Merge branch 'master' into upstream-merge-37486

This commit is contained in:
LetterJay
2018-05-21 08:59:32 -05:00
committed by GitHub
403 changed files with 10034 additions and 7488 deletions
@@ -25,6 +25,14 @@
armor = list("melee" = 30, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50)
resistance_flags = FIRE_PROOF
/obj/item/clothing/suit/hooded/explorer/Initialize()
. = ..()
AddComponent(/datum/component/armor_plate)
/obj/item/clothing/head/hooded/explorer/Initialize()
. = ..()
AddComponent(/datum/component/armor_plate)
/obj/item/clothing/mask/gas/explorer
name = "explorer gas mask"
desc = "A military-grade gas mask that can be connected to an air supply."
+1 -35
View File
@@ -9,38 +9,4 @@
novariants = FALSE
flags_1 = NOBLUDGEON_1
w_class = WEIGHT_CLASS_NORMAL
layer = MOB_LAYER
var/static/list/goliath_platable_armor_typecache = typecacheof(list(
/obj/item/clothing/head/helmet/space/hardsuit/mining,
/obj/item/clothing/suit/space/hardsuit/mining,
/obj/item/clothing/head/hooded/explorer,
/obj/item/clothing/suit/hooded/explorer))
/obj/item/stack/sheet/animalhide/goliath_hide/afterattack(atom/target, mob/user, proximity_flag)
if(!proximity_flag)
return
if(is_type_in_typecache(target, goliath_platable_armor_typecache))
var/obj/item/clothing/C = target
if(C.armor.melee < 60)
C.armor = C.armor.setRating(melee = min(C.armor.melee + 10, 60))
to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
use(1)
else
to_chat(user, "<span class='warning'>You can't improve [C] any further!</span>")
else if(istype(target, /obj/mecha/working/ripley))
var/obj/mecha/working/ripley/D = target
if(D.hides < 3)
D.hides++
D.armor = D.armor.setRating(\
melee = min(D.armor.melee + 10, 70),\
bullet = min(D.armor.bullet + 5, 50),\
laser = min(D.armor.laser + 5, 50))
to_chat(user, "<span class='info'>You strengthen [target], improving its resistance against melee attacks.</span>")
D.update_icon()
if(D.hides == 3)
D.desc = "Autonomous Power Loader Unit. It's wearing a fearsome carapace entirely composed of goliath hide plates - its pilot must be an experienced monster hunter."
else
D.desc = "Autonomous Power Loader Unit. Its armour is enhanced with some goliath hide plates."
use(1)
else
to_chat(user, "<span class='warning'>You can't improve [D] any further!</span>")
layer = MOB_LAYER
+5 -6
View File
@@ -303,13 +303,12 @@
desired = input("How many sheets?", "How many sheets would you like to smelt?", 1) as null|num
var/amount = round(min(desired,50,smelt_amount))
materials.use_amount(alloy.materials, amount)
var/output = new alloy.build_path(src)
if(istype(output, /obj/item/stack/sheet))
var/obj/item/stack/sheet/produced_alloy = output
produced_alloy.amount = amount
unload_mineral(produced_alloy)
var/output
if(ispath(alloy.build_path, /obj/item/stack/sheet))
output = new alloy.build_path(src, amount)
else
unload_mineral(output)
output = new alloy.build_path(src)
unload_mineral(output)
else
to_chat(usr, "<span class='warning'>Required access not found.</span>")
return TRUE
+30 -10
View File
@@ -7,20 +7,23 @@
desc = "Controls a stacking machine... in theory."
density = FALSE
anchored = TRUE
var/obj/machinery/mineral/stacking_machine/machine = null
circuit = /obj/item/circuitboard/machine/stacking_unit_console
var/obj/machinery/mineral/stacking_machine/machine
var/machinedir = SOUTHEAST
speed_process = TRUE
/obj/machinery/mineral/stacking_unit_console/Initialize()
. = ..()
machine = locate(/obj/machinery/mineral/stacking_machine, get_step(src, machinedir))
if (machine)
machine.CONSOLE = src
else
qdel(src)
/obj/machinery/mineral/stacking_unit_console/ui_interact(mob/user)
. = ..()
if(!machine)
to_chat(user, "<span class='notice'>[src] is not linked to a machine!</span>")
return
var/obj/item/stack/sheet/s
var/dat
@@ -35,6 +38,13 @@
user << browse(dat, "window=console_stacking_machine")
/obj/machinery/mineral/stacking_unit_console/multitool_act(mob/living/user, obj/item/I)
if(istype(I, /obj/item/multitool))
var/obj/item/multitool/M = I
M.buffer = src
to_chat(user, "<span class='notice'>You store linkage information in [I]'s buffer.</span>")
return TRUE
/obj/machinery/mineral/stacking_unit_console/Topic(href, href_list)
if(..())
return
@@ -44,8 +54,7 @@
if(!(text2path(href_list["release"]) in machine.stack_list))
return //someone tried to spawn materials by spoofing hrefs
var/obj/item/stack/sheet/inp = machine.stack_list[text2path(href_list["release"])]
var/obj/item/stack/sheet/out = new inp.type()
out.amount = inp.amount
var/obj/item/stack/sheet/out = new inp.type(null, inp.amount)
inp.amount = 0
machine.unload_mineral(out)
@@ -63,6 +72,7 @@
desc = "A machine that automatically stacks acquired materials. Controlled by a nearby console."
density = TRUE
anchored = TRUE
circuit = /obj/item/circuitboard/machine/stacking_machine
var/obj/machinery/mineral/stacking_unit_console/CONSOLE
var/stk_types = list()
var/stk_amt = list()
@@ -79,16 +89,26 @@
if(istype(AM, /obj/item/stack/sheet) && AM.loc == get_step(src, input_dir))
process_sheet(AM)
/obj/machinery/mineral/stacking_machine/multitool_act(mob/living/user, obj/item/I)
if(istype(I, /obj/item/multitool))
var/obj/item/multitool/M = I
if(!istype(M.buffer, /obj/machinery/mineral/stacking_unit_console))
to_chat(user, "<span class='warning'>The [I] has no linkage data in its buffer.</span>")
return FALSE
else
CONSOLE = M.buffer
CONSOLE.machine = src
to_chat(user, "<span class='notice'>You link [src] to the console in [I]'s buffer.</span>")
return TRUE
/obj/machinery/mineral/stacking_machine/proc/process_sheet(obj/item/stack/sheet/inp)
if(!(inp.type in stack_list)) //It's the first of this sheet added
var/obj/item/stack/sheet/s = new inp.type(src,0)
s.amount = 0
var/obj/item/stack/sheet/s = new inp.type(src, 0)
stack_list[inp.type] = s
var/obj/item/stack/sheet/storage = stack_list[inp.type]
storage.amount += inp.amount //Stack the sheets
qdel(inp) //Let the old sheet garbage collect
while(storage.amount > stack_amt) //Get rid of excessive stackage
var/obj/item/stack/sheet/out = new inp.type()
out.amount = stack_amt
var/obj/item/stack/sheet/out = new inp.type(null, stack_amt)
unload_mineral(out)
storage.amount -= stack_amt