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+12
-12
@@ -13,7 +13,7 @@
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w_class = WEIGHT_CLASS_SMALL
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var/charge = 0 // note %age conveted to actual charge in New
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var/maxcharge = 1000
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materials = list(MAT_METAL=700, MAT_GLASS=50)
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custom_materials = list(/datum/material/iron=700, /datum/material/glass=50)
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grind_results = list(/datum/reagent/lithium = 15, /datum/reagent/iron = 5, /datum/reagent/silicon = 5)
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var/rigged = FALSE // true if rigged to explode
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var/chargerate = 100 //how much power is given every tick in a recharger
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@@ -171,7 +171,7 @@
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name = "\improper Nanotrasen brand rechargeable AA battery"
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desc = "You can't top the plasma top." //TOTALLY TRADEMARK INFRINGEMENT
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maxcharge = 500
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materials = list(MAT_GLASS=40)
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custom_materials = list(/datum/material/glass=40)
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/obj/item/stock_parts/cell/crap/empty/Initialize()
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. = ..()
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@@ -182,7 +182,7 @@
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name = "upgraded power cell"
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desc = "A power cell with a slightly higher capacity than normal!"
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maxcharge = 2500
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materials = list(MAT_GLASS=50)
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custom_materials = list(/datum/material/glass=50)
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chargerate = 1000
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/obj/item/stock_parts/cell/upgraded/plus
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@@ -193,7 +193,7 @@
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/obj/item/stock_parts/cell/secborg
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name = "security borg rechargeable D battery"
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maxcharge = 1250 //25/12/6 disabler/laser/taser shots.
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materials = list(MAT_GLASS=40)
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custom_materials = list(/datum/material/glass=40)
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/obj/item/stock_parts/cell/secborg/empty/Initialize()
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. = ..()
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@@ -221,7 +221,7 @@
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name = "high-capacity power cell"
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icon_state = "hcell"
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maxcharge = 10000
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materials = list(MAT_GLASS=60)
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custom_materials = list(/datum/material/glass=60)
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chargerate = 1500
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/obj/item/stock_parts/cell/high/plus
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@@ -240,7 +240,7 @@
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name = "super-capacity power cell"
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icon_state = "scell"
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maxcharge = 20000
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materials = list(MAT_GLASS=300)
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custom_materials = list(/datum/material/glass=300)
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chargerate = 2000
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/obj/item/stock_parts/cell/super/empty/Initialize()
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@@ -252,7 +252,7 @@
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name = "hyper-capacity power cell"
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icon_state = "hpcell"
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maxcharge = 30000
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materials = list(MAT_GLASS=400)
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custom_materials = list(/datum/material/glass=400)
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chargerate = 3000
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/obj/item/stock_parts/cell/hyper/empty/Initialize()
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@@ -265,7 +265,7 @@
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desc = "A rechargeable transdimensional power cell."
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icon_state = "bscell"
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maxcharge = 40000
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materials = list(MAT_GLASS=600)
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custom_materials = list(/datum/material/glass=600)
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chargerate = 4000
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/obj/item/stock_parts/cell/bluespace/empty/Initialize()
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@@ -277,7 +277,7 @@
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name = "infinite-capacity power cell!"
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icon_state = "icell"
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maxcharge = 30000
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materials = list(MAT_GLASS=1000)
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custom_materials = list(/datum/material/glass=1000)
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rating = 100
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chargerate = 30000
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@@ -303,7 +303,7 @@
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icon_state = "potato"
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charge = 100
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maxcharge = 300
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materials = list()
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custom_materials = null
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grown_battery = TRUE //it has the overlays for wires
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/obj/item/stock_parts/cell/high/slime
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@@ -311,7 +311,7 @@
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desc = "A yellow slime core infused with plasma, it crackles with power."
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icon = 'icons/mob/slimes.dmi'
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icon_state = "yellow slime extract"
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materials = list()
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custom_materials = null
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rating = 5 //self-recharge makes these desirable
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self_recharge = 1 // Infused slime cores self-recharge, over time
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@@ -352,7 +352,7 @@
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name = "miniature power cell"
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desc = "A tiny power cell with a very low power capacity. Used in light fixtures to power them in the event of an outage."
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maxcharge = 120 //Emergency lights use 0.2 W per tick, meaning ~10 minutes of emergency power from a cell
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materials = list(MAT_GLASS = 20)
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custom_materials = list(/datum/material/glass = 20)
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w_class = WEIGHT_CLASS_TINY
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/obj/item/stock_parts/cell/emergency_light/Initialize()
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