Update stat.dm
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@@ -18,14 +18,9 @@
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#define HUSK 64
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#define NOCLONE 128
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#define CLUMSY 256
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<<<<<<< HEAD
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#define DUMB 512
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#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
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=======
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#define DUMB 512
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#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
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#define PACIFISM 2048
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>>>>>>> b5d9845... [Ready]Brain Trauma additions (#33405)
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// bitflags for machine stat variable
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#define BROKEN 1
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