yea i use webgit what ya gonna do

This commit is contained in:
lolman360
2019-08-11 11:07:17 +10:00
committed by GitHub
parent f131104a73
commit 92c7ae8732
7 changed files with 77 additions and 2 deletions
+9
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@@ -74,4 +74,13 @@
icon_state = "beaniestripedgreen"
item_color = "beaniestripedgreen"
/obj/item/clothing/head/beanie/durathread
name = "durathread beanie"
desc = "A beanie made from durathread, its resilient fibres provide some protection to the wearer."
icon_state = "beaniedurathread"
item_color = null
armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50)
//No dog fashion sprites yet :( poor Ian can't be dope like the rest of us yet
+8
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@@ -336,3 +336,11 @@
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
/obj/item/clothing/head/helmet/durathread
name = "makeshift helmet"
desc = "A hardhat with strips of leather and durathread for additional blunt protection."
icon_state = "durathread"
item_state = "durathread"
armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50)
+7
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@@ -279,6 +279,13 @@
desc = "This headwear shows off your Cargonian leadership"
icon_state = "qmberet"
/obj/item/clothing/head/beret/durathread
name = "durathread beret"
desc = "A beret made from durathread, its resilient fibres provide some protection to the wearer."
icon_state = "beretdurathread"
item_color = null
armor = list("melee" = 25, "bullet" = 10, "laser" = 20,"energy" = 10, "bomb" = 30, "bio" = 15, "rad" = 20, "fire" = 100, "acid" = 50)
#undef DRILL_DEFAULT
#undef DRILL_SHOUTING
#undef DRILL_YELLING
@@ -313,3 +313,9 @@
message = replacetextEx(message,regex(capitalize(key),"g"), "[capitalize(value)]")
message = replacetextEx(message,regex(key,"g"), "[value]")
speech_args[SPEECH_MESSAGE] = trim(message)
/obj/item/clothing/mask/bandana/durathread
name = "durathread bandana"
desc = "A bandana made from durathread, you wish it would provide some protection to its wearer, but it's far too thin..."
icon_state = "banddurathread"
+11
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@@ -238,3 +238,14 @@
/obj/item/clothing/suit/armor/riot/knight/red
icon_state = "knight_red"
item_state = "knight_red"
/obj/item/clothing/suit/armor/vest/durathread
name = "makeshift vest"
desc = "A vest made of durathread with strips of leather acting as trauma plates."
icon_state = "durathread"
item_state = "durathread"
strip_delay = 60
equip_delay_other = 40
max_integrity = 200
resistance_flags = FLAMMABLE
armor = list("melee" = 20, "bullet" = 10, "laser" = 30, "energy" = 5, "bomb" = 15, "bio" = 0, "rad" = 0, "fire" = 0, "acid" = 50)
@@ -718,3 +718,12 @@
icon_state = "gear_harness"
item_state = "gear_harness" //We dont use golem do to being a item, item without faces making it default to error suit sprites.
body_parts_covered = CHEST|GROIN
/obj/item/clothing/under/durathread
name = "durathread jumpsuit"
desc = "A jumpsuit made from durathread, its resilient fibres provide some protection to the wearer."
icon_state = "durathread"
item_state = "durathread"
item_color = "durathread"
can_adjust = FALSE
armor = list("melee" = 10, "laser" = 10, "fire" = 40, "acid" = 10, "bomb" = 5)
+27 -2
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@@ -675,12 +675,12 @@
/datum/crafting_recipe/femur_breaker
name = "Femur Breaker"
result = /obj/structure/femur_breaker
time = 150
time = 150
reqs = list(/obj/item/stack/sheet/metal = 20,
/obj/item/stack/cable_coil = 30)
tools = list(TOOL_SCREWDRIVER, TOOL_WRENCH, TOOL_WELDER)
category = CAT_MISC
/datum/crafting_recipe/lizardhat
name = "Lizard Cloche Hat"
result = /obj/item/clothing/head/lizard
@@ -895,3 +895,28 @@
time = 150 //It's a gun
category = CAT_WEAPONRY
subcategory = CAT_WEAPON
/datum/crafting_recipe/durathread_duffelbag
name = "Durathread Dufflebag"
result = /obj/item/storage/backpack/duffelbag/durathread
reqs = list(/obj/item/stack/sheet/durathread = 7,
/obj/item/stack/sheet/leather = 3)
time = 70
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_toolbelt
name = "Durathread Toolbelt"
result = /obj/item/storage/belt/durathread
reqs = list(/obj/item/stack/sheet/durathread = 5,
/obj/item/stack/sheet/leather = 1)
time = 30
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_bandolier
name = "Durathread Bandolier"
result = /obj/item/storage/belt/bandolier/durathread
reqs = list(/obj/item/stack/sheet/durathread = 6,
/obj/item/stack/sheet/leather = 2)
time = 50
category = CAT_CLOTHING