more merge conflict fixes
This commit is contained in:
@@ -4,6 +4,7 @@
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/obj/effect
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icon = 'icons/effects/effects.dmi'
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF
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move_resist = INFINITY
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obj_flags = 0
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/obj/effect/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
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@@ -481,3 +481,8 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
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/obj/effect/landmark/stationroom/box/engine/New()
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. = ..()
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templates = CONFIG_GET(keyed_list/box_random_engine)
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// Landmark for the mining station
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/obj/effect/landmark/stationroom/lavaland/station
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templates = list("Public Mining Base" = 3)
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icon = 'icons/rooms/Lavaland/Mining.dmi'
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@@ -39,4 +39,8 @@
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/obj/effect/projectile/impact/laser/wavemotion
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name = "particle impact"
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icon_state = "impact_wavemotion"
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icon_state = "impact_wavemotion"
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/obj/effect/projectile/impact/laser/emitter
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name = "emitter impact"
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icon_state = "impact_emitter"
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@@ -31,4 +31,8 @@
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/obj/effect/projectile/muzzle/laser/wavemotion
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name = "particle backblast"
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icon_state = "muzzle_wavemotion"
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icon_state = "muzzle_wavemotion"
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/obj/effect/projectile/muzzle/laser/emitter
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name = "emitter flash"
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icon_state = "muzzle_emitter"
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@@ -70,3 +70,7 @@
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/obj/effect/projectile/tracer/laser/wavemotion
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name = "particle trail"
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icon_state = "tracer_wavemotion"
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/obj/effect/projectile/tracer/laser/emitter
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name = "emitter beam"
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icon_state = "emitter"
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@@ -568,21 +568,21 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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else
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return
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/obj/item/throw_impact(atom/A, datum/thrownthing/throwingdatum)
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if(A && !QDELETED(A))
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SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, A, throwingdatum)
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if(get_temperature() && isliving(A))
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var/mob/living/L = A
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/obj/item/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
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if(hit_atom && !QDELETED(hit_atom))
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SEND_SIGNAL(src, COMSIG_MOVABLE_IMPACT, hit_atom, throwingdatum)
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if(get_temperature() && isliving(hit_atom))
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var/mob/living/L = hit_atom
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L.IgniteMob()
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var/itempush = 1
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if(w_class < 4)
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itempush = 0 //too light to push anything
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return A.hitby(src, 0, itempush)
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return hit_atom.hitby(src, 0, itempush, throwingdatum=throwingdatum)
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/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw = TRUE)
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/obj/item/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, messy_throw = TRUE)
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thrownby = thrower
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callback = CALLBACK(src, .proc/after_throw, callback, (spin && messy_throw)) //replace their callback with our own
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. = ..(target, range, speed, thrower, spin, diagonals_first, callback)
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. = ..(target, range, speed, thrower, spin, diagonals_first, callback, force)
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/obj/item/proc/after_throw(datum/callback/callback, messy_throw)
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if (callback) //call the original callback
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@@ -674,7 +674,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
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else
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. = ""
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/obj/item/hitby(atom/movable/AM)
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/obj/item/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
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return
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/obj/item/attack_hulk(mob/living/carbon/human/user)
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@@ -329,7 +329,8 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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playsound(get_turf(src), 'sound/effects/pop.ogg', 50, 0)
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/obj/item/pipe_dispenser/pre_attack(atom/A, mob/user)
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if(!user.IsAdvancedToolUser() || istype(A, /turf/open/space/transit))
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var/turf/T = get_turf(A)
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if(!user.IsAdvancedToolUser() || !T || istype(T, /turf/open/space/transit) || isindestructiblewall(T))
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return ..()
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//So that changing the menu settings doesn't affect the pipes already being built.
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@@ -376,12 +377,16 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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if(ATMOS_CATEGORY) //Making pipes
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if(!can_make_pipe)
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return ..()
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A = T
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if(is_type_in_typecache(recipe, GLOB.ventcrawl_machinery) && isclosedturf(A)) //wall escapism sanity check.
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to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
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return
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playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
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if (recipe.type == /datum/pipe_info/meter)
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to_chat(user, "<span class='notice'>You start building a meter...</span>")
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if(do_after(user, atmos_build_speed, target = A))
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activate()
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var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
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var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(A)
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PM.setAttachLayer(piping_layer)
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if(mode&WRENCH_MODE)
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PM.wrench_act(user, src)
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@@ -391,7 +396,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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activate()
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var/obj/machinery/atmospherics/path = queued_p_type
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var/pipe_item_type = initial(path.construction_type) || /obj/item/pipe
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var/obj/item/pipe/P = new pipe_item_type(get_turf(A), queued_p_type, queued_p_dir)
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var/obj/item/pipe/P = new pipe_item_type(A, queued_p_type, queued_p_dir)
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if(queued_p_flipped && istype(P, /obj/item/pipe/trinary/flippable))
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var/obj/item/pipe/trinary/flippable/F = P
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@@ -408,7 +413,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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if(DISPOSALS_CATEGORY) //Making disposals pipes
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if(!can_make_pipe)
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return ..()
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A = get_turf(A)
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A = T
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if(isclosedturf(A))
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to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
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return
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@@ -433,7 +438,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
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if(TRANSIT_CATEGORY) //Making transit tubes
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if(!can_make_pipe)
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return ..()
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A = get_turf(A)
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A = T
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if(isclosedturf(A))
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to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
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return
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@@ -308,6 +308,7 @@
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/obj/item/circuitboard/machine/thermomachine
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name = "Thermomachine (Machine Board)"
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desc = "You can use a screwdriver to switch between heater and freezer."
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var/pipe_layer = PIPING_LAYER_DEFAULT
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req_components = list(
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/obj/item/stock_parts/matter_bin = 2,
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/obj/item/stock_parts/micro_laser = 2,
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@@ -342,8 +343,18 @@
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build_path = initial(new_type.build_path)
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I.play_tool_sound(src)
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to_chat(user, "<span class='notice'>You change the circuitboard setting to \"[new_setting]\".</span>")
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else
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return ..()
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return
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if(I.tool_behaviour == TOOL_MULTITOOL)
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pipe_layer = (pipe_layer >= PIPING_LAYER_MAX) ? PIPING_LAYER_MIN : (pipe_layer + 1)
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to_chat(user, "<span class='notice'>You change the circuitboard to layer [pipe_layer].</span>")
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return
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. = ..()
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/obj/item/circuitboard/machine/thermomachine/examine()
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. = ..()
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. += "<span class='notice'>It is set to layer [pipe_layer].</span>"
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/obj/item/circuitboard/machine/thermomachine/heater
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name = "Heater (Machine Board)"
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@@ -93,6 +93,8 @@ GLOBAL_LIST_EMPTY(PDAs)
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var/underline_flag = TRUE //flag for underline
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var/list/blocked_pdas
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/obj/item/pda/suicide_act(mob/living/carbon/user)
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var/deathMessage = msg_input(user)
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if (!deathMessage)
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@@ -387,7 +389,10 @@ GLOBAL_LIST_EMPTY(PDAs)
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for (var/obj/item/pda/P in sortNames(get_viewable_pdas()))
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if (P == src)
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continue
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dat += "<li><a href='byond://?src=[REF(src)];choice=Message;target=[REF(P)]'>[P]</a>"
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if(P.owner in blocked_pdas)
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dat += "<li><a href='byond://?src=[REF(src)];choice=unblock_pda;target=[P.owner]'>(BLOCKED - CLICK TO UNBLOCK) [P]</a>"
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else
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dat += "<li><a href='byond://?src=[REF(src)];choice=Message;target=[REF(P)]'>[P]</a>"
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if(cartridge)
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dat += cartridge.message_special(P)
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dat += "</li>"
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@@ -646,6 +651,15 @@ GLOBAL_LIST_EMPTY(PDAs)
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if("MessageAll")
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send_to_all(U)
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if("toggle_block")
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toggle_blocking(usr, href_list["target"])
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if("block_pda")
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block_pda(usr, href_list["target"])
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if("unblock_pda")
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unblock_pda(usr, href_list["target"])
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if("cart")
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if(cartridge)
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cartridge.special(U, href_list)
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@@ -744,9 +758,16 @@ GLOBAL_LIST_EMPTY(PDAs)
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message += "\nSent from my PDA"
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// Send the signal
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var/list/string_targets = list()
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for (var/obj/item/pda/P in targets)
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if (P.owner && P.ownjob) // != src is checked by the UI
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var/list/string_blocked
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for(var/obj/item/pda/P in targets)
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if(owner in P.blocked_pdas)
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LAZYADD(string_blocked, P.owner)
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continue
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if(P.owner && P.ownjob) // != src is checked by the UI
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string_targets += "[P.owner] ([P.ownjob])"
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if(string_blocked)
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string_blocked = english_list(string_blocked)
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to_chat(user, "<span class='warning'>[icon2html(src, user)] The following recipients have blocked your message: [string_blocked].</span>")
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for (var/obj/machinery/computer/message_monitor/M in targets)
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// In case of "Reply" to a message from a console, this will make the
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// message be logged successfully. If the console is impersonating
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@@ -779,12 +800,13 @@ GLOBAL_LIST_EMPTY(PDAs)
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tnote += "<i><b>→ To [target_text]:</b></i><br>[signal.format_message()]<br>"
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// Show it to ghosts
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var/ghost_message = "<span class='name'>[owner] </span><span class='game say'>PDA Message</span> --> <span class='name'>[target_text]</span>: <span class='message'>[signal.format_message(TRUE)]</span>"
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for(var/mob/M in GLOB.player_list)
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if(isobserver(M) && M.client && (M.client.prefs.chat_toggles & CHAT_GHOSTPDA))
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for(var/i in GLOB.dead_mob_list)
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var/mob/M = i
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if(M?.client && M.client.prefs.chat_toggles & CHAT_GHOSTPDA)
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to_chat(M, "[FOLLOW_LINK(M, user)] [ghost_message]")
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// Log in the talk log
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user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text]")
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to_chat(user, "<span class='info'>Message sent to [target_text]: \"[emoji_message]\"</span>")
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// Log in the talk log
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user.log_talk(message, LOG_PDA, tag="PDA: [initial(name)] to [target_text] (BLOCKED:[string_blocked])")
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if (!silent)
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playsound(src, 'sound/machines/terminal_success.ogg', 15, 1)
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// Reset the photo
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@@ -794,8 +816,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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last_everyone = world.time
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/obj/item/pda/proc/receive_message(datum/signal/subspace/pda/signal)
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tnote += "<i><b>← From <a href='byond://?src=[REF(src)];choice=Message;target=[REF(signal.source)]'>[signal.data["name"]]</a> ([signal.data["job"]]):</b></i><br>[signal.format_message()]<br>"
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tnote += "<i><b>← From <a href='byond://?src=[REF(src)];choice=Message;target=[REF(signal.source)]'>[signal.data["name"]]</a> ([signal.data["job"]]):</b></i> <a href='byond://?src=[REF(src)];choice=toggle_block;target=[signal.data["name"]]'>(BLOCK/UNBLOCK)</a><br>[signal.format_message()]<br>"
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if (!silent)
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playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
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audible_message("[icon2html(src, hearers(src))] *[ttone]*", null, 3)
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@@ -814,7 +835,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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hrefstart = "<a href='?src=[REF(L)];track=[html_encode(signal.data["name"])]'>"
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hrefend = "</a>"
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to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], </b>[signal.format_message(TRUE)] (<a href='byond://?src=[REF(src)];choice=Message;skiprefresh=1;target=[REF(signal.source)]'>Reply</a>)")
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to_chat(L, "[icon2html(src)] <b>Message from [hrefstart][signal.data["name"]] ([signal.data["job"]])[hrefend], </b>[signal.format_message(TRUE)] (<a href='byond://?src=[REF(src)];choice=Message;skiprefresh=1;target=[REF(signal.source)]'>Reply</a>) <a href='byond://?src=[REF(src)];choice=toggle_block;target=[signal.data["name"]]'>(BLOCK/UNBLOCK)</a>")
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update_icon(TRUE)
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@@ -827,6 +848,20 @@ GLOBAL_LIST_EMPTY(PDAs)
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/obj/item/pda/proc/create_message(mob/living/U, obj/item/pda/P)
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send_message(U,list(P))
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/obj/item/pda/proc/toggle_blocking(mob/user, target)
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if(target in blocked_pdas)
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unblock_pda(user, target)
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else
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block_pda(user, target)
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/obj/item/pda/proc/block_pda(mob/user, target)
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to_chat(user, "<span class='notice'>[icon2html(src, user)] [target] blocked from messages. Use the messenger PDA list to unblock.</span>")
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LAZYOR(blocked_pdas, target)
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/obj/item/pda/proc/unblock_pda(mob/user, target)
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to_chat(user, "<span class='notice'>[icon2html(src, user)] [target] unblocked from messages.</span>")
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LAZYREMOVE(blocked_pdas, target)
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/obj/item/pda/AltClick(mob/user)
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. = ..()
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if(id)
|
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@@ -1172,4 +1207,4 @@ GLOBAL_LIST_EMPTY(PDAs)
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#undef PDA_OVERLAY_ID
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#undef PDA_OVERLAY_ITEM
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#undef PDA_OVERLAY_LIGHT
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#undef PDA_OVERLAY_PAI
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#undef PDA_OVERLAY_PAI
|
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|
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@@ -1,6 +1,6 @@
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/obj/item/forcefield_projector
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name = "forcefield projector"
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desc = "An experimental device that can create several forcefields at a distance."
|
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desc = "An experimental device that can create several forcefields at a short distance."
|
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icon = 'icons/obj/device.dmi'
|
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icon_state = "signmaker_forcefield"
|
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slot_flags = ITEM_SLOT_BELT
|
||||
@@ -14,7 +14,7 @@
|
||||
var/shield_integrity = 250
|
||||
var/max_fields = 3
|
||||
var/list/current_fields
|
||||
var/field_distance_limit = 7
|
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var/field_distance_limit = 2
|
||||
|
||||
/obj/item/forcefield_projector/afterattack(atom/target, mob/user, proximity_flag)
|
||||
. = ..()
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||||
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@@ -56,6 +56,14 @@
|
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else
|
||||
return ..()
|
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/obj/item/laser_pointer/examine(mob/user)
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. = ..()
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if(in_range(user, src) || isobserver(user))
|
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if(!diode)
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. += "<span class='notice'>The diode is missing.<span>"
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else
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. += "<span class='notice'>A class <b>[diode.rating]</b> laser diode is installed. It is <i>screwed</i> in place.<span>"
|
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/obj/item/laser_pointer/afterattack(atom/target, mob/living/user, flag, params)
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. = ..()
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laser_act(target, user, params)
|
||||
|
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@@ -160,7 +160,7 @@
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||||
/obj/item/dice/attack_self(mob/user)
|
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diceroll(user)
|
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|
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/obj/item/dice/throw_impact(atom/target)
|
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/obj/item/dice/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
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diceroll(thrownby)
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. = ..()
|
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|
||||
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@@ -93,9 +93,8 @@
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var/obj/item/I = loc
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I.grenade_prime_react(src)
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|
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/obj/item/grenade/attackby(obj/item/W, mob/user, params)
|
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if(istype(W, /obj/item/screwdriver))
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/obj/item/grenade/tool_act(mob/living/user, obj/item/I, tool_behaviour)
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if(tool_behaviour == TOOL_SCREWDRIVER)
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switch(det_time)
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if ("1")
|
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det_time = 10
|
||||
|
||||
@@ -340,7 +340,7 @@
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||||
return
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playsound(src.loc,'sound/weapons/bolathrow.ogg', 75, 1)
|
||||
|
||||
/obj/item/restraints/legcuffs/bola/throw_impact(atom/hit_atom)
|
||||
/obj/item/restraints/legcuffs/bola/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
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||||
if(..() || !iscarbon(hit_atom))//if it gets caught or the target can't be cuffed,
|
||||
return//abort
|
||||
var/mob/living/carbon/C = hit_atom
|
||||
@@ -368,7 +368,7 @@
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
breakouttime = 60
|
||||
|
||||
/obj/item/restraints/legcuffs/bola/energy/throw_impact(atom/hit_atom)
|
||||
/obj/item/restraints/legcuffs/bola/energy/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(iscarbon(hit_atom))
|
||||
var/obj/item/restraints/legcuffs/beartrap/B = new /obj/item/restraints/legcuffs/beartrap/energy/cyborg(get_turf(hit_atom))
|
||||
B.Crossed(hit_atom)
|
||||
|
||||
@@ -333,13 +333,13 @@
|
||||
if(proximity_flag)
|
||||
consume_everything(target)
|
||||
|
||||
/obj/item/melee/supermatter_sword/throw_impact(target)
|
||||
/obj/item/melee/supermatter_sword/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
..()
|
||||
if(ismob(target))
|
||||
var/mob/M
|
||||
if(ismob(hit_atom))
|
||||
var/mob/M = hit_atom
|
||||
if(src.loc == M)
|
||||
M.dropItemToGround(src)
|
||||
consume_everything(target)
|
||||
consume_everything(hit_atom)
|
||||
|
||||
/obj/item/melee/supermatter_sword/pickup(user)
|
||||
..()
|
||||
|
||||
@@ -105,10 +105,10 @@
|
||||
playsound(src.loc, "sparks", 50, 1)
|
||||
shock(M)
|
||||
|
||||
/obj/item/twohanded/mjollnir/throw_impact(atom/target)
|
||||
/obj/item/twohanded/mjollnir/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
. = ..()
|
||||
if(isliving(target))
|
||||
shock(target)
|
||||
if(isliving(hit_atom))
|
||||
shock(hit_atom)
|
||||
|
||||
/obj/item/twohanded/mjollnir/update_icon() //Currently only here to fuck with the on-mob icons.
|
||||
icon_state = "mjollnir[wielded]"
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
/obj/item/stack/ore/bluespace_crystal/proc/blink_mob(mob/living/L)
|
||||
do_teleport(L, get_turf(L), blink_range, asoundin = 'sound/effects/phasein.ogg', channel = TELEPORT_CHANNEL_BLUESPACE)
|
||||
|
||||
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom)
|
||||
/obj/item/stack/ore/bluespace_crystal/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..()) // not caught in mid-air
|
||||
visible_message("<span class='notice'>[src] fizzles and disappears upon impact!</span>")
|
||||
var/turf/T = get_turf(hit_atom)
|
||||
|
||||
@@ -26,6 +26,7 @@ GLOBAL_LIST_INIT(glass_recipes, list ( \
|
||||
grind_results = list(/datum/reagent/silicon = 20)
|
||||
point_value = 1
|
||||
tableVariant = /obj/structure/table/glass
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
/obj/item/stack/sheet/glass/suicide_act(mob/living/carbon/user)
|
||||
user.visible_message("<span class='suicide'>[user] begins to slice [user.p_their()] neck with \the [src]! It looks like [user.p_theyre()] trying to commit suicide!</span>")
|
||||
@@ -93,6 +94,7 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/plasmaglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10)
|
||||
tableVariant = /obj/structure/table/plasmaglass
|
||||
shard_type = /obj/item/shard/plasma
|
||||
|
||||
/obj/item/stack/sheet/plasmaglass/fifty
|
||||
amount = 50
|
||||
@@ -120,7 +122,9 @@ GLOBAL_LIST_INIT(pglass_recipes, list ( \
|
||||
else
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/item/stack/sheet/plasmaglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 1.2
|
||||
S.efficiency *= 1.2
|
||||
|
||||
/*
|
||||
* Reinforced glass sheets
|
||||
@@ -145,11 +149,15 @@ GLOBAL_LIST_INIT(reinforced_glass_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/rglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/iron = 10)
|
||||
point_value = 4
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
/obj/item/stack/sheet/rglass/attackby(obj/item/W, mob/user, params)
|
||||
add_fingerprint(user)
|
||||
..()
|
||||
|
||||
/obj/item/stack/sheet/rglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 2
|
||||
|
||||
/obj/item/stack/sheet/rglass/cyborg
|
||||
materials = list()
|
||||
var/datum/robot_energy_storage/glasource
|
||||
@@ -188,6 +196,11 @@ GLOBAL_LIST_INIT(prglass_recipes, list ( \
|
||||
merge_type = /obj/item/stack/sheet/plasmarglass
|
||||
grind_results = list(/datum/reagent/silicon = 20, /datum/reagent/toxin/plasma = 10, /datum/reagent/iron = 10)
|
||||
point_value = 23
|
||||
shard_type = /obj/item/shard/plasma
|
||||
|
||||
/obj/item/stack/sheet/plasmarglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 2.2
|
||||
S.efficiency *= 1.2
|
||||
|
||||
/obj/item/stack/sheet/plasmarglass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.prglass_recipes
|
||||
@@ -207,6 +220,11 @@ GLOBAL_LIST_INIT(titaniumglass_recipes, list(
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/titaniumglass
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
/obj/item/stack/sheet/titaniumglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 2.5
|
||||
S.efficiency *= 1.5
|
||||
|
||||
/obj/item/stack/sheet/titaniumglass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.titaniumglass_recipes
|
||||
@@ -226,11 +244,16 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
|
||||
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 100)
|
||||
resistance_flags = ACID_PROOF
|
||||
merge_type = /obj/item/stack/sheet/plastitaniumglass
|
||||
shard_type = /obj/item/shard
|
||||
|
||||
/obj/item/stack/sheet/plastitaniumglass/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.plastitaniumglass_recipes
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/titaniumglass/on_solar_construction(obj/machinery/power/solar/S)
|
||||
S.obj_integrity *= 2
|
||||
S.efficiency *= 2
|
||||
|
||||
/obj/item/shard
|
||||
name = "shard"
|
||||
desc = "A nasty looking shard of glass."
|
||||
|
||||
@@ -15,4 +15,15 @@
|
||||
var/point_value = 0 //turn-in value for the gulag stacker - loosely relative to its rarity
|
||||
var/is_fabric = FALSE //is this a valid material for the loom?
|
||||
var/loom_result //result from pulling on the loom
|
||||
var/pull_effort = 0 //amount of delay when pulling on the loom
|
||||
var/pull_effort = 0 //amount of delay when pulling on the loom
|
||||
var/shard_type // the shard debris typepath left over by solar panels and windows etc.
|
||||
|
||||
/**
|
||||
* Called on the glass sheet upon solar construction (duh):
|
||||
* Different glass sheets can modify different stas/vars, such as obj_integrity or efficiency
|
||||
* and possibly extra effects if you wish to code them.
|
||||
* Keep in mind the solars' max_integrity is set equal to the obj_integrity later,
|
||||
* so you won't have to do so here.
|
||||
*/
|
||||
/obj/item/stack/sheet/proc/on_solar_construction(/obj/machinery/power/solar/S)
|
||||
return
|
||||
|
||||
@@ -342,7 +342,7 @@
|
||||
merge(o)
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/hitby(atom/movable/AM, skip, hitpush)
|
||||
/obj/item/stack/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
if(istype(AM, merge_type))
|
||||
merge(AM)
|
||||
. = ..()
|
||||
|
||||
@@ -41,7 +41,7 @@
|
||||
cell = new preload_cell_type(src)
|
||||
update_icon()
|
||||
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom)
|
||||
/obj/item/melee/baton/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
..()
|
||||
//Only mob/living types have stun handling
|
||||
if(status && prob(throw_hit_chance) && iscarbon(hit_atom))
|
||||
|
||||
@@ -259,7 +259,7 @@
|
||||
if(proximity && ismovableatom(O) && O != sliver)
|
||||
Consume(O, user)
|
||||
|
||||
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom) // no instakill supermatter javelins
|
||||
/obj/item/hemostat/supermatter/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum) // no instakill supermatter javelins
|
||||
if(sliver)
|
||||
sliver.forceMove(loc)
|
||||
to_chat(usr, "<span class='notice'>\The [sliver] falls out of \the [src] as you throw them.</span>")
|
||||
|
||||
@@ -84,7 +84,7 @@
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/toy/balloon/throw_impact(atom/hit_atom)
|
||||
/obj/item/toy/balloon/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..()) //was it caught by a mob?
|
||||
balloon_burst(hit_atom)
|
||||
|
||||
@@ -531,7 +531,7 @@
|
||||
/obj/item/toy/snappop/fire_act(exposed_temperature, exposed_volume)
|
||||
pop_burst()
|
||||
|
||||
/obj/item/toy/snappop/throw_impact(atom/hit_atom)
|
||||
/obj/item/toy/snappop/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..())
|
||||
pop_burst()
|
||||
|
||||
@@ -1152,7 +1152,7 @@
|
||||
icon_state = "minimeteor"
|
||||
w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/toy/minimeteor/throw_impact(atom/hit_atom)
|
||||
/obj/item/toy/minimeteor/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..())
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 40, 1)
|
||||
for(var/mob/M in urange(10, src))
|
||||
@@ -1201,7 +1201,7 @@
|
||||
if(user.dropItemToGround(src))
|
||||
throw_at(target, throw_range, throw_speed)
|
||||
|
||||
/obj/item/toy/snowball/throw_impact(atom/hit_atom)
|
||||
/obj/item/toy/snowball/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
|
||||
if(!..())
|
||||
playsound(src, 'sound/effects/pop.ogg', 20, 1)
|
||||
qdel(src)
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
if(BURN)
|
||||
playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
|
||||
|
||||
/obj/hitby(atom/movable/AM)
|
||||
/obj/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
..()
|
||||
var/throwdamage = AM.throwforce
|
||||
if(isobj(AM))
|
||||
@@ -126,6 +126,17 @@
|
||||
if(. && !play_soundeffect)
|
||||
playsound(src, 'sound/effects/meteorimpact.ogg', 100, 1)
|
||||
|
||||
/obj/force_pushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
return TRUE
|
||||
|
||||
/obj/move_crushed(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
collision_damage(pusher, force, direction)
|
||||
return TRUE
|
||||
|
||||
/obj/proc/collision_damage(atom/movable/pusher, force = MOVE_FORCE_DEFAULT, direction)
|
||||
var/amt = max(0, ((force - (move_resist * MOVE_FORCE_CRUSH_RATIO)) / (move_resist * MOVE_FORCE_CRUSH_RATIO)) * 10)
|
||||
take_damage(amt, BRUTE)
|
||||
|
||||
/obj/attack_slime(mob/living/simple_animal/slime/user)
|
||||
if(!user.is_adult)
|
||||
return
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
SEND_SIGNAL(src, COMSIG_OBJ_SETANCHORED, anchorvalue)
|
||||
anchored = anchorvalue
|
||||
|
||||
/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, messy_throw)
|
||||
/obj/throw_at(atom/target, range, speed, mob/thrower, spin=1, diagonals_first = 0, datum/callback/callback, force, messy_throw = TRUE)
|
||||
. = ..()
|
||||
if(obj_flags & FROZEN)
|
||||
visible_message("<span class='danger'>[src] shatters into a million pieces!</span>")
|
||||
|
||||
@@ -46,6 +46,7 @@
|
||||
roundstart = FALSE
|
||||
death = FALSE
|
||||
anchored = FALSE
|
||||
move_resist = MOVE_FORCE_NORMAL
|
||||
density = FALSE
|
||||
flavour_text = "<span class='big bold'>You are an ash walker.</span><b> Your tribe worships <span class='danger'>the Necropolis</span>. The wastes are sacred ground, its monsters a blessed bounty. You would never leave its beautiful expanse. \
|
||||
You have seen lights in the distance... they foreshadow the arrival of outsiders that seek to tear apart the Necropolis and its domain. Fresh sacrifices for your nest.</b>"
|
||||
@@ -120,6 +121,7 @@
|
||||
roundstart = FALSE
|
||||
death = FALSE
|
||||
anchored = FALSE
|
||||
move_resist = MOVE_FORCE_NORMAL
|
||||
density = FALSE
|
||||
var/has_owner = FALSE
|
||||
var/can_transfer = TRUE //if golems can switch bodies to this new shell
|
||||
@@ -645,6 +647,7 @@
|
||||
SSjob.equip_loadout(null, new_spawn, FALSE)
|
||||
SSquirks.AssignQuirks(new_spawn, new_spawn.client, TRUE, TRUE, null, FALSE, new_spawn)
|
||||
new_spawn.AddElement(/datum/element/ghost_role_eligibility)
|
||||
new_spawn.AddElement(/datum/element/dusts_on_catatonia)
|
||||
ADD_TRAIT(new_spawn, TRAIT_SIXTHSENSE, GHOSTROLE_TRAIT)
|
||||
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
|
||||
ADD_TRAIT(new_spawn,TRAIT_PACIFISM,GHOSTROLE_TRAIT)
|
||||
|
||||
@@ -258,7 +258,7 @@
|
||||
take_damage(1, BURN, 0, 0)
|
||||
..()
|
||||
|
||||
/obj/structure/grille/hitby(AM as mob|obj)
|
||||
/obj/structure/grille/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum)
|
||||
if(isobj(AM))
|
||||
if(prob(50) && anchored && !broken)
|
||||
var/obj/O = AM
|
||||
|
||||
@@ -0,0 +1,97 @@
|
||||
//Necropolis Tendrils, which spawn lavaland monsters and break into a chasm when killed
|
||||
/obj/structure/spawner/lavaland
|
||||
name = "necropolis tendril"
|
||||
desc = "A vile tendril of corruption, originating deep underground. Terrible monsters are pouring out of it."
|
||||
|
||||
icon = 'icons/mob/nest.dmi'
|
||||
icon_state = "tendril"
|
||||
|
||||
faction = list("mining")
|
||||
max_mobs = 3
|
||||
max_integrity = 250
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk/watcher/tendril)
|
||||
|
||||
move_resist=INFINITY // just killing it tears a massive hole in the ground, let's not move it
|
||||
anchored = TRUE
|
||||
resistance_flags = FIRE_PROOF | LAVA_PROOF
|
||||
|
||||
var/gps = null
|
||||
var/obj/effect/light_emitter/tendril/emitted_light
|
||||
|
||||
|
||||
/obj/structure/spawner/lavaland/goliath
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath/beast/tendril)
|
||||
|
||||
/obj/structure/spawner/lavaland/legion
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/hivelord/legion/tendril)
|
||||
|
||||
GLOBAL_LIST_INIT(tendrils, list())
|
||||
/obj/structure/spawner/lavaland/Initialize()
|
||||
. = ..()
|
||||
emitted_light = new(loc)
|
||||
for(var/F in RANGE_TURFS(1, src))
|
||||
if(ismineralturf(F))
|
||||
var/turf/closed/mineral/M = F
|
||||
M.ScrapeAway(null, CHANGETURF_IGNORE_AIR)
|
||||
gps = new /obj/item/gps/internal(src)
|
||||
GLOB.tendrils += src
|
||||
|
||||
/obj/structure/spawner/lavaland/deconstruct(disassembled)
|
||||
new /obj/effect/collapse(loc)
|
||||
new /obj/structure/closet/crate/necropolis/tendril(loc)
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/structure/spawner/lavaland/Destroy()
|
||||
var/last_tendril = TRUE
|
||||
if(GLOB.tendrils.len>1)
|
||||
last_tendril = FALSE
|
||||
|
||||
if(last_tendril && !(flags_1 & ADMIN_SPAWNED_1))
|
||||
if(SSmedals.hub_enabled)
|
||||
for(var/mob/living/L in view(7,src))
|
||||
if(L.stat || !L.client)
|
||||
continue
|
||||
SSmedals.UnlockMedal("[BOSS_MEDAL_TENDRIL] [ALL_KILL_MEDAL]", L.client)
|
||||
SSmedals.SetScore(TENDRIL_CLEAR_SCORE, L.client, 1)
|
||||
GLOB.tendrils -= src
|
||||
QDEL_NULL(emitted_light)
|
||||
QDEL_NULL(gps)
|
||||
return ..()
|
||||
|
||||
/obj/effect/light_emitter/tendril
|
||||
set_luminosity = 4
|
||||
set_cap = 2.5
|
||||
light_color = LIGHT_COLOR_LAVA
|
||||
|
||||
/obj/effect/collapse
|
||||
name = "collapsing necropolis tendril"
|
||||
desc = "Get clear!"
|
||||
layer = TABLE_LAYER
|
||||
icon = 'icons/mob/nest.dmi'
|
||||
icon_state = "tendril"
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
var/obj/effect/light_emitter/tendril/emitted_light
|
||||
|
||||
/obj/effect/collapse/Initialize()
|
||||
. = ..()
|
||||
emitted_light = new(loc)
|
||||
visible_message("<span class='boldannounce'>The tendril writhes in fury as the earth around it begins to crack and break apart! Get back!</span>")
|
||||
visible_message("<span class='warning'>Something falls free of the tendril!</span>")
|
||||
playsound(loc,'sound/effects/tendril_destroyed.ogg', 200, 0, 50, 1, 1)
|
||||
addtimer(CALLBACK(src, .proc/collapse), 50)
|
||||
|
||||
/obj/effect/collapse/Destroy()
|
||||
QDEL_NULL(emitted_light)
|
||||
return ..()
|
||||
|
||||
/obj/effect/collapse/proc/collapse()
|
||||
for(var/mob/M in range(7,src))
|
||||
shake_camera(M, 15, 1)
|
||||
playsound(get_turf(src),'sound/effects/explosionfar.ogg', 200, 1)
|
||||
visible_message("<span class='boldannounce'>The tendril falls inward, the ground around it widening into a yawning chasm!</span>")
|
||||
for(var/turf/T in range(2,src))
|
||||
if(!T.density)
|
||||
T.TerraformTurf(/turf/open/chasm/lavaland, /turf/open/chasm/lavaland, flags = CHANGETURF_INHERIT_AIR)
|
||||
qdel(src)
|
||||
@@ -0,0 +1,75 @@
|
||||
/obj/structure/spawner
|
||||
name = "monster nest"
|
||||
icon = 'icons/mob/animal.dmi'
|
||||
icon_state = "hole"
|
||||
max_integrity = 100
|
||||
|
||||
move_resist = MOVE_FORCE_EXTREMELY_STRONG
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
|
||||
var/max_mobs = 5
|
||||
var/spawn_time = 300 //30 seconds default
|
||||
var/mob_types = list(/mob/living/simple_animal/hostile/carp)
|
||||
var/spawn_text = "emerges from"
|
||||
var/faction = list("hostile")
|
||||
|
||||
/obj/structure/spawner/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/spawner, mob_types, spawn_time, faction, spawn_text, max_mobs)
|
||||
|
||||
/obj/structure/spawner/syndicate
|
||||
name = "warp beacon"
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "syndbeacon"
|
||||
spawn_text = "warps in from"
|
||||
mob_types = list(/mob/living/simple_animal/hostile/syndicate/ranged)
|
||||
faction = list(ROLE_SYNDICATE)
|
||||
|
||||
/obj/structure/spawner/skeleton
|
||||
name = "bone pit"
|
||||
desc = "A pit full of bones, and some still seem to be moving..."
|
||||
icon_state = "hole"
|
||||
icon = 'icons/mob/nest.dmi'
|
||||
max_integrity = 150
|
||||
max_mobs = 15
|
||||
spawn_time = 150
|
||||
mob_types = list(/mob/living/simple_animal/hostile/skeleton)
|
||||
spawn_text = "climbs out of"
|
||||
faction = list("skeleton")
|
||||
|
||||
/obj/structure/spawner/mining
|
||||
name = "monster den"
|
||||
desc = "A hole dug into the ground, harboring all kinds of monsters found within most caves or mining asteroids."
|
||||
icon_state = "hole"
|
||||
max_integrity = 200
|
||||
max_mobs = 3
|
||||
icon = 'icons/mob/nest.dmi'
|
||||
spawn_text = "crawls out of"
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goldgrub, /mob/living/simple_animal/hostile/asteroid/goliath, /mob/living/simple_animal/hostile/asteroid/hivelord, /mob/living/simple_animal/hostile/asteroid/basilisk, /mob/living/simple_animal/hostile/asteroid/fugu)
|
||||
faction = list("mining")
|
||||
|
||||
/obj/structure/spawner/mining/goldgrub
|
||||
name = "goldgrub den"
|
||||
desc = "A den housing a nest of goldgrubs, annoying but arguably much better than anything else you'll find in a nest."
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goldgrub)
|
||||
|
||||
/obj/structure/spawner/mining/goliath
|
||||
name = "goliath den"
|
||||
desc = "A den housing a nest of goliaths, oh god why?"
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/goliath)
|
||||
|
||||
/obj/structure/spawner/mining/hivelord
|
||||
name = "hivelord den"
|
||||
desc = "A den housing a nest of hivelords."
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/hivelord)
|
||||
|
||||
/obj/structure/spawner/mining/basilisk
|
||||
name = "basilisk den"
|
||||
desc = "A den housing a nest of basilisks, bring a coat."
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/basilisk)
|
||||
|
||||
/obj/structure/spawner/mining/wumborian
|
||||
name = "wumborian fugu den"
|
||||
desc = "A den housing a nest of wumborian fugus, how do they all even fit in there?"
|
||||
mob_types = list(/mob/living/simple_animal/hostile/asteroid/fugu)
|
||||
@@ -15,7 +15,8 @@
|
||||
var/decon_speed = 30
|
||||
var/wtype = "glass"
|
||||
var/fulltile = FALSE
|
||||
var/glass_type = /obj/item/stack/sheet/glass
|
||||
var/obj/item/stack/sheet/glass_type = /obj/item/stack/sheet/glass
|
||||
var/cleanable_type = /obj/effect/decal/cleanable/glass
|
||||
var/glass_amount = 1
|
||||
var/mutable_appearance/crack_overlay
|
||||
can_be_unanchored = TRUE
|
||||
@@ -277,12 +278,15 @@
|
||||
|
||||
/obj/structure/window/proc/spawnDebris(location)
|
||||
. = list()
|
||||
. += new /obj/item/shard(location)
|
||||
. += new /obj/effect/decal/cleanable/glass(location)
|
||||
var/shard = initial(glass_type.shard_type)
|
||||
if(shard)
|
||||
. += new shard(location)
|
||||
if (fulltile)
|
||||
. += new shard(location)
|
||||
if(cleanable_type)
|
||||
. += new cleanable_type(location)
|
||||
if (reinf)
|
||||
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
|
||||
if (fulltile)
|
||||
. += new /obj/item/shard(location)
|
||||
|
||||
/obj/structure/window/proc/can_be_rotated(mob/user,rotation_type)
|
||||
if (get_dist(src,user) > 1)
|
||||
@@ -416,17 +420,9 @@
|
||||
max_integrity = 150
|
||||
explosion_block = 1
|
||||
glass_type = /obj/item/stack/sheet/plasmaglass
|
||||
cleanable_type = /obj/effect/decal/cleanable/glass/plasma
|
||||
rad_insulation = RAD_NO_INSULATION
|
||||
|
||||
/obj/structure/window/plasma/spawnDebris(location)
|
||||
. = list()
|
||||
. += new /obj/item/shard/plasma(location)
|
||||
. += new /obj/effect/decal/cleanable/glass/plasma(location)
|
||||
if (reinf)
|
||||
. += new /obj/item/stack/rods(location, (fulltile ? 2 : 1))
|
||||
if (fulltile)
|
||||
. += new /obj/item/shard/plasma(location)
|
||||
|
||||
/obj/structure/window/plasma/spawner/east
|
||||
dir = EAST
|
||||
|
||||
@@ -662,11 +658,6 @@
|
||||
level = 3
|
||||
glass_amount = 2
|
||||
|
||||
/obj/structure/window/reinforced/clockwork/spawnDebris(location)
|
||||
. = list()
|
||||
for(var/i in 1 to 4)
|
||||
. += new /obj/item/clockwork/alloy_shards/medium/gear_bit(location)
|
||||
|
||||
/obj/structure/window/reinforced/clockwork/Initialize(mapload, direct)
|
||||
made_glow = TRUE
|
||||
new /obj/effect/temp_visual/ratvar/window(get_turf(src))
|
||||
|
||||
Reference in New Issue
Block a user