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@@ -593,7 +593,7 @@
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throw_speed = 4
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embedding = list("embedded_impact_pain_multiplier" = 3, "embed_chance" = 90)
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armour_penetration = 10
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materials = list(MAT_METAL=1150, MAT_GLASS=2075)
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custom_materials = list(/datum/material/iron=1150, /datum/material/glass=2075)
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hitsound = 'sound/weapons/bladeslice.ogg'
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attack_verb = list("attacked", "poked", "jabbed", "torn", "gored")
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sharpness = IS_SHARP
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@@ -709,7 +709,7 @@
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throwforce = 13
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throw_speed = 2
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throw_range = 4
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materials = list(MAT_METAL=13000)
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custom_materials = list(/datum/material/iron=13000)
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attack_verb = list("sawed", "torn", "cut", "chopped", "diced")
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hitsound = "swing_hit"
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sharpness = IS_SHARP
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