
|
||||
user.mind.auto_gain_experience(skill, gain*skill_gain_mult*S.item_skill_gain_multi)
|
||||
|
||||
return TRUE
|
||||
|
||||
|
||||
@@ -29,6 +29,11 @@
|
||||
RegisterSignal(src, COMSIG_TWOHANDED_UNWIELD, .proc/on_unwield)
|
||||
update_icon()
|
||||
|
||||
/obj/item/rcl/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/update_icon_updates_onmob)
|
||||
AddComponent(/datum/component/two_handed)
|
||||
|
||||
/// triggered on wield of two handed item
|
||||
/obj/item/rcl/proc/on_wield(obj/item/source, mob/user)
|
||||
active = TRUE
|
||||
@@ -37,10 +42,6 @@
|
||||
/obj/item/rcl/proc/on_unwield(obj/item/source, mob/user)
|
||||
active = FALSE
|
||||
|
||||
/obj/item/rcl/ComponentInitialize()
|
||||
. = ..()
|
||||
AddElement(/datum/element/update_icon_updates_onmob)
|
||||
|
||||
/obj/item/rcl/attackby(obj/item/W, mob/user)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/C = W
|
||||
|
||||
@@ -794,6 +794,7 @@ CIGARETTE PACKETS ARE IN FANCY.DM
|
||||
reagents.clear_reagents()
|
||||
|
||||
/obj/item/clothing/mask/vape/equipped(mob/user, slot)
|
||||
. = ..()
|
||||
if(slot == SLOT_WEAR_MASK)
|
||||
if(!screw)
|
||||
to_chat(user, "<span class='notice'>You start puffing on the vape.</span>")
|
||||
|
||||
@@ -116,9 +116,9 @@
|
||||
build_path = /obj/machinery/computer/cloning
|
||||
var/list/records = list()
|
||||
|
||||
/obj/item/circuitboard/computer/prototype_cloning
|
||||
/obj/item/circuitboard/computer/cloning/prototype
|
||||
name = "Prototype Cloning (Computer Board)"
|
||||
build_path = /obj/machinery/computer/prototype_cloning
|
||||
build_path = /obj/machinery/computer/cloning/prototype
|
||||
|
||||
/obj/item/circuitboard/computer/arcade/battle
|
||||
name = "Arcade Battle (Computer Board)"
|
||||
|
||||
@@ -72,6 +72,11 @@
|
||||
TEXT_ATTACK_TYPE_PROJECTILE = 4
|
||||
)
|
||||
|
||||
/obj/item/dualsaber/Initialize()
|
||||
. = ..()
|
||||
RegisterSignal(src, COMSIG_TWOHANDED_WIELD, .proc/on_wield)
|
||||
RegisterSignal(src, COMSIG_TWOHANDED_UNWIELD, .proc/on_unwield)
|
||||
|
||||
/obj/item/dualsaber/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/two_handed, force_unwielded=3, force_wielded=34, \
|
||||
|
||||
@@ -97,7 +97,7 @@
|
||||
to_chat(user, "<span class='notice'>You add [A] to the [initial(name)] assembly.</span>")
|
||||
|
||||
else if(stage == EMPTY && istype(I, /obj/item/stack/cable_coil))
|
||||
if (I.use_tool(src, user, 0, 1, max_level = JOB_SKILL_BASIC))
|
||||
if (I.use_tool(src, user, 0, 1, skill_gain_mult = TRIVIAL_USE_TOOL_MULT))
|
||||
det_time = 50 // In case the cable_coil was removed and readded.
|
||||
stage_change(WIRED)
|
||||
to_chat(user, "<span class='notice'>You rig the [initial(name)] assembly.</span>")
|
||||
|
||||
@@ -168,6 +168,7 @@
|
||||
icon_state = "witchhunterhat"
|
||||
item_state = "witchhunterhat"
|
||||
flags_cover = HEADCOVERSEYES
|
||||
flags_inv = HIDEHAIR
|
||||
|
||||
/obj/item/storage/box/holy/follower
|
||||
name = "Followers of the Chaplain Kit"
|
||||
|
||||
@@ -22,6 +22,11 @@
|
||||
var/occupant_weight = 0
|
||||
var/max_occupants = 3 //Hard-cap so you can't have infinite mice or something in one carrier
|
||||
var/max_occupant_weight = MOB_SIZE_SMALL //This is calculated from the mob sizes of occupants
|
||||
var/entrance_name = "door" //name of the entrance to the item
|
||||
var/escape_time = 200 //how long it takes for mobs above small sizes to escape (for small sizes, its randomly 1.5 to 2x this)
|
||||
var/load_time = 30 //how long it takes for mobs to be loaded into the pet carrier
|
||||
var/has_lock_sprites = TRUE //whether to load the lock overlays or not
|
||||
var/allows_hostiles = FALSE //does the pet carrier allow hostile entities to be held within it?
|
||||
|
||||
/obj/item/pet_carrier/Destroy()
|
||||
if(occupants.len)
|
||||
@@ -51,20 +56,20 @@
|
||||
else
|
||||
. += "<span class='notice'>It has nothing inside.</span>"
|
||||
if(user.canUseTopic(src))
|
||||
. += "<span class='notice'>Activate it in your hand to [open ? "close" : "open"] its door.</span>"
|
||||
. += "<span class='notice'>Activate it in your hand to [open ? "close" : "open"] its [entrance_name].</span>"
|
||||
if(!open)
|
||||
. += "<span class='notice'>Alt-click to [locked ? "unlock" : "lock"] its door.</span>"
|
||||
. += "<span class='notice'>Alt-click to [locked ? "unlock" : "lock"] its [entrance_name].</span>"
|
||||
|
||||
/obj/item/pet_carrier/attack_self(mob/living/user)
|
||||
if(open)
|
||||
to_chat(user, "<span class='notice'>You close [src]'s door.</span>")
|
||||
to_chat(user, "<span class='notice'>You close [src]'s [entrance_name].</span>")
|
||||
playsound(user, 'sound/effects/bin_close.ogg', 50, TRUE)
|
||||
open = FALSE
|
||||
else
|
||||
if(locked)
|
||||
to_chat(user, "<span class='warning'>[src] is locked!</span>")
|
||||
return
|
||||
to_chat(user, "<span class='notice'>You open [src]'s door.</span>")
|
||||
to_chat(user, "<span class='notice'>You open [src]'s [entrance_name].</span>")
|
||||
playsound(user, 'sound/effects/bin_open.ogg', 50, TRUE)
|
||||
open = TRUE
|
||||
update_icon()
|
||||
@@ -86,7 +91,7 @@
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
return ..()
|
||||
if(!open)
|
||||
to_chat(user, "<span class='warning'>You need to open [src]'s door!</span>")
|
||||
to_chat(user, "<span class='warning'>You need to open [src]'s [entrance_name]!</span>")
|
||||
return
|
||||
if(target.mob_size > max_occupant_weight)
|
||||
if(ishuman(target))
|
||||
@@ -94,13 +99,15 @@
|
||||
if(iscatperson(H))
|
||||
to_chat(user, "<span class='warning'>You'd need a lot of catnip and treats, plus maybe a laser pointer, for that to work.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Humans, generally, do not fit into pet carriers.</span>")
|
||||
to_chat(user, "<span class='warning'>Humans, generally, do not fit into [name]s.</span>")
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You get the feeling [target] isn't meant for a [name].</span>")
|
||||
return
|
||||
if(user == target)
|
||||
to_chat(user, "<span class='warning'>Why would you ever do that?</span>")
|
||||
return
|
||||
if(ishostile(target) && !allows_hostiles && target.move_resist < MOVE_FORCE_VERY_STRONG) //don't allow goliaths into pet carriers
|
||||
to_chat(user, "<span class='warning'>You have a feeling you shouldn't keep this as a pet.</span>")
|
||||
load_occupant(user, target)
|
||||
|
||||
/obj/item/pet_carrier/relaymove(mob/living/user, direction)
|
||||
@@ -110,8 +117,8 @@
|
||||
remove_occupant(user)
|
||||
return
|
||||
else if(!locked)
|
||||
loc.visible_message("<span class='notice'>[user] pushes open the door to [src]!</span>", \
|
||||
"<span class='warning'>[user] pushes open the door of [src]!</span>")
|
||||
loc.visible_message("<span class='notice'>[user] pushes open the [entrance_name] to [src]!</span>", \
|
||||
"<span class='warning'>[user] pushes open the [entrance_name] of [src]!</span>")
|
||||
open = TRUE
|
||||
update_icon()
|
||||
return
|
||||
@@ -119,12 +126,19 @@
|
||||
container_resist(user)
|
||||
|
||||
/obj/item/pet_carrier/container_resist(mob/living/user)
|
||||
//don't do the whole resist timer thing if it's open!
|
||||
if(open)
|
||||
loc.visible_message("<span class='notice'>[user] climbs out of [src]!</span>", \
|
||||
"<span class='warning'>[user] jumps out of [src]!</span>")
|
||||
remove_occupant(user)
|
||||
return
|
||||
|
||||
user.changeNext_move(CLICK_CD_BREAKOUT)
|
||||
user.last_special = world.time + CLICK_CD_BREAKOUT
|
||||
if(user.mob_size <= MOB_SIZE_SMALL)
|
||||
to_chat(user, "<span class='notice'>You poke a limb through [src]'s bars and start fumbling for the lock switch... (This will take some time.)</span>")
|
||||
to_chat(loc, "<span class='warning'>You see [user] reach through the bars and fumble for the lock switch!</span>")
|
||||
if(!do_after(user, rand(300, 400), target = user) || open || !locked || !(user in occupants))
|
||||
to_chat(user, "<span class='notice'>You begin to try escaping the [src] and start fumbling for the lock switch... (This will take some time.)</span>")
|
||||
to_chat(loc, "<span class='warning'>You see [user] attempting to unlock the [src]!</span>")
|
||||
if(!do_after(user, rand(escape_time * 1.5, escape_time * 2), target = user) || open || !locked || !(user in occupants))
|
||||
return
|
||||
loc.visible_message("<span class='warning'>[user] flips the lock switch on [src] by reaching through!</span>", null, null, null, user)
|
||||
to_chat(user, "<span class='boldannounce'>Bingo! The lock pops open!</span>")
|
||||
@@ -132,12 +146,12 @@
|
||||
playsound(src, 'sound/machines/boltsup.ogg', 30, TRUE)
|
||||
update_icon()
|
||||
else
|
||||
loc.visible_message("<span class='warning'>[src] starts rattling as something pushes against the door!</span>", null, null, null, user)
|
||||
loc.visible_message("<span class='warning'>[src] starts rattling as something pushes against the [entrance_name]!</span>", null, null, null, user)
|
||||
to_chat(user, "<span class='notice'>You start pushing out of [src]... (This will take about 20 seconds.)</span>")
|
||||
if(!do_after(user, 200, target = user) || open || !locked || !(user in occupants))
|
||||
if(!do_after(user, escape_time, target = user) || open || !locked || !(user in occupants))
|
||||
return
|
||||
loc.visible_message("<span class='warning'>[user] shoves out of [src]!</span>", null, null, null, user)
|
||||
to_chat(user, "<span class='notice'>You shove open [src]'s door against the lock's resistance and fall out!</span>")
|
||||
to_chat(user, "<span class='notice'>You shove open [src]'s [entrance_name] against the lock's resistance and fall out!</span>")
|
||||
locked = FALSE
|
||||
open = TRUE
|
||||
update_icon()
|
||||
@@ -151,7 +165,7 @@
|
||||
|
||||
/obj/item/pet_carrier/update_overlays()
|
||||
. = ..()
|
||||
if(!open)
|
||||
if(!open && has_lock_sprites)
|
||||
. += "[locked ? "" : "un"]locked"
|
||||
|
||||
/obj/item/pet_carrier/MouseDrop(atom/over_atom)
|
||||
@@ -170,7 +184,7 @@
|
||||
user.visible_message("<span class='notice'>[user] starts loading [target] into [src].</span>", \
|
||||
"<span class='notice'>You start loading [target] into [src]...</span>", null, null, target)
|
||||
to_chat(target, "<span class='userdanger'>[user] starts loading you into [user.p_their()] [name]!</span>")
|
||||
if(!do_mob(user, target, 30))
|
||||
if(!do_mob(user, target, load_time))
|
||||
return
|
||||
if(target in occupants)
|
||||
return
|
||||
@@ -192,9 +206,74 @@
|
||||
/obj/item/pet_carrier/proc/remove_occupant(mob/living/occupant, turf/new_turf)
|
||||
if(!(occupant in occupants) || !istype(occupant))
|
||||
return
|
||||
occupant.forceMove(new_turf ? new_turf : drop_location())
|
||||
occupant.forceMove(new_turf ? new_turf : get_turf(src))
|
||||
occupants -= occupant
|
||||
occupant_weight -= occupant.mob_size
|
||||
occupant.setDir(SOUTH)
|
||||
|
||||
//bluespace jar, a reskin of the pet carrier that can fit people and smashes when thrown
|
||||
/obj/item/pet_carrier/bluespace
|
||||
name = "bluespace jar"
|
||||
desc = "A jar, that seems to be bigger on the inside, somehow allowing lifeforms to fit through its narrow entrance."
|
||||
open = FALSE //starts closed so it looks better on menus
|
||||
icon_state = "bluespace_jar"
|
||||
item_state = "bluespace_jar"
|
||||
lefthand_file = ""
|
||||
righthand_file = ""
|
||||
max_occupant_weight = MOB_SIZE_HUMAN //can fit people, like a bluespace bodybag!
|
||||
load_time = 40 //loading things into a jar takes longer than a regular pet carrier
|
||||
entrance_name = "lid"
|
||||
w_class = WEIGHT_CLASS_SMALL //it's a jar
|
||||
throw_speed = 3
|
||||
throw_range = 7
|
||||
max_occupants = 1 //far less than a regular carrier or bluespace bodybag, because it can be thrown to release the contents
|
||||
allows_hostiles = TRUE //can fit hostile creatures, with the move resist restrictions in place, this means they still cannot take things like legions/goliaths/etc regardless
|
||||
has_lock_sprites = FALSE //jar doesn't show the regular lock overlay
|
||||
custom_materials = list(/datum/material/glass = 1000, /datum/material/bluespace = 600)
|
||||
escape_time = 10 //half the time of a bluespace bodybag
|
||||
var/datum/gas_mixture/occupant_gas_supply
|
||||
|
||||
/obj/item/pet_carrier/bluespace/update_icon_state()
|
||||
if(open)
|
||||
icon_state = "bluespace_jar_open"
|
||||
else
|
||||
icon_state = "bluespace_jar"
|
||||
|
||||
/obj/item/pet_carrier/bluespace/throw_impact()
|
||||
. = ..()
|
||||
//delete the item upon impact, releasing the creature inside (this is handled by its deletion)
|
||||
if(occupants.len)
|
||||
loc.visible_message("<span class='warning'>The bluespace jar smashes, releasing [occupants[1]]!</span>")
|
||||
playsound(src, "shatter", 70, 1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/pet_carrier/bluespace/add_occupant(mob/living/occupant) //update the gas supply as required, this acts like magical internals
|
||||
. = ..()
|
||||
if(!occupant_gas_supply)
|
||||
occupant_gas_supply = new
|
||||
if(isanimal(occupant))
|
||||
var/mob/living/simple_animal/animal = occupant
|
||||
occupant_gas_supply.temperature = animal.minbodytemp //simple animals only care about temperature when their turf isnt a location
|
||||
else
|
||||
if(ishuman(occupant)) //humans require resistance to cold/heat and living in no air while inside, and lose this when outside
|
||||
ADD_TRAIT(occupant, TRAIT_RESISTCOLD, "bluespace_container_cold_resist")
|
||||
ADD_TRAIT(occupant, TRAIT_RESISTHEAT, "bluespace_container_heat_resist")
|
||||
ADD_TRAIT(occupant, TRAIT_NOBREATH, "bluespace_container_no_breath")
|
||||
ADD_TRAIT(occupant, TRAIT_RESISTHIGHPRESSURE, "bluespace_container_resist_high_pressure")
|
||||
ADD_TRAIT(occupant, TRAIT_RESISTLOWPRESSURE, "bluespace_container_resist_low_pressure")
|
||||
|
||||
/obj/item/pet_carrier/bluespace/remove_occupant(mob/living/occupant)
|
||||
. = ..()
|
||||
if(ishuman(occupant))
|
||||
REMOVE_TRAIT(occupant, TRAIT_RESISTCOLD, "bluespace_container_cold_resist")
|
||||
REMOVE_TRAIT(occupant, TRAIT_RESISTHEAT, "bluespace_container_heat_resist")
|
||||
REMOVE_TRAIT(occupant, TRAIT_NOBREATH, "bluespace_container_no_breath")
|
||||
REMOVE_TRAIT(occupant, TRAIT_RESISTHIGHPRESSURE, "bluespace_container_resist_high_pressure")
|
||||
REMOVE_TRAIT(occupant, TRAIT_RESISTLOWPRESSURE, "bluespace_container_resist_low_pressure")
|
||||
|
||||
/obj/item/pet_carrier/bluespace/return_air()
|
||||
if(!occupant_gas_supply)
|
||||
occupant_gas_supply = new
|
||||
return occupant_gas_supply
|
||||
|
||||
#undef pet_carrier_full
|
||||
|
||||
@@ -355,6 +355,7 @@
|
||||
emaggedhitdamage = 0
|
||||
|
||||
/obj/item/borg/lollipop/equipped()
|
||||
. = ..()
|
||||
check_amount()
|
||||
|
||||
/obj/item/borg/lollipop/dropped(mob/user)
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
/datum/block_parry_data/shield
|
||||
block_damage_multiplier = 0.25
|
||||
block_stamina_efficiency = 2.5
|
||||
block_stamina_cost_per_second = 3.5
|
||||
block_stamina_cost_per_second = 2.5
|
||||
block_slowdown = 0
|
||||
block_lock_attacking = FALSE
|
||||
block_lock_sprinting = TRUE
|
||||
@@ -386,7 +386,7 @@ obj/item/shield/riot/bullet_proof
|
||||
max_integrity = 100
|
||||
obj_integrity = 100
|
||||
can_shatter = FALSE
|
||||
item_flags = SLOWS_WHILE_IN_HAND
|
||||
item_flags = SLOWS_WHILE_IN_HAND | ITEM_CAN_BLOCK
|
||||
var/recharge_timerid
|
||||
var/recharge_delay = 15 SECONDS
|
||||
|
||||
|
||||
@@ -69,7 +69,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
|
||||
if (get_amount() < 1 || CC.get_amount() < 5)
|
||||
to_chat(user, "<span class='warning>You need five lengths of coil and one sheet of glass to make wired glass!</span>")
|
||||
return
|
||||
CC.use_tool(src, user, 0, 5, max_level = JOB_SKILL_BASIC)
|
||||
CC.use_tool(src, user, 0, 5, skill_gain_mult = TRIVIAL_USE_TOOL_MULT)
|
||||
use(1)
|
||||
to_chat(user, "<span class='notice'>You attach wire to the [name].</span>")
|
||||
var/obj/item/stack/light_w/new_tile = new(user.loc)
|
||||
|
||||
@@ -430,6 +430,7 @@ GLOBAL_LIST_INIT(snow_recipes, list ( \
|
||||
singular_name = "alien alloy sheet"
|
||||
sheettype = "abductor"
|
||||
merge_type = /obj/item/stack/sheet/mineral/abductor
|
||||
walltype = /turf/closed/wall/mineral/abductor
|
||||
|
||||
GLOBAL_LIST_INIT(abductor_recipes, list ( \
|
||||
new/datum/stack_recipe("alien bed", /obj/structure/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
|
||||
|
||||
@@ -381,6 +381,7 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
new/datum/stack_recipe("chemistry bag", /obj/item/storage/bag/chemistry, 4), \
|
||||
new/datum/stack_recipe("bio bag", /obj/item/storage/bag/bio, 4), \
|
||||
null, \
|
||||
new/datum/stack_recipe("string", /obj/item/weaponcrafting/string, 1, time = 10), \
|
||||
new/datum/stack_recipe("improvised gauze", /obj/item/stack/medical/gauze/improvised, 1, 2, 6), \
|
||||
new/datum/stack_recipe("rag", /obj/item/reagent_containers/rag, 1), \
|
||||
new/datum/stack_recipe("towel", /obj/item/reagent_containers/rag/towel, 3), \
|
||||
@@ -428,7 +429,6 @@ GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
new/datum/stack_recipe("durathread beret", /obj/item/clothing/head/beret/durathread, 2, time = 40), \
|
||||
new/datum/stack_recipe("durathread beanie", /obj/item/clothing/head/beanie/durathread, 2, time = 40), \
|
||||
new/datum/stack_recipe("durathread bandana", /obj/item/clothing/mask/bandana/durathread, 1, time = 25), \
|
||||
new/datum/stack_recipe("durathread string", /obj/item/weaponcrafting/durathread_string, 1, time = 40), \
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/durathread
|
||||
|
||||
@@ -326,6 +326,7 @@
|
||||
w_class = WEIGHT_CLASS_BULKY
|
||||
flags_1 = CONDUCT_1
|
||||
custom_materials = list(/datum/material/iron=3000)
|
||||
var/max_items = 7
|
||||
|
||||
/obj/item/storage/bag/tray/ComponentInitialize()
|
||||
. = ..()
|
||||
@@ -333,6 +334,7 @@
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food, /obj/item/reagent_containers/glass, /datum/reagent/consumable, /obj/item/kitchen/knife, /obj/item/kitchen/rollingpin, /obj/item/kitchen/fork, /obj/item/storage/box)) //Should cover: Bottles, Beakers, Bowls, Booze, Glasses, Food, Kitchen Tools, and ingredient boxes.
|
||||
STR.insert_preposition = "on"
|
||||
STR.max_items = max_items
|
||||
|
||||
/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
|
||||
. = ..()
|
||||
@@ -373,6 +375,14 @@
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
//bluespace tray, holds more items
|
||||
/obj/item/storage/bag/tray/bluespace
|
||||
name = "bluespace tray"
|
||||
icon_state = "bluespace_tray"
|
||||
desc = "A tray created using bluespace technology to fit more food on it."
|
||||
max_items = 30 // far more items
|
||||
custom_materials = list(/datum/material/iron = 2000, /datum/material/bluespace = 500)
|
||||
|
||||
/*
|
||||
* Chemistry bag
|
||||
*/
|
||||
@@ -462,4 +472,4 @@
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_items = 2
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/rcd_ammo, /obj/item/stack/sheet))
|
||||
STR.can_hold = typecacheof(list(/obj/item/rcd_ammo, /obj/item/stack/sheet))
|
||||
|
||||
@@ -207,18 +207,18 @@
|
||||
cig_position++
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
if(!ismob(M))
|
||||
return
|
||||
if(M != user || !istype(M))
|
||||
return ..()
|
||||
var/obj/item/clothing/mask/cigarette/cig = locate(/obj/item/clothing/mask/cigarette) in contents
|
||||
if(cig)
|
||||
if(M == user && contents.len > 0 && !user.wear_mask)
|
||||
if(!user.wear_mask && !(SLOT_WEAR_MASK in M.check_obscured_slots()))
|
||||
var/obj/item/clothing/mask/cigarette/W = cig
|
||||
SEND_SIGNAL(src, COMSIG_TRY_STORAGE_TAKE, W, M)
|
||||
M.equip_to_slot_if_possible(W, SLOT_WEAR_MASK)
|
||||
contents -= W
|
||||
to_chat(user, "<span class='notice'>You take \a [W] out of the pack.</span>")
|
||||
else
|
||||
..()
|
||||
return ..()
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There are no [icon_type]s left in the pack.</span>")
|
||||
|
||||
|
||||
@@ -450,8 +450,7 @@
|
||||
sharpness = IS_BLUNT
|
||||
|
||||
/obj/item/dualsaber/toy/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/two_handed, wieldsound='sound/weapons/saberon.ogg', unwieldsound='sound/weapons/saberoff.ogg')
|
||||
AddComponent(/datum/component/two_handed, force_unwielded=0, force_wielded=0, wieldsound='sound/weapons/saberon.ogg', unwieldsound='sound/weapons/saberoff.ogg')
|
||||
|
||||
/obj/item/dualsaber/toy/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
|
||||
return BLOCK_NONE
|
||||
@@ -469,9 +468,8 @@
|
||||
slowdown_wielded = 0
|
||||
sharpness = IS_BLUNT
|
||||
|
||||
/obj/item/dualsaber/toy/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/two_handed, wieldsound='sound/weapons/saberon.ogg', unwieldsound='sound/weapons/saberoff.ogg')
|
||||
/obj/item/dualsaber/hypereutactic/toy/ComponentInitialize()
|
||||
AddComponent(/datum/component/two_handed, force_unwielded=0, force_wielded=0, wieldsound='sound/weapons/saberon.ogg', unwieldsound='sound/weapons/saberoff.ogg')
|
||||
|
||||
/obj/item/dualsaber/hypereutactic/toy/run_block(mob/living/owner, atom/object, damage, attack_text, attack_type, armour_penetration, mob/attacker, def_zone, final_block_chance, list/block_return)
|
||||
return BLOCK_NONE
|
||||
@@ -828,12 +826,11 @@
|
||||
var/obj/item/toy/cards/singlecard/H = new/obj/item/toy/cards/singlecard(user.loc)
|
||||
if(holo)
|
||||
holo.spawned += H // track them leaving the holodeck
|
||||
choice = cards[1]
|
||||
choice = popleft(cards)
|
||||
H.cardname = choice
|
||||
H.parentdeck = src
|
||||
var/O = src
|
||||
H.apply_card_vars(H,O)
|
||||
src.cards -= choice
|
||||
H.pickup(user)
|
||||
user.put_in_hands(H)
|
||||
user.visible_message("[user] draws a card from the deck.", "<span class='notice'>You draw a card from the deck.</span>")
|
||||
|
||||
@@ -108,8 +108,7 @@
|
||||
|
||||
//Life, Stat, Hud Updates, and Say
|
||||
/mob/living/simple_animal/revenant/BiologicalLife(seconds, times_fired)
|
||||
if(!(. = ..()))
|
||||
return
|
||||
. = ..()
|
||||
if(stasis)
|
||||
return
|
||||
if(revealed && essence <= 0)
|
||||
|
||||
@@ -1,11 +1,4 @@
|
||||
|
||||
/client
|
||||
var/list/sent_assets = list() // List of all asset filenames sent to this client by the asset cache, along with their assoicated md5s
|
||||
var/list/completed_asset_jobs = list() /// List of all completed blocking send jobs awaiting acknowledgement by send_asset
|
||||
|
||||
var/last_asset_job = 0 /// Last asset send job id.
|
||||
var/last_completed_asset_job = 0
|
||||
|
||||
/// Process asset cache client topic calls for "asset_cache_confirm_arrival=[INT]"
|
||||
/client/proc/asset_cache_confirm_arrival(job_id)
|
||||
var/asset_cache_job = round(text2num(job_id))
|
||||
@@ -50,7 +43,7 @@
|
||||
var/t = 0
|
||||
var/timeout_time = timeout
|
||||
src << browse({"<script>window.location.href="?asset_cache_confirm_arrival=[job]"</script>"}, "window=asset_cache_browser&file=asset_cache_send_verify.htm")
|
||||
|
||||
|
||||
while(!completed_asset_jobs["[job]"] && t < timeout_time) // Reception is handled in Topic()
|
||||
stoplag(1) // Lock up the caller until this is received.
|
||||
t++
|
||||
|
||||
@@ -415,7 +415,7 @@
|
||||
"dna_discovered.gif" = 'html/dna_discovered.gif',
|
||||
"dna_undiscovered.gif" = 'html/dna_undiscovered.gif',
|
||||
"dna_extra.gif" = 'html/dna_extra.gif'
|
||||
)
|
||||
)
|
||||
|
||||
/datum/asset/simple/vv
|
||||
assets = list(
|
||||
|
||||
@@ -189,6 +189,8 @@
|
||||
if(!ishuman(user) || !user.mind || (user.mind in SSticker.mode.wizards))
|
||||
to_chat(user, "<span class='warning'>You feel the magic of the dice is restricted to ordinary humans! You should leave it alone.</span>")
|
||||
user.dropItemToGround(src)
|
||||
return
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/dice/d20/fate/proc/effect(var/mob/living/carbon/human/user,roll)
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
///Next tick to reset the total message counter
|
||||
var/total_count_reset = 0
|
||||
var/ircreplyamount = 0
|
||||
/// last time they tried to do an autobunker auth
|
||||
var/autobunker_last_try = 0
|
||||
|
||||
/////////
|
||||
//OTHER//
|
||||
@@ -134,5 +136,13 @@
|
||||
var/parallax_layers_max = 3
|
||||
var/parallax_animate_timer
|
||||
|
||||
// List of all asset filenames sent to this client by the asset cache, along with their assoicated md5s
|
||||
var/list/sent_assets = list()
|
||||
/// List of all completed blocking send jobs awaiting acknowledgement by send_asset
|
||||
var/list/completed_asset_jobs = list()
|
||||
/// Last asset send job id.
|
||||
var/last_asset_job = 0
|
||||
var/last_completed_asset_job = 0
|
||||
|
||||
//world.time of when the crew manifest can be accessed
|
||||
var/crew_manifest_delay
|
||||
|
||||
@@ -2322,14 +2322,16 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
var/min = CONFIG_GET(number/body_size_min)
|
||||
var/max = CONFIG_GET(number/body_size_max)
|
||||
var/danger = CONFIG_GET(number/threshold_body_size_slowdown)
|
||||
var/new_body_size = input(user, "Choose your desired sprite size:\n([min*100]%-[max*100]%), Warning: May make your character look distorted[danger > min ? ", and an exponential slowdown will occur for those smaller than [danger*100]%!" : "!"]", "Character Preference", features["body_size"]*100) as num|null
|
||||
var/new_body_size = input(user, "Choose your desired sprite size: ([min*100]%-[max*100]%)\nWarning: This may make your character look distorted[danger > min ? "! Additionally, a proportional movement speed penalty will be applied to characters smaller than [danger*100]%." : "!"]", "Character Preference", features["body_size"]*100) as num|null
|
||||
if (new_body_size)
|
||||
new_body_size = clamp(new_body_size * 0.01, min, max)
|
||||
var/dorfy
|
||||
if(danger > new_body_size)
|
||||
dorfy = alert(user, "The chosen size appears to be smaller than the threshold of [danger*100]%, which will lead to an added exponential slowdown. Are you sure about that?", "Dwarfism Alert", "Yes", "Move it to the threshold", "No")
|
||||
if(!dorfy || dorfy == "Move it above the threshold")
|
||||
if((new_body_size + 0.01) < danger) // Adding 0.01 as a dumb fix to prevent the warning message from appearing when exactly at threshold... Not sure why that happens in the first place.
|
||||
dorfy = alert(user, "You have chosen a size below the slowdown threshold of [danger*100]%. For balancing purposes, the further you go below this percentage, the slower your character will be. Do you wish to keep this size?", "Speed Penalty Alert", "Yes", "Move it to the threshold", "No")
|
||||
if(dorfy == "Move it to the threshold")
|
||||
new_body_size = danger
|
||||
if(!dorfy) //Aborts if this var is somehow empty
|
||||
return
|
||||
if(dorfy != "No")
|
||||
features["body_size"] = new_body_size
|
||||
if("tongue")
|
||||
@@ -2737,13 +2739,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
|
||||
character.dna.update_body_size(old_size)
|
||||
|
||||
//speech stuff
|
||||
var/new_tongue = GLOB.roundstart_tongues[custom_tongue]
|
||||
if(new_tongue)
|
||||
var/obj/item/organ/tongue/T = character.getorganslot(ORGAN_SLOT_TONGUE)
|
||||
if(T)
|
||||
qdel(T)
|
||||
var/obj/item/organ/tongue/new_custom_tongue = new new_tongue
|
||||
new_custom_tongue.Insert(character)
|
||||
if(custom_tongue != "default")
|
||||
var/new_tongue = GLOB.roundstart_tongues[custom_tongue]
|
||||
if(new_tongue)
|
||||
var/obj/item/organ/tongue/T = character.getorganslot(ORGAN_SLOT_TONGUE)
|
||||
if(T)
|
||||
qdel(T)
|
||||
var/obj/item/organ/tongue/new_custom_tongue = new new_tongue
|
||||
new_custom_tongue.Insert(character)
|
||||
if(custom_speech_verb != "default")
|
||||
character.dna.species.say_mod = custom_speech_verb
|
||||
|
||||
|
||||
@@ -695,6 +695,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
|
||||
features["balls_visibility"] = sanitize_inlist(features["balls_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
features["vag_visibility"] = sanitize_inlist(features["vag_visibility"], safe_visibilities, GEN_VISIBLE_NO_UNDIES)
|
||||
|
||||
custom_speech_verb = sanitize_inlist(custom_speech_verb, GLOB.speech_verbs, "default")
|
||||
custom_tongue = sanitize_inlist(custom_tongue, GLOB.roundstart_tongues, "default")
|
||||
|
||||
features["flavor_text"] = copytext(features["flavor_text"], 1, MAX_FLAVOR_LEN)
|
||||
features["silicon_flavor_text"] = copytext(features["silicon_flavor_text"], 1, MAX_FLAVOR_LEN)
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
/client/verb/bunker_auto_authorize()
|
||||
set name = "Auto Authorize Panic Bunker"
|
||||
set desc = "Authorizes your account in the panic bunker of any servers connected to this function."
|
||||
set category = "OOC"
|
||||
|
||||
if(autobunker_last_try + 5 SECONDS > world.time)
|
||||
to_chat(src, "<span class='danger'>Function on cooldown, try again in 5 seconds.</span>")
|
||||
return
|
||||
autobunker_last_try = world.time
|
||||
|
||||
world.send_cross_server_bunker_overrides(key, src)
|
||||
|
||||
/world/proc/send_cross_server_bunker_overrides(key, client/C)
|
||||
var/comms_key = CONFIG_GET(string/comms_key)
|
||||
if(!comms_key)
|
||||
return
|
||||
var/list/message = list()
|
||||
message["ckey"] = key
|
||||
message["source"] = "[CONFIG_GET(string/cross_comms_name)]"
|
||||
message["key"] = comms_key
|
||||
message["auto_bunker_override"] = TRUE
|
||||
var/list/servers = CONFIG_GET(keyed_list/cross_server_bunker_override)
|
||||
if(!length(servers))
|
||||
to_chat(C, "<span class='boldwarning'>AUTOBUNKER: No servers are configured to receive from this one.</span>")
|
||||
return
|
||||
log_admin("[key] ([key_name(C)]) has initiated an autobunker authentication with linked servers.")
|
||||
for(var/name in servers)
|
||||
var/returned = world.Export("[servers[name]]?[list2params(message)]")
|
||||
switch(returned)
|
||||
if("Bad Key")
|
||||
to_chat(C, "<span class='boldwarning'>AUTOBuNKER: [name] failed to authenticate with this server.</span>")
|
||||
if("Function Disabled")
|
||||
to_chat(C, "<span class='boldwarning'>AUTOBUNKER: [name] has autobunker receive disabled.</span>")
|
||||
if("Success")
|
||||
to_chat(C, "<span class='boldwarning'>AUTOBUNKER: Successfully authenticated with [name]. Panic bunker bypass granted to [key].</span>.")
|
||||
else
|
||||
to_chat(C, "<span class='boldwarning'>AUTOBUNKER: Unknown error ([name]).</span>")
|
||||
@@ -23,14 +23,15 @@
|
||||
if(iscarbon(target) && proximity)
|
||||
var/mob/living/carbon/C = target
|
||||
var/mob/living/carbon/U = user
|
||||
var/success = C.equip_to_slot_if_possible(new /obj/item/clothing/gloves/color/yellow/sprayon, ITEM_SLOT_GLOVES, TRUE, TRUE)
|
||||
var/success = C.equip_to_slot_if_possible(new /obj/item/clothing/gloves/color/yellow/sprayon, ITEM_SLOT_GLOVES, TRUE, TRUE, clothing_check = TRUE)
|
||||
if(success)
|
||||
if(C == user)
|
||||
C.visible_message("<span class='notice'>[U] sprays their hands with glittery rubber!</span>")
|
||||
else
|
||||
C.visible_message("<span class='warning'>[U] sprays glittery rubber on the hands of [C]!</span>")
|
||||
else
|
||||
C.visible_message("<span class='warning'>The rubber fails to stick to [C]'s hands!</span>")
|
||||
user.visible_message("<span class='warning'>The rubber fails to stick to [C]'s hands!</span>",
|
||||
"<span class='warning'>The rubber fails to stick to [C]'s [(SLOT_GLOVES in C.check_obscured_slots()) ? "unexposed" : ""] hands!</span>")
|
||||
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -76,6 +76,7 @@
|
||||
|
||||
/obj/item/clothing/head/hooded
|
||||
var/obj/item/clothing/suit/hooded/suit
|
||||
dynamic_hair_suffix = ""
|
||||
|
||||
/obj/item/clothing/head/hooded/Destroy()
|
||||
suit = null
|
||||
@@ -164,7 +165,7 @@
|
||||
RemoveHelmet()
|
||||
..()
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/proc/RemoveHelmet()
|
||||
/obj/item/clothing/suit/space/hardsuit/proc/RemoveHelmet(message = TRUE)
|
||||
if(!helmet)
|
||||
return
|
||||
suittoggled = FALSE
|
||||
@@ -174,16 +175,18 @@
|
||||
helmet.attack_self(H)
|
||||
H.transferItemToLoc(helmet, src, TRUE)
|
||||
H.update_inv_wear_suit()
|
||||
to_chat(H, "<span class='notice'>The helmet on the hardsuit disengages.</span>")
|
||||
if(message)
|
||||
to_chat(H, "<span class='notice'>The helmet on the hardsuit disengages.</span>")
|
||||
playsound(src.loc, 'sound/mecha/mechmove03.ogg', 50, 1)
|
||||
else
|
||||
helmet.forceMove(src)
|
||||
return TRUE
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/dropped(mob/user)
|
||||
..()
|
||||
RemoveHelmet()
|
||||
|
||||
/obj/item/clothing/suit/space/hardsuit/proc/ToggleHelmet()
|
||||
/obj/item/clothing/suit/space/hardsuit/proc/ToggleHelmet(message = TRUE)
|
||||
var/mob/living/carbon/human/H = loc
|
||||
if(!helmettype)
|
||||
return
|
||||
@@ -192,15 +195,19 @@
|
||||
if(!suittoggled)
|
||||
if(ishuman(src.loc))
|
||||
if(H.wear_suit != src)
|
||||
to_chat(H, "<span class='warning'>You must be wearing [src] to engage the helmet!</span>")
|
||||
if(message)
|
||||
to_chat(H, "<span class='warning'>You must be wearing [src] to engage the helmet!</span>")
|
||||
return
|
||||
if(H.head)
|
||||
to_chat(H, "<span class='warning'>You're already wearing something on your head!</span>")
|
||||
if(message)
|
||||
to_chat(H, "<span class='warning'>You're already wearing something on your head!</span>")
|
||||
return
|
||||
else if(H.equip_to_slot_if_possible(helmet,SLOT_HEAD,0,0,1))
|
||||
to_chat(H, "<span class='notice'>You engage the helmet on the hardsuit.</span>")
|
||||
if(message)
|
||||
to_chat(H, "<span class='notice'>You engage the helmet on the hardsuit.</span>")
|
||||
suittoggled = TRUE
|
||||
H.update_inv_wear_suit()
|
||||
playsound(src.loc, 'sound/mecha/mechmove03.ogg', 50, 1)
|
||||
return TRUE
|
||||
else
|
||||
RemoveHelmet()
|
||||
return RemoveHelmet(message)
|
||||
|
||||
@@ -46,4 +46,4 @@
|
||||
icon_state = "lewdcap"
|
||||
item_state = "lewdcap"
|
||||
can_adjust = FALSE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK
|
||||
|
||||
@@ -22,7 +22,7 @@
|
||||
icon_state = "cmoturtle"
|
||||
item_state = "w_suit"
|
||||
alt_covers_chest = TRUE
|
||||
mutantrace_variation = USE_TAUR_CLIP_MASK
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|USE_TAUR_CLIP_MASK
|
||||
|
||||
/obj/item/clothing/under/rank/medical/geneticist
|
||||
desc = "It's made of a special fiber that gives special protection against biohazards. It has a genetics rank stripe on it."
|
||||
|
||||
@@ -83,6 +83,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/meat/slab/chicken
|
||||
name = "chicken meat"
|
||||
desc = "A slab of raw chicken. Remember to wash your hands!"
|
||||
icon_state = "chickenbreast"
|
||||
cooked_type = /obj/item/reagent_containers/food/snacks/meat/steak/chicken
|
||||
slice_path = /obj/item/reagent_containers/food/snacks/meat/rawcutlet/chicken
|
||||
tastes = list("chicken" = 1)
|
||||
@@ -341,8 +342,14 @@
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/meat/steak/chicken
|
||||
name = "chicken steak" //Can you have chicken steaks? Maybe this should be renamed once it gets new sprites.
|
||||
icon_state = "chickenbreast_cooked"
|
||||
tastes = list("chicken" = 1)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/meat/steak/fish
|
||||
name = "fish fillet"
|
||||
icon_state = "grilled_carp_slice"
|
||||
tastes = list("charred sushi" = 1)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/meat/steak/plain
|
||||
foodtype = MEAT
|
||||
|
||||
@@ -361,6 +368,7 @@
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/meat/steak/bear
|
||||
name = "bear steak"
|
||||
icon_state = "bearcook"
|
||||
tastes = list("meat" = 1, "salmon" = 1)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/meat/steak/xeno
|
||||
|
||||
@@ -22,6 +22,7 @@
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 3, /datum/reagent/toxin/carpotoxin = 2, /datum/reagent/consumable/nutriment/vitamin = 2)
|
||||
bitesize = 6
|
||||
filling_color = "#FA8072"
|
||||
cooked_type = /obj/item/reagent_containers/food/snacks/meat/steak/fish
|
||||
tastes = list("fish" = 1)
|
||||
foodtype = MEAT
|
||||
|
||||
|
||||
@@ -136,6 +136,17 @@
|
||||
tastes = list("fries" = 3, "cheese" = 1)
|
||||
foodtype = VEGETABLES | GRAIN
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/chilicheesefries
|
||||
name = "chili cheese fries"
|
||||
desc = "Fries smothered in cheese -and- chilli."
|
||||
icon_state = "chilicheesefries"
|
||||
trash = /obj/item/trash/plate
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 2)
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 7, /datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
filling_color = "#FFD700"
|
||||
tastes = list("fries" = 3, "cheese" = 1)
|
||||
foodtype = VEGETABLES | GRAIN
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/badrecipe
|
||||
name = "burned mess"
|
||||
desc = "Someone should be demoted from cook for this."
|
||||
@@ -537,6 +548,15 @@
|
||||
tastes = list("butter" = 1)
|
||||
foodtype = DAIRY
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/butter/margarine
|
||||
name = "stick of margarine"
|
||||
desc = "A stick of lightly salted vegetable oil."
|
||||
icon_state = "marge"
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 4, /datum/reagent/consumable/cornoil = 2, /datum/reagent/consumable/sodiumchloride = 1)
|
||||
filling_color = "#FFD700"
|
||||
tastes = list("butter" = 1)
|
||||
foodtype = JUNKFOOD
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/onionrings
|
||||
name = "onion rings"
|
||||
desc = "Onion slices coated in batter."
|
||||
|
||||
@@ -21,6 +21,17 @@
|
||||
tastes = list("toast" = 1)
|
||||
foodtype = GRAIN
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/baconlettucetomato
|
||||
name = "blt sandwich"
|
||||
desc = "The classic bacon, lettuce tomato sandwich."
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "blt"
|
||||
trash = /obj/item/trash/plate
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 1)
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 8, /datum/reagent/consumable/nutriment/vitamin = 2)
|
||||
tastes = list("bacon" = 1, "lettuce" = 1, "tomato" = 1, "mayo" = 1)
|
||||
foodtype = GRAIN | MEAT | VEGETABLES
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grilledcheese
|
||||
name = "grilled cheese sandwich"
|
||||
desc = "Goes great with Tomato soup!"
|
||||
@@ -136,8 +147,9 @@
|
||||
/obj/item/reagent_containers/food/snacks/tuna_sandwich
|
||||
name = "tuna sandwich"
|
||||
desc = "Both a salad and a sandwich in one."
|
||||
icon = 'icons/obj/food/burgerbread.dmi'
|
||||
icon_state = "tunasandwich"
|
||||
trash = /obj/item/trash/plate
|
||||
list_reagents = list(/datum/reagent/consumable/nutriment = 12, /datum/reagent/consumable/nutriment/vitamin = 4)
|
||||
bonus_reagents = list(/datum/reagent/consumable/nutriment = 1, /datum/reagent/consumable/nutriment/vitamin = 3)
|
||||
tastes = list("tuna" = 4, "mayonnaise" = 2, "bread" = 2)
|
||||
foodtype = GRAIN | MEAT
|
||||
|
||||
@@ -179,3 +179,14 @@
|
||||
id = /datum/reagent/consumable/bbqsauce
|
||||
results = list(/datum/reagent/consumable/bbqsauce = 5)
|
||||
required_reagents = list(/datum/reagent/ash = 1, /datum/reagent/consumable/tomatojuice = 1, /datum/reagent/medicine/salglu_solution = 3, /datum/reagent/consumable/blackpepper = 1)
|
||||
|
||||
/datum/chemical_reaction/margarine
|
||||
name = "Margarine"
|
||||
id = "margarine"
|
||||
required_reagents = list(/datum/reagent/consumable/cornoil = 5, /datum/reagent/consumable/soymilk = 5, /datum/reagent/consumable/sodiumchloride = 1)
|
||||
mix_message = "The ingredients solidify into a stick of margarine."
|
||||
|
||||
/datum/chemical_reaction/margarine/on_reaction(datum/reagents/holder, multiplier)
|
||||
var/location = get_turf(holder.my_atom)
|
||||
for(var/i = 1, i <= multiplier, i++)
|
||||
new /obj/item/reagent_containers/food/snacks/butter/margarine(location)
|
||||
@@ -22,6 +22,15 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/baconegg
|
||||
subcategory = CAT_EGG
|
||||
|
||||
/datum/crafting_recipe/food/wrap
|
||||
name = "Egg Wrap"
|
||||
reqs = list(/datum/reagent/consumable/soysauce = 10,
|
||||
/obj/item/reagent_containers/food/snacks/friedegg = 1,
|
||||
/obj/item/reagent_containers/food/snacks/grown/cabbage = 1,
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/eggwrap
|
||||
subcategory = CAT_EGG
|
||||
|
||||
/datum/crafting_recipe/food/omelette
|
||||
name = "Omelette"
|
||||
reqs = list(
|
||||
|
||||
@@ -14,15 +14,6 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/chawanmushi
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/wrap
|
||||
name = "Egg Wrap"
|
||||
reqs = list(/datum/reagent/consumable/soysauce = 10,
|
||||
/obj/item/reagent_containers/food/snacks/friedegg = 1,
|
||||
/obj/item/reagent_containers/food/snacks/grown/cabbage = 1,
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/eggwrap
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/khachapuri
|
||||
name = "Khachapuri"
|
||||
reqs = list(
|
||||
@@ -93,6 +84,16 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/cheesyfries
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/chilicheesefries
|
||||
name = "Chilli cheese fries"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/fries = 1,
|
||||
/obj/item/reagent_containers/food/snacks/cheesewedge = 1,
|
||||
/obj/item/reagent_containers/food/snacks/grown/chili = 1
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/chilicheesefries
|
||||
subcategory = CAT_MISCFOOD
|
||||
|
||||
/datum/crafting_recipe/food/eggplantparm
|
||||
name ="Eggplant parmigiana"
|
||||
reqs = list(
|
||||
|
||||
@@ -25,6 +25,17 @@
|
||||
result = /obj/item/reagent_containers/food/snacks/grilledcheese
|
||||
subcategory = CAT_SANDWICH
|
||||
|
||||
/datum/crafting_recipe/food/baconlettucetomato
|
||||
name = "BLT sandwich"
|
||||
reqs = list(
|
||||
/obj/item/reagent_containers/food/snacks/meat/bacon = 2,
|
||||
/obj/item/reagent_containers/food/snacks/grown/cabbage = 1,
|
||||
/obj/item/reagent_containers/food/snacks/grown/tomato = 1,
|
||||
/datum/reagent/consumable/mayonnaise = 5
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/baconlettucetomato
|
||||
subcategory = CAT_SANDWICH
|
||||
|
||||
/datum/crafting_recipe/food/slimesandwich
|
||||
name = "Jelly sandwich"
|
||||
reqs = list(
|
||||
@@ -99,7 +110,7 @@
|
||||
/obj/item/reagent_containers/food/snacks/breadslice/plain = 2,
|
||||
/obj/item/reagent_containers/food/snacks/tuna = 1,
|
||||
/obj/item/reagent_containers/food/snacks/grown/onion = 1,
|
||||
/obj/item/reagent_containers/food/condiment/mayonnaise = 5
|
||||
/datum/reagent/consumable/mayonnaise = 5
|
||||
)
|
||||
result = /obj/item/reagent_containers/food/snacks/tuna_sandwich
|
||||
subcategory = CAT_SANDWICH
|
||||
|
||||
@@ -277,7 +277,7 @@
|
||||
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
|
||||
icon_grow = "bee_balm-grow"
|
||||
icon_dead = "bee_balm-dead"
|
||||
mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/bee_balm/honey) //Lower odds of becoming honey
|
||||
mutatelist = list(/obj/item/seeds/poppy/geranium, /obj/item/seeds/bee_balm/honey_balm) //Lower odds of becoming honey
|
||||
reagents_add = list(/datum/reagent/medicine/spaceacillin = 0.1, /datum/reagent/space_cleaner/sterilizine = 0.05)
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/bee_balm
|
||||
@@ -291,11 +291,11 @@
|
||||
foodtype = GROSS
|
||||
|
||||
// Beebalm
|
||||
/obj/item/seeds/bee_balm/honey
|
||||
/obj/item/seeds/bee_balm/honey_balm
|
||||
name = "pack of Honey Balm seeds"
|
||||
desc = "These seeds grow into Honey Balms."
|
||||
icon_state = "seed-bee_balmalt"
|
||||
species = "seed-bee_balm_alt"
|
||||
icon_state = "seed-honey_balm"
|
||||
species = "honey_balm"
|
||||
plantname = "Honey Balm Pods"
|
||||
product = /obj/item/reagent_containers/food/snacks/grown/bee_balm/honey
|
||||
endurance = 1
|
||||
@@ -304,16 +304,16 @@
|
||||
potency = 1
|
||||
growthstages = 3
|
||||
growing_icon = 'icons/obj/hydroponics/growing_flowers.dmi'
|
||||
icon_grow = "bee_balmalt-grow"
|
||||
icon_dead = "bee_balmalt-dead"
|
||||
icon_grow = "honey_balm-grow"
|
||||
icon_dead = "honey_balm-dead"
|
||||
reagents_add = list(/datum/reagent/consumable/honey = 0.1, /datum/reagent/lye = 0.3) //To make wax
|
||||
rarity = 30
|
||||
|
||||
/obj/item/reagent_containers/food/snacks/grown/bee_balm/honey
|
||||
seed = /obj/item/seeds/bee_balm/honey
|
||||
seed = /obj/item/seeds/bee_balm/honey_balm
|
||||
name = "honey balm"
|
||||
desc = "A large honey filled pod of a flower."
|
||||
icon_state = "bee_balmalt"
|
||||
icon_state = "honey_balm"
|
||||
filling_color = "#FF6347"
|
||||
bitesize_mod = 8
|
||||
tastes = list("wax" = 1)
|
||||
|
||||
@@ -61,6 +61,7 @@
|
||||
filling_color = "#ee7bee"
|
||||
bitesize_mod = 2
|
||||
foodtype = VEGETABLES
|
||||
juice_results = list (/datum/reagent/consumable/laughsyrup = 0)
|
||||
tastes = list ("a prancing rabbit" = 1) //Vib Ribbon sends her regards.. wherever she is.
|
||||
wine_power = 90
|
||||
wine_flavor = "a vector-graphic rabbit dancing on your tongue"
|
||||
|
||||
@@ -392,7 +392,7 @@
|
||||
|
||||
/datum/plant_gene/trait/battery/on_attackby(obj/item/reagent_containers/food/snacks/grown/G, obj/item/I, mob/user)
|
||||
if(istype(I, /obj/item/stack/cable_coil))
|
||||
if(I.use_tool(src, user, 0, 5, max_level = JOB_SKILL_EXPERT))
|
||||
if(I.use_tool(src, user, 0, 5, skill_gain_mult = TRIVIAL_USE_TOOL_MULT))
|
||||
to_chat(user, "<span class='notice'>You add some cable to [G] and slide it inside the battery encasing.</span>")
|
||||
var/obj/item/stock_parts/cell/potato/pocell = new /obj/item/stock_parts/cell/potato(user.loc)
|
||||
pocell.icon_state = G.icon_state
|
||||
|
||||
@@ -16,7 +16,7 @@
|
||||
access = list(ACCESS_MAINT_TUNNELS, ACCESS_MAILSORTING, ACCESS_CARGO, ACCESS_CARGO_BOT, ACCESS_MINING,
|
||||
ACCESS_MINING_STATION, ACCESS_MINERAL_STOREROOM)
|
||||
minimal_access = list(ACCESS_MINING, ACCESS_MINING_STATION, ACCESS_MAILSORTING, ACCESS_MINERAL_STOREROOM)
|
||||
paycheck = PAYCHECK_HARD
|
||||
paycheck = PAYCHECK_EASY ///Not necessarily easy itself, but it can be trivial to make lot of cash on this job.
|
||||
paycheck_department = ACCOUNT_CAR
|
||||
|
||||
display_order = JOB_DISPLAY_ORDER_SHAFT_MINER
|
||||
|
||||
@@ -25,6 +25,17 @@
|
||||
var/mob/living/L = user.mob
|
||||
L.keybind_stop_active_blocking()
|
||||
|
||||
/datum/keybinding/living/active_block_toggle
|
||||
name = "active_block_toggle"
|
||||
full_name = "Block (Toggle)"
|
||||
category = CATEGORY_COMBAT
|
||||
description = "Toggles active blocking system using currenet in hand object, or any found object if applicable."
|
||||
|
||||
/datum/keybinding/living/active_block_toggle/down(client/user)
|
||||
var/mob/living/L = user.mob
|
||||
L.keybind_toggle_active_blocking()
|
||||
return TRUE
|
||||
|
||||
/datum/keybinding/living/active_parry
|
||||
hotkey_keys = list("Insert", "G")
|
||||
name = "active_parry"
|
||||
|
||||
@@ -390,7 +390,7 @@ GLOBAL_LIST_INIT(sand_recipes, list(\
|
||||
to_chat(user, "<span class='warning'>There already is a string attached to this coin!</span>")
|
||||
return
|
||||
|
||||
if (W.use_tool(src, user, 0, 1, max_level = JOB_SKILL_BASIC))
|
||||
if (W.use_tool(src, user, 0, 1, skill_gain_mult = BARE_USE_TOOL_MULT))
|
||||
add_overlay("coin_string_overlay")
|
||||
string_attached = 1
|
||||
to_chat(user, "<span class='notice'>You attach a string to the coin.</span>")
|
||||
|
||||
@@ -158,7 +158,7 @@
|
||||
|
||||
//Returns if a certain item can be equipped to a certain slot.
|
||||
// Currently invalid for two-handed items - call obj/item/mob_can_equip() instead.
|
||||
/mob/proc/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE)
|
||||
/mob/proc/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE, clothing_check = FALSE, list/return_warning)
|
||||
return FALSE
|
||||
|
||||
/mob/proc/can_put_in_hand(I, hand_index)
|
||||
@@ -338,50 +338,63 @@
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
//This is a SAFE proc. Use this instead of equip_to_slot()!
|
||||
//set qdel_on_fail to have it delete W if it fails to equip
|
||||
//set disable_warning to disable the 'you are unable to equip that' warning.
|
||||
//unset redraw_mob to prevent the mob from being redrawn at the end.
|
||||
/mob/proc/equip_to_slot_if_possible(obj/item/W, slot, qdel_on_fail = FALSE, disable_warning = FALSE, redraw_mob = TRUE, bypass_equip_delay_self = FALSE, clothing_check = FALSE)
|
||||
if(!istype(W))
|
||||
return FALSE
|
||||
var/list/warning = list("<span class='warning'>You are unable to equip that!</span>")
|
||||
if(!W.mob_can_equip(src, null, slot, disable_warning, bypass_equip_delay_self, clothing_check, warning))
|
||||
if(qdel_on_fail)
|
||||
qdel(W)
|
||||
else if(!disable_warning)
|
||||
to_chat(src, warning[1])
|
||||
return FALSE
|
||||
equip_to_slot(W, slot, redraw_mob) //This proc should not ever fail.
|
||||
return TRUE
|
||||
|
||||
//This is an UNSAFE proc. It merely handles the actual job of equipping. All the checks on whether you can or can't equip need to be done before! Use mob_can_equip() for that task.
|
||||
//In most cases you will want to use equip_to_slot_if_possible()
|
||||
/mob/proc/equip_to_slot(obj/item/W, slot)
|
||||
return
|
||||
|
||||
//This is just a commonly used configuration for the equip_to_slot_if_possible() proc, used to equip people when the round starts and when events happen and such.
|
||||
//Also bypasses equip delay checks, since the mob isn't actually putting it on.
|
||||
/mob/proc/equip_to_slot_or_del(obj/item/W, slot)
|
||||
return equip_to_slot_if_possible(W, slot, TRUE, TRUE, FALSE, TRUE)
|
||||
|
||||
//puts the item "W" into an appropriate slot in a human's inventory
|
||||
//returns 0 if it cannot, 1 if successful
|
||||
/mob/proc/equip_to_appropriate_slot(obj/item/W, clothing_check = FALSE)
|
||||
if(!istype(W))
|
||||
return 0
|
||||
var/slot_priority = W.slot_equipment_priority
|
||||
|
||||
if(!slot_priority)
|
||||
slot_priority = list( \
|
||||
SLOT_BACK, SLOT_WEAR_ID,\
|
||||
SLOT_W_UNIFORM, SLOT_WEAR_SUIT,\
|
||||
SLOT_WEAR_MASK, SLOT_HEAD, SLOT_NECK,\
|
||||
SLOT_SHOES, SLOT_GLOVES,\
|
||||
SLOT_EARS, SLOT_GLASSES,\
|
||||
SLOT_BELT, SLOT_S_STORE,\
|
||||
SLOT_L_STORE, SLOT_R_STORE,\
|
||||
SLOT_GENERC_DEXTROUS_STORAGE\
|
||||
)
|
||||
|
||||
for(var/slot in slot_priority)
|
||||
if(equip_to_slot_if_possible(W, slot, FALSE, TRUE, TRUE, FALSE, clothing_check)) //qdel_on_fail = 0; disable_warning = 1; redraw_mob = 1
|
||||
return 1
|
||||
|
||||
return 0
|
||||
|
||||
//Outdated but still in use apparently. This should at least be a human proc.
|
||||
//Daily reminder to murder this - Remie.
|
||||
/mob/living/proc/get_equipped_items(include_pockets = FALSE)
|
||||
return
|
||||
|
||||
/mob/living/carbon/get_equipped_items(include_pockets = FALSE)
|
||||
var/list/items = list()
|
||||
if(back)
|
||||
items += back
|
||||
if(head)
|
||||
items += head
|
||||
if(wear_mask)
|
||||
items += wear_mask
|
||||
if(wear_neck)
|
||||
items += wear_neck
|
||||
return items
|
||||
|
||||
/mob/living/carbon/human/get_equipped_items(include_pockets = FALSE)
|
||||
var/list/items = ..()
|
||||
if(belt)
|
||||
items += belt
|
||||
if(ears)
|
||||
items += ears
|
||||
if(glasses)
|
||||
items += glasses
|
||||
if(gloves)
|
||||
items += gloves
|
||||
if(shoes)
|
||||
items += shoes
|
||||
if(wear_id)
|
||||
items += wear_id
|
||||
if(wear_suit)
|
||||
items += wear_suit
|
||||
if(w_uniform)
|
||||
items += w_uniform
|
||||
if(include_pockets)
|
||||
if(l_store)
|
||||
items += l_store
|
||||
if(r_store)
|
||||
items += r_store
|
||||
if(s_store)
|
||||
items += s_store
|
||||
return items
|
||||
|
||||
/mob/living/proc/unequip_everything()
|
||||
var/list/items = list()
|
||||
items |= get_equipped_items(TRUE)
|
||||
@@ -394,7 +407,7 @@
|
||||
to_chat(M, "<span class='warning'>You are not holding anything to equip!</span>")
|
||||
return FALSE
|
||||
|
||||
if(M.equip_to_appropriate_slot(src))
|
||||
if(M.equip_to_appropriate_slot(src, TRUE))
|
||||
M.update_inv_hands()
|
||||
return TRUE
|
||||
else
|
||||
|
||||
@@ -1,5 +0,0 @@
|
||||
/mob/living/carbon/alien/humanoid/doUnEquip(obj/item/I)
|
||||
. = ..()
|
||||
if(!. || !I)
|
||||
return
|
||||
|
||||
@@ -88,6 +88,7 @@
|
||||
Die()
|
||||
|
||||
/obj/item/clothing/mask/facehugger/equipped(mob/M)
|
||||
. = ..()
|
||||
Attach(M)
|
||||
|
||||
/obj/item/clothing/mask/facehugger/Crossed(atom/target)
|
||||
@@ -254,7 +255,7 @@
|
||||
return FALSE
|
||||
if(AmBloodsucker(M))
|
||||
return FALSE
|
||||
|
||||
|
||||
if(ismonkey(M))
|
||||
return 1
|
||||
|
||||
|
||||
@@ -179,7 +179,7 @@
|
||||
to_chat(src, "<span class='notice'>You gently let go of [throwable_mob].</span>")
|
||||
return
|
||||
|
||||
adjustStaminaLossBuffered(25)//CIT CHANGE - throwing an entire person shall be very tiring
|
||||
adjustStaminaLossBuffered(STAM_COST_THROW_MOB * ((throwable_mob.mob_size+1)**2))// throwing an entire person shall be very tiring
|
||||
var/turf/start_T = get_turf(loc) //Get the start and target tile for the descriptors
|
||||
var/turf/end_T = get_turf(target)
|
||||
if(start_T && end_T)
|
||||
@@ -1157,3 +1157,16 @@
|
||||
dna.features["body_model"] = MALE
|
||||
if(update_icon)
|
||||
update_body()
|
||||
|
||||
/mob/living/carbon/check_obscured_slots()
|
||||
if(head)
|
||||
if(head.flags_inv & HIDEMASK)
|
||||
LAZYOR(., SLOT_WEAR_MASK)
|
||||
if(head.flags_inv & HIDEEYES)
|
||||
LAZYOR(., SLOT_GLASSES)
|
||||
if(head.flags_inv & HIDEEARS)
|
||||
LAZYOR(., SLOT_EARS)
|
||||
|
||||
if(wear_mask)
|
||||
if(wear_mask.flags_inv & HIDEEYES)
|
||||
LAZYOR(., SLOT_GLASSES)
|
||||
|
||||
@@ -152,8 +152,12 @@
|
||||
|
||||
dat += "<tr><td> </td></tr>"
|
||||
|
||||
dat += "<tr><td><B>Exosuit:</B></td><td><A href='?src=[REF(src)];item=[SLOT_WEAR_SUIT]'>[(wear_suit && !(wear_suit.item_flags & ABSTRACT)) ? wear_suit : "<font color=grey>Empty</font>"]</A></td></tr>"
|
||||
dat += "<tr><td><B>Exosuit:</B></td><td><A href='?src=[REF(src)];item=[SLOT_WEAR_SUIT]'>[(wear_suit && !(wear_suit.item_flags & ABSTRACT)) ? wear_suit : "<font color=grey>Empty</font>"]</A>"
|
||||
if(wear_suit)
|
||||
if(istype(wear_suit, /obj/item/clothing/suit/space/hardsuit))
|
||||
var/hardsuit_head = head && istype(head, /obj/item/clothing/head/helmet/space/hardsuit)
|
||||
dat += " <A href='?src=[REF(src)];toggle_helmet=[SLOT_WEAR_SUIT]'>[hardsuit_head ? "Retract Helmet" : "Extend Helmet"]</A>"
|
||||
dat += "</td></tr>"
|
||||
dat += "<tr><td> ↳<B>Suit Storage:</B></td><td><A href='?src=[REF(src)];item=[SLOT_S_STORE]'>[(s_store && !(s_store.item_flags & ABSTRACT)) ? s_store : "<font color=grey>Empty</font>"]</A>"
|
||||
if(has_breathable_mask && istype(s_store, /obj/item/tank))
|
||||
dat += " <A href='?src=[REF(src)];internal=[SLOT_S_STORE]'>[internal ? "Disable Internals" : "Set Internals"]</A>"
|
||||
@@ -222,13 +226,28 @@
|
||||
return
|
||||
SEND_SIGNAL(src, COMSIG_CARBON_EMBED_RIP, I, L)
|
||||
return
|
||||
|
||||
if(href_list["toggle_helmet"])
|
||||
if(!istype(head, /obj/item/clothing/head/helmet/space/hardsuit))
|
||||
return
|
||||
var/obj/item/clothing/head/helmet/space/hardsuit/hardsuit_head = head
|
||||
visible_message("<span class='danger'>[usr] tries to [hardsuit_head ? "retract" : "extend"] [src]'s helmet.</span>", \
|
||||
"<span class='userdanger'>[usr] tries to [hardsuit_head ? "retract" : "extend"] [src]'s helmet.</span>", \
|
||||
target = usr, target_message = "<span class='danger'>You try to [hardsuit_head ? "retract" : "extend"] [src]'s helmet.</span>")
|
||||
if(!do_mob(usr, src, hardsuit_head ? head.strip_delay : POCKET_STRIP_DELAY))
|
||||
return
|
||||
if(!istype(wear_suit, /obj/item/clothing/suit/space/hardsuit) || (hardsuit_head ? (!head || head != hardsuit_head) : head))
|
||||
return
|
||||
var/obj/item/clothing/suit/space/hardsuit/hardsuit = wear_suit //This should be an hardsuit given all our checks
|
||||
if(hardsuit.ToggleHelmet(FALSE))
|
||||
visible_message("<span class='danger'>[usr] [hardsuit_head ? "retract" : "extend"] [src]'s helmet</span>", \
|
||||
"<span class='userdanger'>[usr] [hardsuit_head ? "retract" : "extend"] [src]'s helmet</span>", \
|
||||
target = usr, target_message = "<span class='danger'>You [hardsuit_head ? "retract" : "extend"] [src]'s helmet.</span>")
|
||||
return
|
||||
if(href_list["item"])
|
||||
var/slot = text2num(href_list["item"])
|
||||
if(slot in check_obscured_slots())
|
||||
to_chat(usr, "<span class='warning'>You can't reach that! Something is covering it.</span>")
|
||||
return
|
||||
|
||||
if(href_list["pockets"])
|
||||
var/strip_mod = 1
|
||||
var/strip_silence = FALSE
|
||||
@@ -511,33 +530,15 @@
|
||||
// Might need re-wording.
|
||||
to_chat(user, "<span class='alert'>There is no exposed flesh or thin material [above_neck(target_zone) ? "on [p_their()] head" : "on [p_their()] body"].</span>")
|
||||
|
||||
/mob/living/carbon/human/proc/check_obscured_slots()
|
||||
var/list/obscured = list()
|
||||
|
||||
/mob/living/carbon/human/check_obscured_slots()
|
||||
. = ..()
|
||||
if(wear_suit)
|
||||
if(wear_suit.flags_inv & HIDEGLOVES)
|
||||
obscured |= SLOT_GLOVES
|
||||
LAZYOR(., SLOT_GLOVES)
|
||||
if(wear_suit.flags_inv & HIDEJUMPSUIT)
|
||||
obscured |= SLOT_W_UNIFORM
|
||||
LAZYOR(., SLOT_W_UNIFORM)
|
||||
if(wear_suit.flags_inv & HIDESHOES)
|
||||
obscured |= SLOT_SHOES
|
||||
|
||||
if(head)
|
||||
if(head.flags_inv & HIDEMASK)
|
||||
obscured |= SLOT_WEAR_MASK
|
||||
if(head.flags_inv & HIDEEYES)
|
||||
obscured |= SLOT_GLASSES
|
||||
if(head.flags_inv & HIDEEARS)
|
||||
obscured |= SLOT_EARS
|
||||
|
||||
if(wear_mask)
|
||||
if(wear_mask.flags_inv & HIDEEYES)
|
||||
obscured |= SLOT_GLASSES
|
||||
|
||||
if(obscured.len)
|
||||
return obscured
|
||||
else
|
||||
return null
|
||||
LAZYOR(., SLOT_SHOES)
|
||||
|
||||
/mob/living/carbon/human/assess_threat(judgement_criteria, lasercolor = "", datum/callback/weaponcheck=null)
|
||||
if(judgement_criteria & JUDGE_EMAGGED)
|
||||
|
||||
@@ -85,8 +85,11 @@
|
||||
FP.entered_dirs |= dir
|
||||
FP.bloodiness = S.bloody_shoes[S.blood_state]
|
||||
if(S.last_bloodtype)
|
||||
FP.blood_DNA += list(S.last_blood_DNA = S.last_bloodtype)
|
||||
FP.blood_DNA["color"] += S.last_blood_color
|
||||
FP.blood_DNA[S.last_blood_DNA] = S.last_bloodtype
|
||||
if(!FP.blood_DNA["color"])
|
||||
FP.blood_DNA["color"] = S.last_blood_color
|
||||
else
|
||||
FP.blood_DNA["color"] = BlendRGB(FP.blood_DNA["color"], S.last_blood_color)
|
||||
FP.update_icon()
|
||||
update_inv_shoes()
|
||||
//End bloody footprints
|
||||
|
||||
@@ -1,5 +1,32 @@
|
||||
/mob/living/carbon/human/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE)
|
||||
return dna.species.can_equip(I, slot, disable_warning, src, bypass_equip_delay_self)
|
||||
/mob/living/carbon/human/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE, clothing_check = FALSE, list/return_warning)
|
||||
return dna.species.can_equip(I, slot, disable_warning, src, bypass_equip_delay_self, clothing_check, return_warning)
|
||||
|
||||
/mob/living/carbon/human/get_equipped_items(include_pockets = FALSE)
|
||||
var/list/items = ..()
|
||||
if(belt)
|
||||
items += belt
|
||||
if(ears)
|
||||
items += ears
|
||||
if(glasses)
|
||||
items += glasses
|
||||
if(gloves)
|
||||
items += gloves
|
||||
if(shoes)
|
||||
items += shoes
|
||||
if(wear_id)
|
||||
items += wear_id
|
||||
if(wear_suit)
|
||||
items += wear_suit
|
||||
if(w_uniform)
|
||||
items += w_uniform
|
||||
if(include_pockets)
|
||||
if(l_store)
|
||||
items += l_store
|
||||
if(r_store)
|
||||
items += r_store
|
||||
if(s_store)
|
||||
items += s_store
|
||||
return items
|
||||
|
||||
// Return the item currently in the slot ID
|
||||
/mob/living/carbon/human/get_item_by_slot(slot_id)
|
||||
|
||||
@@ -1066,11 +1066,16 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
// handles the equipping of species-specific gear
|
||||
return
|
||||
|
||||
/datum/species/proc/can_equip(obj/item/I, slot, disable_warning, mob/living/carbon/human/H, bypass_equip_delay_self = FALSE)
|
||||
/datum/species/proc/can_equip(obj/item/I, slot, disable_warning, mob/living/carbon/human/H, bypass_equip_delay_self = FALSE, clothing_check = FALSE, list/return_warning)
|
||||
if(slot in no_equip)
|
||||
if(!I.species_exception || !is_type_in_list(src, I.species_exception))
|
||||
return FALSE
|
||||
|
||||
if(clothing_check && (slot in H.check_obscured_slots()))
|
||||
if(return_warning)
|
||||
return_warning[1] = "<span class='warning'>You are unable to equip that with your current garments in the way!</span>"
|
||||
return FALSE
|
||||
|
||||
var/num_arms = H.get_num_arms(FALSE)
|
||||
var/num_legs = H.get_num_legs(FALSE)
|
||||
|
||||
@@ -1132,8 +1137,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(!CHECK_BITFIELD(I.item_flags, NO_UNIFORM_REQUIRED))
|
||||
var/obj/item/bodypart/O = H.get_bodypart(BODY_ZONE_CHEST)
|
||||
if(!H.w_uniform && !nojumpsuit && (!O || O.status != BODYPART_ROBOTIC))
|
||||
if(!disable_warning)
|
||||
to_chat(H, "<span class='warning'>You need a jumpsuit before you can attach this [I.name]!</span>")
|
||||
if(return_warning)
|
||||
return_warning[1] = "<span class='warning'>You need a jumpsuit before you can attach this [I.name]!</span>"
|
||||
return FALSE
|
||||
if(!(I.slot_flags & ITEM_SLOT_BELT))
|
||||
return
|
||||
@@ -1174,8 +1179,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(!CHECK_BITFIELD(I.item_flags, NO_UNIFORM_REQUIRED))
|
||||
var/obj/item/bodypart/O = H.get_bodypart(BODY_ZONE_CHEST)
|
||||
if(!H.w_uniform && !nojumpsuit && (!O || O.status != BODYPART_ROBOTIC))
|
||||
if(!disable_warning)
|
||||
to_chat(H, "<span class='warning'>You need a jumpsuit before you can attach this [I.name]!</span>")
|
||||
if(return_warning)
|
||||
return_warning[1] = "<span class='warning'>You need a jumpsuit before you can attach this [I.name]!</span>"
|
||||
return FALSE
|
||||
if( !(I.slot_flags & ITEM_SLOT_ID) )
|
||||
return FALSE
|
||||
@@ -1189,8 +1194,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/obj/item/bodypart/O = H.get_bodypart(BODY_ZONE_L_LEG)
|
||||
|
||||
if(!H.w_uniform && !nojumpsuit && (!O || O.status != BODYPART_ROBOTIC))
|
||||
if(!disable_warning)
|
||||
to_chat(H, "<span class='warning'>You need a jumpsuit before you can attach this [I.name]!</span>")
|
||||
if(return_warning)
|
||||
return_warning[1] = "<span class='warning'>You need a jumpsuit before you can attach this [I.name]!</span>"
|
||||
return FALSE
|
||||
if(I.slot_flags & ITEM_SLOT_DENYPOCKET)
|
||||
return FALSE
|
||||
@@ -1205,8 +1210,8 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
var/obj/item/bodypart/O = H.get_bodypart(BODY_ZONE_R_LEG)
|
||||
|
||||
if(!H.w_uniform && !nojumpsuit && (!O || O.status != BODYPART_ROBOTIC))
|
||||
if(!disable_warning)
|
||||
to_chat(H, "<span class='warning'>You need a jumpsuit before you can attach this [I.name]!</span>")
|
||||
if(return_warning)
|
||||
return_warning[1] = "<span class='warning'>You need a jumpsuit before you can attach this [I.name]!</span>"
|
||||
return FALSE
|
||||
if(I.slot_flags & ITEM_SLOT_DENYPOCKET)
|
||||
return FALSE
|
||||
@@ -1219,16 +1224,16 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
|
||||
if(H.s_store)
|
||||
return FALSE
|
||||
if(!H.wear_suit)
|
||||
if(!disable_warning)
|
||||
to_chat(H, "<span class='warning'>You need a suit before you can attach this [I.name]!</span>")
|
||||
if(return_warning)
|
||||
return_warning[1] = "<span class='warning'>You need a suit before you can attach this [I.name]!</span>"
|
||||
return FALSE
|
||||
if(!H.wear_suit.allowed)
|
||||
if(!disable_warning)
|
||||
to_chat(H, "You somehow have a suit with no defined allowed items for suit storage, stop that.")
|
||||
if(return_warning)
|
||||
return_warning[1] = "You somehow have a suit with no defined allowed items for suit storage, stop that."
|
||||
return FALSE
|
||||
if(I.w_class > WEIGHT_CLASS_BULKY)
|
||||
if(!disable_warning)
|
||||
to_chat(H, "The [I.name] is too big to attach.") //should be src?
|
||||
if(return_warning)
|
||||
return_warning[1] = "The [I.name] is too big to attach."
|
||||
return FALSE
|
||||
if( istype(I, /obj/item/pda) || istype(I, /obj/item/pen) || is_type_in_list(I, H.wear_suit.allowed) )
|
||||
return TRUE
|
||||
|
||||
@@ -117,6 +117,18 @@
|
||||
if(!QDELETED(src))
|
||||
update_inv_legcuffed()
|
||||
|
||||
/mob/living/carbon/get_equipped_items(include_pockets = FALSE)
|
||||
var/list/items = list()
|
||||
if(back)
|
||||
items += back
|
||||
if(head)
|
||||
items += head
|
||||
if(wear_mask)
|
||||
items += wear_mask
|
||||
if(wear_neck)
|
||||
items += wear_neck
|
||||
return items
|
||||
|
||||
//handle stuff to update when a mob equips/unequips a mask.
|
||||
/mob/living/proc/wear_mask_update(obj/item/clothing/C, toggle_off = 1)
|
||||
update_inv_wear_mask()
|
||||
|
||||
@@ -517,7 +517,7 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
|
||||
/mob/living/carbon/handle_status_effects()
|
||||
..()
|
||||
if(getStaminaLoss() && !SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_ACTIVE)) //CIT CHANGE - prevents stamina regen while combat mode is active
|
||||
adjustStaminaLoss(!CHECK_MOBILITY(src, MOBILITY_STAND) ? ((combat_flags & COMBAT_FLAG_HARD_STAMCRIT) ? -7.5 : -6) : -3)//CIT CHANGE - decreases adjuststaminaloss to stop stamina damage from being such a joke
|
||||
adjustStaminaLoss(!CHECK_MOBILITY(src, MOBILITY_STAND) ? ((combat_flags & COMBAT_FLAG_HARD_STAMCRIT) ? STAM_RECOVERY_STAM_CRIT : STAM_RECOVERY_RESTING) : STAM_RECOVERY_NORMAL)
|
||||
|
||||
if(!(combat_flags & COMBAT_FLAG_HARD_STAMCRIT) && incomingstammult != 1)
|
||||
incomingstammult = max(0.01, incomingstammult)
|
||||
|
||||
@@ -81,7 +81,7 @@
|
||||
/mob/living/carbon/monkey/proc/pickup_and_wear(obj/item/I)
|
||||
if(QDELETED(I) || I.loc != src)
|
||||
return
|
||||
equip_to_appropriate_slot(I)
|
||||
equip_to_appropriate_slot(I, TRUE)
|
||||
|
||||
/mob/living/carbon/monkey/resist_restraints()
|
||||
var/obj/item/I = null
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
/mob/living/carbon/monkey/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE)
|
||||
/mob/living/carbon/monkey/can_equip(obj/item/I, slot, disable_warning = FALSE, bypass_equip_delay_self = FALSE, clothing_check = FALSE, list/return_warning)
|
||||
if(clothing_check && (slot in check_obscured_slots()))
|
||||
if(return_warning)
|
||||
return_warning[1] = "<span class='warning'>You are unable to equip that with your current garments in the way!</span>"
|
||||
return FALSE
|
||||
|
||||
switch(slot)
|
||||
if(SLOT_HANDS)
|
||||
if(get_empty_held_indexes())
|
||||
|
||||
@@ -14,14 +14,14 @@
|
||||
changeNext_move(data.block_end_click_cd_add)
|
||||
return TRUE
|
||||
|
||||
/mob/living/proc/start_active_blocking(obj/item/I)
|
||||
/mob/living/proc/ACTIVE_BLOCK_START(obj/item/I)
|
||||
if(combat_flags & (COMBAT_FLAG_ACTIVE_BLOCK_STARTING | COMBAT_FLAG_ACTIVE_BLOCKING))
|
||||
return FALSE
|
||||
if(!(I in held_items))
|
||||
return FALSE
|
||||
var/datum/block_parry_data/data = I.get_block_parry_data()
|
||||
if(!istype(data)) //Typecheck because if an admin/coder screws up varediting or something we do not want someone being broken forever, the CRASH logs feedback so we know what happened.
|
||||
CRASH("start_active_blocking called with an item with no valid data: [I] --> [I.block_parry_data]!")
|
||||
CRASH("ACTIVE_BLOCK_START called with an item with no valid data: [I] --> [I.block_parry_data]!")
|
||||
combat_flags |= COMBAT_FLAG_ACTIVE_BLOCKING
|
||||
active_block_item = I
|
||||
if(data.block_lock_attacking)
|
||||
@@ -83,9 +83,15 @@
|
||||
return FALSE
|
||||
// QOL: Instead of trying to just block with held item, grab first available item.
|
||||
var/obj/item/I = find_active_block_item()
|
||||
if(!I)
|
||||
to_chat(src, "<span class='warning'>You can't block with your bare hands!</span>")
|
||||
var/list/other_items = list()
|
||||
if(SEND_SIGNAL(src, COMSIG_LIVING_ACTIVE_BLOCK_START, I, other_items) & COMPONENT_PREVENT_BLOCK_START)
|
||||
to_chat(src, "<span class='warning'>Something is preventing you from blocking!</span>")
|
||||
return
|
||||
if(!I)
|
||||
if(!length(other_items))
|
||||
to_chat(src, "<span class='warning'>You can't block with your bare hands!</span>")
|
||||
return
|
||||
I = other_items[1]
|
||||
if(!I.can_active_block())
|
||||
to_chat(src, "<span class='warning'>[I] is either not capable of being used to actively block, or is not currently in a state that can! (Try wielding it if it's twohanded, for example.)</span>")
|
||||
return
|
||||
@@ -104,7 +110,7 @@
|
||||
animate(src, pixel_x = get_standard_pixel_x_offset(), pixel_y = get_standard_pixel_y_offset(), time = 2.5, FALSE, SINE_EASING | EASE_IN, ANIMATION_END_NOW)
|
||||
return
|
||||
combat_flags &= ~(COMBAT_FLAG_ACTIVE_BLOCK_STARTING)
|
||||
start_active_blocking(I)
|
||||
ACTIVE_BLOCK_START(I)
|
||||
|
||||
/**
|
||||
* Gets the first item we can that can block, but if that fails, default to active held item.COMSIG_ENABLE_COMBAT_MODE
|
||||
@@ -115,7 +121,8 @@
|
||||
for(var/obj/item/I in held_items - held)
|
||||
if(I.can_active_block())
|
||||
return I
|
||||
return held
|
||||
else
|
||||
return held
|
||||
|
||||
/**
|
||||
* Proc called by keybindings to stop active blocking.
|
||||
|
||||
@@ -24,25 +24,39 @@
|
||||
// yanderedev else if time
|
||||
var/obj/item/using_item = get_active_held_item()
|
||||
var/datum/block_parry_data/data
|
||||
var/datum/tool
|
||||
var/method
|
||||
if(using_item?.can_active_parry())
|
||||
data = using_item.block_parry_data
|
||||
method = ITEM_PARRY
|
||||
tool = using_item
|
||||
else if(mind?.martial_art?.can_martial_parry)
|
||||
data = mind.martial_art.block_parry_data
|
||||
method = MARTIAL_PARRY
|
||||
tool = mind.martial_art
|
||||
else if(combat_flags & COMBAT_FLAG_UNARMED_PARRY)
|
||||
data = block_parry_data
|
||||
method = UNARMED_PARRY
|
||||
tool = src
|
||||
else
|
||||
// QOL: If none of the above work, try to find another item.
|
||||
var/obj/item/backup = find_backup_parry_item()
|
||||
if(!backup)
|
||||
to_chat(src, "<span class='warning'>You have nothing to parry with!</span>")
|
||||
return FALSE
|
||||
data = backup.block_parry_data
|
||||
using_item = backup
|
||||
if(backup)
|
||||
tool = backup
|
||||
data = backup.block_parry_data
|
||||
using_item = backup
|
||||
method = ITEM_PARRY
|
||||
var/list/other_items = list()
|
||||
if(SEND_SIGNAL(src, COMSIG_LIVING_ACTIVE_PARRY_START, method, tool, other_items) & COMPONENT_PREVENT_PARRY_START)
|
||||
to_chat(src, "<span class='warning'>Something is preventing you from parrying!</span>")
|
||||
return
|
||||
if(!using_item && !method && length(other_items))
|
||||
using_item = other_items[1]
|
||||
method = ITEM_PARRY
|
||||
data = using_item.block_parry_data
|
||||
if(!method)
|
||||
to_chat(src, "<span class='warning'>You have nothing to parry with!</span>")
|
||||
return FALSE
|
||||
//QOL: Try to enable combat mode if it isn't already
|
||||
SEND_SIGNAL(src, COMSIG_ENABLE_COMBAT_MODE)
|
||||
if(!SEND_SIGNAL(src, COMSIG_COMBAT_MODE_CHECK, COMBAT_MODE_ACTIVE))
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user