Update itching.dm
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@@ -1,44 +1,40 @@
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/*
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//////////////////////////////////////
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Itching
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Not noticable or unnoticable.
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Resistant.
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Increases stage speed.
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Little transmittable.
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Low Level.
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BONUS
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Displays an annoying message!
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Should be used for buffing your disease.
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//////////////////////////////////////
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*/
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/datum/symptom/itching
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name = "Itching"
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/*
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//////////////////////////////////////
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Itching
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Not noticable or unnoticable.
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Resistant.
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Increases stage speed.
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Little transmittable.
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Low Level.
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BONUS
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Displays an annoying message!
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Should be used for buffing your disease.
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//////////////////////////////////////
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*/
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/datum/symptom/itching
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name = "Itching"
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desc = "The virus irritates the skin, causing itching."
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stealth = 0
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resistance = 3
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stage_speed = 3
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transmittable = 1
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level = 1
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severity = 1
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stealth = 0
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resistance = 3
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stage_speed = 3
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transmittable = 1
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level = 1
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severity = 1
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symptom_delay_min = 5
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symptom_delay_max = 25
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var/scratch = FALSE
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threshold_desc = "<b>Transmission 6:</b> Increases frequency of itching.<br>\
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<b>Stage Speed 7:</b> The host will scrath itself when itching, causing superficial damage."
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/datum/symptom/itching/Start(datum/disease/advance/A)
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<<<<<<< HEAD
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..()
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=======
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if(!..())
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return
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>>>>>>> 1940af0... Fixes Start() of symptoms still working when neutered (#31435)
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if(A.properties["transmittable"] >= 6) //itch more often
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symptom_delay_min = 1
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symptom_delay_max = 4
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@@ -55,4 +51,4 @@ BONUS
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var/can_scratch = scratch && !M.incapacitated() && get_location_accessible(M, picked_bodypart)
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M.visible_message("[can_scratch ? "<span class='warning'>[M] scratches [M.p_their()] [bodypart.name].</span>" : ""]", "<span class='warning'>Your [bodypart.name] itches. [can_scratch ? " You scratch it." : ""]</span>")
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if(can_scratch)
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bodypart.receive_damage(0.5)
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bodypart.receive_damage(0.5)
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