Merge pull request #4823 from Citadel-Station-13/message-visibility

Fixes message visibility for vorish play
This commit is contained in:
deathride58
2018-01-14 20:42:13 +00:00
committed by GitHub
+2 -2
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@@ -122,8 +122,8 @@
if(M == src) //the src always see the main message or self message
if(self_message)
msg = self_message
else
if(M.see_invisible<invisibility || (T != loc && T != src))//if src is invisible to us or is inside something (and isn't a turf),
else //CITADEL EDIT, required for vore code to remove (T != loc && T != src)) as a check
if(M.see_invisible<invisibility) //if src is invisible to us,
if(blind_message) // then people see blind message if there is one, otherwise nothing.
msg = blind_message
else