Screw commit history.
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
throwforce = 0
|
||||
w_class = WEIGHT_CLASS_TINY
|
||||
materials = list(MAT_METAL = 500)
|
||||
custom_materials = list(/datum/material/iron = 500)
|
||||
var/fire_sound = null //What sound should play when this ammo is fired
|
||||
var/caliber = list() //Which kind of guns it can be loaded into
|
||||
var/projectile_type = null //The bullet type to create when New() is called
|
||||
|
||||
@@ -6,14 +6,14 @@
|
||||
icon_state = "blshell"
|
||||
caliber = "shotgun"
|
||||
projectile_type = /obj/item/projectile/bullet/shotgun_slug
|
||||
materials = list(MAT_METAL=4000)
|
||||
custom_materials = list(/datum/material/iron=4000)
|
||||
|
||||
/obj/item/ammo_casing/shotgun/beanbag
|
||||
name = "beanbag slug"
|
||||
desc = "A weak beanbag slug for riot control."
|
||||
icon_state = "bshell"
|
||||
projectile_type = /obj/item/projectile/bullet/shotgun_beanbag
|
||||
materials = list(MAT_METAL=250)
|
||||
custom_materials = list(/datum/material/iron=250)
|
||||
|
||||
/obj/item/ammo_casing/shotgun/incendiary
|
||||
name = "incendiary slug"
|
||||
@@ -34,7 +34,7 @@
|
||||
desc = "A stunning taser slug."
|
||||
icon_state = "stunshell"
|
||||
projectile_type = /obj/item/projectile/bullet/shotgun_stunslug
|
||||
materials = list(MAT_METAL=250)
|
||||
custom_materials = list(/datum/material/iron=250)
|
||||
|
||||
/obj/item/ammo_casing/shotgun/meteorslug
|
||||
name = "meteorslug shell"
|
||||
@@ -71,14 +71,14 @@
|
||||
projectile_type = /obj/item/projectile/bullet/pellet/shotgun_rubbershot
|
||||
pellets = 6
|
||||
variance = 25
|
||||
materials = list(MAT_METAL=4000)
|
||||
custom_materials = list(/datum/material/iron=4000)
|
||||
|
||||
/obj/item/ammo_casing/shotgun/improvised
|
||||
name = "improvised shell"
|
||||
desc = "An extremely weak shotgun shell with multiple small pellets made out of metal shards."
|
||||
icon_state = "improvshell"
|
||||
projectile_type = /obj/item/projectile/bullet/pellet/shotgun_improvised
|
||||
materials = list(MAT_METAL=250)
|
||||
custom_materials = list(/datum/material/iron=250)
|
||||
pellets = 10
|
||||
variance = 25
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
caliber = "foam_force"
|
||||
icon = 'icons/obj/guns/toy.dmi'
|
||||
icon_state = "foamdart"
|
||||
materials = list(MAT_METAL = 11.25)
|
||||
custom_materials = list(/datum/material/iron = 11.25)
|
||||
harmful = FALSE
|
||||
var/modified = FALSE
|
||||
|
||||
@@ -62,4 +62,4 @@
|
||||
desc = "Whose smart idea was it to use toys as crowd control? Ages 18 and up."
|
||||
projectile_type = /obj/item/projectile/bullet/reusable/foam_dart/riot
|
||||
icon_state = "foamdart_riot"
|
||||
materials = list(MAT_METAL = 1125)
|
||||
custom_materials = list(/datum/material/iron = 1125)
|
||||
|
||||
Reference in New Issue
Block a user