Merge pull request #10099 from Ghommie/Ghommie-cit446

Fixes a few holo barriers lacking transparency.
This commit is contained in:
kevinz000
2019-12-08 19:05:10 -07:00
committed by GitHub
+1 -1
View File
@@ -14,8 +14,8 @@
if(source_projector)
projector = source_projector
projector.signs += src
SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, alpha, RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
alpha = 0
SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, add_appearance_flags = RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
/obj/structure/holosign/Destroy()
if(projector)