Update stat.dm
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@@ -10,18 +10,6 @@
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//mob disabilities stat
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<<<<<<< HEAD
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#define BLIND 1
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#define MUTE 2
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#define DEAF 4
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#define NEARSIGHT 8
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#define FAT 32
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#define HUSK 64
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#define NOCLONE 128
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#define CLUMSY 256
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#define DUMB 512
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#define MONKEYLIKE 1024 //sets IsAdvancedToolUser to FALSE
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=======
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#define BLIND "blind"
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#define MUTE "mute"
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#define DEAF "deaf"
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@@ -44,7 +32,6 @@
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#define STASIS_MUTE "stasis"
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#define GENETICS_SPELL "genetics_spell"
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#define TRAUMA_DISABILITY "trauma"
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>>>>>>> 146d167... [Ready Again]Refactors disabilities into lists, allowing for independent disability sources (#33055)
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// bitflags for machine stat variable
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#define BROKEN 1
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