-20%
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@@ -91,7 +91,7 @@
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var/mob/living/carbon/human/H = M
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playsound(src, pick('sound/misc/crack.ogg','sound/misc/crunch.ogg'), 50, TRUE)
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if(H.lying) //down for any reason
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H.adjustBruteLoss(2.5)
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H.adjustBruteLoss(2)
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to_chat(H, "<span class='danger'>You're caught in the drain!</span>")
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else
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H.apply_damage(2.5, BRUTE, pick("l_leg", "r_leg")) //drain should only target the legs
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