Update cit_guns.dm
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@@ -396,7 +396,7 @@
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/obj/item/projectile/bullet/nlmagrifle //non-lethal boolets
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icon = 'icons/obj/guns/cit_guns.dmi'
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icon_state = "magjectile-large-nl"
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damage = 1
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damage = 0
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knockdown = 0
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stamina = 35
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armour_penetration = -10
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@@ -1245,4 +1245,4 @@ obj/item/gun/energy/e_gun/cx/worn_overlays(isinhands, icon_file)
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/obj/item/ammo_box/magazine/toy/pistol //forcing this might be a bad idea, but it'll fix the foam gun infinite material exploit
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..()
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materials = list(MAT_METAL = 200)
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materials = list(MAT_METAL = 200)
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