more merge conflict fixes
This commit is contained in:
@@ -266,7 +266,7 @@
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/turf/open/indestructible/boss,
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/area/ruin/unpowered/ash_walkers)
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"aH" = (
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/mob/living/simple_animal/hostile/spawner/lavaland/ash_walker,
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/obj/structure/lavaland/ash_walker,
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/turf/open/lava/smooth{
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initial_gas_mix = "o2=14;n2=23;TEMP=300"
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},
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File diff suppressed because it is too large
Load Diff
@@ -3675,7 +3675,7 @@
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/area/awaymission/snowdin/cave/cavern)
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"im" = (
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/obj/effect/decal/cleanable/blood/old,
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/mob/living/simple_animal/hostile/spawner/nether{
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/obj/structure/spawner/nether{
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max_mobs = 5
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},
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/turf/open/floor/engine/cult{
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@@ -8278,7 +8278,7 @@
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/turf/open/floor/engine/cult,
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/area/awaymission/snowdin/post/cavern2)
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"sb" = (
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/mob/living/simple_animal/hostile/spawner/nether{
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/obj/structure/spawner/nether{
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max_mobs = 4;
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name = "weak netherworld link"
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},
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@@ -10179,7 +10179,7 @@
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/obj/structure/cable/yellow{
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icon_state = "2-8"
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},
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/mob/living/simple_animal/hostile/spawner/nether{
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/obj/structure/spawner/nether{
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max_mobs = 4;
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name = "weak netherworld link"
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},
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@@ -103,7 +103,7 @@
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},
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/area/awaymission/caves/BMP_asteroid/level_four)
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"at" = (
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/mob/living/simple_animal/hostile/spawner/skeleton,
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/obj/structure/spawner/skeleton,
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/turf/open/floor/plating/asteroid/basalt/lava{
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initial_gas_mix = "n2=23;o2=14"
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},
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@@ -164,7 +164,7 @@
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},
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/area/awaymission/caves/BMP_asteroid/level_four)
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"aB" = (
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/mob/living/simple_animal/hostile/spawner/skeleton,
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/obj/structure/spawner/skeleton,
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/turf/open/floor/engine/cult{
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initial_gas_mix = "n2=23;o2=14"
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},
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@@ -374,7 +374,7 @@
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},
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/area/awaymission/caves/BMP_asteroid/level_three)
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"be" = (
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/mob/living/simple_animal/hostile/spawner/mining/goliath,
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/obj/structure/spawner/mining/goliath,
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/turf/open/floor/plating/asteroid/basalt{
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initial_gas_mix = "n2=23;o2=14"
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},
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@@ -504,7 +504,7 @@
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/area/awaymission/caves/BMP_asteroid/level_three)
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"bw" = (
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/obj/effect/decal/cleanable/blood,
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/mob/living/simple_animal/hostile/spawner/skeleton,
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/obj/structure/spawner/skeleton,
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/turf/open/floor/engine/cult{
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initial_gas_mix = "n2=23;o2=14"
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},
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@@ -930,7 +930,7 @@
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/turf/closed/wall,
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/area/awaymission/caves/BMP_asteroid/level_two)
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"cL" = (
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/mob/living/simple_animal/hostile/spawner/mining/basilisk,
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/obj/structure/spawner/mining/basilisk,
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/turf/open/floor/plating/asteroid/basalt{
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initial_gas_mix = "n2=23;o2=14"
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},
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@@ -1644,7 +1644,7 @@
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/turf/open/floor/plasteel,
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/area/awaymission/caves/listeningpost)
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"fb" = (
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/mob/living/simple_animal/hostile/spawner/mining/hivelord,
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/obj/structure/spawner/mining/hivelord,
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/turf/open/floor/plating/asteroid/basalt{
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initial_gas_mix = "n2=23;o2=14"
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},
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@@ -2133,7 +2133,7 @@
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/turf/open/floor/plasteel/recharge_floor,
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/area/awaymission/caves/BMP_asteroid)
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"gD" = (
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/mob/living/simple_animal/hostile/spawner/mining/hivelord,
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/obj/structure/spawner/mining/hivelord,
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/turf/open/floor/plating/asteroid/basalt{
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initial_gas_mix = "n2=23;o2=14"
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},
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@@ -2206,7 +2206,7 @@
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},
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/area/awaymission/caves/BMP_asteroid)
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"gQ" = (
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/mob/living/simple_animal/hostile/spawner/mining/basilisk,
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/obj/structure/spawner/mining/basilisk,
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/turf/open/floor/plating/asteroid/basalt{
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initial_gas_mix = "n2=23;o2=14"
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},
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@@ -3670,7 +3670,7 @@
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/area/awaymission/snowdin/cave/cavern)
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"im" = (
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/obj/effect/decal/cleanable/blood/old,
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/mob/living/simple_animal/hostile/spawner/nether{
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/obj/structure/spawner/nether{
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max_mobs = 5
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},
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/turf/open/floor/engine/cult{
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@@ -8333,7 +8333,7 @@
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/turf/open/floor/engine/cult,
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/area/awaymission/snowdin/post/cavern2)
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"sb" = (
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/mob/living/simple_animal/hostile/spawner/nether{
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/obj/structure/spawner/nether{
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max_mobs = 4;
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name = "weak netherworld link"
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},
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@@ -10243,7 +10243,7 @@
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/obj/structure/cable/yellow{
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icon_state = "2-8"
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},
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/mob/living/simple_animal/hostile/spawner/nether{
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/obj/structure/spawner/nether{
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max_mobs = 4;
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name = "weak netherworld link"
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},
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@@ -53620,10 +53620,6 @@
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},
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/turf/open/floor/plasteel,
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/area/engine/gravity_generator)
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"eZP" = (
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/obj/effect/spawner/structure/window/reinforced,
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/turf/open/space/basic,
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/area/hallway/secondary/entry)
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"fbm" = (
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/obj/structure/chair/comfy/brown{
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dir = 4
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@@ -67472,9 +67468,9 @@ aaa
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aaa
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aaa
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aaf
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eZP
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awW
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auP
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eZP
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awW
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aaf
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vZs
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aaa
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@@ -47211,6 +47211,7 @@
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dir = 4
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},
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/obj/item/storage/box/lights/mixed,
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/obj/structure/closet/firecloset,
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/turf/open/floor/plating{
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icon_state = "platingdmg2"
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},
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@@ -96215,7 +96216,7 @@ bMA
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alK
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bPD
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asa
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pHS
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alK
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aaa
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aaa
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aaf
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+4075
-7380
File diff suppressed because it is too large
Load Diff
+713
-482
File diff suppressed because it is too large
Load Diff
@@ -254,6 +254,18 @@
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#define PIPING_CARDINAL_AUTONORMALIZE (1<<3) //north/south east/west doesn't matter, auto normalize on build.
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//HELPERS
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#define PIPING_LAYER_SHIFT(T, PipingLayer) \
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if(T.dir & NORTH || T.dir & SOUTH) { \
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T.pixel_x = (PipingLayer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X;\
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} \
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if(T.dir & WEST || T.dir & EAST) { \
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T.pixel_y = (PipingLayer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y;\
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}
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#define PIPING_LAYER_DOUBLE_SHIFT(T, PipingLayer) \
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T.pixel_x = (PipingLayer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X;\
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T.pixel_y = (PipingLayer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y;
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#define THERMAL_ENERGY(gas) (gas.temperature * gas.heat_capacity())
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#define QUANTIZE(variable) (round(variable,0.0000001))/*I feel the need to document what happens here. Basically this is used to catch most rounding errors, however it's previous value made it so that
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once gases got hot enough, most procedures wouldnt occur due to the fact that the mole counts would get rounded away. Thus, we lowered it a few orders of magnititude */
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@@ -110,6 +110,7 @@
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#define HIDENECK (1<<10)
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#define HIDETAUR (1<<11) //gotta hide that snowflake
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#define HIDESNOUT (1<<12) //or do we actually hide our snoots
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#define HIDEACCESSORY (1<<13) //hides the jumpsuit accessory.
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//bitflags for clothing coverage - also used for limbs
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#define HEAD (1<<0)
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@@ -25,30 +25,6 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s
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#define NOT_IMPLEMENTED "NOT_IMPLEMENTED"
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#define MIDNIGHT_ROLLOVER 864000 //number of deciseconds in a day
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#define JANUARY 1
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#define FEBRUARY 2
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#define MARCH 3
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#define APRIL 4
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#define MAY 5
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#define JUNE 6
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#define JULY 7
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#define AUGUST 8
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#define SEPTEMBER 9
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#define OCTOBER 10
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#define NOVEMBER 11
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#define DECEMBER 12
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//Select holiday names -- If you test for a holiday in the code, make the holiday's name a define and test for that instead
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#define NEW_YEAR "New Year"
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#define VALENTINES "Valentine's Day"
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#define APRIL_FOOLS "April Fool's Day"
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#define EASTER "Easter"
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#define HALLOWEEN "Halloween"
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#define CHRISTMAS "Christmas"
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#define FESTIVE_SEASON "Festive Season"
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//Human Overlays Indexes/////////
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//LOTS OF CIT CHANGES HERE. BE CAREFUL WHEN UPSTREAM ADDS MORE LAYERS
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#define MUTATIONS_LAYER 32 //mutations. Tk headglows, cold resistance glow, etc
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@@ -0,0 +1,20 @@
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//Defaults
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#define MOVE_FORCE_DEFAULT 1000
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#define MOVE_RESIST_DEFAULT 1000
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#define PULL_FORCE_DEFAULT 1000
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//Factors/modifiers
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#define MOVE_FORCE_PULL_RATIO 1 //Same move force to pull objects
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#define MOVE_FORCE_PUSH_RATIO 1 //Same move force to normally push
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#define MOVE_FORCE_FORCEPUSH_RATIO 2 //2x move force to forcefully push
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#define MOVE_FORCE_CRUSH_RATIO 3 //3x move force to do things like crush objects
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#define MOVE_FORCE_THROW_RATIO 1 //Same force throw as resist to throw objects
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#define MOVE_FORCE_OVERPOWERING (MOVE_FORCE_DEFAULT * MOVE_FORCE_CRUSH_RATIO * 10)
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#define MOVE_FORCE_EXTREMELY_STRONG (MOVE_FORCE_DEFAULT * MOVE_FORCE_CRUSH_RATIO * 3)
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#define MOVE_FORCE_VERY_STRONG ((MOVE_FORCE_DEFAULT * MOVE_FORCE_CRUSH_RATIO) - 1)
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#define MOVE_FORCE_STRONG (MOVE_FORCE_DEFAULT * 2)
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#define MOVE_FORCE_NORMAL MOVE_FORCE_DEFAULT
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#define MOVE_FORCE_WEAK (MOVE_FORCE_DEFAULT / 2)
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#define MOVE_FORCE_VERY_WEAK ((MOVE_FORCE_DEFAULT / MOVE_FORCE_CRUSH_RATIO) + 1)
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#define MOVE_FORCE_EXTREMELY_WEAK (MOVE_FORCE_DEFAULT / (MOVE_FORCE_CRUSH_RATIO * 3))
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@@ -1,3 +1,27 @@
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#define MIDNIGHT_ROLLOVER 864000 //number of deciseconds in a day
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#define JANUARY 1
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#define FEBRUARY 2
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#define MARCH 3
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#define APRIL 4
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#define MAY 5
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#define JUNE 6
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#define JULY 7
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#define AUGUST 8
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#define SEPTEMBER 9
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#define OCTOBER 10
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#define NOVEMBER 11
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#define DECEMBER 12
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//Select holiday names -- If you test for a holiday in the code, make the holiday's name a define and test for that instead
|
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#define NEW_YEAR "New Year"
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#define VALENTINES "Valentine's Day"
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#define APRIL_FOOLS "April Fool's Day"
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#define EASTER "Easter"
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#define HALLOWEEN "Halloween"
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#define CHRISTMAS "Christmas"
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#define FESTIVE_SEASON "Festive Season"
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/*
|
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Days of the week to make it easier to reference them.
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@@ -175,6 +175,7 @@
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#define TRAIT_FREESPRINT "free_sprinting"
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#define TRAIT_XRAY_VISION "xray_vision"
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#define TRAIT_THERMAL_VISION "thermal_vision"
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#define TRAIT_NO_TELEPORT "no-teleport" //you just can't
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#define TRAIT_NO_ALCOHOL "alcohol_intolerance"
|
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|
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// common trait sources
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@@ -236,4 +237,5 @@
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#define NUKEOP_ANTAGONIST "nukeop-antagonist"
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#define MADE_UNCLONEABLE "made-uncloneable"
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#define NUKEOP_TRAIT "nuke-op"
|
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#define MEGAFAUNA_TRAIT "megafauna"
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#define DEATHSQUAD_TRAIT "deathsquad"
|
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|
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@@ -178,7 +178,7 @@
|
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if(!C.credits)
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||||
C.RollCredits()
|
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C.playtitlemusic(40)
|
||||
|
||||
CONFIG_SET(flag/suicide_allowed,TRUE) // EORG suicides allowed
|
||||
var/popcount = gather_roundend_feedback()
|
||||
display_report(popcount)
|
||||
|
||||
|
||||
@@ -1276,7 +1276,7 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
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invisibility = 101
|
||||
density = FALSE
|
||||
see_in_dark = 1e6
|
||||
anchored = TRUE
|
||||
move_resist = INFINITY
|
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var/ready_to_die = FALSE
|
||||
|
||||
/mob/dview/Initialize() //Properly prevents this mob from gaining huds or joining any global lists
|
||||
|
||||
@@ -408,3 +408,5 @@
|
||||
|
||||
/datum/config_entry/number/dropped_modes
|
||||
config_entry_value = 3
|
||||
|
||||
/datum/config_entry/flag/suicide_allowed
|
||||
|
||||
@@ -55,6 +55,7 @@ SUBSYSTEM_DEF(throwing)
|
||||
var/dist_y
|
||||
var/dx
|
||||
var/dy
|
||||
var/force = MOVE_FORCE_DEFAULT
|
||||
var/pure_diagonal
|
||||
var/diagonal_error
|
||||
var/datum/callback/callback
|
||||
|
||||
@@ -544,6 +544,9 @@
|
||||
cooldown = world.time
|
||||
owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE)
|
||||
|
||||
/datum/action/item_action/flash
|
||||
name = "Flash"
|
||||
|
||||
//Preset for spells
|
||||
/datum/action/spell_action
|
||||
check_flags = 0
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
/datum/component/spawner
|
||||
var/mob_types = list(/mob/living/simple_animal/hostile/carp)
|
||||
var/spawn_time = 300 //30 seconds default
|
||||
var/list/spawned_mobs = list()
|
||||
var/spawn_delay = 0
|
||||
var/max_mobs = 5
|
||||
var/spawn_text = "emerges from"
|
||||
var/list/faction = list("mining")
|
||||
|
||||
/datum/component/spawner/Initialize(_mob_types, _spawn_time, _faction, _spawn_text, _max_mobs)
|
||||
if(_spawn_time)
|
||||
spawn_time=_spawn_time
|
||||
if(_mob_types)
|
||||
mob_types=_mob_types
|
||||
if(_faction)
|
||||
faction=_faction
|
||||
if(_spawn_text)
|
||||
spawn_text=_spawn_text
|
||||
if(_max_mobs)
|
||||
max_mobs=_max_mobs
|
||||
|
||||
RegisterSignal(parent, list(COMSIG_PARENT_QDELETING), .proc/stop_spawning)
|
||||
START_PROCESSING(SSprocessing, src)
|
||||
|
||||
/datum/component/spawner/process()
|
||||
try_spawn_mob()
|
||||
|
||||
|
||||
/datum/component/spawner/proc/stop_spawning(force, hint)
|
||||
STOP_PROCESSING(SSprocessing, src)
|
||||
for(var/mob/living/simple_animal/L in spawned_mobs)
|
||||
if(L.nest == src)
|
||||
L.nest = null
|
||||
spawned_mobs = null
|
||||
|
||||
/datum/component/spawner/proc/try_spawn_mob()
|
||||
var/atom/P = parent
|
||||
if(spawned_mobs.len >= max_mobs)
|
||||
return 0
|
||||
if(spawn_delay > world.time)
|
||||
return 0
|
||||
spawn_delay = world.time + spawn_time
|
||||
var/chosen_mob_type = pick(mob_types)
|
||||
var/mob/living/simple_animal/L = new chosen_mob_type(P.loc)
|
||||
L.flags_1 |= (P.flags_1 & ADMIN_SPAWNED_1)
|
||||
spawned_mobs += L
|
||||
L.nest = src
|
||||
L.faction = src.faction
|
||||
P.visible_message("<span class='danger'>[L] [spawn_text] [P].</span>")
|
||||
@@ -0,0 +1,26 @@
|
||||
/datum/element/dusts_on_catatonia
|
||||
element_flags = ELEMENT_DETACH
|
||||
var/list/mob/attached_mobs = list()
|
||||
|
||||
/datum/element/dusts_on_catatonia/Attach(datum/target,penalize = FALSE)
|
||||
. = ..()
|
||||
if(!ismob(target))
|
||||
return ELEMENT_INCOMPATIBLE
|
||||
var/mob/M = target
|
||||
if(!(M in attached_mobs))
|
||||
attached_mobs += M
|
||||
START_PROCESSING(SSprocessing,src)
|
||||
|
||||
/datum/element/dusts_on_catatonia/Detach(mob/M)
|
||||
. = ..()
|
||||
if(M in attached_mobs)
|
||||
attached_mobs -= M
|
||||
if(!attached_mobs.len)
|
||||
STOP_PROCESSING(SSprocessing,src)
|
||||
|
||||
/datum/element/dusts_on_catatonia/process()
|
||||
for(var/m in attached_mobs)
|
||||
var/mob/M = m
|
||||
if(!M.key && !M.get_ghost())
|
||||
M.dust(force = TRUE)
|
||||
Detach(M)
|
||||
@@ -22,6 +22,8 @@
|
||||
if(!(M.ckey in timeouts))
|
||||
timeouts += M.ckey
|
||||
timeouts[M.ckey] = 0
|
||||
else if(timeouts[M.ckey] == CANT_REENTER_ROUND)
|
||||
return
|
||||
timeouts[M.ckey] = max(timeouts[M.ckey],penalty)
|
||||
|
||||
/datum/element/ghost_role_eligibility/Detach(mob/M)
|
||||
|
||||
@@ -66,7 +66,7 @@
|
||||
|
||||
var/area/A = get_area(curturf)
|
||||
var/area/B = get_area(destturf)
|
||||
if(!forced && (A.noteleport || B.noteleport))
|
||||
if(!forced && (HAS_TRAIT(teleatom, TRAIT_NO_TELEPORT) || A.noteleport || B.noteleport))
|
||||
return FALSE
|
||||
|
||||
if(SEND_SIGNAL(destturf, COMSIG_ATOM_INTERCEPT_TELEPORT, channel, curturf, destturf))
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
if(A.grab_state >= GRAB_AGGRESSIVE)
|
||||
D.grabbedby(A, 1)
|
||||
else
|
||||
A.start_pulling(D, 1)
|
||||
A.start_pulling(D, supress_message = TRUE)
|
||||
if(A.pulling)
|
||||
D.drop_all_held_items()
|
||||
D.stop_pulling()
|
||||
|
||||
+1
-1
@@ -132,7 +132,7 @@
|
||||
//CIT CHANGE - makes arousal update when transfering bodies
|
||||
if(isliving(new_character)) //New humans and such are by default enabled arousal. Let's always use the new mind's prefs.
|
||||
var/mob/living/L = new_character
|
||||
if(L.client && L.client.prefs & L.client.prefs.auto_ooc & L.client.prefs.chat_toggles & CHAT_OOC)
|
||||
if(L.client?.prefs && L.client.prefs.auto_ooc && L.client.prefs.chat_toggles & CHAT_OOC)
|
||||
DISABLE_BITFIELD(L.client.prefs.chat_toggles,CHAT_OOC)
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
|
||||
|
||||
@@ -34,3 +34,10 @@
|
||||
id = "engine_tesla"
|
||||
suffix = "Box/Engine/engine_tesla.dmm"
|
||||
name = "Box Tesla"
|
||||
|
||||
// Lavaland
|
||||
// Mining Base
|
||||
/datum/map_template/ruin/station/lavaland/mining_base
|
||||
id = "mining_public_01"
|
||||
suffix = "Lavaland/Mining_Station/Mining_Station_Public_01.dmm"
|
||||
name = "Public Mining Base"
|
||||
@@ -615,7 +615,7 @@
|
||||
if(do_after(mob_viewer, 35, null, mob_viewer))
|
||||
if(isliving(mob_viewer))
|
||||
var/mob/living/L = mob_viewer
|
||||
to_chat(mob_viewer, "<span class='notice'>You succesfuly remove the durathread strand.</span>")
|
||||
to_chat(mob_viewer, "<span class='notice'>You successfully remove the durathread strand.</span>")
|
||||
L.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND)
|
||||
|
||||
|
||||
|
||||
+1
-1
@@ -360,7 +360,7 @@
|
||||
SEND_SIGNAL(src, COMSIG_ATOM_FIRE_ACT, exposed_temperature, exposed_volume)
|
||||
return
|
||||
|
||||
/atom/proc/hitby(atom/movable/AM, skipcatch, hitpush, blocked)
|
||||
/atom/proc/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
if(density && !has_gravity(AM)) //thrown stuff bounces off dense stuff in no grav, unless the thrown stuff ends up inside what it hit(embedding, bola, etc...).
|
||||
addtimer(CALLBACK(src, .proc/hitby_react, AM), 2)
|
||||
|
||||
|
||||
+38
-14
@@ -3,6 +3,9 @@
|
||||
var/last_move = null
|
||||
var/last_move_time = 0
|
||||
var/anchored = FALSE
|
||||
var/move_resist = MOVE_RESIST_DEFAULT
|
||||
var/move_force = MOVE_FORCE_DEFAULT
|
||||
var/pull_force = PULL_FORCE_DEFAULT
|
||||
var/datum/thrownthing/throwing = null
|
||||
var/throw_speed = 2 //How many tiles to move per ds when being thrown. Float values are fully supported
|
||||
var/throw_range = 7
|
||||
@@ -115,20 +118,20 @@
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/atom/movable/proc/start_pulling(atom/movable/AM,gs)
|
||||
/atom/movable/proc/start_pulling(atom/movable/AM, state, force = move_force, supress_message = FALSE)
|
||||
if(QDELETED(AM))
|
||||
return FALSE
|
||||
if(!(AM.can_be_pulled(src)))
|
||||
if(!(AM.can_be_pulled(src, state, force)))
|
||||
return FALSE
|
||||
|
||||
// If we're pulling something then drop what we're currently pulling and pull this instead.
|
||||
if(pulling)
|
||||
if(gs==0)
|
||||
if(state == 0)
|
||||
stop_pulling()
|
||||
return FALSE
|
||||
// Are we trying to pull something we are already pulling? Then enter grab cycle and end.
|
||||
if(AM == pulling)
|
||||
grab_state = gs
|
||||
grab_state = state
|
||||
if(istype(AM,/mob/living))
|
||||
var/mob/living/AMob = AM
|
||||
AMob.grabbedby(src)
|
||||
@@ -139,11 +142,12 @@
|
||||
AM.pulledby.stop_pulling() //an object can't be pulled by two mobs at once.
|
||||
pulling = AM
|
||||
AM.pulledby = src
|
||||
grab_state = gs
|
||||
grab_state = state
|
||||
if(ismob(AM))
|
||||
var/mob/M = AM
|
||||
log_combat(src, M, "grabbed", addition="passive grab")
|
||||
visible_message("<span class='warning'>[src] has grabbed [M] passively!</span>")
|
||||
if(!supress_message)
|
||||
visible_message("<span class='warning'>[src] has grabbed [M] passively!</span>")
|
||||
return TRUE
|
||||
|
||||
/atom/movable/proc/stop_pulling()
|
||||
@@ -508,17 +512,19 @@
|
||||
/atom/movable/proc/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
set waitfor = 0
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, hit_atom, throwingdatum)
|
||||
return hit_atom.hitby(src)
|
||||
return hit_atom.hitby(src, throwingdatum=throwingdatum)
|
||||
|
||||
/atom/movable/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked)
|
||||
if(!anchored && hitpush)
|
||||
/atom/movable/hitby(atom/movable/AM, skipcatch, hitpush = TRUE, blocked, datum/thrownthing/throwingdatum)
|
||||
if(!anchored && hitpush && (!throwingdatum || (throwingdatum.force >= (move_resist * MOVE_FORCE_PUSH_RATIO))))
|
||||
step(src, AM.dir)
|
||||
..()
|
||||
|
||||
/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE)
|
||||
return throw_at(target, range, speed, thrower, spin, diagonals_first, callback, messy_throw)
|
||||
/atom/movable/proc/safe_throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = INFINITY, messy_throw = TRUE)
|
||||
if((force < (move_resist * MOVE_FORCE_THROW_RATIO)) || (move_resist == INFINITY))
|
||||
return
|
||||
return throw_at(target, range, speed, thrower, spin, diagonals_first, callback, force, messy_throw)
|
||||
|
||||
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin=TRUE, diagonals_first = FALSE, var/datum/callback/callback, messy_throw = TRUE) //If this returns FALSE then callback will not be called.
|
||||
/atom/movable/proc/throw_at(atom/target, range, speed, mob/thrower, spin = TRUE, diagonals_first = FALSE, datum/callback/callback, force = INFINITY, messy_throw = TRUE) //If this returns FALSE then callback will not be called.
|
||||
. = FALSE
|
||||
if (!target || speed <= 0)
|
||||
return
|
||||
@@ -564,6 +570,7 @@
|
||||
TT.speed = speed
|
||||
TT.thrower = thrower
|
||||
TT.diagonals_first = diagonals_first
|
||||
TT.force = force
|
||||
TT.callback = callback
|
||||
if(!QDELETED(thrower))
|
||||
TT.target_zone = thrower.zone_selected
|
||||
@@ -614,6 +621,22 @@
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/atom/movable/proc/force_pushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
return FALSE
|
||||
|
||||
/atom/movable/proc/force_push(atom/movable/AM, force = move_force, direction, silent = FALSE)
|
||||
. = AM.force_pushed(src, force, direction)
|
||||
if(!silent && .)
|
||||
visible_message("<span class='warning'>[src] forcefully pushes against [AM]!</span>", "<span class='warning'>You forcefully push against [AM]!</span>")
|
||||
|
||||
/atom/movable/proc/move_crush(atom/movable/AM, force = move_force, direction, silent = FALSE)
|
||||
. = AM.move_crushed(src, force, direction)
|
||||
if(!silent && .)
|
||||
visible_message("<span class='danger'>[src] crushes past [AM]!</span>", "<span class='danger'>You crush [AM]!</span>")
|
||||
|
||||
/atom/movable/proc/move_crushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
return FALSE
|
||||
|
||||
/atom/movable/CanPass(atom/movable/mover, turf/target)
|
||||
if(mover in buckled_mobs)
|
||||
return 1
|
||||
@@ -833,14 +856,15 @@
|
||||
/atom/movable/proc/get_cell()
|
||||
return
|
||||
|
||||
/atom/movable/proc/can_be_pulled(user)
|
||||
/atom/movable/proc/can_be_pulled(user, grab_state, force)
|
||||
if(src == user || !isturf(loc))
|
||||
return FALSE
|
||||
if(anchored || throwing)
|
||||
return FALSE
|
||||
if(force < (move_resist * MOVE_FORCE_PULL_RATIO))
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/item/proc/do_pickup_animation(atom/target)
|
||||
set waitfor = FALSE
|
||||
if(!istype(loc, /turf))
|
||||
|
||||
@@ -145,9 +145,9 @@
|
||||
C.throw_mode_on() //so they can catch it on the return.
|
||||
return ..()
|
||||
|
||||
/obj/item/shield/energy/bananium/throw_impact(atom/hit_atom)
|
||||
/obj/item/shield/energy/bananium/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(active)
|
||||
var/caught = hit_atom.hitby(src, 0, 0)
|
||||
var/caught = hit_atom.hitby(src, FALSE, FALSE, throwingdatum=throwingdatum)
|
||||
if(iscarbon(hit_atom) && !caught)//if they are a carbon and they didn't catch it
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.Slip(hit_atom)
|
||||
|
||||
@@ -220,6 +220,12 @@
|
||||
T -= M.rating*0.2
|
||||
prod_coeff = min(1,max(0,T)) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4
|
||||
|
||||
/obj/machinery/autolathe/examine(mob/user)
|
||||
. += ..()
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Storing up to <b>[materials.max_amount]</b> material units.<br>Material consumption at <b>[prod_coeff*100]%</b>.</span>"
|
||||
|
||||
/obj/machinery/autolathe/proc/main_win(mob/user)
|
||||
var/dat = "<div class='statusDisplay'><h3>Autolathe Menu:</h3><br>"
|
||||
dat += materials_printout()
|
||||
@@ -380,4 +386,4 @@
|
||||
//Called when the object is constructed by an autolathe
|
||||
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
|
||||
/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
|
||||
return
|
||||
return
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
. += "There's [charging ? "a" : "no"] cell in the charger."
|
||||
if(charging)
|
||||
. += "Current charge: [round(charging.percent(), 1)]%."
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Charge rate at <b>[charge_rate]J</b> per cycle.</span>"
|
||||
|
||||
/obj/machinery/cell_charger/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/stock_parts/cell) && !panel_open)
|
||||
|
||||
@@ -104,8 +104,13 @@
|
||||
/obj/machinery/clonepod/examine(mob/user)
|
||||
. = ..()
|
||||
var/mob/living/mob_occupant = occupant
|
||||
. += "<span class='notice'>The <i>linking</i> device can be <i>scanned<i> with a multitool.</span>"
|
||||
if(mess)
|
||||
. += "It's filled with blood and viscera. You swear you can see it moving..."
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Cloning speed at <b>[speed_coeff*50]%</b>.<br>Predicted amount of cellular damage: <b>[100-heal_level]%</b>.</span>"
|
||||
if(efficiency > 5)
|
||||
to_chat(user, "<span class='notice'>Pod has been upgraded to support autoprocessing.<span>")
|
||||
if(is_operational() && mob_occupant)
|
||||
if(mob_occupant.stat != DEAD)
|
||||
. += "Current clone cycle is [round(get_completion())]% complete."
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
data += "Current target: [(!target) ? "None" : "[get_area(target)] [(regime_set != "Gate") ? "" : "Teleporter"]"]<BR>"
|
||||
if(calibrating)
|
||||
data += "Calibration: <font color='yellow'>In Progress</font>"
|
||||
else if(power_station.teleporter_hub.calibrated || power_station.teleporter_hub.accurate >= 3)
|
||||
else if(power_station.teleporter_hub.calibrated || power_station.efficiency >= 3)
|
||||
data += "Calibration: <font color='green'>Optimal</font>"
|
||||
else
|
||||
data += "Calibration: <font color='red'>Sub-Optimal</font>"
|
||||
@@ -84,14 +84,14 @@
|
||||
if(!target)
|
||||
say("Error: No target set to calibrate to.")
|
||||
return
|
||||
if(power_station.teleporter_hub.calibrated || power_station.teleporter_hub.accurate >= 3)
|
||||
if(power_station.teleporter_hub.calibrated || power_station.efficiency >= 3)
|
||||
say("Hub is already calibrated!")
|
||||
return
|
||||
say("Processing hub calibration to target...")
|
||||
|
||||
calibrating = 1
|
||||
power_station.update_icon()
|
||||
spawn(50 * (3 - power_station.teleporter_hub.accurate)) //Better parts mean faster calibration
|
||||
spawn(50 * (3 - power_station.efficiency)) //Better parts mean faster calibration
|
||||
calibrating = 0
|
||||
if(check_hub_connection())
|
||||
power_station.teleporter_hub.calibrated = 1
|
||||
|
||||
@@ -181,6 +181,9 @@
|
||||
if(component_check)
|
||||
P.play_tool_sound(src)
|
||||
var/obj/machinery/new_machine = new circuit.build_path(loc)
|
||||
if(new_machine.circuit)
|
||||
QDEL_NULL(new_machine.circuit)
|
||||
new_machine.circuit = circuit
|
||||
new_machine.setAnchored(anchored)
|
||||
new_machine.on_construction()
|
||||
for(var/obj/O in new_machine.component_parts)
|
||||
@@ -189,9 +192,6 @@
|
||||
for(var/obj/O in src)
|
||||
O.moveToNullspace()
|
||||
new_machine.component_parts += O
|
||||
if(new_machine.circuit)
|
||||
QDEL_NULL(new_machine.circuit)
|
||||
new_machine.circuit = circuit
|
||||
circuit.moveToNullspace()
|
||||
new_machine.RefreshParts()
|
||||
qdel(src)
|
||||
|
||||
@@ -27,6 +27,13 @@
|
||||
for(var/obj/item/stock_parts/micro_laser/P in component_parts)
|
||||
damage_coeff = P.rating
|
||||
|
||||
/obj/machinery/dna_scannernew/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Radiation pulse accuracy increased by factor <b>[precision_coeff**2]</b>.<br>Radiation pulse damage decreased by factor <b>[damage_coeff**2]</b>.</span>"
|
||||
if(scan_level >= 3)
|
||||
. += "<span class='notice'>Scanner has been upgraded to support autoprocessing.<span>"
|
||||
|
||||
/obj/machinery/dna_scannernew/update_icon()
|
||||
|
||||
//no power or maintenance
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
icon_state = "door1"
|
||||
opacity = 1
|
||||
density = TRUE
|
||||
move_resist = MOVE_FORCE_VERY_STRONG
|
||||
layer = OPEN_DOOR_LAYER
|
||||
power_channel = ENVIRON
|
||||
max_integrity = 350
|
||||
|
||||
@@ -32,7 +32,7 @@
|
||||
CalculateAffectingAreas()
|
||||
|
||||
/obj/machinery/door/firedoor/examine(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!density)
|
||||
. += "<span class='notice'>It is open, but could be <b>pried</b> closed.</span>"
|
||||
else if(!welded)
|
||||
|
||||
@@ -129,7 +129,7 @@
|
||||
/obj/machinery/harvester/proc/end_harvesting()
|
||||
harvesting = FALSE
|
||||
open_machine()
|
||||
say("Subject has been succesfuly harvested.")
|
||||
say("Subject has been successfully harvested.")
|
||||
playsound(src, 'sound/machines/microwave/microwave-end.ogg', 100, 0)
|
||||
|
||||
/obj/machinery/harvester/screwdriver_act(mob/living/user, obj/item/I)
|
||||
@@ -191,4 +191,6 @@
|
||||
if(state_open)
|
||||
. += "<span class='notice'>[src] must be closed before harvesting.</span>"
|
||||
else if(!harvesting)
|
||||
. += "<span class='notice'>Alt-click [src] to start harvesting.</span>"
|
||||
. += "<span class='notice'>Alt-click [src] to start harvesting.</span>"
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Harvest speed at <b>[interval*0.1]</b> seconds per organ.<span>"
|
||||
|
||||
@@ -143,6 +143,11 @@ GLOBAL_LIST_EMPTY(network_holopads)
|
||||
holograph_range += 1 * B.rating
|
||||
holo_range = holograph_range
|
||||
|
||||
/obj/machinery/holopad/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Current projection range: <b>[holo_range]</b> units.</span>"
|
||||
|
||||
/obj/machinery/holopad/attackby(obj/item/P, mob/user, params)
|
||||
if(default_deconstruction_screwdriver(user, "holopad_open", "holopad0", P))
|
||||
return
|
||||
|
||||
@@ -23,6 +23,11 @@
|
||||
E += M.rating*15
|
||||
range = E
|
||||
|
||||
/obj/machinery/launchpad/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Maximum range: <b>[range]</b> units.</span>"
|
||||
|
||||
/obj/machinery/launchpad/attackby(obj/item/I, mob/user, params)
|
||||
if(stationary)
|
||||
if(default_deconstruction_screwdriver(user, "lpad-idle-o", "lpad-idle", I))
|
||||
|
||||
@@ -144,7 +144,7 @@
|
||||
// Set this limb up using the specias name and body zone
|
||||
limb.icon_state = "[selected_category]_[limb.body_zone]"
|
||||
limb.name = "\improper synthetic [selected_category] [parse_zone(limb.body_zone)]"
|
||||
limb.desc = "A synthetic [selected_category] limb that will morph on its first use in surgery. This one is for the [parse_zone(limb.body_zone)]"
|
||||
limb.desc = "A synthetic [selected_category] limb that will morph on its first use in surgery. This one is for the [parse_zone(limb.body_zone)]."
|
||||
limb.species_id = selected_category
|
||||
limb.update_icon_dropped()
|
||||
|
||||
@@ -158,6 +158,11 @@
|
||||
T -= M.rating*0.2
|
||||
prod_coeff = min(1,max(0,T)) // Coeff going 1 -> 0,8 -> 0,6 -> 0,4
|
||||
|
||||
/obj/machinery/limbgrower/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Storing up to <b>[reagents.maximum_volume]u</b> of synthflesh.<br>Synthflesh consumption at <b>[prod_coeff*100]%</b>.<span>"
|
||||
|
||||
/obj/machinery/limbgrower/proc/main_win(mob/user)
|
||||
var/dat = "<div class='statusDisplay'><h3>Limb Grower Menu:</h3><br>"
|
||||
dat += "<A href='?src=[REF(src)];menu=[LIMBGROWER_CHEMICAL_MENU]'>Chemical Storage</A>"
|
||||
|
||||
@@ -75,8 +75,7 @@ Buildable meters
|
||||
new_layer = PIPING_LAYER_DEFAULT
|
||||
piping_layer = new_layer
|
||||
|
||||
pixel_x += (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
|
||||
pixel_y += (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
PIPING_LAYER_SHIFT(src, piping_layer)
|
||||
layer = initial(layer) + ((piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE)
|
||||
|
||||
/obj/item/pipe/proc/update()
|
||||
@@ -232,5 +231,4 @@ Buildable meters
|
||||
|
||||
/obj/item/pipe_meter/proc/setAttachLayer(new_layer = PIPING_LAYER_DEFAULT)
|
||||
piping_layer = new_layer
|
||||
pixel_x = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
|
||||
pixel_y = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
PIPING_LAYER_DOUBLE_SHIFT(src, piping_layer)
|
||||
|
||||
@@ -23,6 +23,23 @@
|
||||
for(var/obj/item/stock_parts/capacitor/C in component_parts)
|
||||
recharge_coeff = C.rating
|
||||
|
||||
/obj/machinery/recharger/examine(mob/user)
|
||||
. = ..()
|
||||
if(!in_range(user, src) && !issilicon(user) && !isobserver(user))
|
||||
. += "<span class='warning'>You're too far away to examine [src]'s contents and display!</span>"
|
||||
return
|
||||
|
||||
if(charging)
|
||||
. += {"<span class='notice'>\The [src] contains:</span>
|
||||
<span class='notice'>- \A [charging].</span>"}
|
||||
|
||||
if(!(stat & (NOPOWER|BROKEN)))
|
||||
. += "<span class='notice'>The status display reads:</span>"
|
||||
. += "<span class='notice'>- Recharging <b>[recharge_coeff*10]%</b> cell charge per cycle.</span>"
|
||||
if(charging)
|
||||
var/obj/item/stock_parts/cell/C = charging.get_cell()
|
||||
. += "<span class='notice'>- \The [charging]'s cell is at <b>[C.percent()]%</b>.</span>"
|
||||
|
||||
/obj/machinery/recharger/proc/setCharging(new_charging)
|
||||
charging = new_charging
|
||||
if (new_charging)
|
||||
|
||||
@@ -50,6 +50,13 @@
|
||||
for(var/obj/item/stock_parts/cell/C in component_parts)
|
||||
recharge_speed *= C.maxcharge / 10000
|
||||
|
||||
/obj/machinery/recharge_station/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Recharging <b>[recharge_speed]J</b> per cycle.</span>"
|
||||
if(repairs)
|
||||
to_chat(user, "<span class='notice'>[src] has been upgraded to support automatic repairs.<span>")
|
||||
|
||||
/obj/machinery/recharge_station/process()
|
||||
if(!is_operational())
|
||||
return
|
||||
|
||||
@@ -41,9 +41,10 @@
|
||||
|
||||
/obj/machinery/recycler/examine(mob/user)
|
||||
. = ..()
|
||||
. += "The power light is [(stat & NOPOWER) ? "off" : "on"]."
|
||||
. += "The safety-mode light is [safety_mode ? "on" : "off"]."
|
||||
. += "The safety-sensors status light is [obj_flags & EMAGGED ? "off" : "on"]."
|
||||
. += "<span class='notice'>Reclaiming <b>[amount_produced]%</b> of materials salvaged.</span>"
|
||||
. += {"The power light is [(stat & NOPOWER) ? "off" : "on"].
|
||||
The safety-mode light is [safety_mode ? "on" : "off"].
|
||||
The safety-sensors status light is [obj_flags & EMAGGED ? "off" : "on"]."}
|
||||
|
||||
/obj/machinery/recycler/power_change()
|
||||
..()
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
icon_state = "shield-old"
|
||||
density = TRUE
|
||||
move_resist = INFINITY
|
||||
opacity = 0
|
||||
anchored = TRUE
|
||||
resistance_flags = LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
|
||||
@@ -93,6 +94,7 @@
|
||||
/obj/machinery/shieldgen/proc/shields_up()
|
||||
active = TRUE
|
||||
update_icon()
|
||||
move_resist = INFINITY
|
||||
|
||||
for(var/turf/target_tile in range(shield_range, src))
|
||||
if(isspaceturf(target_tile) && !(locate(/obj/structure/emergency_shield) in target_tile))
|
||||
@@ -101,6 +103,7 @@
|
||||
|
||||
/obj/machinery/shieldgen/proc/shields_down()
|
||||
active = FALSE
|
||||
move_resist = initial(move_resist)
|
||||
update_icon()
|
||||
QDEL_LIST(deployed_shields)
|
||||
|
||||
|
||||
@@ -52,6 +52,8 @@
|
||||
. += "The charge meter reads [cell ? round(cell.percent(), 1) : 0]%."
|
||||
else
|
||||
. += "There is no power cell installed."
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Temperature range at <b>[settableTemperatureRange]°C</b>.<br>Heating power at <b>[heatingPower*0.001]kJ</b>.<br>Power consumption at <b>[(efficiency*-0.0025)+150]%</b>.<span>" //100%, 75%, 50%, 25%
|
||||
|
||||
/obj/machinery/space_heater/update_icon()
|
||||
if(on)
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
idle_power_usage = 10
|
||||
active_power_usage = 2000
|
||||
circuit = /obj/item/circuitboard/machine/teleporter_hub
|
||||
var/accurate = FALSE
|
||||
var/accuracy = 0
|
||||
var/obj/machinery/teleport/station/power_station
|
||||
var/calibrated //Calibration prevents mutation
|
||||
|
||||
@@ -29,7 +29,12 @@
|
||||
var/A = 0
|
||||
for(var/obj/item/stock_parts/matter_bin/M in component_parts)
|
||||
A += M.rating
|
||||
accurate = A
|
||||
accuracy = A
|
||||
|
||||
/obj/machinery/teleport/hub/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Probability of malfunction decreased by <b>[(accuracy*25)-25]%</b>.</span>"
|
||||
|
||||
/obj/machinery/teleport/hub/proc/link_power_station()
|
||||
if(power_station)
|
||||
@@ -69,13 +74,13 @@
|
||||
if(do_teleport(M, com.target, channel = TELEPORT_CHANNEL_BLUESPACE))
|
||||
use_power(5000)
|
||||
|
||||
if(!calibrated && iscarbon(M) && prob(30 - ((accurate) * 10))) //oh dear a problem
|
||||
if(!calibrated && iscarbon(M) && prob(30 - ((accuracy) * 10))) //oh dear a problem
|
||||
var/mob/living/carbon/C = M
|
||||
if(C.dna?.species && C.dna.species.id != "fly" && !HAS_TRAIT(C, TRAIT_RADIMMUNE))
|
||||
to_chat(C, "<span class='italics'>You hear a buzzing in your ears.</span>")
|
||||
C.set_species(/datum/species/fly)
|
||||
log_game("[C] ([key_name(C)]) was turned into a fly person")
|
||||
C.apply_effect((rand(120 - accurate * 40, 180 - accurate * 60)), EFFECT_IRRADIATE, 0)
|
||||
C.apply_effect((rand(120 - accuracy * 40, 180 - accuracy * 60)), EFFECT_IRRADIATE, 0)
|
||||
|
||||
calibrated = FALSE
|
||||
return
|
||||
@@ -102,7 +107,7 @@
|
||||
|
||||
|
||||
/obj/machinery/teleport/station
|
||||
name = "station"
|
||||
name = "teleporter station"
|
||||
desc = "The power control station for a bluespace teleporter. Used for toggling power, and can activate a test-fire to prevent malfunctions."
|
||||
icon_state = "controller"
|
||||
use_power = IDLE_POWER_USE
|
||||
@@ -125,6 +130,15 @@
|
||||
E += C.rating
|
||||
efficiency = E - 1
|
||||
|
||||
/obj/machinery/teleport/station/examine(mob/user)
|
||||
. = ..()
|
||||
if(!panel_open)
|
||||
. += "<span class='notice'>The panel is <i>screwed</i> in, obstructing the linking device and wiring panel.</span>"
|
||||
else
|
||||
. += "<span class='notice'>The <i>linking</i> device is now able to be <i>scanned</i> with a multitool.<br>The <i>wiring</i> can be <i>connected<i> to a nearby console and hub with a pair of wirecutters.</span>"
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: This station can be linked to <b>[efficiency]</b> other station(s).</span>"
|
||||
|
||||
/obj/machinery/teleport/station/proc/link_console_and_hub()
|
||||
for(var/direction in GLOB.cardinals)
|
||||
teleporter_hub = locate(/obj/machinery/teleport/hub, get_step(src, direction))
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
switch(mode)
|
||||
if(1)
|
||||
if(!locked)
|
||||
if(!istype(target) || target.anchored)
|
||||
if(!istype(target) || target.anchored || target.move_resist >= MOVE_FORCE_EXTREMELY_STRONG)
|
||||
occupant_message("Unable to lock on [target]")
|
||||
return
|
||||
locked = target
|
||||
@@ -110,7 +110,7 @@
|
||||
else
|
||||
atoms = orange(3, target)
|
||||
for(var/atom/movable/A in atoms)
|
||||
if(A.anchored)
|
||||
if(A.anchored || A.move_resist >= MOVE_FORCE_EXTREMELY_STRONG)
|
||||
continue
|
||||
spawn(0)
|
||||
var/iter = 5-get_dist(A,target)
|
||||
|
||||
@@ -436,7 +436,7 @@
|
||||
throwforce = 35
|
||||
icon_state = "punching_glove"
|
||||
|
||||
/obj/item/punching_glove/throw_impact(atom/hit_atom)
|
||||
/obj/item/punching_glove/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..())
|
||||
if(ismovableatom(hit_atom))
|
||||
var/atom/movable/AM = hit_atom
|
||||
|
||||
@@ -36,6 +36,11 @@
|
||||
MC += C.rating
|
||||
max_charge = MC * 25
|
||||
|
||||
/obj/machinery/mech_bay_recharge_port/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Base recharge rate at <b>[max_charge]J</b> per cycle.</span>"
|
||||
|
||||
/obj/machinery/mech_bay_recharge_port/process()
|
||||
if(stat & NOPOWER || !recharge_console)
|
||||
return
|
||||
|
||||
@@ -62,6 +62,11 @@
|
||||
T += Ml.rating
|
||||
time_coeff = round(initial(time_coeff) - (initial(time_coeff)*(T))/5,0.01)
|
||||
|
||||
/obj/machinery/mecha_part_fabricator/examine(mob/user)
|
||||
. = ..()
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
. += "<span class='notice'>The status display reads: Storing up to <b>[materials.max_amount]</b> material units.<br>Material consumption at <b>[component_coeff*100]%</b>.<br>Build time reduced by <b>[100-time_coeff*100]%</b>.</span>"
|
||||
|
||||
/obj/machinery/mecha_part_fabricator/emag_act()
|
||||
. = ..()
|
||||
|
||||
@@ -108,8 +108,8 @@
|
||||
/obj/mecha/attack_tk()
|
||||
return
|
||||
|
||||
/obj/mecha/hitby(atom/movable/A as mob|obj) //wrapper
|
||||
log_message("Hit by [A].", color="red")
|
||||
/obj/mecha/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum) //wrapper
|
||||
log_message("Hit by [AM].", color="red")
|
||||
. = ..()
|
||||
|
||||
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
/obj/effect
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF
|
||||
move_resist = INFINITY
|
||||
obj_flags = 0
|
||||
|
||||
/obj/effect/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
|
||||
|
||||
@@ -481,3 +481,8 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
|
||||
/obj/effect/landmark/stationroom/box/engine/New()
|
||||
. = ..()
|
||||
templates = CONFIG_GET(keyed_list/box_random_engine)
|
||||
|
||||
// Landmark for the mining station
|
||||
/obj/effect/landmark/stationroom/lavaland/station
|
||||
templates = list("Public Mining Base" = 3)
|
||||
icon = 'icons/rooms/Lavaland/Mining.dmi'
|
||||
@@ -39,4 +39,8 @@
|
||||
|
||||
/obj/effect/projectile/impact/laser/wavemotion
|
||||
name = "particle impact"
|
||||
icon_state = "impact_wavemotion"
|
||||
icon_state = "impact_wavemotion"
|
||||
|
||||
/obj/effect/projectile/impact/laser/emitter
|
||||
name = "emitter impact"
|
||||
icon_state = "impact_emitter"
|
||||
|
||||
@@ -31,4 +31,8 @@
|
||||
|
||||
/obj/effect/projectile/muzzle/laser/wavemotion
|
||||
name = "particle backblast"
|
||||
icon_state = "muzzle_wavemotion"
|
||||
icon_state = "muzzle_wavemotion"
|
||||
|
||||
/obj/effect/projectile/muzzle/laser/emitter
|
||||
name = "emitter flash"
|
||||
icon_state = "muzzle_emitter"
|
||||
|
||||
@@ -70,3 +70,7 @@
|
||||
/obj/effect/projectile/tracer/laser/wavemotion
|
||||
name = "particle trail"
|
||||
icon_state = "tracer_wavemotion"
|
||||
|
||||
/obj/effect/projectile/tracer/laser/emitter
|
||||
name = "emitter beam"
|
||||
icon_state = "emitter"
|
||||
|
||||
@@ -568,21 +568,21 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
else
|
||||
return
|
||||
|
||||
/obj/item/throw_impact(atom/A, datum/thrownthing/throwingdatum)
|
||||
if(A && !QDELETED(A))
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, A, throwingdatum)
|
||||
if(get_temperature() && isliving(A))
|
||||
var/mob/living/L = A
|
||||
/obj/item/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(hit_atom && !QDELETED(hit_atom))
|
||||
SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, hit_atom, throwingdatum)
|
||||
if(get_temperature() && isliving(hit_atom))
|
||||
var/mob/living/L = hit_atom
|
||||
L.IgniteMob()
|
||||
var/itempush = 1
|
||||
if(w_class < 4)
|
||||
itempush = 0 //too light to push anything
|
||||
return A.hitby(src, 0, itempush)
|
||||
return hit_atom.hitby(src, 0, itempush, throwingdatum=throwingdatum)
|
||||
|
||||
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw = TRUE)
|
||||
/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, messy_throw = TRUE)
|
||||
thrownby = thrower
|
||||
callback = CALLBACK(src, .proc/after_throw, callback, (spin && messy_throw)) //replace their callback with our own
|
||||
. = ..(target, range, speed, thrower, spin, diagonals_first, callback)
|
||||
. = ..(target, range, speed, thrower, spin, diagonals_first, callback, force)
|
||||
|
||||
/obj/item/proc/after_throw(datum/callback/callback, messy_throw)
|
||||
if (callback) //call the original callback
|
||||
@@ -674,7 +674,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
else
|
||||
. = ""
|
||||
|
||||
/obj/item/hitby(atom/movable/AM)
|
||||
/obj/item/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
return
|
||||
|
||||
/obj/item/attack_hulk(mob/living/carbon/human/user)
|
||||
|
||||
@@ -329,7 +329,8 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
|
||||
|
||||
/obj/item/pipe_dispenser/pre_attack(atom/A, mob/user)
|
||||
if(!user.IsAdvancedToolUser() || istype(A, /turf/open/space/transit))
|
||||
var/turf/T = get_turf(A)
|
||||
if(!user.IsAdvancedToolUser() || !T || istype(T, /turf/open/space/transit) || isindestructiblewall(T))
|
||||
return ..()
|
||||
|
||||
//So that changing the menu settings doesn't affect the pipes already being built.
|
||||
@@ -376,12 +377,16 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
if(ATMOS_CATEGORY) //Making pipes
|
||||
if(!can_make_pipe)
|
||||
return ..()
|
||||
A = T
|
||||
if(is_type_in_typecache(recipe, GLOB.ventcrawl_machinery) && isclosedturf(A)) //wall escapism sanity check.
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
|
||||
return
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if (recipe.type == /datum/pipe_info/meter)
|
||||
to_chat(user, "<span class='notice'>You start building a meter...</span>")
|
||||
if(do_after(user, atmos_build_speed, target = A))
|
||||
activate()
|
||||
var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
|
||||
var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(A)
|
||||
PM.setAttachLayer(piping_layer)
|
||||
if(mode&WRENCH_MODE)
|
||||
PM.wrench_act(user, src)
|
||||
@@ -391,7 +396,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
activate()
|
||||
var/obj/machinery/atmospherics/path = queued_p_type
|
||||
var/pipe_item_type = initial(path.construction_type) || /obj/item/pipe
|
||||
var/obj/item/pipe/P = new pipe_item_type(get_turf(A), queued_p_type, queued_p_dir)
|
||||
var/obj/item/pipe/P = new pipe_item_type(A, queued_p_type, queued_p_dir)
|
||||
|
||||
if(queued_p_flipped && istype(P, /obj/item/pipe/trinary/flippable))
|
||||
var/obj/item/pipe/trinary/flippable/F = P
|
||||
@@ -408,7 +413,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
if(DISPOSALS_CATEGORY) //Making disposals pipes
|
||||
if(!can_make_pipe)
|
||||
return ..()
|
||||
A = get_turf(A)
|
||||
A = T
|
||||
if(isclosedturf(A))
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
|
||||
return
|
||||
@@ -433,7 +438,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
if(TRANSIT_CATEGORY) //Making transit tubes
|
||||
if(!can_make_pipe)
|
||||
return ..()
|
||||
A = get_turf(A)
|
||||
A = T
|
||||
if(isclosedturf(A))
|
||||
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
|
||||
return
|
||||
|
||||
@@ -308,6 +308,7 @@
|
||||
/obj/item/circuitboard/machine/thermomachine
|
||||
name = "Thermomachine (Machine Board)"
|
||||
desc = "You can use a screwdriver to switch between heater and freezer."
|
||||
var/pipe_layer = PIPING_LAYER_DEFAULT
|
||||
req_components = list(
|
||||
/obj/item/stock_parts/matter_bin = 2,
|
||||
/obj/item/stock_parts/micro_laser = 2,
|
||||
@@ -342,8 +343,18 @@
|
||||
build_path = initial(new_type.build_path)
|
||||
I.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You change the circuitboard setting to \"[new_setting]\".</span>")
|
||||
else
|
||||
return ..()
|
||||
return
|
||||
|
||||
if(I.tool_behaviour == TOOL_MULTITOOL)
|
||||
pipe_layer = (pipe_layer >= PIPING_LAYER_MAX) ? PIPING_LAYER_MIN : (pipe_layer + 1)
|
||||
to_chat(user, "<span class='notice'>You change the circuitboard to layer [pipe_layer].</span>")
|
||||
return
|
||||
|
||||
. = ..()
|
||||
|
||||
/obj/item/circuitboard/machine/thermomachine/examine()
|
||||
. = ..()
|
||||
. += "<span class='notice'>It is set to layer [pipe_layer].</span>"
|
||||
|
||||
/obj/item/circuitboard/machine/thermomachine/heater
|
||||
name = "Heater (Machine Board)"
|
||||
|
||||
@@ -93,6 +93,8 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
|
||||
var/underline_flag = TRUE //flag for underline
|
||||
|
||||
var/list/blocked_pdas
|
||||
|
||||
/obj/item/pda/suicide_act(mob/living/carbon/user)
|
||||
var/deathMessage = msg_input(user)
|
||||
if (!deathMessage)
|
||||
@@ -387,7 +389,10 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
for (var/obj/item/pda/P in sortNames(get_viewable_pdas()))
|
||||
if (P == src)
|
||||
continue
|
||||
dat += "<li><a href='byond://?src=[REF(src)];choice=Message;target=[REF(P)]'>[P]</a>"
|
||||
if(P.owner in blocked_pdas)
|
||||
dat += "<li><a href='byond://?src=[REF(src)];choice=unblock_pda;target=[P.owner]'>(BLOCKED - CLICK TO UNBLOCK) [P]</a>"
|
||||
else
|
||||
dat += "<li><a href='byond://?src=[REF(src)];choice=Message;target=[REF(P)]'>[P]</a>"
|
||||
if(cartridge)
|
||||
dat += cartridge.message_special(P)
|
||||
dat += "</li>"
|
||||
@@ -646,6 +651,15 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
if("MessageAll")
|
||||
send_to_all(U)
|
||||
|
||||
if("toggle_block")
|
||||
toggle_blocking(usr, href_list["target"])
|
||||
|
||||
if("block_pda")
|
||||
block_pda(usr, href_list["target"])
|
||||
|
||||
if("unblock_pda")
|
||||
unblock_pda(usr, href_list["target"])
|
||||
|
||||
if("cart")
|
||||
if(cartridge)
|
||||
cartridge.special(U, href_list)
|
||||
@@ -744,9 +758,16 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
message += "\nSent from my PDA"
|
||||
// Send the signal
|
||||
var/list/string_targets = list()
|
||||
for (var/obj/item/pda/P in targets)
|
||||
if (P.owner && P.ownjob) // != src is checked by the UI
|
||||
var/list/string_blocked
|
||||
for(var/obj/item/pda/P in targets)
|
||||
if(owner in P.blocked_pdas)
|
||||
LAZYADD(string_blocked, P.owner)
|
||||
continue
|
||||
if(P.owner && P.ownjob) // != src is checked by the UI
|
||||
string_targets += "[P.owner] ([P.ownjob])"
|
||||
if(string_blocked)
|
||||
string_blocked = english_list(string_blocked)
|
||||
to_chat(user, "<span class='warning'>[icon2html(src, user)] The following recipients have blocked your message: [string_blocked].</span>")
|
||||
for (var/obj/machinery/computer/message_monitor/M in targets)
|
||||
// In case of "Reply" to a message from a console, this will make the
|
||||
// message be logged successfully. If the console is impersonating
|
||||
@@ -779,12 +800,13 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
tnote += "<i><b>→ To [target_text]:</b></i><br>[signal.format_message()]<br>"
|
||||
// Show it to ghosts
|
||||
var/ghost_message = "<span class='name'>[owner] </span><span class='game say'>PDA Message</span> --> <span class='name'>[target_text]</span>: <span class='message'>[signal.format_message(TRUE)]</span>"
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
if(isobserver(M) && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTPDA))
|
||||
for(var/i in GLOB.dead_mob_list)
|
||||
var/mob/M = i
|
||||
if(M?.client && M.client.prefs.chat_toggles & CHAT_GHOSTPDA)
|
||||
to_chat(M, "[FOLLOW_LINK(M, user)] [ghost_message]")
|
||||
// Log in the talk log
|
||||
user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text]")
|
||||
to_chat(user, "<span class='info'>Message sent to [target_text]: \"[emoji_message]\"</span>")
|
||||
// Log in the talk log
|
||||
user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text] (BLOCKED:[string_blocked])")
|
||||
if (!silent)
|
||||
playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
|
||||
// Reset the photo
|
||||
@@ -794,8 +816,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
last_everyone = world.time
|
||||
|
||||
/obj/item/pda/proc/receive_message(datum/signal/subspace/pda/signal)
|
||||
tnote += "<i><b>← From <a href='byond://?src=[REF(src)];choice=Message;target=[REF(signal.source)]'>[signal.data["name"]]</a> ([signal.data["job"]]):</b></i><br>[signal.format_message()]<br>"
|
||||
|
||||
tnote += "<i><b>← From <a href='byond://?src=[REF(src)];choice=Message;target=[REF(signal.source)]'>[signal.data["name"]]</a> ([signal.data["job"]]):</b></i> <a href='byond://?src=[REF(src)];choice=toggle_block;target=[signal.data["name"]]'>(BLOCK/UNBLOCK)</a><br>[signal.format_message()]<br>"
|
||||
if (!silent)
|
||||
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
audible_message("[icon2html(src, hearers(src))] *[ttone]*", null, 3)
|
||||
@@ -814,7 +835,7 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
hrefstart = "<a href='?src=[REF(L)];track=[html_encode(signal.data["name"])]'>"
|
||||
hrefend = "</a>"
|
||||
|
||||
to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], </b>[signal.format_message(TRUE)] (<a href='byond://?src=[REF(src)];choice=Message;skiprefresh=1;target=[REF(signal.source)]'>Reply</a>)")
|
||||
to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], </b>[signal.format_message(TRUE)] (<a href='byond://?src=[REF(src)];choice=Message;skiprefresh=1;target=[REF(signal.source)]'>Reply</a>) <a href='byond://?src=[REF(src)];choice=toggle_block;target=[signal.data["name"]]'>(BLOCK/UNBLOCK)</a>")
|
||||
|
||||
update_icon(TRUE)
|
||||
|
||||
@@ -827,6 +848,20 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
/obj/item/pda/proc/create_message(mob/living/U, obj/item/pda/P)
|
||||
send_message(U,list(P))
|
||||
|
||||
/obj/item/pda/proc/toggle_blocking(mob/user, target)
|
||||
if(target in blocked_pdas)
|
||||
unblock_pda(user, target)
|
||||
else
|
||||
block_pda(user, target)
|
||||
|
||||
/obj/item/pda/proc/block_pda(mob/user, target)
|
||||
to_chat(user, "<span class='notice'>[icon2html(src, user)] [target] blocked from messages. Use the messenger PDA list to unblock.</span>")
|
||||
LAZYOR(blocked_pdas, target)
|
||||
|
||||
/obj/item/pda/proc/unblock_pda(mob/user, target)
|
||||
to_chat(user, "<span class='notice'>[icon2html(src, user)] [target] unblocked from messages.</span>")
|
||||
LAZYREMOVE(blocked_pdas, target)
|
||||
|
||||
/obj/item/pda/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(id)
|
||||
@@ -1172,4 +1207,4 @@ GLOBAL_LIST_EMPTY(PDAs)
|
||||
#undef PDA_OVERLAY_ID
|
||||
#undef PDA_OVERLAY_ITEM
|
||||
#undef PDA_OVERLAY_LIGHT
|
||||
#undef PDA_OVERLAY_PAI
|
||||
#undef PDA_OVERLAY_PAI
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/forcefield_projector
|
||||
name = "forcefield projector"
|
||||
desc = "An experimental device that can create several forcefields at a distance."
|
||||
desc = "An experimental device that can create several forcefields at a short distance."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "signmaker_forcefield"
|
||||
slot_flags = ITEM_SLOT_BELT
|
||||
@@ -14,7 +14,7 @@
|
||||
var/shield_integrity = 250
|
||||
var/max_fields = 3
|
||||
var/list/current_fields
|
||||
var/field_distance_limit = 7
|
||||
var/field_distance_limit = 2
|
||||
|
||||
/obj/item/forcefield_projector/afterattack(atom/target, mob/user, proximity_flag)
|
||||
. = ..()
|
||||
|
||||
@@ -56,6 +56,14 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/laser_pointer/examine(mob/user)
|
||||
. = ..()
|
||||
if(in_range(user, src) || isobserver(user))
|
||||
if(!diode)
|
||||
. += "<span class='notice'>The diode is missing.<span>"
|
||||
else
|
||||
. += "<span class='notice'>A class <b>[diode.rating]</b> laser diode is installed. It is <i>screwed</i> in place.<span>"
|
||||
|
||||
/obj/item/laser_pointer/afterattack(atom/target, mob/living/user, flag, params)
|
||||
. = ..()
|
||||
laser_act(target, user, params)
|
||||
|
||||
@@ -160,7 +160,7 @@
|
||||
/obj/item/dice/attack_self(mob/user)
|
||||
diceroll(user)
|
||||
|
||||
/obj/item/dice/throw_impact(atom/target)
|
||||
/obj/item/dice/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
diceroll(thrownby)
|
||||
. = ..()
|
||||
|
||||
|
||||
@@ -93,9 +93,8 @@
|
||||
var/obj/item/I = loc
|
||||
I.grenade_prime_react(src)
|
||||
|
||||
|
||||
/obj/item/grenade/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/screwdriver))
|
||||
/obj/item/grenade/tool_act(mob/living/user, obj/item/I, tool_behaviour)
|
||||
if(tool_behaviour == TOOL_SCREWDRIVER)
|
||||
switch(det_time)
|
||||
if ("1")
|
||||
det_time = 10
|
||||
|
||||
@@ -340,7 +340,7 @@
|
||||
return
|
||||
playsound(src.loc,'sound/weapons/bolathrow.ogg', 75, 1)
|
||||
|
||||
/obj/item/restraints/legcuffs/bola/throw_impact(atom/hit_atom)
|
||||
/obj/item/restraints/legcuffs/bola/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(..() || !iscarbon(hit_atom))//if it gets caught or the target can't be cuffed,
|
||||
return//abort
|
||||
var/mob/living/carbon/C = hit_atom
|
||||
@@ -368,7 +368,7 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
breakouttime = 60
|
||||
|
||||
/obj/item/restraints/legcuffs/bola/energy/throw_impact(atom/hit_atom)
|
||||
/obj/item/restraints/legcuffs/bola/energy/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(iscarbon(hit_atom))
|
||||
var/obj/item/restraints/legcuffs/beartrap/B = new /obj/item/restraints/legcuffs/beartrap/energy/cyborg(get_turf(hit_atom))
|
||||
B.Crossed(hit_atom)
|
||||
|
||||
@@ -333,13 +333,13 @@
|
||||
if(proximity_flag)
|
||||
consume_everything(target)
|
||||
|
||||
/obj/item/melee/supermatter_sword/throw_impact(target)
|
||||
/obj/item/melee/supermatter_sword/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
..()
|
||||
if(ismob(target))
|
||||
var/mob/M
|
||||
if(ismob(hit_atom))
|
||||
var/mob/M = hit_atom
|
||||
if(src.loc == M)
|
||||
M.dropItemToGround(src)
|
||||
consume_everything(target)
|
||||
consume_everything(hit_atom)
|
||||
|
||||
/obj/item/melee/supermatter_sword/pickup(user)
|
||||
..()
|
||||
|
||||
@@ -105,10 +105,10 @@
|
||||
playsound(src.loc, "sparks", 50, 1)
|
||||
shock(M)
|
||||
|
||||
/obj/item/twohanded/mjollnir/throw_impact(atom/target)
|
||||
/obj/item/twohanded/mjollnir/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
. = ..()
|
||||
if(isliving(target))
|
||||
shock(target)
|
||||
if(isliving(hit_atom))
|
||||
shock(hit_atom)
|
||||
|
||||
/obj/item/twohanded/mjollnir/update_icon() //Currently only here to fuck with the on-mob icons.
|
||||
icon_state = "mjollnir[wielded]"
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
|
||||
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom)
|
||||
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..()) // not caught in mid-air
|
||||
visible_message("<span class='notice'>[src] fizzles and disappears upon impact!</span>")
|
||||
var/turf/T = get_turf(hit_atom)
|
||||
|
||||
@@ -26,6 +26,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
|
||||
grind_results = list(/datum/reagent/silicon = 20)
|
||||
point_value = 1
|
||||
tableVariant = /obj/structure/table/glass
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
/obj/item/stack/sheet/glass/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins to slice [user.p_their()] neck with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -93,6 +94,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/plasmaglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
|
||||
tableVariant = /obj/structure/table/plasmaglass
|
||||
shard_type = /obj/item/shard/plasma
|
||||
|
||||
/obj/item/stack/sheet/plasmaglass/fifty
|
||||
amount = 50
|
||||
@@ -120,7 +122,9 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/stack/sheet/plasmaglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 1.2
|
||||
S.efficiency *= 1.2
|
||||
|
||||
/*
|
||||
* Reinforced glass sheets
|
||||
@@ -145,11 +149,15 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/rglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
|
||||
point_value = 4
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
/obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params)
|
||||
add_fingerprint(user)
|
||||
..()
|
||||
|
||||
/obj/item/stack/sheet/rglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 2
|
||||
|
||||
/obj/item/stack/sheet/rglass/cyborg
|
||||
materials = list()
|
||||
var/datum/robot_energy_storage/glasource
|
||||
@@ -188,6 +196,11 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/plasmarglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
|
||||
point_value = 23
|
||||
shard_type = /obj/item/shard/plasma
|
||||
|
||||
/obj/item/stack/sheet/plasmarglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 2.2
|
||||
S.efficiency *= 1.2
|
||||
|
||||
/obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.prglass_recipes
|
||||
@@ -207,6 +220,11 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list(
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/titaniumglass
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
/obj/item/stack/sheet/titaniumglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 2.5
|
||||
S.efficiency *= 1.5
|
||||
|
||||
/obj/item/stack/sheet/titaniumglass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.titaniumglass_recipes
|
||||
@@ -226,11 +244,16 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plastitaniumglass
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
/obj/item/stack/sheet/plastitaniumglass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.plastitaniumglass_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/titaniumglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 2
|
||||
S.efficiency *= 2
|
||||
|
||||
/obj/item/shard
|
||||
name = "shard"
|
||||
desc = "A nasty looking shard of glass."
|
||||
|
||||
@@ -15,4 +15,15 @@
|
||||
var/point_value = 0 //turn-in value for the gulag stacker - loosely relative to its rarity
|
||||
var/is_fabric = FALSE //is this a valid material for the loom?
|
||||
var/loom_result //result from pulling on the loom
|
||||
var/pull_effort = 0 //amount of delay when pulling on the loom
|
||||
var/pull_effort = 0 //amount of delay when pulling on the loom
|
||||
var/shard_type // the shard debris typepath left over by solar panels and windows etc.
|
||||
|
||||
/**
|
||||
* Called on the glass sheet upon solar construction (duh):
|
||||
* Different glass sheets can modify different stas/vars, such as obj_integrity or efficiency
|
||||
* and possibly extra effects if you wish to code them.
|
||||
* Keep in mind the solars' max_integrity is set equal to the obj_integrity later,
|
||||
* so you won't have to do so here.
|
||||
*/
|
||||
/obj/item/stack/sheet/proc/on_solar_construction(/obj/machinery/power/solar/S)
|
||||
return
|
||||
|
||||
@@ -342,7 +342,7 @@
|
||||
merge(o)
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/hitby(atom/movable/AM, skip, hitpush)
|
||||
/obj/item/stack/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
if(istype(AM, merge_type))
|
||||
merge(AM)
|
||||
. = ..()
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
cell = new preload_cell_type(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom)
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
..()
|
||||
//Only mob/living types have stun handling
|
||||
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
|
||||
|
||||
@@ -259,7 +259,7 @@
|
||||
if(proximity && ismovableatom(O) && O != sliver)
|
||||
Consume(O, user)
|
||||
|
||||
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom) // no instakill supermatter javelins
|
||||
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) // no instakill supermatter javelins
|
||||
if(sliver)
|
||||
sliver.forceMove(loc)
|
||||
to_chat(usr, "<span class='notice'>\The [sliver] falls out of \the [src] as you throw them.</span>")
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/balloon/throw_impact(atom/hit_atom)
|
||||
/obj/item/toy/balloon/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..()) //was it caught by a mob?
|
||||
balloon_burst(hit_atom)
|
||||
|
||||
@@ -531,7 +531,7 @@
|
||||
/obj/item/toy/snappop/fire_act(exposed_temperature, exposed_volume)
|
||||
pop_burst()
|
||||
|
||||
/obj/item/toy/snappop/throw_impact(atom/hit_atom)
|
||||
/obj/item/toy/snappop/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..())
|
||||
pop_burst()
|
||||
|
||||
@@ -1152,7 +1152,7 @@
|
||||
icon_state = "minimeteor"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/toy/minimeteor/throw_impact(atom/hit_atom)
|
||||
/obj/item/toy/minimeteor/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..())
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 40, 1)
|
||||
for(var/mob/M in urange(10, src))
|
||||
@@ -1201,7 +1201,7 @@
|
||||
if(user.dropItemToGround(src))
|
||||
throw_at(target, throw_range, throw_speed)
|
||||
|
||||
/obj/item/toy/snowball/throw_impact(atom/hit_atom)
|
||||
/obj/item/toy/snowball/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..())
|
||||
playsound(src, 'sound/effects/pop.ogg', 20, 1)
|
||||
qdel(src)
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
if(BURN)
|
||||
playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
|
||||
|
||||
/obj/hitby(atom/movable/AM)
|
||||
/obj/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
..()
|
||||
var/throwdamage = AM.throwforce
|
||||
if(isobj(AM))
|
||||
@@ -126,6 +126,17 @@
|
||||
if(. && !play_soundeffect)
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1)
|
||||
|
||||
/obj/force_pushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
return TRUE
|
||||
|
||||
/obj/move_crushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
collision_damage(pusher, force, direction)
|
||||
return TRUE
|
||||
|
||||
/obj/proc/collision_damage(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
var/amt = max(0, ((force - (move_resist * MOVE_FORCE_CRUSH_RATIO)) / (move_resist * MOVE_FORCE_CRUSH_RATIO)) * 10)
|
||||
take_damage(amt, BRUTE)
|
||||
|
||||
/obj/attack_slime(mob/living/simple_animal/slime/user)
|
||||
if(!user.is_adult)
|
||||
return
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
SEND_SIGNAL(src, COMSIG_OBJ_SETANCHORED, anchorvalue)
|
||||
anchored = anchorvalue
|
||||
|
||||
/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw)
|
||||
/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, messy_throw = TRUE)
|
||||
. = ..()
|
||||
if(obj_flags & FROZEN)
|
||||
visible_message("<span class='danger'>[src] shatters into a million pieces!</span>")
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
roundstart = FALSE
|
||||
death = FALSE
|
||||
anchored = FALSE
|
||||
move_resist = MOVE_FORCE_NORMAL
|
||||
density = FALSE
|
||||
flavour_text = "<span class='big bold'>You are an ash walker.</span><b> Your tribe worships <span class='danger'>the Necropolis</span>. The wastes are sacred ground, its monsters a blessed bounty. You would never leave its beautiful expanse. \
|
||||
You have seen lights in the distance... they foreshadow the arrival of outsiders that seek to tear apart the Necropolis and its domain. Fresh sacrifices for your nest.</b>"
|
||||
@@ -120,6 +121,7 @@
|
||||
roundstart = FALSE
|
||||
death = FALSE
|
||||
anchored = FALSE
|
||||
move_resist = MOVE_FORCE_NORMAL
|
||||
density = FALSE
|
||||
var/has_owner = FALSE
|
||||
var/can_transfer = TRUE //if golems can switch bodies to this new shell
|
||||
@@ -645,6 +647,7 @@
|
||||
SSjob.equip_loadout(null, new_spawn, FALSE)
|
||||
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
|
||||
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
|
||||
new_spawn.AddElement(/datum/element/dusts_on_catatonia)
|
||||
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
|
||||
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
|
||||
ADD_TRAIT(new_spawn,TRAIT_PACIFISM,GHOSTROLE_TRAIT)
|
||||
|
||||
@@ -258,7 +258,7 @@
|
||||
take_damage(1, BURN, 0, 0)
|
||||
..()
|
||||
|
||||
/obj/structure/grille/hitby(AM as mob|obj)
|
||||
/obj/structure/grille/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
if(isobj(AM))
|
||||
if(prob(50) && anchored && !broken)
|
||||
var/obj/O = AM
|
||||
|
||||
+33
-31
@@ -1,39 +1,32 @@
|
||||
//Necropolis Tendrils, which spawn lavaland monsters and break into a chasm when killed
|
||||
/obj/effect/light_emitter/tendril
|
||||
set_luminosity = 4
|
||||
set_cap = 2.5
|
||||
light_color = LIGHT_COLOR_LAVA
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/lavaland
|
||||
/obj/structure/spawner/lavaland
|
||||
name = "necropolis tendril"
|
||||
desc = "A vile tendril of corruption, originating deep underground. Terrible monsters are pouring out of it."
|
||||
|
||||
icon = 'icons/mob/nest.dmi'
|
||||
icon_state = "tendril"
|
||||
icon_living = "tendril"
|
||||
icon_dead = "tendril"
|
||||
|
||||
faction = list("mining")
|
||||
weather_immunities = list("lava","ash")
|
||||
health = 250
|
||||
maxHealth = 250
|
||||
max_mobs = 3
|
||||
spawn_time = 300 //30 seconds default
|
||||
max_integrity = 250
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/tendril)
|
||||
spawn_text = "emerges from"
|
||||
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 5, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 0
|
||||
maxbodytemp = INFINITY
|
||||
loot = list(/obj/effect/collapse, /obj/structure/closet/crate/necropolis/tendril)
|
||||
del_on_death = 1
|
||||
|
||||
move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
|
||||
anchored = TRUE
|
||||
resistance_flags = FIRE_PROOF | LAVA_PROOF
|
||||
|
||||
var/gps = null
|
||||
var/obj/effect/light_emitter/tendril/emitted_light
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/lavaland/goliath
|
||||
|
||||
/obj/structure/spawner/lavaland/goliath
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/tendril)
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/lavaland/legion
|
||||
/obj/structure/spawner/lavaland/legion
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/hivelord/legion/tendril)
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/lavaland/Initialize()
|
||||
GLOBAL_LIST_INIT(tendrils, list())
|
||||
/obj/structure/spawner/lavaland/Initialize()
|
||||
. = ..()
|
||||
emitted_light = new(loc)
|
||||
for(var/F in RANGE_TURFS(1, src))
|
||||
@@ -41,18 +34,19 @@
|
||||
var/turf/closed/mineral/M = F
|
||||
M.ScrapeAway(null, CHANGETURF_IGNORE_AIR)
|
||||
gps = new /obj/item/gps/internal(src)
|
||||
GLOB.tendrils += src
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/lavaland/Destroy()
|
||||
QDEL_NULL(emitted_light)
|
||||
QDEL_NULL(gps)
|
||||
/obj/structure/spawner/lavaland/deconstruct(disassembled)
|
||||
new /obj/effect/collapse(loc)
|
||||
new /obj/structure/closet/crate/necropolis/tendril(loc)
|
||||
return ..()
|
||||
|
||||
/mob/living/simple_animal/hostile/spawner/lavaland/death()
|
||||
|
||||
/obj/structure/spawner/lavaland/Destroy()
|
||||
var/last_tendril = TRUE
|
||||
for(var/mob/living/simple_animal/hostile/spawner/lavaland/other in GLOB.mob_living_list)
|
||||
if(other != src)
|
||||
last_tendril = FALSE
|
||||
break
|
||||
if(GLOB.tendrils.len>1)
|
||||
last_tendril = FALSE
|
||||
|
||||
if(last_tendril && !(flags_1 & ADMIN_SPAWNED_1))
|
||||
if(SSmedals.hub_enabled)
|
||||
for(var/mob/living/L in view(7,src))
|
||||
@@ -60,7 +54,15 @@
|
||||
continue
|
||||
SSmedals.UnlockMedal("[BOSS_MEDAL_TENDRIL] [ALL_KILL_MEDAL]", L.client)
|
||||
SSmedals.SetScore(TENDRIL_CLEAR_SCORE, L.client, 1)
|
||||
..()
|
||||
GLOB.tendrils -= src
|
||||
QDEL_NULL(emitted_light)
|
||||
QDEL_NULL(gps)
|
||||
return ..()
|
||||
|
||||
/obj/effect/light_emitter/tendril
|
||||
set_luminosity = 4
|
||||
set_cap = 2.5
|
||||
light_color = LIGHT_COLOR_LAVA
|
||||
|
||||
/obj/effect/collapse
|
||||
name = "collapsing necropolis tendril"
|
||||
@@ -92,4 +94,4 @@
|
||||
for(var/turf/T in range(2,src))
|
||||
if(!T.density)
|
||||
T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland, flags = CHANGETURF_INHERIT_AIR)
|
||||
qdel(src)
|
||||
qdel(src)
|
||||
@@ -0,0 +1,75 @@
|
||||
/obj/structure/spawner
|
||||
name = "monster nest"
|
||||
icon = 'icons/mob/animal.dmi'
|
||||
icon_state = "hole"
|
||||
max_integrity = 100
|
||||
|
||||
move_resist = MOVE_FORCE_EXTREMELY_STRONG
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
|
||||
var/max_mobs = 5
|
||||
var/spawn_time = 300 //30 seconds default
|
||||
var/mob_types = list(/mob/living/simple_animal/hostile/carp)
|
||||
var/spawn_text = "emerges from"
|
||||
var/faction = list("hostile")
|
||||
|
||||
/obj/structure/spawner/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/spawner, mob_types, spawn_time, faction, spawn_text, max_mobs)
|
||||
|
||||
/obj/structure/spawner/syndicate
|
||||
name = "warp beacon"
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "syndbeacon"
|
||||
spawn_text = "warps in from"
|
||||
mob_types = list(/mob/living/simple_animal/hostile/syndicate/ranged)
|
||||
faction = list(ROLE_SYNDICATE)
|
||||
|
||||
/obj/structure/spawner/skeleton
|
||||
name = "bone pit"
|
||||
desc = "A pit full of bones, and some still seem to be moving..."
|
||||
icon_state = "hole"
|
||||
icon = 'icons/mob/nest.dmi'
|
||||
max_integrity = 150
|
||||
max_mobs = 15
|
||||
spawn_time = 150
|
||||
mob_types = list(/mob/living/simple_animal/hostile/skeleton)
|
||||
spawn_text = "climbs out of"
|
||||
faction = list("skeleton")
|
||||
|
||||
/obj/structure/spawner/mining
|
||||
name = "monster den"
|
||||
desc = "A hole dug into the ground, harboring all kinds of monsters found within most caves or mining asteroids."
|
||||
icon_state = "hole"
|
||||
max_integrity = 200
|
||||
max_mobs = 3
|
||||
icon = 'icons/mob/nest.dmi'
|
||||
spawn_text = "crawls out of"
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goldgrub, /mob/living/simple_animal/hostile/asteroid/goliath, /mob/living/simple_animal/hostile/asteroid/hivelord, /mob/living/simple_animal/hostile/asteroid/basilisk, /mob/living/simple_animal/hostile/asteroid/fugu)
|
||||
faction = list("mining")
|
||||
|
||||
/obj/structure/spawner/mining/goldgrub
|
||||
name = "goldgrub den"
|
||||
desc = "A den housing a nest of goldgrubs, annoying but arguably much better than anything else you'll find in a nest."
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goldgrub)
|
||||
|
||||
/obj/structure/spawner/mining/goliath
|
||||
name = "goliath den"
|
||||
desc = "A den housing a nest of goliaths, oh god why?"
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath)
|
||||
|
||||
/obj/structure/spawner/mining/hivelord
|
||||
name = "hivelord den"
|
||||
desc = "A den housing a nest of hivelords."
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/hivelord)
|
||||
|
||||
/obj/structure/spawner/mining/basilisk
|
||||
name = "basilisk den"
|
||||
desc = "A den housing a nest of basilisks, bring a coat."
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk)
|
||||
|
||||
/obj/structure/spawner/mining/wumborian
|
||||
name = "wumborian fugu den"
|
||||
desc = "A den housing a nest of wumborian fugus, how do they all even fit in there?"
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/fugu)
|
||||
@@ -15,7 +15,8 @@
|
||||
var/decon_speed = 30
|
||||
var/wtype = "glass"
|
||||
var/fulltile = FALSE
|
||||
var/glass_type = /obj/item/stack/sheet/glass
|
||||
var/obj/item/stack/sheet/glass_type = /obj/item/stack/sheet/glass
|
||||
var/cleanable_type = /obj/effect/decal/cleanable/glass
|
||||
var/glass_amount = 1
|
||||
var/mutable_appearance/crack_overlay
|
||||
can_be_unanchored = TRUE
|
||||
@@ -277,12 +278,15 @@
|
||||
|
||||
/obj/structure/window/proc/spawnDebris(location)
|
||||
. = list()
|
||||
. += new /obj/item/shard(location)
|
||||
. += new /obj/effect/decal/cleanable/glass(location)
|
||||
var/shard = initial(glass_type.shard_type)
|
||||
if(shard)
|
||||
. += new shard(location)
|
||||
if (fulltile)
|
||||
. += new shard(location)
|
||||
if(cleanable_type)
|
||||
. += new cleanable_type(location)
|
||||
if (reinf)
|
||||
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
|
||||
if (fulltile)
|
||||
. += new /obj/item/shard(location)
|
||||
|
||||
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
|
||||
if (get_dist(src,user) > 1)
|
||||
@@ -416,17 +420,9 @@
|
||||
max_integrity = 150
|
||||
explosion_block = 1
|
||||
glass_type = /obj/item/stack/sheet/plasmaglass
|
||||
cleanable_type = /obj/effect/decal/cleanable/glass/plasma
|
||||
rad_insulation = RAD_NO_INSULATION
|
||||
|
||||
/obj/structure/window/plasma/spawnDebris(location)
|
||||
. = list()
|
||||
. += new /obj/item/shard/plasma(location)
|
||||
. += new /obj/effect/decal/cleanable/glass/plasma(location)
|
||||
if (reinf)
|
||||
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
|
||||
if (fulltile)
|
||||
. += new /obj/item/shard/plasma(location)
|
||||
|
||||
/obj/structure/window/plasma/spawner/east
|
||||
dir = EAST
|
||||
|
||||
@@ -662,11 +658,6 @@
|
||||
level = 3
|
||||
glass_amount = 2
|
||||
|
||||
/obj/structure/window/reinforced/clockwork/spawnDebris(location)
|
||||
. = list()
|
||||
for(var/i in 1 to 4)
|
||||
. += new /obj/item/clockwork/alloy_shards/medium/gear_bit(location)
|
||||
|
||||
/obj/structure/window/reinforced/clockwork/Initialize(mapload, direct)
|
||||
made_glow = TRUE
|
||||
new /obj/effect/temp_visual/ratvar/window(get_turf(src))
|
||||
|
||||
@@ -151,9 +151,9 @@
|
||||
has_data = TRUE
|
||||
|
||||
/turf/open/floor/plating/asteroid/airless/cave/volcanic
|
||||
mob_spawn_list = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/random = 50, /mob/living/simple_animal/hostile/spawner/lavaland/goliath = 3, \
|
||||
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/random = 40, /mob/living/simple_animal/hostile/spawner/lavaland = 2, \
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/random = 30, /mob/living/simple_animal/hostile/spawner/lavaland/legion = 3, \
|
||||
mob_spawn_list = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/random = 50, /obj/structure/spawner/lavaland/goliath = 3, \
|
||||
/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/random = 40, /obj/structure/spawner/lavaland = 2, \
|
||||
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/random = 30, /obj/structure/spawner/lavaland/legion = 3, \
|
||||
SPAWN_MEGAFAUNA = 6, /mob/living/simple_animal/hostile/asteroid/goldgrub = 10)
|
||||
|
||||
data_having_type = /turf/open/floor/plating/asteroid/airless/cave/volcanic/has_data
|
||||
@@ -274,7 +274,7 @@
|
||||
return //if there's a megafauna within standard view don't spawn anything at all
|
||||
if(ispath(randumb, /mob/living/simple_animal/hostile/asteroid) || istype(H, /mob/living/simple_animal/hostile/asteroid))
|
||||
return //if the random is a standard mob, avoid spawning if there's another one within 12 tiles
|
||||
if((ispath(randumb, /mob/living/simple_animal/hostile/spawner/lavaland) || istype(H, /mob/living/simple_animal/hostile/spawner/lavaland)) && get_dist(src, H) <= 2)
|
||||
if((ispath(randumb, /obj/structure/spawner/lavaland) || istype(H, /obj/structure/spawner/lavaland)) && get_dist(src, H) <= 2)
|
||||
return //prevents tendrils spawning in each other's collapse range
|
||||
|
||||
new randumb(T)
|
||||
|
||||
@@ -36,7 +36,7 @@
|
||||
if(burn_stuff(AM))
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
/turf/open/lava/hitby(atom/movable/AM)
|
||||
/turf/open/lava/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
if(burn_stuff(AM))
|
||||
START_PROCESSING(SSobj, src)
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@
|
||||
if(stored_pulling)
|
||||
stored_pulling.setDir(get_dir(stored_pulling.loc, newloc))
|
||||
stored_pulling.forceMove(src)
|
||||
H.start_pulling(stored_pulling, TRUE)
|
||||
H.start_pulling(stored_pulling, supress_message = TRUE)
|
||||
|
||||
/turf/closed/wall/mineral/cult/ratvar_act()
|
||||
. = ..()
|
||||
|
||||
@@ -185,7 +185,6 @@
|
||||
body += "<A href='?_src_=holder;[HrefToken()];simplemake=shade;mob=[REF(M)]'>Shade</A>"
|
||||
body += "<br>"
|
||||
|
||||
if (M.client)
|
||||
body += "<br><br>"
|
||||
body += "<b>Other actions:</b>"
|
||||
body += "<br>"
|
||||
@@ -194,9 +193,9 @@
|
||||
body += "<A href='?_src_=holder;[HrefToken()];tdome2=[REF(M)]'>Thunderdome 2</A> | "
|
||||
body += "<A href='?_src_=holder;[HrefToken()];tdomeadmin=[REF(M)]'>Thunderdome Admin</A> | "
|
||||
body += "<A href='?_src_=holder;[HrefToken()];tdomeobserve=[REF(M)]'>Thunderdome Observer</A> | "
|
||||
|
||||
body += usr.client.citaPPoptions(M) // CITADEL
|
||||
|
||||
body += "<A href='?_src_=holder;[HrefToken()];makementor=[M.ckey]'>Make mentor</A> | "
|
||||
body += "<A href='?_src_=holder;[HrefToken()];removementor=[M.ckey]'>Remove mentor</A>"
|
||||
body += "<A href='?_src_=holder;[HrefToken()];makeeligible=[REF(M)]'>Allow reentering round</A>"
|
||||
body += "<br>"
|
||||
body += "</body></html>"
|
||||
|
||||
@@ -1009,3 +1008,36 @@
|
||||
"Admin login: [key_name(src)]")
|
||||
if(string)
|
||||
message_admins("[string]")
|
||||
|
||||
/client/proc/cmd_admin_man_up(mob/M in GLOB.mob_list)
|
||||
set category = "Special Verbs"
|
||||
set name = "Man Up"
|
||||
|
||||
if(!M)
|
||||
return
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
to_chat(M, "<span class='warning bold reallybig'>Man up, and deal with it.</span><br><span class='warning big'>Move on.</span>")
|
||||
M.playsound_local(M, 'sound/voice/manup.ogg', 50, FALSE, pressure_affected = FALSE)
|
||||
|
||||
log_admin("Man up: [key_name(usr)] told [key_name(M)] to man up")
|
||||
var/message = "<span class='adminnotice'>[key_name_admin(usr)] told [key_name_admin(M)] to man up.</span>"
|
||||
message_admins(message)
|
||||
admin_ticket_log(M, message)
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Man Up")
|
||||
|
||||
/client/proc/cmd_admin_man_up_global()
|
||||
set category = "Special Verbs"
|
||||
set name = "Man Up Global"
|
||||
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
|
||||
to_chat(world, "<span class='warning bold reallybig'>Man up, and deal with it.</span><br><span class='warning big'>Move on.</span>")
|
||||
for(var/mob/M in GLOB.player_list)
|
||||
M.playsound_local(M, 'sound/voice/manup.ogg', 50, FALSE, pressure_affected = FALSE)
|
||||
|
||||
log_admin("Man up global: [key_name(usr)] told everybody to man up")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] told everybody to man up.</span>")
|
||||
SSblackbox.record_feedback("tally", "admin_verb", 1, "Man Up Global")
|
||||
|
||||
@@ -22,7 +22,10 @@
|
||||
if(!CheckAdminHref(href, href_list))
|
||||
return
|
||||
|
||||
citaTopic(href, href_list) //CITADEL EDIT, MENTORS
|
||||
if(href_list["makementor"])
|
||||
makeMentor(href_list["makementor"])
|
||||
else if(href_list["removementor"])
|
||||
removeMentor(href_list["removementor"])
|
||||
|
||||
if(href_list["ahelp"])
|
||||
if(!check_rights(R_ADMIN, TRUE))
|
||||
@@ -907,12 +910,16 @@
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=alien;jobban4=[REF(M)]'><font color=red>Alien</font></a></td>"
|
||||
else
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=alien;jobban4=[REF(M)]'>Alien</a></td>"
|
||||
|
||||
//Gang
|
||||
if(jobban_isbanned(M, ROLE_GANG) || isbanned_dept)
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=gang;jobban4=[REF(M)]'><font color=red>Gang</font></a></td>"
|
||||
else
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=gang;jobban4=[REF(M)]'>Gang</a></td>"
|
||||
//Bloodsucker
|
||||
if(jobban_isbanned(M, ROLE_BLOODSUCKER) || isbanned_dept)
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=bloodsucker;jobban4=[REF(M)]'><font color=red>Bloodsucker</font></a></td>"
|
||||
else
|
||||
dat += "<td width='20%'><a href='?src=[REF(src)];[HrefToken()];jobban3=bloodsucker;jobban4=[REF(M)]'>Bloodsucker</a></td>"
|
||||
|
||||
|
||||
//Other Roles (black)
|
||||
@@ -1715,6 +1722,16 @@
|
||||
log_admin("[key_name(usr)] forced [key_name(M)] to say: [speech]")
|
||||
message_admins("<span class='adminnotice'>[key_name_admin(usr)] forced [key_name_admin(M)] to say: [speech]</span>")
|
||||
|
||||
else if(href_list["makeeligible"])
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
var/mob/M = locate(href_list["makeeligible"])
|
||||
if(!ismob(M))
|
||||
to_chat(usr, "this can only be used on instances of type /mob.")
|
||||
var/datum/element/ghost_role_eligibility/eli = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
|
||||
if(M.ckey in eli.timeouts)
|
||||
eli.timeouts -= M.ckey
|
||||
|
||||
else if(href_list["sendtoprison"])
|
||||
if(!check_rights(R_ADMIN))
|
||||
return
|
||||
@@ -2846,3 +2863,57 @@
|
||||
dat += {"<A href='?src=[REF(src)];[HrefToken()];f_secret2=secret'>Random (default)</A><br>"}
|
||||
dat += {"Now: [GLOB.secret_force_mode]"}
|
||||
usr << browse(dat, "window=f_secret")
|
||||
|
||||
/datum/admins/proc/makeMentor(ckey)
|
||||
if(!usr.client)
|
||||
return
|
||||
if (!check_rights(0))
|
||||
return
|
||||
if(!ckey)
|
||||
return
|
||||
var/client/C = GLOB.directory[ckey]
|
||||
if(C)
|
||||
if(check_rights_for(C, R_ADMIN,0))
|
||||
to_chat(usr, "<span class='danger'>The client chosen is an admin! Cannot mentorize.</span>")
|
||||
return
|
||||
if(SSdbcore.Connect())
|
||||
var/datum/DBQuery/query_get_mentor = SSdbcore.NewQuery("SELECT id FROM [format_table_name("mentor")] WHERE ckey = '[ckey]'")
|
||||
if(query_get_mentor.NextRow())
|
||||
to_chat(usr, "<span class='danger'>[ckey] is already a mentor.</span>")
|
||||
return
|
||||
var/datum/DBQuery/query_add_mentor = SSdbcore.NewQuery("INSERT INTO `[format_table_name("mentor")]` (`id`, `ckey`) VALUES (null, '[ckey]')")
|
||||
if(!query_add_mentor.warn_execute())
|
||||
return
|
||||
var/datum/DBQuery/query_add_admin_log = SSdbcore.NewQuery("INSERT INTO `[format_table_name("admin_log")]` (`id` ,`datetime` ,`adminckey` ,`adminip` ,`log` ) VALUES (NULL , NOW( ) , '[usr.ckey]', '[usr.client.address]', 'Added new mentor [ckey]');")
|
||||
if(!query_add_admin_log.warn_execute())
|
||||
return
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>Failed to establish database connection. The changes will last only for the current round.</span>")
|
||||
new /datum/mentors(ckey)
|
||||
to_chat(usr, "<span class='adminnotice'>New mentor added.</span>")
|
||||
|
||||
/datum/admins/proc/removeMentor(ckey)
|
||||
if(!usr.client)
|
||||
return
|
||||
if (!check_rights(0))
|
||||
return
|
||||
if(!ckey)
|
||||
return
|
||||
var/client/C = GLOB.directory[ckey]
|
||||
if(C)
|
||||
if(check_rights_for(C, R_ADMIN,0))
|
||||
to_chat(usr, "<span class='danger'>The client chosen is an admin, not a mentor! Cannot de-mentorize.</span>")
|
||||
return
|
||||
C.remove_mentor_verbs()
|
||||
C.mentor_datum = null
|
||||
GLOB.mentors -= C
|
||||
if(SSdbcore.Connect())
|
||||
var/datum/DBQuery/query_remove_mentor = SSdbcore.NewQuery("DELETE FROM [format_table_name("mentor")] WHERE ckey = '[ckey]'")
|
||||
if(!query_remove_mentor.warn_execute())
|
||||
return
|
||||
var/datum/DBQuery/query_add_admin_log = SSdbcore.NewQuery("INSERT INTO `[format_table_name("admin_log")]` (`id` ,`datetime` ,`adminckey` ,`adminip` ,`log` ) VALUES (NULL , NOW( ) , '[usr.ckey]', '[usr.client.address]', 'Removed mentor [ckey]');")
|
||||
if(!query_add_admin_log.warn_execute())
|
||||
return
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>Failed to establish database connection. The changes will last only for the current round.</span>")
|
||||
to_chat(usr, "<span class='adminnotice'>Mentor removed.</span>")
|
||||
|
||||
@@ -46,7 +46,6 @@
|
||||
dat += "<a href='?src=[REF(src)];dispense=baton'>Advanced Baton (2 Credits)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=mind_device'>Mental Interface Device (2 Credits)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=chem_dispenser'>Reagent Synthesizer (2 Credits)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=shrink_ray'>Shrink Ray Blaster (2 Credits)</a><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=helmet'>Agent Helmet (1 Credit)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=vest'>Agent Vest (1 Credit)</A><br>"
|
||||
dat += "<a href='?src=[REF(src)];dispense=silencer'>Radio Silencer (1 Credit)</A><br>"
|
||||
@@ -119,8 +118,6 @@
|
||||
Dispense(/obj/item/abductor_machine_beacon/chem_dispenser,cost=2)
|
||||
if("tongue")
|
||||
Dispense(/obj/item/organ/tongue/abductor)
|
||||
if("shrink_ray")
|
||||
Dispense(/obj/item/gun/energy/shrink_ray,cost=2)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/abductor/console/proc/TeleporterRetrieve()
|
||||
@@ -245,4 +242,4 @@
|
||||
new item(drop_location)
|
||||
|
||||
else
|
||||
say("Insufficent data!")
|
||||
say("Insufficent data!")
|
||||
|
||||
@@ -174,7 +174,7 @@
|
||||
if(!GlandTest)
|
||||
say("Experimental dissection not detected!")
|
||||
return "<span class='bad'>No glands detected!</span>"
|
||||
if(H.mind != null && H.ckey != null)
|
||||
if(H.mind != null && (H.voluntary_ghosted || (H.ckey != null)))
|
||||
LAZYINITLIST(abductee_minds)
|
||||
LAZYADD(history, H)
|
||||
LAZYADD(abductee_minds, H.mind)
|
||||
|
||||
@@ -45,10 +45,10 @@
|
||||
bonus_damage *= 3 //total 30 damage on cultists, 50 with ratvar
|
||||
GLOB.clockwork_vitality += target.adjustFireLoss(bonus_damage) //adds the damage done to existing vitality
|
||||
|
||||
/obj/item/clockwork/weapon/ratvarian_spear/throw_impact(atom/target)
|
||||
var/turf/T = get_turf(target)
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
/obj/item/clockwork/weapon/ratvarian_spear/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
var/turf/T = get_turf(hit_atom)
|
||||
if(isliving(hit_atom))
|
||||
var/mob/living/L = hit_atom
|
||||
if(is_servant_of_ratvar(L))
|
||||
if(L.put_in_active_hand(src))
|
||||
L.visible_message("<span class='warning'>[L] catches [src] out of the air!</span>")
|
||||
|
||||
@@ -70,6 +70,7 @@
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
armor = list("melee" = 60, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
allowed = list(/obj/item/clockwork, /obj/item/clothing/glasses/wraith_spectacles, /obj/item/clothing/glasses/judicial_visor, /obj/item/mmi/posibrain/soul_vessel, /obj/item/reagent_containers/food/drinks/bottle/holyoil)
|
||||
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC
|
||||
|
||||
/obj/item/clothing/suit/armor/clockwork/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -265,7 +265,7 @@
|
||||
to_chat(user, "<span class='warning'>The bola seems to take on a life of its own!</span>")
|
||||
throw_impact(user)
|
||||
|
||||
/obj/item/restraints/legcuffs/bola/cult/throw_impact(atom/hit_atom)
|
||||
/obj/item/restraints/legcuffs/bola/cult/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(iscultist(hit_atom))
|
||||
return
|
||||
. = ..()
|
||||
@@ -690,10 +690,10 @@
|
||||
/obj/item/twohanded/cult_spear/update_icon()
|
||||
icon_state = "bloodspear[wielded]"
|
||||
|
||||
/obj/item/twohanded/cult_spear/throw_impact(atom/target)
|
||||
var/turf/T = get_turf(target)
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
/obj/item/twohanded/cult_spear/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
var/turf/T = get_turf(hit_atom)
|
||||
if(isliving(hit_atom))
|
||||
var/mob/living/L = hit_atom
|
||||
if(iscultist(L))
|
||||
playsound(src, 'sound/weapons/throwtap.ogg', 50)
|
||||
if(L.put_in_active_hand(src))
|
||||
@@ -987,11 +987,11 @@
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/item/shield/mirror/throw_impact(atom/target, throwingdatum)
|
||||
var/turf/T = get_turf(target)
|
||||
/obj/item/shield/mirror/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
var/turf/T = get_turf(hit_atom)
|
||||
var/datum/thrownthing/D = throwingdatum
|
||||
if(isliving(target))
|
||||
var/mob/living/L = target
|
||||
if(isliving(hit_atom))
|
||||
var/mob/living/L = hit_atom
|
||||
if(iscultist(L))
|
||||
playsound(src, 'sound/weapons/throwtap.ogg', 50)
|
||||
if(L.put_in_active_hand(src))
|
||||
|
||||
@@ -44,7 +44,7 @@
|
||||
wander = FALSE
|
||||
density = FALSE
|
||||
movement_type = FLYING
|
||||
anchored = TRUE
|
||||
move_resist = MOVE_FORCE_OVERPOWERING
|
||||
mob_size = MOB_SIZE_TINY
|
||||
pass_flags = PASSTABLE | PASSGRILLE | PASSMOB
|
||||
speed = 1
|
||||
@@ -361,7 +361,7 @@
|
||||
user.dropItemToGround(src)
|
||||
scatter()
|
||||
|
||||
/obj/item/ectoplasm/revenant/throw_impact(atom/hit_atom)
|
||||
/obj/item/ectoplasm/revenant/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
..()
|
||||
if(inert)
|
||||
return
|
||||
|
||||
@@ -142,7 +142,7 @@
|
||||
. = ..()
|
||||
olddir = dir
|
||||
|
||||
/obj/item/assembly/infra/throw_impact()
|
||||
/obj/item/assembly/infra/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
. = ..()
|
||||
if(!olddir)
|
||||
return
|
||||
|
||||
@@ -130,10 +130,10 @@
|
||||
return FALSE
|
||||
|
||||
|
||||
/obj/item/assembly/mousetrap/hitby(A as mob|obj)
|
||||
/obj/item/assembly/mousetrap/hitby(atom/hit_atom, skipcatch = FALSE, hitpush = TRUE, blocked = FALSE, datum/thrownthing/throwingdatum)
|
||||
if(!armed)
|
||||
return ..()
|
||||
visible_message("<span class='warning'>[src] is triggered by [A].</span>")
|
||||
visible_message("<span class='warning'>[src] is triggered by [hit_atom].</span>")
|
||||
triggered(null)
|
||||
|
||||
|
||||
|
||||
@@ -267,12 +267,13 @@
|
||||
/atom/movable/proc/experience_pressure_difference(pressure_difference, direction, pressure_resistance_prob_delta = 0)
|
||||
var/const/PROBABILITY_OFFSET = 25
|
||||
var/const/PROBABILITY_BASE_PRECENT = 75
|
||||
var/max_force = sqrt(pressure_difference)*(MOVE_FORCE_DEFAULT / 5)
|
||||
set waitfor = 0
|
||||
var/move_prob = 100
|
||||
if (pressure_resistance > 0)
|
||||
move_prob = (pressure_difference/pressure_resistance*PROBABILITY_BASE_PRECENT)-PROBABILITY_OFFSET
|
||||
move_prob += pressure_resistance_prob_delta
|
||||
if (move_prob > PROBABILITY_OFFSET && prob(move_prob))
|
||||
if (move_prob > PROBABILITY_OFFSET && prob(move_prob) && (move_resist != INFINITY) && (!anchored && (max_force >= (move_resist * MOVE_FORCE_PUSH_RATIO))) || (anchored && (max_force >= (move_resist * MOVE_FORCE_FORCEPUSH_RATIO))))
|
||||
step(src, direction)
|
||||
last_high_pressure_movement_air_cycle = SSair.times_fired
|
||||
|
||||
|
||||
@@ -1,19 +1,18 @@
|
||||
/*
|
||||
Quick overview:
|
||||
// Quick overview:
|
||||
//
|
||||
// Pipes combine to form pipelines
|
||||
// Pipelines and other atmospheric objects combine to form pipe_networks
|
||||
// Note: A single pipe_network represents a completely open space
|
||||
//
|
||||
// Pipes -> Pipelines
|
||||
// Pipelines + Other Objects -> Pipe network
|
||||
|
||||
Pipes combine to form pipelines
|
||||
Pipelines and other atmospheric objects combine to form pipe_networks
|
||||
Note: A single pipe_network represents a completely open space
|
||||
|
||||
Pipes -> Pipelines
|
||||
Pipelines + Other Objects -> Pipe network
|
||||
|
||||
*/
|
||||
#define PIPE_VISIBLE_LEVEL 2
|
||||
#define PIPE_HIDDEN_LEVEL 1
|
||||
|
||||
/obj/machinery/atmospherics
|
||||
anchored = TRUE
|
||||
move_resist = INFINITY //Moving a connected machine without actually doing the normal (dis)connection things will probably cause a LOT of issues.
|
||||
idle_power_usage = 0
|
||||
active_power_usage = 0
|
||||
power_channel = ENVIRON
|
||||
@@ -100,13 +99,14 @@ Pipelines + Other Objects -> Pipe network
|
||||
return node_connects
|
||||
|
||||
/obj/machinery/atmospherics/proc/normalize_cardinal_directions()
|
||||
if(dir==SOUTH)
|
||||
setDir(NORTH)
|
||||
else if(dir==WEST)
|
||||
setDir(EAST)
|
||||
switch(dir)
|
||||
if(SOUTH)
|
||||
setDir(NORTH)
|
||||
if(WEST)
|
||||
setDir(EAST)
|
||||
|
||||
//this is called just after the air controller sets up turfs
|
||||
/obj/machinery/atmospherics/proc/atmosinit(var/list/node_connects)
|
||||
/obj/machinery/atmospherics/proc/atmosinit(list/node_connects)
|
||||
if(!node_connects) //for pipes where order of nodes doesn't matter
|
||||
node_connects = getNodeConnects()
|
||||
|
||||
@@ -118,12 +118,8 @@ Pipelines + Other Objects -> Pipe network
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/proc/setPipingLayer(new_layer)
|
||||
if(pipe_flags & PIPING_DEFAULT_LAYER_ONLY)
|
||||
new_layer = PIPING_LAYER_DEFAULT
|
||||
piping_layer = new_layer
|
||||
pixel_x = (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
|
||||
pixel_y = (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
layer = initial(layer) + ((piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE)
|
||||
piping_layer = (pipe_flags & PIPING_DEFAULT_LAYER_ONLY) ? PIPING_LAYER_DEFAULT : new_layer
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/proc/can_be_node(obj/machinery/atmospherics/target, iteration)
|
||||
return connection_check(target, piping_layer)
|
||||
@@ -175,9 +171,6 @@ Pipelines + Other Objects -> Pipe network
|
||||
nodes[nodes.Find(reference)] = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/atmospherics/update_icon()
|
||||
return
|
||||
|
||||
/obj/machinery/atmospherics/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/pipe)) //lets you autodrop
|
||||
var/obj/item/pipe/pipe = W
|
||||
@@ -234,15 +227,13 @@ Pipelines + Other Objects -> Pipe network
|
||||
var/datum/gas_mixture/env_air = loc.return_air()
|
||||
pressures = int_air.return_pressure() - env_air.return_pressure()
|
||||
|
||||
var/fuck_you_dir = get_dir(src, user) // Because fuck you...
|
||||
if(!fuck_you_dir)
|
||||
fuck_you_dir = pick(GLOB.cardinals)
|
||||
var/turf/target = get_edge_target_turf(user, fuck_you_dir)
|
||||
var/range = pressures/250
|
||||
var/speed = range/5
|
||||
|
||||
user.visible_message("<span class='danger'>[user] is sent flying by pressure!</span>","<span class='userdanger'>The pressure sends you flying!</span>")
|
||||
user.throw_at(target, range, speed)
|
||||
|
||||
// if get_dir(src, user) is not 0, target is the edge_target_turf on that dir
|
||||
// otherwise, edge_target_turf uses a random cardinal direction
|
||||
// range is pressures / 250
|
||||
// speed is pressures / 1250
|
||||
user.throw_at(get_edge_target_turf(user, get_dir(src, user) || pick(GLOB.cardinals)), pressures / 250, pressures / 1250)
|
||||
|
||||
/obj/machinery/atmospherics/deconstruct(disassembled = TRUE)
|
||||
if(!(flags_1 & NODECONSTRUCT_1))
|
||||
@@ -254,30 +245,20 @@ Pipelines + Other Objects -> Pipe network
|
||||
transfer_fingerprints_to(stored)
|
||||
..()
|
||||
|
||||
/obj/machinery/atmospherics/proc/getpipeimage(iconset, iconstate, direction, col=rgb(255,255,255))
|
||||
/obj/machinery/atmospherics/proc/getpipeimage(iconset, iconstate, direction, col=rgb(255,255,255), piping_layer=2)
|
||||
|
||||
//Add identifiers for the iconset
|
||||
if(iconsetids[iconset] == null)
|
||||
iconsetids[iconset] = num2text(iconsetids.len + 1)
|
||||
|
||||
//Generate a unique identifier for this image combination
|
||||
var/identifier = iconsetids[iconset] + "_[iconstate]_[direction]_[col]"
|
||||
var/identifier = iconsetids[iconset] + "_[iconstate]_[direction]_[col]_[piping_layer]"
|
||||
|
||||
if((!(. = pipeimages[identifier])))
|
||||
var/image/pipe_overlay
|
||||
pipe_overlay = . = pipeimages[identifier] = image(iconset, iconstate, dir = direction)
|
||||
pipe_overlay.color = col
|
||||
|
||||
/obj/machinery/atmospherics/proc/icon_addintact(var/obj/machinery/atmospherics/node)
|
||||
var/image/img = getpipeimage('icons/obj/atmospherics/components/binary_devices.dmi', "pipe_intact", get_dir(src,node), node.pipe_color)
|
||||
underlays += img
|
||||
return img.dir
|
||||
|
||||
/obj/machinery/atmospherics/proc/icon_addbroken(var/connected = FALSE)
|
||||
var/unconnected = (~connected) & initialize_directions
|
||||
for(var/direction in GLOB.cardinals)
|
||||
if(unconnected & direction)
|
||||
underlays += getpipeimage('icons/obj/atmospherics/components/binary_devices.dmi', "pipe_exposed", direction)
|
||||
PIPING_LAYER_SHIFT(pipe_overlay, piping_layer)
|
||||
|
||||
/obj/machinery/atmospherics/on_construction(obj_color, set_layer)
|
||||
if(can_unwrench)
|
||||
@@ -319,7 +300,7 @@ Pipelines + Other Objects -> Pipe network
|
||||
if(target_move.can_crawl_through())
|
||||
if(is_type_in_typecache(target_move, GLOB.ventcrawl_machinery))
|
||||
user.forceMove(target_move.loc) //handle entering and so on.
|
||||
user.visible_message("<span class='notice'>You hear something squeezing through the ducts...</span>","<span class='notice'>You climb out the ventilation system.")
|
||||
user.visible_message("<span class='notice'>You hear something squeezing through the ducts...</span>", "<span class='notice'>You climb out the ventilation system.")
|
||||
else
|
||||
var/list/pipenetdiff = returnPipenets() ^ target_move.returnPipenets()
|
||||
if(pipenetdiff.len)
|
||||
@@ -331,7 +312,7 @@ Pipelines + Other Objects -> Pipe network
|
||||
playsound(src, 'sound/machines/ventcrawl.ogg', 50, 1, -3)
|
||||
else if(is_type_in_typecache(src, GLOB.ventcrawl_machinery) && can_crawl_through()) //if we move in a way the pipe can connect, but doesn't - or we're in a vent
|
||||
user.forceMove(loc)
|
||||
user.visible_message("<span class='notice'>You hear something squeezing through the ducts...</span>","<span class='notice'>You climb out the ventilation system.")
|
||||
user.visible_message("<span class='notice'>You hear something squeezing through the ducts...</span>", "<span class='notice'>You climb out the ventilation system.")
|
||||
|
||||
user.canmove = FALSE
|
||||
addtimer(VARSET_CALLBACK(user, canmove, TRUE), 1)
|
||||
@@ -355,3 +336,6 @@ Pipelines + Other Objects -> Pipe network
|
||||
//Used for certain children of obj/machinery/atmospherics to not show pipe vision when mob is inside it.
|
||||
/obj/machinery/atmospherics/proc/can_see_pipes()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/atmospherics/proc/update_layer()
|
||||
layer = initial(layer) + (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user