Update explosion.dm
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@@ -196,7 +196,7 @@ GLOBAL_LIST_EMPTY(explosions)
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//------- EX_ACT AND TURF FIRES -------
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if((T == epicenter) && !QDELETED(explosion_source) && (explosion_source.loc == T)) // Ensures explosives detonating from bags trigger other explosives in that bag
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if((T == epicenter) && !QDELETED(explosion_source) && (get_turf(explosion_source) == T)) // Ensures explosives detonating from bags trigger other explosives in that bag
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var/list/atoms = list()
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for(var/atom/A in explosion_source.loc)
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atoms += A
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