hearts don't need blood
typo
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@@ -997,9 +997,9 @@
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var/mob/living/carbon/C = M
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if(!(C.dna && C.dna.species && (NOBLOOD in C.dna.species.species_traits)))
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C.blood_volume = max(C.blood_volume, BLOOD_VOLUME_BAD*C.blood_ratio) //so you don't instantly re-die from a lack of blood. You'll still need help if you had none though.
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var/obj/item/organ/heart/H = C.getorganslot(ORGAN_SLOT_HEART)
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if(H && H.organ_flags & ORGAN_FAILING)
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H.applyOrganDamage(-15)
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var/obj/item/organ/heart/H = C.getorganslot(ORGAN_SLOT_HEART)
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if(H && H.organ_flags & ORGAN_FAILING)
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H.applyOrganDamage(-15)
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M.adjustOxyLoss(-20, 0)
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M.adjustToxLoss(-20, 0)
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M.updatehealth()
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