Removal of junk 2
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@@ -1,8 +1,6 @@
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#define TAPPED_ANGLE 90
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#define UNTAPPED_ANGLE 0
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GLOBAL_VAR_INIT(packs_opened, 0) //A global amount of packs opened this round. Important for chances. This system was made to prevent mass-opening of packs to get all the good stuff in one round.
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/datum/tcg_card
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var/name = "Stupid Coder"
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var/desc = "A coder that fucked up this card. Report if you see this."
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@@ -232,11 +230,6 @@ GLOBAL_VAR_INIT(packs_opened, 0) //A global amount of packs opened this round. I
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"Legendary" = 1,
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"Epic" = 9,
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"Rare" = 30)
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///How quickly chances of getting this card degrade
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var/list/rarity_cap = list(
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"Legendary" = 25, //Only in first 25 packs
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"Epic" = 50, //Only in first 50 packs
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"Rare" = 100) //Only in first 100 packs
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custom_price = PRICE_EXPENSIVE
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@@ -265,7 +258,6 @@ GLOBAL_VAR_INIT(packs_opened, 0) //A global amount of packs opened this round. I
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if(prob(contains_coin))
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to_chat(user, "<span_class='notice'>...and it came with a flipper, too!</span>")
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new /obj/item/coin/thunderdome(get_turf(user))
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GLOB.packs_opened += 1
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qdel(src)
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/obj/item/cardpack/proc/buildCardListWithRarity(card_cnt, rarity_cnt)
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