Merge pull request #11110 from Hatterhat/hyper-96-aus-unk
you kids like extend votes?
This commit is contained in:
@@ -404,10 +404,6 @@
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lowercase = FALSE
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splitter = ","
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/datum/config_entry/number/auto_transfer_delay
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config_entry_value = 72000
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min_val = 0
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/datum/config_entry/flag/pai_custom_holoforms
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/datum/config_entry/number/marauder_delay_non_reebe
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@@ -82,6 +82,18 @@
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config_entry_value = 600
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min_val = 0
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/datum/config_entry/number/vote_autotransfer_initial //length of time before the first autotransfer vote is called (deciseconds, default 2 hours)
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config_entry_value = 72000
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min_val = 0
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/datum/config_entry/number/vote_autotransfer_interval //length of time to wait before subsequent autotransfer votes (deciseconds, default 30 minutes)
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config_entry_value = 18000
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min_val = 0
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/datum/config_entry/number/vote_autotransfer_maximum // maximum extensions until the round autoends
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config_entry_value = 4
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min_val = 0
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/datum/config_entry/flag/default_no_vote // vote does not default to nochange/norestart
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/datum/config_entry/flag/no_dead_vote // dead people can't vote
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27
code/controllers/subsystem/autotransfer.dm
Normal file
27
code/controllers/subsystem/autotransfer.dm
Normal file
@@ -0,0 +1,27 @@
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SUBSYSTEM_DEF(autotransfer)
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name = "Autotransfer Vote"
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flags = SS_KEEP_TIMING | SS_BACKGROUND
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wait = 1 MINUTES
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var/starttime
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var/targettime
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var/voteinterval
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var/maxvotes
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var/curvotes
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/datum/controller/subsystem/autotransfer/Initialize(timeofday)
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starttime = world.time
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targettime = starttime + CONFIG_GET(number/vote_autotransfer_initial)
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voteinterval = CONFIG_GET(number/vote_autotransfer_interval)
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maxvotes = CONFIG_GET(number/vote_autotransfer_maximum)
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curvotes = 0
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return ..()
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/datum/controller/subsystem/autotransfer/fire()
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if(maxvotes > curvotes)
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if(world.time > targettime)
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SSvote.initiate_vote("transfer",null) //TODO figure out how to not use null as the user
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targettime = targettime + voteinterval
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curvotes += 1
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else
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SSshuttle.autoEnd()
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@@ -55,7 +55,8 @@ SUBSYSTEM_DEF(shuttle)
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var/lockdown = FALSE //disallow transit after nuke goes off
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var/auto_call = 72000 //CIT CHANGE - time before in deciseconds in which the shuttle is auto called. Default is 2ish hours plus 15 for the shuttle. So total is 3.
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var/endvote_passed = FALSE
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var/realtimeofstart = 0
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/datum/controller/subsystem/shuttle/Initialize(timeofday)
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@@ -78,7 +79,6 @@ SUBSYSTEM_DEF(shuttle)
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if(!supply)
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WARNING("No /obj/docking_port/mobile/supply placed on the map!")
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realtimeofstart = world.realtime
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auto_call = CONFIG_GET(number/auto_transfer_delay)
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return ..()
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/datum/controller/subsystem/shuttle/proc/initial_load()
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@@ -643,10 +643,11 @@ SUBSYSTEM_DEF(shuttle)
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QDEL_LIST(remove_images)
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/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end after 2 hours have passed.
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if((world.realtime - SSshuttle.realtimeofstart) > auto_call && EMERGENCY_IDLE_OR_RECALLED) //2 hours
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/datum/controller/subsystem/shuttle/proc/autoEnd() //CIT CHANGE - allows shift to end without being a proper shuttle call?
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if(EMERGENCY_IDLE_OR_RECALLED)
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SSshuttle.emergency.request(silent = TRUE)
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priority_announce("The shift has come to an end and the shuttle called. [seclevel2num(get_security_level()) == SEC_LEVEL_RED ? "Red Alert state confirmed: Dispatching priority shuttle. " : "" ]It will arrive in [emergency.timeLeft(600)] minutes.", null, "shuttlecalled", "Priority")
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log_game("Round time limit reached. Shuttle has been auto-called.")
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message_admins("Round time limit reached. Shuttle called.")
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emergencyNoRecall = TRUE
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log_game("Round end vote passed. Shuttle has been auto-called.")
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message_admins("Round end vote passed. Shuttle has been auto-called.")
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emergencyNoRecall = TRUE
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endvote_passed = TRUE
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@@ -213,7 +213,7 @@ SUBSYSTEM_DEF(ticker)
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check_queue()
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check_maprotate()
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scripture_states = scripture_unlock_alert(scripture_states)
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SSshuttle.autoEnd()
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//SSshuttle.autoEnd()
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if(!roundend_check_paused && mode.check_finished(force_ending) || force_ending)
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current_state = GAME_STATE_FINISHED
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@@ -89,6 +89,20 @@ SUBSYSTEM_DEF(vote)
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choices[GLOB.master_mode] += non_voters.len
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if(choices[GLOB.master_mode] >= greatest_votes)
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greatest_votes = choices[GLOB.master_mode]
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else if(mode == "transfer") // austation begin -- Crew autotransfer vote
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var/factor = 1
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switch(world.time / (1 MINUTES))
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if(0 to 60)
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factor = 0.5
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if(61 to 120)
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factor = 0.8
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if(121 to 240)
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factor = 1
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if(241 to 300)
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factor = 1.2
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else
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factor = 1.4
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choices["Initiate Crew Transfer"] += round(non_voters.len * factor) // austation end
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//get all options with that many votes and return them in a list
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. = list()
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if(greatest_votes)
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@@ -365,6 +379,12 @@ SUBSYSTEM_DEF(vote)
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log_admin("The map has been voted for and will change to: [VM.map_name]")
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if(SSmapping.changemap(config.maplist[.]))
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to_chat(world, "<span class='boldannounce'>The map vote has chosen [VM.map_name] for next round!</span>")
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if("transfer") // austation begin -- Crew autotransfer vote
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if(. == "Initiate Crew Transfer")
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SSshuttle.autoEnd()
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var/obj/machinery/computer/communications/C = locate() in GLOB.machines
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if(C)
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C.post_status("shuttle") // austation end
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if(restart)
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var/active_admins = 0
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for(var/client/C in GLOB.admins)
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@@ -444,6 +464,7 @@ SUBSYSTEM_DEF(vote)
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to_chat(usr, "<span class='warning'>A vote was initiated recently, you must wait [DisplayTimeText(next_allowed_time-world.time)] before a new vote can be started!</span>")
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return 0
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SEND_SOUND(world, sound('sound/misc/notice2.ogg'))
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reset()
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obfuscated = hideresults //CIT CHANGE - adds obfuscated votes
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switch(vote_type)
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@@ -465,6 +486,8 @@ SUBSYSTEM_DEF(vote)
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if(targetmap.max_round_search_span && count_occurences_of_value(lastmaps, M, targetmap.max_round_search_span) >= targetmap.max_rounds_played)
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continue
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choices |= M
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if("transfer") // austation begin -- Crew autotranfer vote
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choices.Add("Initiate Crew Transfer","Continue Playing") // austation end
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if("roundtype") //CIT CHANGE - adds the roundstart secret/extended vote
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choices.Add("secret", "extended")
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if("mode tiers")
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@@ -496,7 +519,7 @@ SUBSYSTEM_DEF(vote)
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else
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return 0
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mode = vote_type
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initiator = initiator_key
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initiator = initiator_key ? initiator_key : "the Server" // austation -- Crew autotransfer vote
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started_time = world.time
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var/text = "[capitalize(mode)] vote started by [initiator]."
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if(mode == "custom")
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@@ -17,7 +17,8 @@
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penalty += roundstart_quit_limit - world.time
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if(penalty)
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penalty += world.realtime
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if(penalty - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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var/maximumRoundEnd = SSautotransfer.starttime + SSautotransfer.voteinterval * SSautotransfer.maxvotes
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if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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penalty = CANT_REENTER_ROUND
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if(!(M.ckey in timeouts))
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timeouts += M.ckey
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@@ -672,7 +672,7 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic)
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// Time to inject some threat into the round
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if(EMERGENCY_ESCAPED_OR_ENDGAMED) // Unless the shuttle is gone
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return
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if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) // no rules after shuttle is auto-called
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if(SSshuttle.endvote_passed) // no rules after shuttle call is voted
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return
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message_admins("DYNAMIC: Checking for midround injection.")
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log_game("DYNAMIC: Checking for midround injection.")
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@@ -748,7 +748,7 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic)
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return
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if(EMERGENCY_ESCAPED_OR_ENDGAMED) // No more rules after the shuttle has left
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return
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if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) // no rules after shuttle is auto-called
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if(SSshuttle.endvote_passed) // no rules after shuttle is auto-called
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return
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update_playercounts()
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@@ -194,7 +194,7 @@
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state = STATE_CANCELSHUTTLE
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if("cancelshuttle2")
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if(authenticated)
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if((world.realtime - SSshuttle.realtimeofstart) > SSshuttle.auto_call) //Citadel Edit Removing auto_call caused recall.
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if(SSshuttle.endvote_passed) //Citadel Edit - endvote passing = no recalls
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say("Warning: Emergency shuttle recalls have been blocked by Central Command due to ongoing crew transfer procedures.")
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else
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SSshuttle.cancelEvac(usr)
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@@ -289,7 +289,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
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if(world.time < roundstart_quit_limit)
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penalty += roundstart_quit_limit - world.time
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if(penalty + world.realtime - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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var/maximumRoundEnd = SSautotransfer.starttime + SSautotransfer.voteinterval * SSautotransfer.maxvotes
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if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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penalty = CANT_REENTER_ROUND
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if(SEND_SIGNAL(src, COMSIG_MOB_GHOSTIZE, (stat == DEAD) ? TRUE : FALSE, FALSE, (stat == DEAD)? penalty : 0, (stat == DEAD)? TRUE : FALSE) & COMPONENT_BLOCK_GHOSTING)
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@@ -323,7 +324,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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var/roundstart_quit_limit = CONFIG_GET(number/roundstart_suicide_time_limit) MINUTES
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if(world.time < roundstart_quit_limit)
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penalty += roundstart_quit_limit - world.time
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if(penalty + world.realtime - SSshuttle.realtimeofstart > SSshuttle.auto_call + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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var/maximumRoundEnd = SSautotransfer.starttime + SSautotransfer.voteinterval * SSautotransfer.maxvotes
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if(penalty - SSshuttle.realtimeofstart > maximumRoundEnd + SSshuttle.emergencyCallTime + SSshuttle.emergencyDockTime + SSshuttle.emergencyEscapeTime)
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penalty = CANT_REENTER_ROUND
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var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst alive you won't be able to re-enter this round [penalty ? "or play ghost roles [penalty == CANT_REENTER_ROUND ? "until the round is over" : "for the next [DisplayTimeText(penalty)]"]" : ""]! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
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@@ -184,6 +184,15 @@ VOTE_DELAY 6000
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## time period (deciseconds) which voting session will last (default 1 minute)
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VOTE_PERIOD 600
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## autovote initial delay (deciseconds) before first automatic transfer vote call (default 120 minutes)
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VOTE_AUTOTRANSFER_INITIAL 72000
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## autovote delay (deciseconds) before sequential automatic transfer votes are called (default 30 minutes)
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VOTE_AUTOTRANSFER_INTERVAL 18000
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## autovote maximum votes until automatic transfer call (default 4)
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VOTE_AUTOTRANSFER_MAXIMUM 4
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## prevents dead players from voting or starting votes
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# NO_DEAD_VOTE
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@@ -245,6 +245,7 @@
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#include "code\controllers\subsystem\assets.dm"
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#include "code\controllers\subsystem\atoms.dm"
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#include "code\controllers\subsystem\augury.dm"
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#include "code\controllers\subsystem\autotransfer.dm"
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#include "code\controllers\subsystem\blackbox.dm"
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#include "code\controllers\subsystem\chat.dm"
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#include "code\controllers\subsystem\communications.dm"
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