Update stat.dm
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+2
-36
@@ -1,36 +1,3 @@
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<<<<<<< HEAD
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/*
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Used with the various stat variables (mob, machines)
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*/
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//mob/var/stat things
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#define CONSCIOUS 0
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#define SOFT_CRIT 1
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#define UNCONSCIOUS 2
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#define DEAD 3
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//mob disabilities stat
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#define BLIND 1
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#define MUTE 2
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#define DEAF 4
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#define NEARSIGHT 8
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#define FAT 32
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#define HUSK 64
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#define NOCLONE 128
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#define CLUMSY 256
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// bitflags for machine stat variable
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#define BROKEN 1
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#define NOPOWER 2
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#define MAINT 4 // under maintaince
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#define EMPED 8 // temporary broken by EMP pulse
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//ai power requirement defines
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#define POWER_REQ_NONE 0
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#define POWER_REQ_ALL 1
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#define POWER_REQ_CLOCKCULT 2
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=======
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/*
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Used with the various stat variables (mob, machines)
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*/
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@@ -51,8 +18,8 @@
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#define HUSK 64
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#define NOCLONE 128
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#define CLUMSY 256
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#define DUMB 512
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#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
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#define DUMB 512
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#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
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// bitflags for machine stat variable
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#define BROKEN 1
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@@ -64,4 +31,3 @@
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#define POWER_REQ_NONE 0
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#define POWER_REQ_ALL 1
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#define POWER_REQ_CLOCKCULT 2
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>>>>>>> 550d711... Brain Traumas (#31727)
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