Merge branch 'master' of https://github.com/Citadel-Station-13/Citadel-Station-13 into Ghommie-cit265
This commit is contained in:
@@ -2,3 +2,7 @@
|
||||
insert_final_newline = true
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||||
indent_style = tab
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||||
indent_size = 4
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||||
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||||
[*.yml]
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||||
indent_style = space
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||||
indent_size = 2
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||||
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||||
+41
-37
@@ -1,28 +1,34 @@
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||||
language: generic
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||||
sudo: false
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||||
dist: xenial
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||||
sudo: false
|
||||
|
||||
branches:
|
||||
except:
|
||||
- ___TGS3TempBranch
|
||||
- ___TGSTempBranch
|
||||
|
||||
matrix:
|
||||
include:
|
||||
- env:
|
||||
- BUILD_TOOLS=true
|
||||
name: "Build Tools"
|
||||
- name: "Run Linters"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
- python3
|
||||
- python3-pip
|
||||
- python3-setuptools
|
||||
cache:
|
||||
directories:
|
||||
- tgui/node_modules
|
||||
- env:
|
||||
- BUILD_TESTING=true
|
||||
- BUILD_TOOLS=false
|
||||
name: "Build All Maps"
|
||||
install:
|
||||
- tools/travis/install_build_tools.sh
|
||||
- tools/travis/install_dreamchecker.sh
|
||||
script:
|
||||
- tools/travis/check_filedirs.sh tgstation.dme
|
||||
- tools/travis/check_changelogs.sh
|
||||
- find . -name "*.php" -print0 | xargs -0 -n1 php -l
|
||||
- find . -name "*.json" -not -path "./tgui/node_modules/*" -print0 | xargs -0 python3 ./tools/json_verifier.py
|
||||
- tools/travis/build_tgui.sh
|
||||
- tools/travis/check_grep.sh
|
||||
- ~/dreamchecker
|
||||
|
||||
- name: "Compile All Maps"
|
||||
addons:
|
||||
apt:
|
||||
packages:
|
||||
@@ -30,10 +36,15 @@ matrix:
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/BYOND
|
||||
- env:
|
||||
- BUILD_TESTING=false
|
||||
- BUILD_TOOLS=false
|
||||
name: "Build and Run Unit Tests"
|
||||
install:
|
||||
- tools/travis/install_byond.sh
|
||||
- source $HOME/BYOND/byond/bin/byondsetup
|
||||
before_script:
|
||||
- tools/travis/template_dm_generator.py
|
||||
script:
|
||||
- tools/travis/dm.sh -DTRAVISBUILDING -DTRAVISTESTING -DALL_MAPS tgstation.dme
|
||||
|
||||
- name: "Compile and Run Tests"
|
||||
addons:
|
||||
mariadb: '10.2'
|
||||
apt:
|
||||
@@ -41,7 +52,6 @@ matrix:
|
||||
- ubuntu-toolchain-r-test
|
||||
packages:
|
||||
- libstdc++6:i386
|
||||
- libssl-dev:i386
|
||||
- gcc-multilib
|
||||
- g++-7
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||||
- g++-7-multilib
|
||||
@@ -49,25 +59,19 @@ matrix:
|
||||
- libmariadbd-dev
|
||||
cache:
|
||||
directories:
|
||||
- $HOME/.cargo
|
||||
- $HOME/BYOND
|
||||
- $HOME/MariaDB
|
||||
- $HOME/.rustup
|
||||
|
||||
install:
|
||||
- tools/travis/install_build_tools.sh
|
||||
- if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then mysql -u root -e 'CREATE DATABASE tg_travis;'; fi
|
||||
- if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then mysql -u root tg_travis < SQL/tgstation_schema.sql; fi
|
||||
- if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then mysql -u root -e 'CREATE DATABASE tg_travis_prefixed;'; fi
|
||||
- if [ $BUILD_TOOLS = false ] && [ $BUILD_TESTING = false ]; then mysql -u root tg_travis_prefixed < SQL/tgstation_schema_prefixed.sql; fi
|
||||
|
||||
before_script:
|
||||
- tools/travis/before_build_tools.sh
|
||||
- tools/travis/before_build_byond.sh
|
||||
|
||||
script:
|
||||
- tools/travis/check_filedirs.sh tgstation.dme
|
||||
- tools/travis/build_tools.sh || travis_terminate 1
|
||||
- tools/travis/build_dependencies.sh || travis_terminate 1
|
||||
- tools/travis/build_byond.sh
|
||||
|
||||
- $HOME/libmariadb
|
||||
install:
|
||||
- tools/travis/install_byond.sh
|
||||
- source $HOME/BYOND/byond/bin/byondsetup
|
||||
- tools/travis/install_libmariadb.sh
|
||||
- tools/travis/install_rust_g.sh
|
||||
before_script:
|
||||
- mysql -u root -e 'CREATE DATABASE tg_travis;'
|
||||
- mysql -u root tg_travis < SQL/tgstation_schema.sql
|
||||
- mysql -u root -e 'CREATE DATABASE tg_travis_prefixed;'
|
||||
- mysql -u root tg_travis_prefixed < SQL/tgstation_schema_prefixed.sql
|
||||
- tools/travis/build_bsql.sh
|
||||
script:
|
||||
- tools/travis/dm.sh -DTRAVISBUILDING tgstation.dme || travis_terminate 1
|
||||
- tools/travis/run_server.sh
|
||||
|
||||
@@ -0,0 +1,111 @@
|
||||
//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE
|
||||
"a" = (
|
||||
/turf/template_noop,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"b" = (
|
||||
/obj/structure/elite_tumor,
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
"c" = (
|
||||
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
|
||||
/area/lavaland/surface/outdoors)
|
||||
|
||||
(1,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(2,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(3,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(4,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
c
|
||||
c
|
||||
c
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(5,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
c
|
||||
b
|
||||
c
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(6,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
c
|
||||
c
|
||||
c
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(7,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(8,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
(9,1,1) = {"
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
a
|
||||
"}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -226,6 +226,12 @@
|
||||
/obj/structure/chair/stool,
|
||||
/turf/open/floor/plasteel,
|
||||
/area/security/prison)
|
||||
"aaK" = (
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/crew_quarters/bar)
|
||||
"aaL" = (
|
||||
/obj/machinery/computer/libraryconsole/bookmanagement,
|
||||
/obj/structure/table,
|
||||
@@ -5861,7 +5867,7 @@
|
||||
pixel_y = -2
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -8268,7 +8274,7 @@
|
||||
},
|
||||
/obj/structure/filingcabinet/employment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -8414,7 +8420,7 @@
|
||||
/area/crew_quarters/dorms)
|
||||
"asl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
@@ -9588,7 +9594,7 @@
|
||||
/area/maintenance/fore)
|
||||
"avj" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -11430,7 +11436,7 @@
|
||||
/obj/item/clothing/under/gladiator,
|
||||
/obj/item/clothing/under/gladiator,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -13476,13 +13482,6 @@
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/crew_quarters/bar)
|
||||
"aDQ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
dir = 4
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
/area/crew_quarters/bar)
|
||||
"aDR" = (
|
||||
/obj/structure/closet/lasertag/blue,
|
||||
/obj/item/clothing/under/pj/blue,
|
||||
@@ -14587,7 +14586,7 @@
|
||||
/area/ai_monitored/nuke_storage)
|
||||
"aGf" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -15886,7 +15885,7 @@
|
||||
/obj/item/reagent_containers/glass/bucket,
|
||||
/obj/item/plant_analyzer,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
@@ -17035,7 +17034,7 @@
|
||||
/area/construction/mining/aux_base)
|
||||
"aLv" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -19589,7 +19588,7 @@
|
||||
/area/library)
|
||||
"aRR" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -19620,7 +19619,7 @@
|
||||
pixel_y = 24
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -19680,6 +19679,7 @@
|
||||
/area/storage/tools)
|
||||
"aSd" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -21255,7 +21255,7 @@
|
||||
"aVH" = (
|
||||
/obj/machinery/processor,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/cafeteria,
|
||||
@@ -23027,7 +23027,7 @@
|
||||
/area/bridge/meeting_room)
|
||||
"aZv" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/table,
|
||||
@@ -23357,7 +23357,7 @@
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -23901,7 +23901,7 @@
|
||||
/area/chapel/main)
|
||||
"bbG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -24036,7 +24036,7 @@
|
||||
/area/crew_quarters/locker)
|
||||
"bbV" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -25327,7 +25327,7 @@
|
||||
layer = 2.9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
@@ -26112,7 +26112,7 @@
|
||||
/area/crew_quarters/heads/captain)
|
||||
"bgY" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -28412,7 +28412,7 @@
|
||||
},
|
||||
/obj/item/stack/cable_coil,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -28706,7 +28706,7 @@
|
||||
},
|
||||
/obj/machinery/light,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -28945,7 +28945,7 @@
|
||||
/obj/item/assembly/flash/handheld,
|
||||
/obj/item/assembly/flash/handheld,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -29837,7 +29837,7 @@
|
||||
"bpg" = (
|
||||
/obj/structure/chair/office/light,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -29884,7 +29884,7 @@
|
||||
network = list("ss13","medbay")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/closet/secure_closet/personal/patient,
|
||||
@@ -30212,7 +30212,7 @@
|
||||
/area/science/robotics/lab)
|
||||
"bpX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -31709,7 +31709,7 @@
|
||||
"btt" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/folder/yellow,
|
||||
@@ -34596,7 +34596,7 @@
|
||||
/area/science/research)
|
||||
"bzF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -34892,7 +34892,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -36231,7 +36231,7 @@
|
||||
/area/quartermaster/miningdock)
|
||||
"bDl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -36265,7 +36265,7 @@
|
||||
/area/quartermaster/miningdock)
|
||||
"bDp" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -42597,7 +42597,7 @@
|
||||
/area/medical/virology)
|
||||
"bRO" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -45588,7 +45588,7 @@
|
||||
/area/engine/break_room)
|
||||
"bYI" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow,
|
||||
@@ -47354,7 +47354,7 @@
|
||||
/area/maintenance/port/aft)
|
||||
"ccv" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -48381,7 +48381,7 @@
|
||||
/area/crew_quarters/heads/chief)
|
||||
"cfd" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/closet/radiation,
|
||||
@@ -51655,7 +51655,7 @@
|
||||
/area/engine/engineering)
|
||||
"cmG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -52930,7 +52930,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
@@ -53882,7 +53882,7 @@
|
||||
pixel_y = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -54088,7 +54088,7 @@
|
||||
"cuo" = (
|
||||
/obj/machinery/portable_atmospherics/canister/air,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/corner,
|
||||
@@ -54175,7 +54175,7 @@
|
||||
amount = 35
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/corner{
|
||||
@@ -54830,7 +54830,7 @@
|
||||
network = list("aicore")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/circuit,
|
||||
@@ -55028,7 +55028,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -56922,7 +56922,7 @@
|
||||
/area/engine/engineering)
|
||||
"cEk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -59662,7 +59662,7 @@
|
||||
"vzp" = (
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/stock_parts/cell/high,
|
||||
@@ -95402,7 +95402,7 @@ cNE
|
||||
aQP
|
||||
awB
|
||||
awB
|
||||
aDQ
|
||||
aaK
|
||||
aFi
|
||||
awB
|
||||
awB
|
||||
|
||||
@@ -1800,7 +1800,7 @@
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
@@ -15186,7 +15186,7 @@
|
||||
/area/crew_quarters/bar)
|
||||
"aGc" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = 32
|
||||
},
|
||||
@@ -15457,7 +15457,7 @@
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -16828,7 +16828,7 @@
|
||||
/area/maintenance/disposal/incinerator)
|
||||
"aIy" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -17791,7 +17791,7 @@
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -21486,7 +21486,7 @@
|
||||
"aQl" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/camera,
|
||||
@@ -23602,7 +23602,7 @@
|
||||
/area/crew_quarters/theatre)
|
||||
"aTy" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -27337,7 +27337,7 @@
|
||||
/area/crew_quarters/bar/atrium)
|
||||
"aYF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -27513,7 +27513,7 @@
|
||||
"aYR" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -27639,7 +27639,7 @@
|
||||
"aZb" = (
|
||||
/obj/machinery/photocopier,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -29336,7 +29336,7 @@
|
||||
pixel_y = 22
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/chem_master/condimaster{
|
||||
@@ -29603,7 +29603,7 @@
|
||||
/obj/item/clipboard,
|
||||
/obj/item/toy/figure/miner,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -30819,7 +30819,7 @@
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -31057,7 +31057,7 @@
|
||||
"beY" = (
|
||||
/obj/structure/kitchenspike,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -32627,7 +32627,7 @@
|
||||
/area/crew_quarters/kitchen)
|
||||
"bhL" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = 32
|
||||
},
|
||||
@@ -40095,7 +40095,7 @@
|
||||
/area/crew_quarters/heads/hos)
|
||||
"bty" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -40782,7 +40782,7 @@
|
||||
/area/security/main)
|
||||
"buM" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -41844,7 +41844,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -43216,7 +43216,7 @@
|
||||
"byI" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -43230,7 +43230,7 @@
|
||||
/area/security/execution/transfer)
|
||||
"byJ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -48755,7 +48755,7 @@
|
||||
/area/engine/gravity_generator)
|
||||
"bGg" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
@@ -48794,7 +48794,7 @@
|
||||
/area/engine/break_room)
|
||||
"bGk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/airalarm{
|
||||
@@ -48935,7 +48935,7 @@
|
||||
"bGt" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -49890,7 +49890,7 @@
|
||||
/area/engine/gravity_generator)
|
||||
"bHS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -50406,7 +50406,7 @@
|
||||
"bIG" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -51881,7 +51881,7 @@
|
||||
"bKU" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -52445,7 +52445,7 @@
|
||||
"bLK" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/button/door{
|
||||
@@ -55374,7 +55374,7 @@
|
||||
"bQh" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -57009,7 +57009,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -57153,7 +57153,7 @@
|
||||
pixel_y = -3
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -57248,7 +57248,7 @@
|
||||
layer = 2.9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -60797,7 +60797,7 @@
|
||||
"bXY" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -60899,7 +60899,7 @@
|
||||
"bYh" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -60920,7 +60920,7 @@
|
||||
"bYi" = (
|
||||
/obj/structure/window/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -62280,7 +62280,7 @@
|
||||
/area/ai_monitored/turret_protected/aisat_interior)
|
||||
"caj" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/porta_turret/ai,
|
||||
@@ -64037,7 +64037,7 @@
|
||||
"cdk" = (
|
||||
/obj/machinery/vending/wardrobe/law_wardrobe,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -64076,7 +64076,7 @@
|
||||
/area/security/brig)
|
||||
"cdn" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -67030,7 +67030,7 @@
|
||||
/area/engine/engineering)
|
||||
"chF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -67361,7 +67361,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -69328,7 +69328,7 @@
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = 32
|
||||
},
|
||||
@@ -70711,7 +70711,7 @@
|
||||
},
|
||||
/obj/item/camera_film,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
@@ -76603,7 +76603,7 @@
|
||||
},
|
||||
/obj/item/crowbar,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
@@ -77602,7 +77602,7 @@
|
||||
"czP" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -77888,7 +77888,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
@@ -78794,7 +78794,7 @@
|
||||
"cBL" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
@@ -80798,7 +80798,7 @@
|
||||
/obj/item/radio,
|
||||
/obj/item/radio,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
@@ -81427,7 +81427,7 @@
|
||||
/obj/item/clothing/head/welding,
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24;
|
||||
pixel_y = -32
|
||||
},
|
||||
@@ -82645,7 +82645,7 @@
|
||||
/area/crew_quarters/dorms)
|
||||
"cIk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -87477,7 +87477,7 @@
|
||||
"cQE" = (
|
||||
/obj/structure/closet/secure_closet/security/science,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/status_display{
|
||||
@@ -88838,7 +88838,7 @@
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -95618,7 +95618,7 @@
|
||||
/obj/item/paper_bin,
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/storage/bag/bio,
|
||||
@@ -96554,7 +96554,7 @@
|
||||
/obj/item/reagent_containers/glass/bottle/epinephrine,
|
||||
/obj/item/reagent_containers/dropper,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -100259,7 +100259,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/door/firedoor,
|
||||
@@ -100623,7 +100623,7 @@
|
||||
/area/science/explab)
|
||||
"dmJ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -100634,7 +100634,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -103278,7 +103278,7 @@
|
||||
pixel_x = 36
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/vending/assist,
|
||||
@@ -103445,7 +103445,7 @@
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -104055,7 +104055,7 @@
|
||||
"dti" = (
|
||||
/obj/structure/closet/bombcloset,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -104389,7 +104389,7 @@
|
||||
/area/medical/surgery)
|
||||
"dtQ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -105002,7 +105002,7 @@
|
||||
"duZ" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24;
|
||||
pixel_y = -26
|
||||
},
|
||||
@@ -105033,7 +105033,7 @@
|
||||
"dvd" = (
|
||||
/obj/item/twohanded/required/kirbyplants/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -107185,7 +107185,7 @@
|
||||
"dyD" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/status_display/ai{
|
||||
@@ -108398,7 +108398,7 @@
|
||||
/obj/item/clothing/glasses/welding,
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -111492,7 +111492,7 @@
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -111886,7 +111886,7 @@
|
||||
pixel_y = 26
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24;
|
||||
pixel_y = -26
|
||||
},
|
||||
@@ -112582,7 +112582,7 @@
|
||||
/area/science/robotics/lab)
|
||||
"dHC" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/disposalpipe/segment,
|
||||
@@ -113983,7 +113983,7 @@
|
||||
"dJO" = (
|
||||
/obj/effect/decal/cleanable/dirt,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -114247,7 +114247,7 @@
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -116746,7 +116746,7 @@
|
||||
"dOC" = (
|
||||
/obj/structure/filingcabinet/medical,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -117626,7 +117626,7 @@
|
||||
name = "emergency shower"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -118825,7 +118825,7 @@
|
||||
/area/medical/virology)
|
||||
"dSd" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -119657,7 +119657,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/sign/poster/official/work_for_a_future{
|
||||
@@ -119868,7 +119868,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -121622,7 +121622,7 @@
|
||||
"dXI" = (
|
||||
/obj/structure/chair/wood,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -122148,7 +122148,7 @@
|
||||
/area/medical/virology)
|
||||
"dYV" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/closet/secure_closet/medical1,
|
||||
@@ -125155,7 +125155,7 @@
|
||||
},
|
||||
/obj/item/camera_film,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/status_display{
|
||||
@@ -125251,7 +125251,7 @@
|
||||
"eeH" = (
|
||||
/obj/structure/filingcabinet/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -125960,7 +125960,7 @@
|
||||
"egb" = (
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/clipboard,
|
||||
|
||||
@@ -1445,7 +1445,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -3882,7 +3882,7 @@
|
||||
/obj/item/clothing/head/helmet/riot,
|
||||
/obj/item/clothing/head/helmet/riot,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -4020,7 +4020,7 @@
|
||||
"ahJ" = (
|
||||
/obj/machinery/disposal/bin,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -4158,7 +4158,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -4903,7 +4903,7 @@
|
||||
name = "Evidence Closet 5"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -7192,7 +7192,7 @@
|
||||
/obj/item/reagent_containers/glass/bottle/morphine,
|
||||
/obj/machinery/light/small,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -7248,7 +7248,7 @@
|
||||
"anu" = (
|
||||
/obj/machinery/vending/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
@@ -7733,7 +7733,7 @@
|
||||
"aot" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -7780,7 +7780,7 @@
|
||||
/area/maintenance/port/fore)
|
||||
"aoy" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/structure/closet/secure_closet/warden,
|
||||
@@ -9298,7 +9298,7 @@
|
||||
},
|
||||
/obj/structure/table/wood,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
@@ -9456,7 +9456,7 @@
|
||||
/area/engine/gravity_generator)
|
||||
"arS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -11192,7 +11192,7 @@
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -13469,7 +13469,7 @@
|
||||
/area/security/brig)
|
||||
"azQ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/filingcabinet,
|
||||
@@ -14063,7 +14063,7 @@
|
||||
/area/hallway/primary/fore)
|
||||
"aAX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -14112,7 +14112,7 @@
|
||||
"aBc" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -14609,7 +14609,7 @@
|
||||
maxcharge = 2000
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/spawner/lootdrop/maintenance,
|
||||
@@ -15124,7 +15124,7 @@
|
||||
/area/maintenance/port/fore)
|
||||
"aDh" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -16127,7 +16127,7 @@
|
||||
"aFc" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -16225,7 +16225,7 @@
|
||||
"aFo" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -16236,7 +16236,7 @@
|
||||
"aFp" = (
|
||||
/obj/structure/reagent_dispensers/watertank,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -16584,7 +16584,7 @@
|
||||
icon_state = "2-4"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -16858,7 +16858,7 @@
|
||||
},
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/reagent_dispensers/peppertank{
|
||||
@@ -17616,7 +17616,7 @@
|
||||
/area/maintenance/starboard/fore)
|
||||
"aHX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -18710,7 +18710,7 @@
|
||||
icon_state = "1-8"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -19722,7 +19722,7 @@
|
||||
/area/storage/primary)
|
||||
"aMF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -19794,7 +19794,7 @@
|
||||
/area/hallway/primary/fore)
|
||||
"aMK" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -20623,7 +20623,7 @@
|
||||
/area/lawoffice)
|
||||
"aOs" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/table,
|
||||
@@ -21207,7 +21207,7 @@
|
||||
"aPA" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -21396,7 +21396,7 @@
|
||||
pixel_y = 32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -23473,7 +23473,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -23863,7 +23863,7 @@
|
||||
/area/crew_quarters/locker)
|
||||
"aUL" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -25956,7 +25956,7 @@
|
||||
pixel_x = -38
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/loading_area{
|
||||
@@ -28079,7 +28079,7 @@
|
||||
"bcn" = (
|
||||
/obj/structure/rack,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/item/clothing/gloves/color/fyellow,
|
||||
@@ -28277,7 +28277,7 @@
|
||||
/area/storage/tech)
|
||||
"bcE" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/structure/disposalpipe/segment{
|
||||
@@ -28446,7 +28446,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/cable/yellow{
|
||||
@@ -28566,7 +28566,7 @@
|
||||
},
|
||||
/obj/structure/closet/secure_closet/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -28783,7 +28783,7 @@
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -29276,7 +29276,7 @@
|
||||
"beo" = (
|
||||
/obj/structure/closet/secure_closet/security/engine,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/cable/yellow{
|
||||
@@ -30114,7 +30114,7 @@
|
||||
pixel_y = 7
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -30613,7 +30613,7 @@
|
||||
/obj/item/mop,
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -31943,7 +31943,7 @@
|
||||
/area/hallway/primary/starboard)
|
||||
"bjE" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -32353,7 +32353,7 @@
|
||||
"bkn" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown{
|
||||
@@ -33024,7 +33024,7 @@
|
||||
/obj/machinery/computer/teleporter,
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -34207,7 +34207,7 @@
|
||||
/area/ai_monitored/storage/satellite)
|
||||
"bnK" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -34637,7 +34637,7 @@
|
||||
/area/bridge)
|
||||
"boC" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/storage/fancy/donut_box,
|
||||
@@ -36458,7 +36458,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -37243,7 +37243,7 @@
|
||||
/obj/structure/table,
|
||||
/obj/item/camera_film,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -38242,7 +38242,7 @@
|
||||
pixel_x = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -38729,7 +38729,7 @@
|
||||
"bwr" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -38821,7 +38821,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -38943,7 +38943,7 @@
|
||||
"bwK" = (
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/machinery/chem_dispenser/drinks,
|
||||
@@ -39807,7 +39807,7 @@
|
||||
"byv" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -39973,7 +39973,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue,
|
||||
@@ -40671,7 +40671,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/carpet,
|
||||
@@ -41103,7 +41103,7 @@
|
||||
pixel_y = -30
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/paper_bin{
|
||||
@@ -41614,7 +41614,7 @@
|
||||
/area/crew_quarters/theatre)
|
||||
"bCd" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/table/wood,
|
||||
@@ -41949,7 +41949,7 @@
|
||||
/area/crew_quarters/toilet/auxiliary)
|
||||
"bCS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -44190,7 +44190,7 @@
|
||||
dir = 5
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -45223,7 +45223,7 @@
|
||||
/area/security/vacantoffice)
|
||||
"bJx" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -45233,7 +45233,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/decal/cleanable/cobweb,
|
||||
@@ -45319,7 +45319,7 @@
|
||||
"bJH" = (
|
||||
/obj/machinery/suit_storage_unit/standard_unit,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -45967,7 +45967,7 @@
|
||||
icon_state = "1-2"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -46985,7 +46985,7 @@
|
||||
"bMW" = (
|
||||
/obj/machinery/teleport/station,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plating,
|
||||
@@ -47352,7 +47352,7 @@
|
||||
/area/crew_quarters/kitchen)
|
||||
"bNC" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/vending/dinnerware,
|
||||
@@ -47447,7 +47447,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -49198,7 +49198,7 @@
|
||||
name = "novelty HoS hat"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -49294,7 +49294,7 @@
|
||||
"bRO" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -49729,7 +49729,7 @@
|
||||
"bSD" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -52408,7 +52408,7 @@
|
||||
/area/hallway/primary/central)
|
||||
"bXZ" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants{
|
||||
@@ -53733,7 +53733,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -53817,7 +53817,7 @@
|
||||
},
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -53831,7 +53831,7 @@
|
||||
/area/security/checkpoint/science/research)
|
||||
"caG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/sink{
|
||||
@@ -55905,7 +55905,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26;
|
||||
pixel_y = 28
|
||||
},
|
||||
@@ -57091,7 +57091,7 @@
|
||||
icon_state = "2-8"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/structure/reagent_dispensers/cooking_oil,
|
||||
@@ -57265,7 +57265,7 @@
|
||||
/area/medical/sleeper)
|
||||
"cgT" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
|
||||
@@ -57892,7 +57892,7 @@
|
||||
/area/maintenance/port/aft)
|
||||
"cie" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -59031,7 +59031,7 @@
|
||||
/area/maintenance/starboard/aft)
|
||||
"ckm" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/sink{
|
||||
@@ -59626,7 +59626,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -59730,7 +59730,7 @@
|
||||
/area/science/research)
|
||||
"clI" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/closet/firecloset,
|
||||
@@ -61045,7 +61045,7 @@
|
||||
/area/science/research)
|
||||
"cok" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/structure/disposalpipe/segment,
|
||||
@@ -62766,7 +62766,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white/side{
|
||||
@@ -63319,7 +63319,7 @@
|
||||
"csq" = (
|
||||
/obj/structure/bed,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/bedsheet/medical,
|
||||
@@ -63349,7 +63349,7 @@
|
||||
/area/medical/cryo)
|
||||
"cst" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -64556,7 +64556,7 @@
|
||||
pixel_y = 2
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/sign/warning/nosmoking{
|
||||
@@ -64778,7 +64778,7 @@
|
||||
},
|
||||
/obj/item/storage/secure/briefcase,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/cafeteria{
|
||||
@@ -65130,7 +65130,7 @@
|
||||
/area/medical/genetics)
|
||||
"cvC" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/storage/box/syringes,
|
||||
@@ -65705,7 +65705,7 @@
|
||||
"cwF" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -65785,7 +65785,7 @@
|
||||
"cwO" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -66781,7 +66781,7 @@
|
||||
/area/science/circuit)
|
||||
"cyN" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/airalarm{
|
||||
@@ -67430,7 +67430,7 @@
|
||||
},
|
||||
/obj/item/paper,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/table/glass,
|
||||
@@ -68105,7 +68105,7 @@
|
||||
"cBi" = (
|
||||
/obj/structure/reagent_dispensers/fueltank,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
@@ -68521,7 +68521,7 @@
|
||||
/area/medical/medbay/aft)
|
||||
"cCb" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/closet/secure_closet/personal/patient,
|
||||
@@ -69596,7 +69596,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -70136,7 +70136,7 @@
|
||||
/area/science/robotics/lab)
|
||||
"cFj" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28;
|
||||
pixel_y = 5
|
||||
},
|
||||
@@ -70649,7 +70649,7 @@
|
||||
"cGi" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white/side{
|
||||
@@ -72046,7 +72046,7 @@
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/machinery/vending/wardrobe/viro_wardrobe,
|
||||
@@ -73267,7 +73267,7 @@
|
||||
dir = 9
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -73902,7 +73902,7 @@
|
||||
"cLS" = (
|
||||
/obj/structure/chair/stool,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
@@ -73931,7 +73931,7 @@
|
||||
pixel_y = 25
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/structure/table/wood,
|
||||
@@ -77869,7 +77869,7 @@
|
||||
/area/hallway/primary/central)
|
||||
"cVi" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -79683,7 +79683,7 @@
|
||||
network = list("ss13","engine")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -81295,7 +81295,7 @@
|
||||
/area/crew_quarters/theatre)
|
||||
"dis" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/disposal/bin,
|
||||
@@ -84068,7 +84068,7 @@
|
||||
/area/library)
|
||||
"qXt" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
|
||||
@@ -1094,7 +1094,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -3052,7 +3052,7 @@
|
||||
"afp" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -3138,7 +3138,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -4288,7 +4288,7 @@
|
||||
/area/maintenance/starboard/fore)
|
||||
"ahk" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -4440,7 +4440,7 @@
|
||||
"ahy" = (
|
||||
/obj/machinery/suit_storage_unit/security,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
|
||||
@@ -4475,7 +4475,7 @@
|
||||
"ahB" = (
|
||||
/obj/machinery/photocopier,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/cable/white{
|
||||
@@ -7740,7 +7740,7 @@
|
||||
/obj/item/stack/packageWrap,
|
||||
/obj/item/hand_labeler,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -7886,7 +7886,7 @@
|
||||
"anj" = (
|
||||
/obj/machinery/suit_storage_unit/standard_unit,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/end{
|
||||
@@ -8367,7 +8367,7 @@
|
||||
"anZ" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -8554,7 +8554,7 @@
|
||||
},
|
||||
/obj/structure/table/reinforced,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -9965,7 +9965,7 @@
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -10216,7 +10216,7 @@
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/item/paper_bin,
|
||||
@@ -11445,7 +11445,7 @@
|
||||
"atj" = (
|
||||
/obj/machinery/vending/coffee,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -12887,7 +12887,7 @@
|
||||
/area/hallway/primary/port)
|
||||
"avX" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/item/twohanded/required/kirbyplants{
|
||||
@@ -12902,7 +12902,7 @@
|
||||
/obj/item/stock_parts/cell/high,
|
||||
/obj/machinery/cell_charger,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light_switch{
|
||||
@@ -14105,7 +14105,7 @@
|
||||
/area/engine/atmos)
|
||||
"ayl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -14116,7 +14116,7 @@
|
||||
"aym" = (
|
||||
/obj/machinery/portable_atmospherics/canister/nitrogen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
@@ -16093,7 +16093,7 @@
|
||||
"aCh" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -16503,7 +16503,7 @@
|
||||
/obj/item/clipboard,
|
||||
/obj/item/toy/figure/chef,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/camera{
|
||||
@@ -16714,7 +16714,7 @@
|
||||
/area/engine/break_room)
|
||||
"aDw" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
|
||||
@@ -17444,7 +17444,7 @@
|
||||
"aEK" = (
|
||||
/obj/machinery/vending/clothing,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/bot,
|
||||
@@ -17977,7 +17977,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/structure/cable{
|
||||
@@ -18209,7 +18209,7 @@
|
||||
/area/hallway/primary/port)
|
||||
"aFL" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -20148,7 +20148,7 @@
|
||||
/obj/structure/table,
|
||||
/obj/item/storage/pill_bottle/dice,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -21489,7 +21489,7 @@
|
||||
"aLg" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -22597,7 +22597,7 @@
|
||||
/area/maintenance/starboard/central)
|
||||
"aNF" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
@@ -23062,7 +23062,7 @@
|
||||
/area/engine/engineering)
|
||||
"aOG" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -23834,7 +23834,7 @@
|
||||
"aPW" = (
|
||||
/obj/machinery/vending/snack/random,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -25049,7 +25049,7 @@
|
||||
name = "emergency shower"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -26916,7 +26916,7 @@
|
||||
/obj/item/storage/box/bodybags,
|
||||
/obj/item/pen,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -28252,7 +28252,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
|
||||
@@ -29794,7 +29794,7 @@
|
||||
/area/hallway/primary/aft)
|
||||
"baN" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -30100,7 +30100,7 @@
|
||||
/area/medical/medbay/zone3)
|
||||
"bbu" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -31241,7 +31241,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
@@ -32128,7 +32128,7 @@
|
||||
/area/security/checkpoint)
|
||||
"beK" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
@@ -34456,7 +34456,7 @@
|
||||
pixel_y = -22
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/light/small{
|
||||
@@ -37099,7 +37099,7 @@
|
||||
"dai" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -40387,7 +40387,7 @@
|
||||
/area/maintenance/starboard)
|
||||
"sHf" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -42215,6 +42215,7 @@
|
||||
},
|
||||
/obj/structure/table,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -42280,6 +42281,7 @@
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = -26
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
|
||||
@@ -174,7 +174,6 @@
|
||||
pixel_x = -27
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 26
|
||||
},
|
||||
/turf/open/floor/circuit,
|
||||
@@ -672,7 +671,7 @@
|
||||
/obj/item/pen,
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/item/paper_bin,
|
||||
@@ -2453,7 +2452,7 @@
|
||||
dir = 6
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -27
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
@@ -3387,7 +3386,7 @@
|
||||
/obj/item/gun/energy/e_gun,
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -27
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -4248,7 +4247,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/cyan/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -27
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -4964,7 +4963,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel/showroomfloor,
|
||||
@@ -8228,7 +8227,7 @@
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -8715,7 +8714,7 @@
|
||||
/area/crew_quarters/dorms)
|
||||
"avl" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/computer/cryopod{
|
||||
@@ -9674,7 +9673,7 @@
|
||||
light_color = "#e8eaff"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/computer/rdconsole{
|
||||
@@ -11431,7 +11430,6 @@
|
||||
"aBB" = (
|
||||
/obj/machinery/computer/cargo/request,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/turf/open/floor/wood,
|
||||
@@ -12379,7 +12377,7 @@
|
||||
/area/storage/primary)
|
||||
"aDB" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -14356,7 +14354,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -17508,7 +17505,7 @@
|
||||
dir = 10
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel,
|
||||
@@ -18556,7 +18553,7 @@
|
||||
/area/maintenance/department/crew_quarters/bar)
|
||||
"aSA" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/machinery/hydroponics/constructable,
|
||||
@@ -18775,7 +18772,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown{
|
||||
@@ -19108,7 +19104,7 @@
|
||||
"aTP" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral,
|
||||
@@ -21328,7 +21324,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown,
|
||||
@@ -21725,7 +21721,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -22077,7 +22073,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
@@ -24433,7 +24429,6 @@
|
||||
"bfx" = (
|
||||
/obj/structure/reagent_dispensers/fueltank,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 24
|
||||
},
|
||||
/obj/effect/turf_decal/delivery,
|
||||
@@ -24819,7 +24814,6 @@
|
||||
/area/hallway/primary/central)
|
||||
"bgx" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 27
|
||||
},
|
||||
/obj/structure/chair,
|
||||
@@ -26683,7 +26677,7 @@
|
||||
"bly" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26;
|
||||
pixel_y = 28
|
||||
},
|
||||
@@ -27994,7 +27988,6 @@
|
||||
"boz" = (
|
||||
/obj/machinery/vending/clothing,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 27
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -30024,7 +30017,7 @@
|
||||
"bsB" = (
|
||||
/obj/machinery/atmospherics/components/unary/thermomachine/freezer,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/obj/structure/sign/poster/official/random{
|
||||
@@ -30231,7 +30224,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green,
|
||||
@@ -30360,7 +30353,7 @@
|
||||
/obj/item/crowbar,
|
||||
/obj/item/wrench,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/item/multitool,
|
||||
@@ -30810,7 +30803,7 @@
|
||||
/area/medical/chemistry)
|
||||
"bun" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -30848,7 +30841,7 @@
|
||||
network = list("ss13","rd")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -31469,7 +31462,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -34270,7 +34263,7 @@
|
||||
/area/science/storage)
|
||||
"bBH" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -34299,7 +34292,7 @@
|
||||
"bBK" = (
|
||||
/obj/structure/closet/bombcloset,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/structure/sign/poster/official/random{
|
||||
@@ -35599,7 +35592,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -35961,8 +35954,7 @@
|
||||
dir = 1
|
||||
},
|
||||
/obj/machinery/vending/wallmed{
|
||||
pixel_y = 28;
|
||||
products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1)
|
||||
pixel_y = 28
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on,
|
||||
/obj/effect/landmark/blobstart,
|
||||
@@ -36644,7 +36636,7 @@
|
||||
"bGe" = (
|
||||
/obj/machinery/portable_atmospherics/scrubber,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -36690,7 +36682,7 @@
|
||||
network = list("ss13","rd")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/turf/open/floor/engine,
|
||||
@@ -37123,7 +37115,7 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
|
||||
@@ -37798,8 +37790,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/vending/wallmed{
|
||||
pixel_y = 28;
|
||||
products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1)
|
||||
pixel_y = 28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
dir = 1
|
||||
@@ -38760,8 +38751,7 @@
|
||||
/area/medical/medbay/central)
|
||||
"bKw" = (
|
||||
/obj/machinery/vending/wallmed{
|
||||
pixel_y = 28;
|
||||
products = list(/obj/item/reagent_containers/syringe = 3, /obj/item/reagent_containers/pill/patch/styptic = 1, /obj/item/reagent_containers/pill/patch/silver_sulf = 1, /obj/item/reagent_containers/medspray/sterilizine = 1)
|
||||
pixel_y = 28
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
dir = 4
|
||||
@@ -39311,7 +39301,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -26
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -40977,7 +40967,7 @@
|
||||
},
|
||||
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -41200,7 +41190,6 @@
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -41252,7 +41241,6 @@
|
||||
},
|
||||
/obj/item/stock_parts/cell/high/plus,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
@@ -42923,7 +42911,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/yellow{
|
||||
@@ -45325,7 +45312,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/corner{
|
||||
@@ -47520,7 +47506,7 @@
|
||||
/area/engine/engineering)
|
||||
"cgV" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -48339,7 +48325,7 @@
|
||||
"ckD" = (
|
||||
/obj/structure/chair/wood/normal,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -52165,7 +52151,6 @@
|
||||
network = list("ss13","monastery")
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -53839,7 +53824,7 @@
|
||||
/area/maintenance/department/security/brig)
|
||||
"ePS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -54224,7 +54209,7 @@
|
||||
"fFv" = (
|
||||
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/dark,
|
||||
@@ -54362,7 +54347,7 @@
|
||||
"gdL" = (
|
||||
/obj/structure/disposalpipe/segment,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -28
|
||||
},
|
||||
/obj/effect/turf_decal/tile/purple{
|
||||
@@ -56363,7 +56348,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -27
|
||||
},
|
||||
/obj/effect/turf_decal/tile/green{
|
||||
@@ -59450,7 +59435,6 @@
|
||||
pixel_y = 6
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 27
|
||||
},
|
||||
/turf/open/floor/plasteel/cafeteria,
|
||||
@@ -59851,7 +59835,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/red{
|
||||
@@ -60093,7 +60076,7 @@
|
||||
},
|
||||
/obj/item/hand_labeler,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 28
|
||||
},
|
||||
/obj/machinery/light{
|
||||
@@ -61756,7 +61739,6 @@
|
||||
dir = 4
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 1;
|
||||
pixel_y = 29
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
|
||||
@@ -3398,7 +3398,7 @@
|
||||
/area/centcom/supply)
|
||||
"iS" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/brown{
|
||||
@@ -3883,7 +3883,7 @@
|
||||
/area/centcom/control)
|
||||
"jV" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/stripes/line{
|
||||
@@ -4231,7 +4231,7 @@
|
||||
icon_state = "plant-22"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -5775,7 +5775,7 @@
|
||||
req_access_txt = "109"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -5799,7 +5799,7 @@
|
||||
req_access_txt = "109"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -6866,7 +6866,7 @@
|
||||
/area/centcom/ferry)
|
||||
"pM" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/machinery/atmospherics/components/unary/vent_pump/on{
|
||||
@@ -6893,7 +6893,7 @@
|
||||
/obj/item/clothing/gloves/color/black,
|
||||
/obj/item/clothing/glasses/eyepatch,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/turf/open/floor/plasteel/grimy,
|
||||
@@ -9214,7 +9214,7 @@
|
||||
pixel_y = -32
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -11017,7 +11017,7 @@
|
||||
dir = 8
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/blue{
|
||||
@@ -12323,7 +12323,7 @@
|
||||
/obj/item/book/manual/wiki/security_space_law,
|
||||
/obj/item/taperecorder,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -12390,7 +12390,7 @@
|
||||
"CM" = (
|
||||
/obj/structure/filingcabinet/medical,
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
@@ -14511,7 +14511,7 @@
|
||||
/area/tdome/tdomeobserve)
|
||||
"Hq" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 4;
|
||||
dir = 8;
|
||||
pixel_x = 24
|
||||
},
|
||||
/turf/open/floor/plasteel/white,
|
||||
@@ -14554,7 +14554,7 @@
|
||||
/area/tdome/tdomeobserve)
|
||||
"Hu" = (
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/bar,
|
||||
@@ -15835,7 +15835,7 @@
|
||||
icon_state = "plant-21"
|
||||
},
|
||||
/obj/machinery/firealarm{
|
||||
dir = 8;
|
||||
dir = 4;
|
||||
pixel_x = -24
|
||||
},
|
||||
/obj/effect/turf_decal/tile/neutral{
|
||||
|
||||
@@ -56,7 +56,7 @@
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/shuttle/escape)
|
||||
"ah" = (
|
||||
/obj/machinery/computer/shuttle,
|
||||
/obj/machinery/computer/emergency_shuttle,
|
||||
/turf/open/floor/plasteel/dark,
|
||||
/area/shuttle/escape)
|
||||
"ai" = (
|
||||
|
||||
@@ -40,3 +40,19 @@
|
||||
#define NOT_DOMINATING -1
|
||||
#define MAX_LEADERS_GANG 4
|
||||
#define INITIAL_DOM_ATTEMPTS 3
|
||||
|
||||
//Bloodsucker defines
|
||||
// Bloodsucker related antag datums
|
||||
#define ANTAG_DATUM_BLOODSUCKER /datum/antagonist/bloodsucker
|
||||
#define ANTAG_DATUM_VASSAL /datum/antagonist/vassal
|
||||
//#define ANTAG_DATUM_HUNTER /datum/antagonist/vamphunter Disabled for now
|
||||
|
||||
// BLOODSUCKER
|
||||
#define BLOODSUCKER_LEVEL_TO_EMBRACE 3
|
||||
#define BLOODSUCKER_FRENZY_TIME 25 // How long the vamp stays in frenzy.
|
||||
#define BLOODSUCKER_FRENZY_OUT_TIME 300 // How long the vamp goes back into frenzy.
|
||||
#define BLOODSUCKER_STARVE_VOLUME 5 // Amount of blood, below which a Vamp is at risk of frenzy.
|
||||
|
||||
#define CAT_STRUCTURE "Structures"
|
||||
|
||||
#define MARTIALART_HUNTER "hunter-fu"
|
||||
|
||||
@@ -9,12 +9,13 @@
|
||||
#define META_GAS_FUSION_POWER 7
|
||||
//ATMOS
|
||||
//stuff you should probably leave well alone!
|
||||
#define R_IDEAL_GAS_EQUATION 8.31 //kPa*L/(K*mol)
|
||||
#define ONE_ATMOSPHERE 101.325 //kPa
|
||||
#define TCMB 2.7 // -270.3degC
|
||||
#define TCRYO 225 // -48.15degC
|
||||
#define T0C 273.15 // 0degC
|
||||
#define T20C 293.15 // 20degC
|
||||
#define R_IDEAL_GAS_EQUATION 8.31446261815324 //kPa*L/(K*mol)
|
||||
#define ONE_ATMOSPHERE 101.325 //kPa
|
||||
#define TCMB 2.7 // -270.3degC
|
||||
#define TCRYO 225 // -48.15degC
|
||||
#define T0C 273.15 // 0degC
|
||||
#define T20C 293.15 // 20degC
|
||||
#define STEFANBOLTZMANN (5.670373*10e-8) // W/(m^2*K^4)
|
||||
|
||||
#define MOLES_CELLSTANDARD (ONE_ATMOSPHERE*CELL_VOLUME/(T20C*R_IDEAL_GAS_EQUATION)) //moles in a 2.5 m^3 cell at 101.325 Pa and 20 degC
|
||||
#define M_CELL_WITH_RATIO (MOLES_CELLSTANDARD * 0.005) //compared against for superconductivity
|
||||
@@ -149,9 +150,9 @@
|
||||
|
||||
//OPEN TURF ATMOS
|
||||
#define OPENTURF_DEFAULT_ATMOS "o2=22;n2=82;TEMP=293.15" //the default air mix that open turfs spawn
|
||||
#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
|
||||
#define TCOMMS_ATMOS "n2=100;TEMP=80" //-193,15°C telecommunications. also used for xenobiology slime killrooms
|
||||
#define AIRLESS_ATMOS "TEMP=2.7" //space
|
||||
#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
|
||||
#define FROZEN_ATMOS "o2=22;n2=82;TEMP=180" //-93.15°C snow and ice turfs
|
||||
#define BURNMIX_ATMOS "o2=2500;plasma=5000;TEMP=370" //used in the holodeck burn test program
|
||||
|
||||
//ATMOSPHERICS DEPARTMENT GAS TANK TURFS
|
||||
|
||||
@@ -58,6 +58,7 @@
|
||||
#define ANTAG_HUD_SOULLESS 21
|
||||
#define ANTAG_HUD_CLOCKWORK 22
|
||||
#define ANTAG_HUD_BROTHER 23
|
||||
#define ANTAG_HUD_BLOODSUCKER 24
|
||||
|
||||
// Notification action types
|
||||
#define NOTIFY_JUMP "jump"
|
||||
|
||||
@@ -57,9 +57,9 @@
|
||||
#define BALLS_SACK_SIZE_DEF 8
|
||||
#define BALLS_SACK_SIZE_MAX 40
|
||||
|
||||
#define CUM_RATE 0.035
|
||||
#define CUM_RATE 2 // holy shit what a really shitty define name - relates to units per arbitrary measure of time?
|
||||
#define CUM_RATE_MULT 1
|
||||
#define CUM_EFFICIENCY 1//amount of nutrition required per life()
|
||||
#define CUM_EFFICIENCY 1 //amount of nutrition required per life()
|
||||
|
||||
#define EGG_GIRTH_MIN 1//inches
|
||||
#define EGG_GIRTH_DEF 6
|
||||
|
||||
@@ -36,8 +36,10 @@
|
||||
//////////////////////////////////////////////////////////////////
|
||||
|
||||
// /datum signals
|
||||
#define COMSIG_COMPONENT_ADDED "component_added" //when a component is added to a datum: (/datum/component)
|
||||
#define COMSIG_COMPONENT_REMOVING "component_removing" //before a component is removed from a datum because of RemoveComponent: (/datum/component)
|
||||
#define COMSIG_COMPONENT_ADDED "component_added" //sent to the new datum parent when a component is added to them: (/datum/component)
|
||||
#define COMSIG_COMPONENT_REMOVING "component_removing" //sent to the datum parent before a component is removed from them because of RemoveComponent: (/datum/component)
|
||||
#define COMSIG_COMPONENT_UNREGISTER_PARENT "component_unregister_parent" //sent to the component itself when unregistered from a parent
|
||||
#define COMSIG_COMPONENT_REGISTER_PARENT "component_register_parent" //sent to the component itself when registered to a parent
|
||||
#define COMSIG_PARENT_PREQDELETED "parent_preqdeleted" //before a datum's Destroy() is called: (force), returning a nonzero value will cancel the qdel operation
|
||||
#define COMSIG_PARENT_QDELETING "parent_qdeleting" //just before a datum's Destroy() is called: (force), at this point none of the other components chose to interrupt qdel and Destroy will be called
|
||||
|
||||
@@ -133,25 +135,29 @@
|
||||
#define COMSIG_MOVABLE_POST_THROW "movable_post_throw" //from base of atom/movable/throw_at(): (datum/thrownthing, spin)
|
||||
#define COMSIG_MOVABLE_Z_CHANGED "movable_ztransit" //from base of atom/movable/onTransitZ(): (old_z, new_z)
|
||||
#define COMSIG_MOVABLE_SECLUDED_LOCATION "movable_secluded" //called when the movable is placed in an unaccessible area, used for stationloving: ()
|
||||
#define COMSIG_MOVABLE_HEAR "movable_hear" //from base of atom/movable/Hear(): (message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
#define COMSIG_MOVABLE_HEAR "movable_hear" //from base of atom/movable/Hear(): (message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
|
||||
#define HEARING_MESSAGE 1
|
||||
#define HEARING_SPEAKER 2
|
||||
// #define HEARING_LANGUAGE 3
|
||||
#define HEARING_RAW_MESSAGE 4
|
||||
/* #define HEARING_RADIO_FREQ 5
|
||||
#define HEARING_SPANS 6
|
||||
#define HEARING_MESSAGE_MODE 7 */
|
||||
#define HEARING_MESSAGE_MODE 7
|
||||
#define HEARING_SOURCE 8*/
|
||||
#define COMSIG_MOVABLE_DISPOSING "movable_disposing" //called when the movable is added to a disposal holder object for disposal movement: (obj/structure/disposalholder/holder, obj/machinery/disposal/source)
|
||||
#define COMSIG_MOVABLE_TELEPORTED "movable_teleported" //from base of do_teleport(): (channel, turf/origin, turf/destination)
|
||||
|
||||
// /mind signals
|
||||
#define COMSIG_MIND_TRANSFER "mind_transfer" //from base of mind/transfer_to(): (new_character, old_character)
|
||||
#define COMSIG_PRE_MIND_TRANSFER "pre_mind_transfer" //from base of mind/transfer_to() before it's done: (new_character, old_character)
|
||||
#define COMPONENT_STOP_MIND_TRANSFER 1 //stops the mind transfer from happening.
|
||||
#define COMSIG_MIND_TRANSFER "mind_transfer" //from base of mind/transfer_to() when it's done: (new_character, old_character)
|
||||
|
||||
// /mob signals
|
||||
#define COMSIG_MOB_EXAMINATE "mob_examinate" //from base of /mob/verb/examinate(): (atom/A)
|
||||
#define COMPONENT_ALLOW_EXAMINE 1
|
||||
#define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed)
|
||||
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse)
|
||||
#define COMPONENT_BLOCK_DEATH_BROADCAST 1 //stops the death from being broadcasted in deadchat.
|
||||
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse, special, penalize)
|
||||
#define COMPONENT_BLOCK_GHOSTING 1
|
||||
#define COMSIG_MOB_ALLOWED "mob_allowed" //from base of obj/allowed(mob/M): (/obj) returns bool, if TRUE the mob has id access to the obj
|
||||
#define COMSIG_MOB_RECEIVE_MAGIC "mob_receive_magic" //from base of mob/anti_magic_check(): (mob/user, magic, holy, tinfoil, chargecost, self, protection_sources)
|
||||
@@ -163,7 +169,9 @@
|
||||
#define COMSIG_MOB_ITEM_AFTERATTACK "mob_item_afterattack" //from base of obj/item/afterattack(): (atom/target, mob/user, proximity_flag, click_parameters)
|
||||
#define COMSIG_MOB_ATTACK_RANGED "mob_attack_ranged" //from base of mob/RangedAttack(): (atom/A, params)
|
||||
#define COMSIG_MOB_THROW "mob_throw" //from base of /mob/throw_item(): (atom/target)
|
||||
#define COMSIG_MOB_KEY_CHANGE "mob_key_change" //from base of /mob/transfer_ckey()
|
||||
#define COMSIG_MOB_KEY_CHANGE "mob_key_change" //from base of /mob/transfer_ckey(): (new_character, old_character)
|
||||
#define COMSIG_MOB_PRE_PLAYER_CHANGE "mob_pre_player_change" //sent to the target mob from base of /mob/transfer_ckey() and /mind/transfer_to(): (our_character, their_character)
|
||||
// #define COMPONENT_STOP_MIND_TRANSFER 1
|
||||
#define COMSIG_MOB_UPDATE_SIGHT "mob_update_sight" //from base of /mob/update_sight(): ()
|
||||
#define COMSIG_MOB_SAY "mob_say" // from /mob/living/say(): (proc args list)
|
||||
#define COMPONENT_UPPERCASE_SPEECH 1
|
||||
|
||||
@@ -35,6 +35,8 @@
|
||||
#define ROLE_LAVALAND "lavaland"
|
||||
#define ROLE_INTERNAL_AFFAIRS "internal affairs agent"
|
||||
#define ROLE_GANG "gangster"
|
||||
#define ROLE_BLOODSUCKER "bloodsucker"
|
||||
//#define ROLE_MONSTERHUNTER "monster hunter" Disabled for now
|
||||
|
||||
//Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR.
|
||||
//The gamemode specific ones are just so the gamemodes can query whether a player is old enough
|
||||
@@ -60,7 +62,9 @@ GLOBAL_LIST_INIT(special_roles, list(
|
||||
ROLE_OVERTHROW = /datum/game_mode/overthrow,
|
||||
ROLE_INTERNAL_AFFAIRS = /datum/game_mode/traitor/internal_affairs,
|
||||
ROLE_SENTIENCE,
|
||||
ROLE_GANG = /datum/game_mode/gang
|
||||
ROLE_GANG = /datum/game_mode/gang,
|
||||
ROLE_BLOODSUCKER = /datum/game_mode/bloodsucker
|
||||
//ROLE_MONSTERHUNTER Disabled for now
|
||||
))
|
||||
|
||||
//Job defines for what happens when you fail to qualify for any job during job selection
|
||||
|
||||
@@ -46,7 +46,7 @@
|
||||
|
||||
#define STATUS_EFFECT_SLEEPING /datum/status_effect/incapacitating/sleeping //the affected is asleep
|
||||
|
||||
#define STATUS_EFFECT_TASED /datum/status_effect/electrode //the affected has been tased, preventing fine muscle control
|
||||
#define STATUS_EFFECT_TASED /datum/status_effect/no_combat_mode/electrode/ //the affected has been tased, preventing fine muscle control
|
||||
|
||||
#define STATUS_EFFECT_PACIFY /datum/status_effect/pacify //the affected is pacified, preventing direct hostile actions
|
||||
|
||||
@@ -68,6 +68,8 @@
|
||||
|
||||
#define STATUS_EFFECT_SAWBLEED /datum/status_effect/saw_bleed //if the bleed builds up enough, takes a ton of damage
|
||||
|
||||
#define STATUS_EFFECT_NECKSLICE /datum/status_effect/neck_slice //Creates the flavor messages for the neck-slice
|
||||
|
||||
#define STATUS_EFFECT_NECROPOLIS_CURSE /datum/status_effect/necropolis_curse
|
||||
#define CURSE_BLINDING 1 //makes the edges of the target's screen obscured
|
||||
#define CURSE_SPAWNING 2 //spawns creatures that attack the target only
|
||||
@@ -83,6 +85,9 @@
|
||||
#define STATUS_EFFECT_BREASTS_ENLARGEMENT /datum/status_effect/chem/breast_enlarger //Applied slowdown due to the ominous bulk.
|
||||
|
||||
#define STATUS_EFFECT_PENIS_ENLARGEMENT /datum/status_effect/chem/penis_enlarger //More applied slowdown, just like the above.
|
||||
|
||||
#define STATUS_EFFECT_NO_COMBAT_MODE /datum/status_effect/no_combat_mode //Wont allow combat mode and will disable it
|
||||
#define STATUS_EFFECT_MESMERIZE /datum/status_effect/no_combat_mode/mesmerize //Just reskinned no_combat_mode
|
||||
/////////////
|
||||
// NEUTRAL //
|
||||
/////////////
|
||||
|
||||
@@ -66,6 +66,7 @@
|
||||
#define TRAIT_HUSK "husk"
|
||||
#define TRAIT_NOCLONE "noclone"
|
||||
#define TRAIT_CLUMSY "clumsy"
|
||||
#define TRAIT_CHUNKYFINGERS "chunkyfingers" //means that you can't use weapons with normal trigger guards.
|
||||
#define TRAIT_DUMB "dumb"
|
||||
#define TRAIT_MONKEYLIKE "monkeylike" //sets IsAdvancedToolUser to FALSE
|
||||
#define TRAIT_PACIFISM "pacifism"
|
||||
@@ -127,6 +128,12 @@
|
||||
#define TRAIT_ABDUCTOR_TRAINING "abductor-training"
|
||||
#define TRAIT_ABDUCTOR_SCIENTIST_TRAINING "abductor-scientist-training"
|
||||
#define TRAIT_SURGEON "surgeon"
|
||||
#define TRAIT_COLDBLOODED "coldblooded" // Your body is literal room temperature. Does not make you immune to the temp.
|
||||
#define TRAIT_NONATURALHEAL "nonaturalheal" // Only Admins can heal you. NOTHING else does it unless it's given the god tag.
|
||||
#define TRAIT_NORUNNING "norunning" // You walk!
|
||||
#define TRAIT_NOMARROW "nomarrow" // You don't make blood, with chemicals or nanites.
|
||||
#define TRAIT_NOPULSE "nopulse" // Your heart doesn't beat.
|
||||
|
||||
|
||||
//non-mob traits
|
||||
#define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it
|
||||
@@ -217,5 +224,6 @@
|
||||
#define LOCKED_HELMET_TRAIT "locked-helmet"
|
||||
#define NINJA_SUIT_TRAIT "ninja-suit"
|
||||
#define ANTI_DROP_IMPLANT_TRAIT "anti-drop-implant"
|
||||
#define SLEEPING_CARP_TRAIT "sleeping_carp"
|
||||
#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
|
||||
#define MADE_UNCLONEABLE "made-uncloneable"
|
||||
|
||||
+22
-1
@@ -23,6 +23,9 @@ GLOBAL_VAR_INIT(cmp_field, "name")
|
||||
/proc/cmp_records_dsc(datum/data/record/a, datum/data/record/b)
|
||||
return sorttext(a.fields[GLOB.cmp_field], b.fields[GLOB.cmp_field])
|
||||
|
||||
/proc/cmp_filter_data_priority(list/A, list/B)
|
||||
return A["priority"] - B["priority"]
|
||||
|
||||
/proc/cmp_ckey_asc(client/a, client/b)
|
||||
return sorttext(b.ckey, a.ckey)
|
||||
|
||||
@@ -92,4 +95,22 @@ GLOBAL_VAR_INIT(cmp_field, "name")
|
||||
return sorttext(A.sample_object.name, B.sample_object.name)
|
||||
|
||||
/proc/cmp_numbered_displays_name_dsc(datum/numbered_display/A, datum/numbered_display/B)
|
||||
return sorttext(B.sample_object.name, A.sample_object.name)
|
||||
return sorttext(B.sample_object.name, A.sample_object.name)
|
||||
|
||||
/proc/cmp_quirk_asc(datum/quirk/A, datum/quirk/B)
|
||||
var/a_sign = num2sign(initial(A.value) * -1)
|
||||
var/b_sign = num2sign(initial(B.value) * -1)
|
||||
|
||||
// Neutral traits go last.
|
||||
if(a_sign == 0)
|
||||
a_sign = 2
|
||||
if(b_sign == 0)
|
||||
b_sign = 2
|
||||
|
||||
var/a_name = initial(A.name)
|
||||
var/b_name = initial(B.name)
|
||||
|
||||
if(a_sign != b_sign)
|
||||
return a_sign - b_sign
|
||||
else
|
||||
return sorttext(b_name, a_name)
|
||||
@@ -1548,4 +1548,12 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
|
||||
|
||||
/proc/CallAsync(datum/source, proctype, list/arguments)
|
||||
set waitfor = FALSE
|
||||
return call(source, proctype)(arglist(arguments))
|
||||
return call(source, proctype)(arglist(arguments))
|
||||
|
||||
/proc/num2sign(numeric)
|
||||
if(numeric > 0)
|
||||
return 1
|
||||
else if(numeric < 0)
|
||||
return -1
|
||||
else
|
||||
return 0
|
||||
|
||||
+8
-3
@@ -114,7 +114,8 @@
|
||||
/mob/living/silicon/ai/CtrlClickOn(var/atom/A)
|
||||
A.AICtrlClick(src)
|
||||
/mob/living/silicon/ai/AltClickOn(var/atom/A)
|
||||
A.AIAltClick(src)
|
||||
if(!A.AIAltClick(src))
|
||||
altclick_listed_turf(A)
|
||||
|
||||
/*
|
||||
The following criminally helpful code is just the previous code cleaned up;
|
||||
@@ -125,9 +126,10 @@
|
||||
/* Atom Procs */
|
||||
/atom/proc/AICtrlClick()
|
||||
return
|
||||
|
||||
/atom/proc/AIAltClick(mob/living/silicon/ai/user)
|
||||
AltClick(user)
|
||||
return
|
||||
return AltClick(user)
|
||||
|
||||
/atom/proc/AIShiftClick()
|
||||
return
|
||||
/atom/proc/AICtrlShiftClick()
|
||||
@@ -151,6 +153,7 @@
|
||||
shock_perm(usr)
|
||||
else
|
||||
shock_restore(usr)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/door/airlock/AIShiftClick() // Opens and closes doors!
|
||||
if(obj_flags & EMAGGED)
|
||||
@@ -185,10 +188,12 @@
|
||||
return
|
||||
toggle_on()
|
||||
add_fingerprint(usr)
|
||||
return TRUE
|
||||
|
||||
/* Holopads */
|
||||
/obj/machinery/holopad/AIAltClick(mob/living/silicon/ai/user)
|
||||
hangup_all_calls()
|
||||
return TRUE
|
||||
|
||||
//
|
||||
// Override TurfAdjacent for AltClicking
|
||||
|
||||
+12
-14
@@ -353,8 +353,17 @@
|
||||
Unused except for AI
|
||||
*/
|
||||
/mob/proc/AltClickOn(atom/A)
|
||||
A.AltClick(src)
|
||||
return
|
||||
if(!A.AltClick(src))
|
||||
altclick_listed_turf(A)
|
||||
|
||||
/mob/proc/altclick_listed_turf(atom/A)
|
||||
var/turf/T = get_turf(A)
|
||||
if(T == A.loc || T == A)
|
||||
if(T == listed_turf)
|
||||
listed_turf = null
|
||||
else if(TurfAdjacent(T))
|
||||
listed_turf = T
|
||||
client.statpanel = T.name
|
||||
|
||||
/mob/living/carbon/AltClickOn(atom/A)
|
||||
if(!stat && mind && iscarbon(A) && A != src)
|
||||
@@ -366,18 +375,7 @@
|
||||
..()
|
||||
|
||||
/atom/proc/AltClick(mob/user)
|
||||
SEND_SIGNAL(src, COMSIG_CLICK_ALT, user)
|
||||
var/turf/T = get_turf(src)
|
||||
if(T && user.TurfAdjacent(T))
|
||||
user.listed_turf = T
|
||||
user.client.statpanel = T.name
|
||||
|
||||
// Use this instead of /mob/proc/AltClickOn(atom/A) where you only want turf content listing without additional atom alt-click interaction
|
||||
/atom/proc/AltClickNoInteract(mob/user, atom/A)
|
||||
var/turf/T = get_turf(A)
|
||||
if(T && user.TurfAdjacent(T))
|
||||
user.listed_turf = T
|
||||
user.client.statpanel = T.name
|
||||
. = SEND_SIGNAL(src, COMSIG_CLICK_ALT, user)
|
||||
|
||||
/mob/proc/TurfAdjacent(turf/T)
|
||||
return T.Adjacent(src)
|
||||
|
||||
@@ -110,7 +110,8 @@
|
||||
/mob/living/silicon/robot/CtrlClickOn(atom/A)
|
||||
A.BorgCtrlClick(src)
|
||||
/mob/living/silicon/robot/AltClickOn(atom/A)
|
||||
A.BorgAltClick(src)
|
||||
if(!A.BorgAltClick(src))
|
||||
altclick_listed_turf(A)
|
||||
|
||||
/atom/proc/BorgCtrlShiftClick(mob/living/silicon/robot/user) //forward to human click if not overridden
|
||||
CtrlShiftClick(user)
|
||||
@@ -154,20 +155,17 @@
|
||||
..()
|
||||
|
||||
/atom/proc/BorgAltClick(mob/living/silicon/robot/user)
|
||||
AltClick(user)
|
||||
return
|
||||
return AltClick(user)
|
||||
|
||||
/obj/machinery/door/airlock/BorgAltClick(mob/living/silicon/robot/user) // Eletrifies doors. Forwards to AI code.
|
||||
if(get_dist(src,user) <= user.interaction_range)
|
||||
AIAltClick()
|
||||
else
|
||||
..()
|
||||
return AIAltClick()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/turretid/BorgAltClick(mob/living/silicon/robot/user) //turret lethal on/off. Forwards to AI code.
|
||||
if(get_dist(src,user) <= user.interaction_range)
|
||||
AIAltClick()
|
||||
else
|
||||
..()
|
||||
return AIAltClick()
|
||||
return ..()
|
||||
|
||||
/*
|
||||
As with AI, these are not used in click code,
|
||||
|
||||
@@ -107,6 +107,10 @@
|
||||
#define ui_internal "EAST-1:28,CENTER+1:19"//CIT CHANGE - moves internal icon up a little bit to accommodate for the stamina meter
|
||||
#define ui_mood "EAST-1:28,CENTER-3:10"
|
||||
|
||||
//living
|
||||
#define ui_living_pull "EAST-1:28,CENTER-2:15"
|
||||
#define ui_living_health "EAST-1:28,CENTER:15"
|
||||
|
||||
//borgs
|
||||
#define ui_borg_health "EAST-1:28,CENTER-1:15" //borgs have the health display where humans have the pressure damage indicator.
|
||||
|
||||
|
||||
@@ -113,7 +113,7 @@
|
||||
name = "Show Buttons"
|
||||
else
|
||||
name = "Hide Buttons"
|
||||
UpdateIcon()
|
||||
update_icon()
|
||||
usr.update_action_buttons()
|
||||
|
||||
/obj/screen/movable/action_button/hide_toggle/AltClick(mob/user)
|
||||
@@ -125,6 +125,7 @@
|
||||
moved = FALSE
|
||||
user.update_action_buttons(TRUE)
|
||||
to_chat(user, "<span class='notice'>Action button positions have been reset.</span>")
|
||||
return TRUE
|
||||
|
||||
|
||||
/obj/screen/movable/action_button/hide_toggle/proc/InitialiseIcon(datum/hud/owner_hud)
|
||||
@@ -134,9 +135,9 @@
|
||||
hide_icon = settings["toggle_icon"]
|
||||
hide_state = settings["toggle_hide"]
|
||||
show_state = settings["toggle_show"]
|
||||
UpdateIcon()
|
||||
update_icon()
|
||||
|
||||
/obj/screen/movable/action_button/hide_toggle/proc/UpdateIcon()
|
||||
/obj/screen/movable/action_button/hide_toggle/update_icon()
|
||||
cut_overlays()
|
||||
add_overlay(mutable_appearance(hide_icon, hidden ? show_state : hide_state))
|
||||
|
||||
|
||||
@@ -349,6 +349,13 @@
|
||||
devilsouldisplay = new /obj/screen/devil/soul_counter
|
||||
infodisplay += devilsouldisplay
|
||||
|
||||
blood_display = new /obj/screen/bloodsucker/blood_counter // Blood Volume
|
||||
infodisplay += blood_display
|
||||
vamprank_display = new /obj/screen/bloodsucker/rank_counter // Vampire Rank
|
||||
infodisplay += vamprank_display
|
||||
sunlight_display = new /obj/screen/bloodsucker/sunlight_counter // Sunlight
|
||||
infodisplay += sunlight_display
|
||||
|
||||
zone_select = new /obj/screen/zone_sel()
|
||||
zone_select.icon = ui_style
|
||||
zone_select.update_icon(mymob)
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
/datum/hud/lavaland_elite
|
||||
ui_style = 'icons/mob/screen_elite.dmi'
|
||||
|
||||
/datum/hud/lavaland_elite/New(mob/living/simple_animal/hostile/asteroid/elite)
|
||||
..()
|
||||
|
||||
pull_icon = new /obj/screen/pull()
|
||||
pull_icon.icon = ui_style
|
||||
pull_icon.update_icon()
|
||||
pull_icon.screen_loc = ui_living_pull
|
||||
pull_icon.hud = src
|
||||
static_inventory += pull_icon
|
||||
|
||||
healths = new /obj/screen/healths/lavaland_elite()
|
||||
healths.hud = src
|
||||
infodisplay += healths
|
||||
@@ -644,6 +644,12 @@
|
||||
screen_loc = ui_construct_health
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
/obj/screen/healths/lavaland_elite
|
||||
icon = 'icons/mob/screen_elite.dmi'
|
||||
icon_state = "elite_health0"
|
||||
screen_loc = ui_health
|
||||
mouse_opacity = MOUSE_OPACITY_TRANSPARENT
|
||||
|
||||
/obj/screen/healthdoll
|
||||
name = "health doll"
|
||||
screen_loc = ui_healthdoll
|
||||
|
||||
@@ -110,7 +110,7 @@
|
||||
totitemdamage *= 0.5
|
||||
//CIT CHANGES END HERE
|
||||
apply_damage(totitemdamage, I.damtype) //CIT CHANGE - replaces I.force with totitemdamage
|
||||
if(I.damtype == BRUTE)
|
||||
if(I.damtype == BRUTE && !HAS_TRAIT(src, TRAIT_NOMARROW))
|
||||
if(prob(33))
|
||||
I.add_mob_blood(src)
|
||||
var/turf/location = get_turf(src)
|
||||
@@ -163,4 +163,3 @@
|
||||
|
||||
/obj/item/proc/getweight()
|
||||
return total_mass || w_class * 1.25
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@
|
||||
ShiftClickOn(A)
|
||||
return
|
||||
if(modifiers["alt"])
|
||||
AltClickNoInteract(src, A)
|
||||
altclick_listed_turf(A)
|
||||
return
|
||||
if(modifiers["ctrl"])
|
||||
CtrlClickOn(A)
|
||||
|
||||
@@ -12,27 +12,40 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
var/list/quirk_names_by_path = list()
|
||||
var/list/quirk_points = list() //Assoc. list of quirk names and their "point cost"; positive numbers are good traits, and negative ones are bad
|
||||
var/list/quirk_objects = list() //A list of all quirk objects in the game, since some may process
|
||||
var/list/quirk_blacklist = list() //A list a list of quirks that can not be used with each other. Format: list(quirk1,quirk2),list(quirk3,quirk4)
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/Initialize(timeofday)
|
||||
if(!quirks.len)
|
||||
SetupQuirks()
|
||||
quirk_blacklist = list(list("Blind","Nearsighted"),list("Jolly","Depression","Apathetic"),list("Ageusia","Deviant Tastes"),list("Ananas Affinity","Ananas Aversion"))
|
||||
return ..()
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/SetupQuirks()
|
||||
for(var/V in subtypesof(/datum/quirk))
|
||||
// Sort by Positive, Negative, Neutral; and then by name
|
||||
var/list/quirk_list = sortList(subtypesof(/datum/quirk), /proc/cmp_quirk_asc)
|
||||
|
||||
for(var/V in quirk_list)
|
||||
var/datum/quirk/T = V
|
||||
quirks[initial(T.name)] = T
|
||||
quirk_points[initial(T.name)] = initial(T.value)
|
||||
quirk_names_by_path[T] = initial(T.name)
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/AssignQuirks(mob/living/user, client/cli, spawn_effects, roundstart = FALSE, datum/job/job, silent = FALSE, mob/to_chat_target)
|
||||
GenerateQuirks(cli)
|
||||
var/list/quirks = cli.prefs.character_quirks.Copy()
|
||||
var/badquirk = FALSE
|
||||
var/list/my_quirks = cli.prefs.all_quirks.Copy()
|
||||
var/list/cut
|
||||
if(job && job.blacklisted_quirks)
|
||||
cut = filter_quirks(quirks, job)
|
||||
for(var/V in quirks)
|
||||
user.add_quirk(V, spawn_effects)
|
||||
if(job?.blacklisted_quirks)
|
||||
cut = filter_quirks(my_quirks, job)
|
||||
for(var/V in my_quirks)
|
||||
var/datum/quirk/Q = quirks[V]
|
||||
if(Q)
|
||||
user.add_quirk(Q, spawn_effects)
|
||||
else
|
||||
stack_trace("Invalid quirk \"[V]\" in client [cli.ckey] preferences")
|
||||
cli.prefs.all_quirks -= V
|
||||
badquirk = TRUE
|
||||
if(badquirk)
|
||||
cli.prefs.save_character()
|
||||
if(!silent && LAZYLEN(cut))
|
||||
to_chat(to_chat_target || user, "<span class='boldwarning'>All of your non-neutral character quirks have been cut due to these quirks conflicting with your job assignment: [english_list(cut)].</span>")
|
||||
|
||||
@@ -50,28 +63,28 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
for(var/i in quirk_names)
|
||||
. += quirk_points_by_name(i)
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/quirks, datum/job/job)
|
||||
/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/our_quirks, datum/job/job)
|
||||
var/list/cut = list()
|
||||
var/list/banned_names = list()
|
||||
for(var/i in job.blacklisted_quirks)
|
||||
var/name = quirk_name_by_path(i)
|
||||
if(name)
|
||||
banned_names += name
|
||||
var/list/blacklisted = quirks & banned_names
|
||||
var/list/blacklisted = our_quirks & banned_names
|
||||
if(length(blacklisted))
|
||||
for(var/i in blacklisted)
|
||||
quirks -= i
|
||||
our_quirks -= i
|
||||
cut += i
|
||||
|
||||
/* //Code to automatically reduce positive quirks until balance is even.
|
||||
var/points_used = total_points(quirks)
|
||||
var/points_used = total_points(our_quirks)
|
||||
if(points_used > 0)
|
||||
//they owe us points, let's collect.
|
||||
for(var/i in quirks)
|
||||
for(var/i in our_quirks)
|
||||
var/points = quirk_points_by_name(i)
|
||||
if(points > 0)
|
||||
cut += i
|
||||
quirks -= i
|
||||
our_quirks -= i
|
||||
points_used -= points
|
||||
if(points_used <= 0)
|
||||
break
|
||||
@@ -79,14 +92,9 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
|
||||
|
||||
//Nah, let's null all non-neutrals out.
|
||||
if(cut.len)
|
||||
for(var/i in quirks)
|
||||
for(var/i in our_quirks)
|
||||
if(quirk_points_by_name(i) != 0)
|
||||
//cut += i -- Commented out: Only show the ones that triggered the quirk purge.
|
||||
quirks -= i
|
||||
our_quirks -= i
|
||||
|
||||
return cut
|
||||
|
||||
/datum/controller/subsystem/processing/quirks/proc/GenerateQuirks(client/user)
|
||||
if(user.prefs.character_quirks.len)
|
||||
return
|
||||
user.prefs.character_quirks = user.prefs.all_quirks
|
||||
|
||||
@@ -384,8 +384,8 @@ SUBSYSTEM_DEF(ticker)
|
||||
captainless=0
|
||||
if(player.mind.assigned_role != player.mind.special_role)
|
||||
SSjob.EquipRank(N, player.mind.assigned_role, 0)
|
||||
if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character))
|
||||
SSquirks.AssignQuirks(N.new_character, N.client, TRUE, TRUE, SSjob.GetJob(player.mind.assigned_role), FALSE, N)
|
||||
if(CONFIG_GET(flag/roundstart_traits) && ishuman(N.new_character))
|
||||
SSquirks.AssignQuirks(N.new_character, N.client, TRUE, TRUE, SSjob.GetJob(player.mind.assigned_role), FALSE, N)
|
||||
CHECK_TICK
|
||||
if(captainless)
|
||||
for(var/mob/dead/new_player/N in GLOB.player_list)
|
||||
|
||||
@@ -149,8 +149,8 @@
|
||||
|
||||
friend_talk(message)
|
||||
|
||||
/mob/camera/imaginary_friend/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode)
|
||||
to_chat(src, compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode))
|
||||
/mob/camera/imaginary_friend/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
|
||||
to_chat(src, compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source))
|
||||
|
||||
/mob/camera/imaginary_friend/proc/friend_talk(message)
|
||||
message = capitalize(trim(copytext(sanitize(message), 1, MAX_MESSAGE_LEN)))
|
||||
|
||||
@@ -53,7 +53,7 @@
|
||||
|
||||
// If you want/expect to be moving the component around between parents, use this to register on the parent for signals
|
||||
/datum/component/proc/RegisterWithParent()
|
||||
return
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_REGISTER_PARENT) //CITADEL EDIT
|
||||
|
||||
/datum/component/proc/Initialize(...)
|
||||
return
|
||||
@@ -85,7 +85,7 @@
|
||||
UnregisterFromParent()
|
||||
|
||||
/datum/component/proc/UnregisterFromParent()
|
||||
return
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_UNREGISTER_PARENT) //CITADEL EDIT
|
||||
|
||||
/datum/proc/RegisterSignal(datum/target, sig_type_or_types, proctype, override = FALSE)
|
||||
if(QDELETED(src) || QDELETED(target))
|
||||
|
||||
@@ -19,12 +19,14 @@
|
||||
src.damage_multiplier = damage_multiplier
|
||||
|
||||
/datum/component/bane/RegisterWithParent()
|
||||
. = ..()
|
||||
if(speciestype)
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/speciesCheck)
|
||||
else
|
||||
RegisterSignal(parent, COMSIG_ITEM_AFTERATTACK, .proc/mobCheck)
|
||||
|
||||
/datum/component/bane/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, COMSIG_ITEM_AFTERATTACK)
|
||||
|
||||
/datum/component/bane/proc/speciesCheck(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -21,9 +21,11 @@
|
||||
RegisterSignal(parent, bounce, .proc/bounce_up)
|
||||
|
||||
/datum/component/bouncy/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, bounce_signals, .proc/bounce_up)
|
||||
|
||||
/datum/component/bouncy/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, bounce_signals)
|
||||
|
||||
/datum/component/bouncy/proc/bounce_up(datum/source)
|
||||
|
||||
@@ -23,17 +23,51 @@
|
||||
RegisterSignal(parent, COMSIG_ITEM_ATTACK, .proc/onItemAttack)
|
||||
|
||||
/datum/component/butchering/proc/onItemAttack(obj/item/source, mob/living/M, mob/living/user)
|
||||
if(user.a_intent == INTENT_HARM && M.stat == DEAD && (M.butcher_results || M.guaranteed_butcher_results)) //can we butcher it?
|
||||
if(user.a_intent != INTENT_HARM)
|
||||
return
|
||||
if(M.stat == DEAD && (M.butcher_results || M.guaranteed_butcher_results)) //can we butcher it?
|
||||
if(butchering_enabled && (can_be_blunt || source.get_sharpness()))
|
||||
INVOKE_ASYNC(src, .proc/startButcher, source, M, user)
|
||||
return COMPONENT_ITEM_NO_ATTACK
|
||||
|
||||
if(ishuman(M) && source.force && source.get_sharpness())
|
||||
var/mob/living/carbon/human/H = M
|
||||
if((H.health <= H.crit_threshold || (user.pulling == H && user.grab_state >= GRAB_NECK) || H.IsSleeping()) && user.zone_selected == BODY_ZONE_HEAD) // Only sleeping, neck grabbed, or crit, can be sliced.
|
||||
if(H.has_status_effect(/datum/status_effect/neck_slice))
|
||||
user.show_message("<span class='warning'>[H]'s neck has already been already cut, you can't make the bleeding any worse!</span>", 1, \
|
||||
"<span class='warning'>Their neck has already been already cut, you can't make the bleeding any worse!</span>")
|
||||
return COMPONENT_ITEM_NO_ATTACK
|
||||
INVOKE_ASYNC(src, .proc/startNeckSlice, source, H, user)
|
||||
return COMPONENT_ITEM_NO_ATTACK
|
||||
|
||||
/datum/component/butchering/proc/startButcher(obj/item/source, mob/living/M, mob/living/user)
|
||||
to_chat(user, "<span class='notice'>You begin to butcher [M]...</span>")
|
||||
playsound(M.loc, butcher_sound, 50, TRUE, -1)
|
||||
if(do_mob(user, M, speed) && M.Adjacent(source))
|
||||
Butcher(user, M)
|
||||
|
||||
/datum/component/butchering/proc/startNeckSlice(obj/item/source, mob/living/carbon/human/H, mob/living/user)
|
||||
user.visible_message("<span class='danger'>[user] is slitting [H]'s throat!</span>", \
|
||||
"<span class='danger'>You start slicing [H]'s throat!</span>", \
|
||||
"<span class='notice'>You hear a cutting noise!</span>", ignored_mobs = H)
|
||||
H.show_message("<span class='userdanger'>Your throat is being slit by [user]!</span>", 1, \
|
||||
"<span class = 'userdanger'>Something is cutting into your neck!</span>", NONE)
|
||||
log_combat(user, H, "starts slicing the throat of")
|
||||
|
||||
playsound(H.loc, butcher_sound, 50, TRUE, -1)
|
||||
if(do_mob(user, H, CLAMP(500 / source.force, 30, 100)) && H.Adjacent(source))
|
||||
if(H.has_status_effect(/datum/status_effect/neck_slice))
|
||||
user.show_message("<span class='warning'>[H]'s neck has already been already cut, you can't make the bleeding any worse!</span>", 1, \
|
||||
"<span class='warning'>Their neck has already been already cut, you can't make the bleeding any worse!</span>")
|
||||
return
|
||||
|
||||
H.visible_message("<span class='danger'>[user] slits [H]'s throat!</span>", \
|
||||
"<span class='userdanger'>[user] slits your throat...</span>")
|
||||
log_combat(user, H, "finishes slicing the throat of")
|
||||
H.apply_damage(source.force, BRUTE, BODY_ZONE_HEAD)
|
||||
H.bleed_rate = CLAMP(H.bleed_rate + 20, 0, 30)
|
||||
H.apply_status_effect(/datum/status_effect/neck_slice)
|
||||
|
||||
/datum/component/butchering/proc/Butcher(mob/living/butcher, mob/living/meat)
|
||||
var/turf/T = meat.drop_location()
|
||||
var/final_effectiveness = effectiveness - meat.butcher_difficulty
|
||||
|
||||
@@ -17,6 +17,7 @@
|
||||
apply()
|
||||
|
||||
/datum/component/decal/RegisterWithParent()
|
||||
. = ..()
|
||||
if(first_dir)
|
||||
RegisterSignal(parent, COMSIG_ATOM_DIR_CHANGE, .proc/rotate_react)
|
||||
if(cleanable)
|
||||
@@ -25,6 +26,7 @@
|
||||
RegisterSignal(parent, COMSIG_PARENT_EXAMINE, .proc/examine)
|
||||
|
||||
/datum/component/decal/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ATOM_DIR_CHANGE, COMSIG_COMPONENT_CLEAN_ACT, COMSIG_PARENT_EXAMINE))
|
||||
|
||||
/datum/component/decal/Destroy()
|
||||
|
||||
@@ -30,11 +30,13 @@
|
||||
return ..()
|
||||
|
||||
/datum/component/fantasy/RegisterWithParent()
|
||||
. = ..()
|
||||
var/obj/item/master = parent
|
||||
originalName = master.name
|
||||
modify()
|
||||
|
||||
/datum/component/fantasy/UnregisterFromParent()
|
||||
. = ..()
|
||||
unmodify()
|
||||
|
||||
/datum/component/fantasy/InheritComponent(datum/component/fantasy/newComp, original, list/arguments)
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
src.fire_stacks = fire_stacks
|
||||
|
||||
/datum/component/igniter/RegisterWithParent()
|
||||
. = ..()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
@@ -17,6 +18,7 @@
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/igniter/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/igniter/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
src.throw_anchored = throw_anchored
|
||||
|
||||
/datum/component/knockback/RegisterWithParent()
|
||||
. = ..()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
@@ -18,6 +19,7 @@
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/knockback/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/knockback/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
src.flat_heal = flat_heal
|
||||
|
||||
/datum/component/lifesteal/RegisterWithParent()
|
||||
. = ..()
|
||||
if(isgun(parent))
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
@@ -18,6 +19,7 @@
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/lifesteal/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/lifesteal/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -150,15 +150,6 @@
|
||||
if(9)
|
||||
setSanity(sanity+0.4, maximum=SANITY_GREAT)
|
||||
|
||||
if(HAS_TRAIT(owner, TRAIT_DEPRESSION))
|
||||
if(prob(0.05))
|
||||
add_event(null, "depression", /datum/mood_event/depression)
|
||||
clear_event(null, "jolly")
|
||||
if(HAS_TRAIT(owner, TRAIT_JOLLY))
|
||||
if(prob(0.05))
|
||||
add_event(null, "jolly", /datum/mood_event/jolly)
|
||||
clear_event(null, "depression")
|
||||
|
||||
HandleNutrition(owner)
|
||||
|
||||
/datum/component/mood/proc/setSanity(amount, minimum=SANITY_INSANE, maximum=SANITY_NEUTRAL)//I'm sure bunging this in here will have no negative repercussions.
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
cloud_sync()
|
||||
|
||||
/datum/component/nanites/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, COMSIG_HAS_NANITES, .proc/confirm_nanites)
|
||||
RegisterSignal(parent, COMSIG_NANITE_UI_DATA, .proc/nanite_ui_data)
|
||||
RegisterSignal(parent, COMSIG_NANITE_GET_PROGRAMS, .proc/get_programs)
|
||||
@@ -57,6 +58,7 @@
|
||||
RegisterSignal(parent, COMSIG_NANITE_SIGNAL, .proc/receive_signal)
|
||||
|
||||
/datum/component/nanites/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_HAS_NANITES,
|
||||
COMSIG_NANITE_UI_DATA,
|
||||
COMSIG_NANITE_GET_PROGRAMS,
|
||||
|
||||
@@ -20,12 +20,14 @@
|
||||
begin_orbit(orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
|
||||
|
||||
/datum/component/orbiter/RegisterWithParent()
|
||||
. = ..()
|
||||
var/atom/target = parent
|
||||
while(ismovableatom(target))
|
||||
RegisterSignal(target, COMSIG_MOVABLE_MOVED, .proc/move_react)
|
||||
target = target.loc
|
||||
|
||||
/datum/component/orbiter/UnregisterFromParent()
|
||||
. = ..()
|
||||
var/atom/target = parent
|
||||
while(ismovableatom(target))
|
||||
UnregisterSignal(target, COMSIG_MOVABLE_MOVED)
|
||||
|
||||
@@ -106,6 +106,7 @@
|
||||
if(!can_be_rotated.Invoke(user, rotation) || !can_user_rotate.Invoke(user, rotation))
|
||||
return
|
||||
BaseRot(user, rotation)
|
||||
return TRUE
|
||||
|
||||
/datum/component/simple_rotation/proc/WrenchRot(datum/source, obj/item/I, mob/living/user)
|
||||
if(!can_be_rotated.Invoke(user,default_rotation_direction) || !can_user_rotate.Invoke(user,default_rotation_direction))
|
||||
|
||||
@@ -13,10 +13,12 @@
|
||||
src.override_projectile_range = override_projectile_range
|
||||
|
||||
/datum/component/shrapnel/RegisterWithParent()
|
||||
. = ..()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
|
||||
/datum/component/shrapnel/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/shrapnel/proc/projectile_hit(atom/fired_from, atom/movable/firer, atom/target, Angle)
|
||||
|
||||
@@ -762,7 +762,7 @@
|
||||
if(!isliving(user) || !user.CanReach(parent))
|
||||
return
|
||||
if(check_locked(source, user, TRUE))
|
||||
return
|
||||
return TRUE
|
||||
|
||||
var/atom/A = parent
|
||||
if(!quickdraw)
|
||||
@@ -770,19 +770,20 @@
|
||||
user_show_to_mob(user)
|
||||
if(rustle_sound)
|
||||
playsound(A, "rustle", 50, 1, -5)
|
||||
return
|
||||
return TRUE
|
||||
|
||||
if(!user.incapacitated())
|
||||
if(user.can_hold_items() && !user.incapacitated())
|
||||
var/obj/item/I = locate() in real_location()
|
||||
if(!I)
|
||||
return
|
||||
A.add_fingerprint(user)
|
||||
remove_from_storage(I, get_turf(user))
|
||||
if(!user.put_in_hands(I))
|
||||
to_chat(user, "<span class='notice'>You fumble for [I] and it falls on the floor.</span>")
|
||||
return
|
||||
user.visible_message("<span class='warning'>[user] fumbles with the [parent], letting [I] fall on the floor.</span>", \
|
||||
"<span class='notice'>You fumble with [parent], letting [I] fall on the floor.</span>")
|
||||
return TRUE
|
||||
user.visible_message("<span class='warning'>[user] draws [I] from [parent]!</span>", "<span class='notice'>You draw [I] from [parent].</span>")
|
||||
return
|
||||
return TRUE
|
||||
|
||||
/datum/component/storage/proc/action_trigger(datum/signal_source, datum/action/source)
|
||||
gather_mode_switch(source.owner)
|
||||
|
||||
@@ -24,6 +24,7 @@
|
||||
src.faction = faction
|
||||
|
||||
/datum/component/summoning/RegisterWithParent()
|
||||
. = ..()
|
||||
if(ismachinery(parent) || isstructure(parent) || isgun(parent)) // turrets, etc
|
||||
RegisterSignal(parent, COMSIG_PROJECTILE_ON_HIT, .proc/projectile_hit)
|
||||
else if(isitem(parent))
|
||||
@@ -32,6 +33,7 @@
|
||||
RegisterSignal(parent, COMSIG_HOSTILE_ATTACKINGTARGET, .proc/hostile_attackingtarget)
|
||||
|
||||
/datum/component/summoning/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_AFTERATTACK, COMSIG_HOSTILE_ATTACKINGTARGET, COMSIG_PROJECTILE_ON_HIT))
|
||||
|
||||
/datum/component/summoning/proc/item_afterattack(obj/item/source, atom/target, mob/user, proximity_flag, click_parameters)
|
||||
|
||||
@@ -9,10 +9,12 @@
|
||||
src.allowed_slot = allowed_slot
|
||||
|
||||
/datum/component/tactical/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, COMSIG_ITEM_EQUIPPED, .proc/modify)
|
||||
RegisterSignal(parent, COMSIG_ITEM_DROPPED, .proc/unmodify)
|
||||
|
||||
/datum/component/tactical/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_ITEM_EQUIPPED, COMSIG_ITEM_DROPPED))
|
||||
unmodify()
|
||||
|
||||
|
||||
@@ -1,128 +1,245 @@
|
||||
/**
|
||||
* The virtual reality turned component.
|
||||
* Originally created to overcome issues of mob polymorphing locking the player inside virtual reality
|
||||
* and allow for a more "immersive" virtual reality in a virtual reality experience.
|
||||
* It relies on comically complex order of logic, expect things to break if procs such as mind/transfer_to() are revamped.
|
||||
* In short, a barebone not so hardcoded VR framework.
|
||||
* If you plan to add more devices that make use of this component, remember to isolate their code outta here where possible.
|
||||
*/
|
||||
/datum/component/virtual_reality
|
||||
can_transfer = TRUE
|
||||
var/datum/mind/mastermind // where is my mind t. pixies
|
||||
//the player's mind (not the parent's), should something happen to them or to their mob.
|
||||
var/datum/mind/mastermind
|
||||
//the current mob's mind, which we need to keep track for mind transfer.
|
||||
var/datum/mind/current_mind
|
||||
var/obj/machinery/vr_sleeper/vr_sleeper
|
||||
//the action datum used by the mob to quit the vr session.
|
||||
var/datum/action/quit_vr/quit_action
|
||||
//This one's name should be self explainatory, currently used for emags.
|
||||
var/you_die_in_the_game_you_die_for_real = FALSE
|
||||
var/datum/component/virtual_reality/inception //The component works on a very fragile link betwixt mind, ckey and death.
|
||||
//Used to allow people to play recursively playing vr while playing vr without many issues.
|
||||
var/datum/component/virtual_reality/level_below
|
||||
var/datum/component/virtual_reality/level_above
|
||||
//Used to stop the component from executing certain functions that'd cause us some issues otherwise.
|
||||
//FALSE if there is a connected player, otherwise TRUE.
|
||||
var/session_paused = TRUE
|
||||
//Used to stop unwarranted behaviour from happening in cases where the master mind transference is unsupported. Set on Initialize().
|
||||
var/allow_mastermind_transfer = FALSE
|
||||
|
||||
/datum/component/virtual_reality/Initialize(mob/M, obj/machinery/vr_sleeper/gaming_pod, yolo = FALSE, new_char = TRUE)
|
||||
if(!ismob(parent) || !istype(M))
|
||||
/datum/component/virtual_reality/Initialize(yolo = FALSE, _allow_mastermind_transfer = FALSE)
|
||||
var/mob/M = parent
|
||||
if(!istype(M) || !M.mind)
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
var/mob/vr_M = parent
|
||||
mastermind = M.mind
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/switch_player)
|
||||
RegisterSignal(mastermind, COMSIG_MIND_TRANSFER, .proc/switch_player)
|
||||
you_die_in_the_game_you_die_for_real = yolo
|
||||
quit_action = new()
|
||||
if(gaming_pod)
|
||||
vr_sleeper = gaming_pod
|
||||
RegisterSignal(vr_sleeper, COMSIG_ATOM_EMAG_ACT, .proc/you_only_live_once)
|
||||
RegisterSignal(vr_sleeper, COMSIG_MACHINE_EJECT_OCCUPANT, .proc/revert_to_reality)
|
||||
vr_M.ckey = M.ckey
|
||||
var/datum/component/virtual_reality/clusterfk = M.GetComponent(/datum/component/virtual_reality)
|
||||
if(clusterfk && !clusterfk.inception)
|
||||
clusterfk.inception = src
|
||||
SStgui.close_user_uis(M, src)
|
||||
allow_mastermind_transfer = _allow_mastermind_transfer
|
||||
quit_action = new
|
||||
|
||||
/datum/component/virtual_reality/Destroy()
|
||||
QDEL_NULL(quit_action)
|
||||
if(level_above)
|
||||
level_above.level_below = null
|
||||
level_above = null
|
||||
if(level_below)
|
||||
level_below.level_above = null
|
||||
level_below = null
|
||||
return ..()
|
||||
|
||||
/datum/component/virtual_reality/RegisterWithParent()
|
||||
. = ..()
|
||||
var/mob/M = parent
|
||||
current_mind = M.mind
|
||||
if(!quit_action)
|
||||
quit_action = new
|
||||
quit_action.Grant(M)
|
||||
RegisterSignal(quit_action, COMSIG_ACTION_TRIGGER, .proc/revert_to_reality)
|
||||
RegisterSignal(quit_action, COMSIG_ACTION_TRIGGER, .proc/action_trigger)
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(M, COMSIG_MOB_GHOSTIZE, .proc/be_a_quitter)
|
||||
RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/pass_me_the_remote)
|
||||
RegisterSignal(current_mind, COMSIG_MIND_TRANSFER, .proc/pass_me_the_remote)
|
||||
mastermind.current.audiovisual_redirect = M
|
||||
if(vr_sleeper)
|
||||
vr_sleeper.vr_mob = M
|
||||
RegisterSignal(M, COMSIG_MOB_KEY_CHANGE, .proc/on_player_transfer)
|
||||
RegisterSignal(current_mind, COMSIG_MIND_TRANSFER, .proc/on_player_transfer)
|
||||
RegisterSignal(current_mind, COMSIG_PRE_MIND_TRANSFER, .proc/pre_player_transfer)
|
||||
if(mastermind?.current)
|
||||
mastermind.current.audiovisual_redirect = M
|
||||
|
||||
/datum/component/virtual_reality/UnregisterFromParent()
|
||||
quit_action.Remove(parent)
|
||||
. = ..()
|
||||
if(quit_action)
|
||||
quit_action.Remove(parent)
|
||||
UnregisterSignal(quit_action, COMSIG_ACTION_TRIGGER)
|
||||
UnregisterSignal(parent, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_KEY_CHANGE, COMSIG_MOB_GHOSTIZE))
|
||||
UnregisterSignal(current_mind, COMSIG_MIND_TRANSFER)
|
||||
UnregisterSignal(quit_action, COMSIG_ACTION_TRIGGER)
|
||||
UnregisterSignal(current_mind, list(COMSIG_MIND_TRANSFER, COMSIG_PRE_MIND_TRANSFER))
|
||||
current_mind = null
|
||||
mastermind.current.audiovisual_redirect = null
|
||||
if(mastermind?.current)
|
||||
mastermind.current.audiovisual_redirect = null
|
||||
|
||||
/datum/component/virtual_reality/proc/switch_player(datum/source, mob/new_mob, mob/old_mob)
|
||||
if(vr_sleeper || !new_mob.mind)
|
||||
// Machineries currently don't deal up with the occupant being polymorphed et similar... Or did something fuck up?
|
||||
revert_to_reality()
|
||||
return
|
||||
old_mob.audiovisual_redirect = null
|
||||
new_mob.audiovisual_redirect = parent
|
||||
|
||||
/datum/component/virtual_reality/proc/action_trigger(datum/signal_source, datum/action/source)
|
||||
if(source != quit_action)
|
||||
return COMPONENT_ACTION_BLOCK_TRIGGER
|
||||
revert_to_reality(signal_source)
|
||||
/**
|
||||
* Called when attempting to connect a mob to a virtual reality mob.
|
||||
* This will return FALSE if the mob is without player or dead. TRUE otherwise
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/connect(mob/M)
|
||||
var/mob/vr_M = parent
|
||||
if(!M.mind || M.stat == DEAD || !vr_M.mind || vr_M.stat == DEAD)
|
||||
return FALSE
|
||||
var/datum/component/virtual_reality/VR = M.GetComponent(/datum/component/virtual_reality)
|
||||
if(VR)
|
||||
VR.level_below = src
|
||||
level_above = VR
|
||||
M.transfer_ckey(vr_M, FALSE)
|
||||
mastermind = M.mind
|
||||
mastermind.current.audiovisual_redirect = parent
|
||||
RegisterSignal(mastermind, COMSIG_PRE_MIND_TRANSFER, .proc/switch_player)
|
||||
RegisterSignal(M, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(M, COMSIG_MOB_PRE_PLAYER_CHANGE, .proc/player_hijacked)
|
||||
SStgui.close_user_uis(vr_M, src)
|
||||
session_paused = FALSE
|
||||
return TRUE
|
||||
|
||||
/**
|
||||
* emag_act() hook. Makes the game deadlier, killing the mastermind mob too should the parent die.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/you_only_live_once()
|
||||
if(you_die_in_the_game_you_die_for_real || vr_sleeper?.only_current_user_can_interact)
|
||||
if(you_die_in_the_game_you_die_for_real)
|
||||
return FALSE
|
||||
you_die_in_the_game_you_die_for_real = TRUE
|
||||
return TRUE
|
||||
|
||||
/datum/component/virtual_reality/proc/pass_me_the_remote(datum/source, mob/new_mob)
|
||||
if(new_mob == mastermind.current)
|
||||
revert_to_reality(source)
|
||||
return TRUE
|
||||
new_mob.TakeComponent(src)
|
||||
return TRUE
|
||||
/**
|
||||
* Called when the mastermind mind is transferred to another mob.
|
||||
* This is pretty much just going to simply quit the session until machineries support polymorphed occupants etcetera.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/switch_player(datum/source, mob/new_mob, mob/old_mob)
|
||||
if(session_paused)
|
||||
return
|
||||
if(!allow_mastermind_transfer)
|
||||
quit()
|
||||
return COMPONENT_STOP_MIND_TRANSFER
|
||||
UnregisterSignal(old_mob, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_PRE_PLAYER_CHANGE))
|
||||
RegisterSignal(new_mob, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING), .proc/game_over)
|
||||
RegisterSignal(new_mob, COMSIG_MOB_PRE_PLAYER_CHANGE, .proc/player_hijacked)
|
||||
old_mob.audiovisual_redirect = null
|
||||
new_mob.audiovisual_redirect = parent
|
||||
|
||||
/**
|
||||
* Called to stop the player mind from being transferred should the new mob happen to be one of our masterminds'.
|
||||
* Since the target's mind.current is going to be null'd in the mind transfer process,
|
||||
* This has to be done in a different signal proc than on_player_transfer(), by then the mastermind.current will be null.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/pre_player_transfer(datum/source, mob/new_mob, mob/old_mob)
|
||||
if(!mastermind || session_paused)
|
||||
return
|
||||
if(new_mob == mastermind.current)
|
||||
quit()
|
||||
return COMPONENT_STOP_MIND_TRANSFER
|
||||
if(!level_above)
|
||||
return
|
||||
var/datum/component/virtual_reality/VR = level_above
|
||||
while(VR)
|
||||
if(VR.mastermind.current == new_mob)
|
||||
VR.quit() //this will revert the ckey back to new_mob.
|
||||
return COMPONENT_STOP_MIND_TRANSFER
|
||||
VR = VR.level_above
|
||||
|
||||
/**
|
||||
* Called when someone or something else is somewhat about to replace the mastermind's mob key somehow.
|
||||
* And potentially lock the player in a broken virtual reality plot. Not really something to be proud of.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/player_hijacked(datum/source, mob/our_character, mob/their_character)
|
||||
if(session_paused)
|
||||
return
|
||||
if(!their_character)
|
||||
quit(cleanup = TRUE)
|
||||
return
|
||||
var/will_it_be_handled_in_their_pre_player_transfer = FALSE
|
||||
var/datum/component/virtual_reality/VR = src
|
||||
while(VR)
|
||||
if(VR.parent == their_character)
|
||||
will_it_be_handled_in_their_pre_player_transfer = TRUE
|
||||
break
|
||||
VR = VR.level_below
|
||||
if(!will_it_be_handled_in_their_pre_player_transfer) //it's not the player playing shenanigeans, abandon all ships.
|
||||
quit(cleanup = TRUE)
|
||||
|
||||
/**
|
||||
* Takes care of moving the component from a mob to another when their mind or ckey is transferred.
|
||||
* The very reason this component even exists (else one would be stuck playing as a monky if monkyified)
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/on_player_transfer(datum/source, mob/new_mob, mob/old_mob)
|
||||
new_mob.TakeComponent(src)
|
||||
|
||||
/**
|
||||
* Required for the component to be transferable from mob to mob.
|
||||
*/
|
||||
/datum/component/virtual_reality/PostTransfer()
|
||||
if(!ismob(parent))
|
||||
return COMPONENT_INCOMPATIBLE
|
||||
|
||||
/**
|
||||
*The following procs simply acts as hooks for quit(), since components do not use callbacks anymore
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/action_trigger(datum/signal_source, datum/action/source)
|
||||
quit()
|
||||
return COMPONENT_ACTION_BLOCK_TRIGGER
|
||||
|
||||
/datum/component/virtual_reality/proc/revert_to_reality(datum/source)
|
||||
quit_it()
|
||||
quit()
|
||||
|
||||
/datum/component/virtual_reality/proc/game_over(datum/source)
|
||||
quit_it(TRUE, TRUE)
|
||||
quit(you_die_in_the_game_you_die_for_real, TRUE)
|
||||
return COMPONENT_BLOCK_DEATH_BROADCAST
|
||||
|
||||
/datum/component/virtual_reality/proc/be_a_quitter(datum/source, can_reenter_corpse)
|
||||
quit_it()
|
||||
return COMPONENT_BLOCK_GHOSTING
|
||||
/datum/component/virtual_reality/proc/be_a_quitter(datum/source, can_reenter_corpse, special = FALSE, penalize = FALSE)
|
||||
if(!special)
|
||||
quit()
|
||||
return COMPONENT_BLOCK_GHOSTING
|
||||
|
||||
/datum/component/virtual_reality/proc/virtual_reality_in_a_virtual_reality(mob/player, killme = FALSE, datum/component/virtual_reality/yo_dawg)
|
||||
/datum/component/virtual_reality/proc/machine_destroyed(datum/source)
|
||||
quit(cleanup = TRUE)
|
||||
|
||||
/**
|
||||
* Takes care of deleting itself, moving the player back to the mastermind's current and queueing the parent for deletion.
|
||||
* It supports nested virtual realities by recursively calling vr_in_a_vr(), which in turns calls quit(),
|
||||
* up to the deepest level, where the ckey will be transferred back to our mastermind's mob instead.
|
||||
* The above operation is skipped when session_paused is TRUE (ergo no player in control of the current mob).
|
||||
* vars:
|
||||
* * deathcheck is used to kill the master, you want this FALSE unless for stuff that doesn't involve emagging.
|
||||
* * cleanup is used to queue the parent for the next vr_clean_master's run, where they'll be deleted should they be dead.
|
||||
* * mob/override is used for the recursive virtual reality explained above and shouldn't be used outside of vr_in_a_vr().
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/quit(deathcheck = FALSE, cleanup = FALSE, mob/override)
|
||||
var/mob/M = parent
|
||||
quit_it(FALSE, killme, player, yo_dawg)
|
||||
yo_dawg.inception = null
|
||||
if(killme)
|
||||
M.death(FALSE)
|
||||
|
||||
/datum/component/virtual_reality/proc/quit_it(deathcheck = FALSE, cleanup = FALSE, mob/override)
|
||||
var/mob/M = parent
|
||||
var/mob/dreamer = override ? override : mastermind.current
|
||||
if(!mastermind)
|
||||
to_chat(M, "<span class='warning'>You feel a dreadful sensation, something terrible happened. You try to wake up, but you find yourself unable to...</span>")
|
||||
else
|
||||
var/key_transfer = FALSE
|
||||
if(inception?.parent)
|
||||
inception.virtual_reality_in_a_virtual_reality(dreamer, cleanup, src)
|
||||
if(!session_paused)
|
||||
session_paused = TRUE
|
||||
var/mob/dreamer = override || mastermind.current
|
||||
if(!dreamer) //This shouldn't happen.
|
||||
stack_trace("virtual reality component quit() called without a mob to transfer the parent ckey to.")
|
||||
to_chat(M, "<span class='warning'>You feel a dreadful sensation, something terrible happened. You try to wake up, but you find yourself unable to...</span>")
|
||||
qdel(src)
|
||||
return
|
||||
if(level_below?.parent)
|
||||
level_below.vr_in_a_vr(dreamer, deathcheck, (deathcheck && cleanup))
|
||||
else
|
||||
key_transfer = TRUE
|
||||
if(key_transfer)
|
||||
M.transfer_ckey(dreamer, FALSE)
|
||||
dreamer.stop_sound_channel(CHANNEL_HEARTBEAT)
|
||||
dreamer.audiovisual_redirect = null
|
||||
if(deathcheck && you_die_in_the_game_you_die_for_real)
|
||||
to_chat(mastermind, "<span class='warning'>You feel everything fading away...</span>")
|
||||
dreamer.death(FALSE)
|
||||
if(cleanup)
|
||||
var/obj/effect/vr_clean_master/cleanbot = locate() in get_area(M)
|
||||
if(cleanbot)
|
||||
LAZYADD(cleanbot.corpse_party, M)
|
||||
if(vr_sleeper)
|
||||
vr_sleeper.vr_mob = null
|
||||
vr_sleeper = null
|
||||
qdel(src)
|
||||
if(deathcheck)
|
||||
to_chat(dreamer, "<span class='warning'>You feel everything fading away...</span>")
|
||||
dreamer.death(FALSE)
|
||||
mastermind.current.audiovisual_redirect = null
|
||||
if(!cleanup)
|
||||
if(level_above)
|
||||
level_above.level_below = null
|
||||
level_above = null
|
||||
UnregisterSignal(mastermind.current, list(COMSIG_MOB_DEATH, COMSIG_PARENT_QDELETING, COMSIG_MOB_PRE_PLAYER_CHANGE))
|
||||
UnregisterSignal(mastermind, COMSIG_PRE_MIND_TRANSFER)
|
||||
mastermind = null
|
||||
if(cleanup)
|
||||
var/obj/effect/vr_clean_master/cleanbot = locate() in get_area(M)
|
||||
if(cleanbot)
|
||||
LAZYOR(cleanbot.corpse_party, M)
|
||||
qdel(src)
|
||||
|
||||
/datum/component/virtual_reality/Destroy()
|
||||
var/datum/action/quit_vr/delet_me = quit_action
|
||||
. = ..()
|
||||
qdel(delet_me)
|
||||
/**
|
||||
* Used for recursive virtual realities shenanigeans and should be called only through the above proc.
|
||||
*/
|
||||
/datum/component/virtual_reality/proc/vr_in_a_vr(mob/player, deathcheck = FALSE, lethal_cleanup = FALSE)
|
||||
var/mob/M = parent
|
||||
quit(deathcheck, lethal_cleanup, player)
|
||||
M.audiovisual_redirect = null
|
||||
if(lethal_cleanup)
|
||||
M.death(FALSE)
|
||||
|
||||
@@ -34,10 +34,12 @@
|
||||
last_process = world.time
|
||||
|
||||
/datum/component/wet_floor/RegisterWithParent()
|
||||
. = ..()
|
||||
RegisterSignal(parent, COMSIG_TURF_IS_WET, .proc/is_wet)
|
||||
RegisterSignal(parent, COMSIG_TURF_MAKE_DRY, .proc/dry)
|
||||
|
||||
/datum/component/wet_floor/UnregisterFromParent()
|
||||
. = ..()
|
||||
UnregisterSignal(parent, list(COMSIG_TURF_IS_WET, COMSIG_TURF_MAKE_DRY))
|
||||
|
||||
/datum/component/wet_floor/Destroy()
|
||||
|
||||
@@ -255,7 +255,7 @@
|
||||
M.fields["alg_d"] = "No allergies have been detected in this patient."
|
||||
M.fields["cdi"] = "None"
|
||||
M.fields["cdi_d"] = "No diseases have been diagnosed at the moment."
|
||||
M.fields["notes"] = "No notes."
|
||||
M.fields["notes"] = H.get_trait_string(medical)
|
||||
medical += M
|
||||
|
||||
//Security Record
|
||||
|
||||
@@ -1398,3 +1398,29 @@
|
||||
var/mob/living/carbon/human/H = locate(href_list["copyoutfit"]) in GLOB.carbon_list
|
||||
if(istype(H))
|
||||
H.copy_outfit()
|
||||
else if(href_list["modquirks"])
|
||||
if(!check_rights(R_SPAWN))
|
||||
return
|
||||
|
||||
var/mob/living/carbon/human/H = locate(href_list["modquirks"]) in GLOB.mob_list
|
||||
if(!istype(H))
|
||||
to_chat(usr, "This can only be done to instances of type /mob/living/carbon/human")
|
||||
return
|
||||
|
||||
var/list/options = list("Clear"="Clear")
|
||||
for(var/x in subtypesof(/datum/quirk))
|
||||
var/datum/quirk/T = x
|
||||
var/qname = initial(T.name)
|
||||
options[H.has_quirk(T) ? "[qname] (Remove)" : "[qname] (Add)"] = T
|
||||
|
||||
var/result = input(usr, "Choose quirk to add/remove","Quirk Mod") as null|anything in options
|
||||
if(result)
|
||||
if(result == "Clear")
|
||||
for(var/datum/quirk/q in H.roundstart_quirks)
|
||||
H.remove_quirk(q.type)
|
||||
else
|
||||
var/T = options[result]
|
||||
if(H.has_quirk(T))
|
||||
H.remove_quirk(T)
|
||||
else
|
||||
H.add_quirk(T,TRUE)
|
||||
|
||||
@@ -254,7 +254,6 @@
|
||||
if(icon_update)
|
||||
update_body()
|
||||
update_hair()
|
||||
update_body_parts()
|
||||
update_mutations_overlay()// no lizard with human hulk overlay please.
|
||||
|
||||
|
||||
|
||||
@@ -27,6 +27,7 @@ GLOBAL_LIST_INIT(huds, list(
|
||||
ANTAG_HUD_SOULLESS = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_CLOCKWORK = new/datum/atom_hud/antag(),
|
||||
ANTAG_HUD_BROTHER = new/datum/atom_hud/antag/hidden(),
|
||||
ANTAG_HUD_BLOODSUCKER = new/datum/atom_hud/antag/bloodsucker()
|
||||
))
|
||||
|
||||
/datum/atom_hud
|
||||
|
||||
@@ -8,9 +8,7 @@
|
||||
var/deflection_chance = 0 //Chance to deflect projectiles
|
||||
var/reroute_deflection = FALSE //Delete the bullet, or actually deflect it in some direction?
|
||||
var/block_chance = 0 //Chance to block melee attacks using items while on throw mode.
|
||||
var/restraining = 0 //used in cqc's disarm_act to check if the disarmed is being restrained and so whether they should be put in a chokehold or not
|
||||
var/help_verb
|
||||
var/no_guns = FALSE
|
||||
var/pacifism_check = TRUE //are the martial arts combos/attacks unable to be used by pacifist.
|
||||
var/allow_temp_override = TRUE //if this martial art can be overridden by temporary martial arts
|
||||
|
||||
@@ -28,14 +26,16 @@
|
||||
|
||||
/datum/martial_art/proc/add_to_streak(element,mob/living/carbon/human/D)
|
||||
if(D != current_target)
|
||||
current_target = D
|
||||
streak = ""
|
||||
restraining = 0
|
||||
reset_streak(D)
|
||||
streak = streak+element
|
||||
if(length(streak) > max_streak_length)
|
||||
streak = copytext(streak,2)
|
||||
return
|
||||
|
||||
/datum/martial_art/proc/reset_streak(mob/living/carbon/human/new_target)
|
||||
current_target = new_target
|
||||
streak = ""
|
||||
|
||||
/datum/martial_art/proc/basic_hit(mob/living/carbon/human/A,mob/living/carbon/human/D)
|
||||
|
||||
var/damage = rand(A.dna.species.punchdamagelow, A.dna.species.punchdamagehigh)
|
||||
@@ -81,7 +81,7 @@
|
||||
D.forcesay(GLOB.hit_appends)
|
||||
return 1
|
||||
|
||||
/datum/martial_art/proc/teach(mob/living/carbon/human/H,make_temporary=0)
|
||||
/datum/martial_art/proc/teach(mob/living/carbon/human/H, make_temporary = FALSE)
|
||||
if(!istype(H) || !H.mind)
|
||||
return FALSE
|
||||
if(H.mind.martial_art)
|
||||
|
||||
+35
-34
@@ -9,24 +9,13 @@
|
||||
id = MARTIALART_CQC
|
||||
help_verb = /mob/living/carbon/human/proc/CQC_help
|
||||
block_chance = 75
|
||||
var/just_a_cook = FALSE
|
||||
var/static/list/areas_under_siege = typecacheof(list(/area/crew_quarters/kitchen,
|
||||
/area/crew_quarters/cafeteria,
|
||||
/area/crew_quarters/bar))
|
||||
var/old_grab_state = null
|
||||
var/restraining = FALSE
|
||||
|
||||
/datum/martial_art/cqc/under_siege
|
||||
name = "Close Quarters Cooking"
|
||||
just_a_cook = TRUE
|
||||
|
||||
/datum/martial_art/cqc/proc/drop_restraining()
|
||||
/datum/martial_art/cqc/reset_streak(mob/living/carbon/human/new_target)
|
||||
. = ..()
|
||||
restraining = FALSE
|
||||
|
||||
/datum/martial_art/cqc/can_use(mob/living/carbon/human/H)
|
||||
var/area/A = get_area(H)
|
||||
if(just_a_cook && !(is_type_in_typecache(A, areas_under_siege)))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
/datum/martial_art/cqc/proc/check_streak(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
@@ -75,6 +64,7 @@
|
||||
D.apply_damage(10, BRUTE)
|
||||
log_combat(A, D, "kicked (CQC)")
|
||||
if(D.IsKnockdown() && !D.stat)
|
||||
log_combat(A, D, "knocked out (Head kick)(CQC)")
|
||||
D.visible_message("<span class='warning'>[A] kicks [D]'s head, knocking [D.p_them()] out!</span>", \
|
||||
"<span class='userdanger'>[A] kicks your head, knocking you out!</span>")
|
||||
playsound(get_turf(A), 'sound/weapons/genhit1.ogg', 50, 1, -1)
|
||||
@@ -85,7 +75,8 @@
|
||||
/datum/martial_art/cqc/proc/Pressure(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
D.visible_message("<span class='warning'>[A] forces their arm on [D]'s neck!</span>")
|
||||
log_combat(A, D, "pressured (CQC)")
|
||||
D.visible_message("<span class='warning'>[A] punches [D]'s neck!</span>")
|
||||
D.adjustStaminaLoss(60)
|
||||
playsound(get_turf(A), 'sound/weapons/cqchit1.ogg', 50, 1, -1)
|
||||
return TRUE
|
||||
@@ -96,18 +87,20 @@
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
if(!D.stat)
|
||||
log_combat(A, D, "restrained (CQC)")
|
||||
D.visible_message("<span class='warning'>[A] locks [D] into a restraining position!</span>", \
|
||||
"<span class='userdanger'>[A] locks you into a restraining position!</span>")
|
||||
D.adjustStaminaLoss(20)
|
||||
D.Stun(100)
|
||||
restraining = TRUE
|
||||
addtimer(CALLBACK(src, .proc/drop_restraining), 50, TIMER_UNIQUE)
|
||||
addtimer(VARSET_CALLBACK(src, restraining, FALSE), 50, TIMER_UNIQUE)
|
||||
return TRUE
|
||||
|
||||
/datum/martial_art/cqc/proc/Consecutive(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
if(!D.stat)
|
||||
log_combat(A, D, "consecutive CQC'd (CQC)")
|
||||
D.visible_message("<span class='warning'>[A] strikes [D]'s abdomen, neck and back consecutively</span>", \
|
||||
"<span class='userdanger'>[A] strikes your abdomen, neck and back consecutively!</span>")
|
||||
playsound(get_turf(D), 'sound/weapons/cqchit2.ogg', 50, 1, -1)
|
||||
@@ -119,23 +112,20 @@
|
||||
return TRUE
|
||||
|
||||
/datum/martial_art/cqc/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
return FALSE
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D))
|
||||
return TRUE
|
||||
if(A == D) // no self grab.
|
||||
return FALSE
|
||||
if(A.grab_state >= GRAB_AGGRESSIVE)
|
||||
if(A.a_intent == INTENT_GRAB && A!=D && can_use(A)) // A!=D prevents grabbing yourself
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D)) //if a combo is made no grab upgrade is done
|
||||
return TRUE
|
||||
old_grab_state = A.grab_state
|
||||
D.grabbedby(A, 1)
|
||||
else
|
||||
A.start_pulling(D, supress_message = TRUE)
|
||||
if(A.pulling)
|
||||
D.stop_pulling()
|
||||
if(old_grab_state == GRAB_PASSIVE)
|
||||
D.drop_all_held_items()
|
||||
A.grab_state = GRAB_AGGRESSIVE //Instant agressive grab if on grab intent
|
||||
log_combat(A, D, "grabbed", addition="aggressively")
|
||||
A.grab_state = GRAB_AGGRESSIVE //Instant aggressive grab
|
||||
|
||||
return TRUE
|
||||
D.visible_message("<span class='warning'>[A] violently grabs [D]!</span>", \
|
||||
"<span class='userdanger'>[A] violently grabs you!</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/martial_art/cqc/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!can_use(A))
|
||||
@@ -190,6 +180,7 @@
|
||||
playsound(D, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
|
||||
log_combat(A, D, "disarmed (CQC)", "[I ? " grabbing \the [I]" : ""]")
|
||||
if(restraining && A.pulling == D)
|
||||
log_combat(A, D, "knocked out (Chokehold)(CQC)")
|
||||
D.visible_message("<span class='danger'>[A] puts [D] into a chokehold!</span>", \
|
||||
"<span class='userdanger'>[A] puts you into a chokehold!</span>")
|
||||
D.SetSleeping(400)
|
||||
@@ -208,9 +199,19 @@
|
||||
to_chat(usr, "<b><i>You try to remember some of the basics of CQC.</i></b>")
|
||||
|
||||
to_chat(usr, "<span class='notice'>Slam</span>: Grab Harm. Slam opponent into the ground, knocking them down.")
|
||||
to_chat(usr, "<span class='notice'>CQC Kick</span>: Disarm Harm Harm. Knocks opponent away. Knocks out stunned or knocked down opponents.")
|
||||
to_chat(usr, "<span class='notice'>Restrain</span>: Grab Grab. Locks opponents into a restraining position, disarm to knock them out with a choke hold.")
|
||||
to_chat(usr, "<span class='notice'>CQC Kick</span>: Harm Harm. Knocks opponent away. Knocks out stunned or knocked down opponents.")
|
||||
to_chat(usr, "<span class='notice'>Restrain</span>: Grab Grab. Locks opponents into a restraining position, disarm to knock them out with a chokehold.")
|
||||
to_chat(usr, "<span class='notice'>Pressure</span>: Disarm Grab. Decent stamina damage.")
|
||||
to_chat(usr, "<span class='notice'>Consecutive CQC</span>: Disarm Disarm Harm. Mainly offensive move, huge damage and decent stamina damage.")
|
||||
|
||||
to_chat(usr, "<b><i>In addition, by having your throw mode on when being attacked, you enter an active defense mode where you have a chance to block and sometimes even counter attacks done to you.</i></b>")
|
||||
|
||||
///Subtype of CQC. Only used for the chef.
|
||||
/datum/martial_art/cqc/under_siege
|
||||
name = "Close Quarters Cooking"
|
||||
|
||||
///Prevents use if the cook is not in the kitchen.
|
||||
/datum/martial_art/cqc/under_siege/can_use(mob/living/carbon/human/H) //this is used to make chef CQC only work in kitchen
|
||||
if(!istype(get_area(H), /area/crew_quarters/kitchen))
|
||||
return FALSE
|
||||
return ..()
|
||||
|
||||
@@ -9,35 +9,36 @@
|
||||
id = MARTIALART_SLEEPINGCARP
|
||||
deflection_chance = 100
|
||||
reroute_deflection = TRUE
|
||||
no_guns = TRUE
|
||||
allow_temp_override = FALSE
|
||||
help_verb = /mob/living/carbon/human/proc/sleeping_carp_help
|
||||
var/old_grab_state = null
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/check_streak(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(findtext(streak,WRIST_WRENCH_COMBO))
|
||||
streak = ""
|
||||
wristWrench(A,D)
|
||||
return 1
|
||||
return TRUE
|
||||
if(findtext(streak,BACK_KICK_COMBO))
|
||||
streak = ""
|
||||
backKick(A,D)
|
||||
return 1
|
||||
return TRUE
|
||||
if(findtext(streak,STOMACH_KNEE_COMBO))
|
||||
streak = ""
|
||||
kneeStomach(A,D)
|
||||
return 1
|
||||
return TRUE
|
||||
if(findtext(streak,HEAD_KICK_COMBO))
|
||||
streak = ""
|
||||
headKick(A,D)
|
||||
return 1
|
||||
return TRUE
|
||||
if(findtext(streak,ELBOW_DROP_COMBO))
|
||||
streak = ""
|
||||
elbowDrop(A,D)
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/wristWrench(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.stat && !D.IsStun() && !D.IsKnockdown())
|
||||
log_combat(A, D, "wrist wrenched (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] grabs [D]'s wrist and wrenches it sideways!</span>", \
|
||||
"<span class='userdanger'>[A] grabs your wrist and violently wrenches it to the side!</span>")
|
||||
@@ -46,24 +47,29 @@
|
||||
D.dropItemToGround(D.get_active_held_item())
|
||||
D.apply_damage(5, BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM))
|
||||
D.Knockdown(60)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun()
|
||||
return 1
|
||||
log_combat(A, D, "wrist wrenched (Sleeping Carp)")
|
||||
return TRUE
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/backKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(A.dir == D.dir && !D.stat && !D.IsKnockdown())
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] kicks [D] in the back!</span>", \
|
||||
"<span class='userdanger'>[A] kicks you in the back, making you stumble and fall!</span>")
|
||||
step_to(D,get_step(D,D.dir),1)
|
||||
D.Knockdown(80)
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
return 1
|
||||
log_combat(A, D, "back-kicked (Sleeping Carp)")
|
||||
if(!D.stat && !D.IsKnockdown())
|
||||
if(A.dir == D.dir)
|
||||
log_combat(A, D, "back-kicked (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] kicks [D] in the back!</span>", \
|
||||
"<span class='userdanger'>[A] kicks you in the back, making you stumble and fall!</span>")
|
||||
step_to(D,get_step(D,D.dir),1)
|
||||
D.Knockdown(80)
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
return TRUE
|
||||
else
|
||||
log_combat(A, D, "missed a back-kick (Sleeping Carp) on")
|
||||
D.visible_message("<span class='warning'>[A] tries to kick [D] in the back, but misses!</span>", \
|
||||
"<span class='userdanger'>[A] tries to kick you in the back, but misses!</span>")
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/kneeStomach(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.stat && !D.IsKnockdown())
|
||||
log_combat(A, D, "stomach kneed (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_KICK)
|
||||
D.visible_message("<span class='warning'>[A] knees [D] in the stomach!</span>", \
|
||||
"<span class='userdanger'>[A] winds you with a knee in the stomach!</span>")
|
||||
@@ -71,12 +77,12 @@
|
||||
D.losebreath += 3
|
||||
D.Knockdown(40)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun()
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
return 1
|
||||
log_combat(A, D, "stomach kneed (Sleeping Carp)")
|
||||
return TRUE
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/headKick(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(!D.stat && !D.IsKnockdown())
|
||||
log_combat(A, D, "head kicked (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_KICK)
|
||||
D.visible_message("<span class='warning'>[A] kicks [D] in the head!</span>", \
|
||||
"<span class='userdanger'>[A] kicks you in the jaw!</span>")
|
||||
@@ -84,12 +90,12 @@
|
||||
D.drop_all_held_items()
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 50, 1, -1)
|
||||
D.Knockdown(80)//CIT CHANGE - makes sleepingcarp use knockdown() for its stuns instead of stun()
|
||||
return 1
|
||||
log_combat(A, D, "head kicked (Sleeping Carp)")
|
||||
return TRUE
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/proc/elbowDrop(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
if(D.IsKnockdown() || D.resting || D.stat)
|
||||
log_combat(A, D, "elbow dropped (Sleeping Carp)")
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
D.visible_message("<span class='warning'>[A] elbow drops [D]!</span>", \
|
||||
"<span class='userdanger'>[A] piledrives you with their elbow!</span>")
|
||||
@@ -97,37 +103,29 @@
|
||||
D.death() //FINISH HIM!
|
||||
D.apply_damage(50, BRUTE, BODY_ZONE_CHEST)
|
||||
playsound(get_turf(D), 'sound/weapons/punch1.ogg', 75, 1, -1)
|
||||
return 1
|
||||
log_combat(A, D, "elbow dropped (Sleeping Carp)")
|
||||
return TRUE
|
||||
return basic_hit(A,D)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/grab_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
if(A == D) //no self grab stun
|
||||
return FALSE
|
||||
if(A.grab_state >= GRAB_AGGRESSIVE)
|
||||
if(A.a_intent == INTENT_GRAB && A!=D) // A!=D prevents grabbing yourself
|
||||
add_to_streak("G",D)
|
||||
if(check_streak(A,D)) //if a combo is made no grab upgrade is done
|
||||
return TRUE
|
||||
old_grab_state = A.grab_state
|
||||
D.grabbedby(A, 1)
|
||||
else
|
||||
A.start_pulling(D, supress_message = TRUE)
|
||||
if(A.pulling)
|
||||
if(old_grab_state == GRAB_PASSIVE)
|
||||
D.drop_all_held_items()
|
||||
D.stop_pulling()
|
||||
if(A.a_intent == INTENT_GRAB)
|
||||
log_combat(A, D, "grabbed", addition="aggressively")
|
||||
D.visible_message("<span class='warning'>[A] violently grabs [D]!</span>", \
|
||||
"<span class='userdanger'>[A] violently grabs you!</span>")
|
||||
A.grab_state = GRAB_AGGRESSIVE //Instant aggressive grab
|
||||
else
|
||||
log_combat(A, D, "grabbed", addition="passively")
|
||||
A.grab_state = GRAB_PASSIVE
|
||||
return 1
|
||||
A.grab_state = GRAB_AGGRESSIVE //Instant agressive grab if on grab intent
|
||||
log_combat(A, D, "grabbed", addition="aggressively")
|
||||
D.visible_message("<span class='warning'>[A] violently grabs [D]!</span>", \
|
||||
"<span class='userdanger'>[A] violently grabs you!</span>")
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/harm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("H",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
return TRUE
|
||||
A.do_attack_animation(D, ATTACK_EFFECT_PUNCH)
|
||||
var/atk_verb = pick("punches", "kicks", "chops", "hits", "slams")
|
||||
D.visible_message("<span class='danger'>[A] [atk_verb] [D]!</span>", \
|
||||
@@ -138,15 +136,25 @@
|
||||
D.visible_message("<span class='warning'>[D] stumbles and falls!</span>", "<span class='userdanger'>The blow sends you to the ground!</span>")
|
||||
D.Knockdown(80)
|
||||
log_combat(A, D, "[atk_verb] (Sleeping Carp)")
|
||||
return 1
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/disarm_act(mob/living/carbon/human/A, mob/living/carbon/human/D)
|
||||
add_to_streak("D",D)
|
||||
if(check_streak(A,D))
|
||||
return 1
|
||||
return TRUE
|
||||
return ..()
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/teach(mob/living/carbon/human/H, make_temporary = FALSE)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
ADD_TRAIT(H, TRAIT_NOGUNS, SLEEPING_CARP_TRAIT)
|
||||
|
||||
/datum/martial_art/the_sleeping_carp/on_remove(mob/living/carbon/human/H)
|
||||
. = ..()
|
||||
REMOVE_TRAIT(H, TRAIT_NOGUNS, SLEEPING_CARP_TRAIT)
|
||||
|
||||
/mob/living/carbon/human/proc/sleeping_carp_help()
|
||||
set name = "Recall Teachings"
|
||||
set desc = "Remember the martial techniques of the Sleeping Carp clan."
|
||||
@@ -233,4 +241,4 @@
|
||||
/obj/item/twohanded/bostaff/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
|
||||
if(wielded)
|
||||
return ..()
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
+5
-1
@@ -88,6 +88,9 @@
|
||||
|
||||
/datum/mind/proc/transfer_to(mob/new_character, var/force_key_move = 0)
|
||||
var/old_character = current
|
||||
var/signals = SEND_SIGNAL(new_character, COMSIG_MOB_PRE_PLAYER_CHANGE, new_character, old_character) | SEND_SIGNAL(src, COMSIG_PRE_MIND_TRANSFER, new_character, old_character)
|
||||
if(signals & COMPONENT_STOP_MIND_TRANSFER)
|
||||
return
|
||||
if(current) // remove ourself from our old body's mind variable
|
||||
current.mind = null
|
||||
SStgui.on_transfer(current, new_character)
|
||||
@@ -125,7 +128,6 @@
|
||||
transfer_martial_arts(new_character)
|
||||
if(active || force_key_move)
|
||||
new_character.key = key //now transfer the key to link the client to our new body
|
||||
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
|
||||
|
||||
//CIT CHANGE - makes arousal update when transfering bodies
|
||||
if(isliving(new_character)) //New humans and such are by default enabled arousal. Let's always use the new mind's prefs.
|
||||
@@ -134,6 +136,8 @@
|
||||
L.canbearoused = L.client.prefs.arousable //Technically this should make taking over a character mean the body gain the new minds setting...
|
||||
L.update_arousal_hud() //Removes the old icon
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_MIND_TRANSFER, new_character, old_character)
|
||||
|
||||
/datum/mind/proc/store_memory(new_text)
|
||||
if((length(memory) + length(new_text)) <= MAX_MESSAGE_LEN)
|
||||
memory += "[new_text]<BR>"
|
||||
|
||||
@@ -198,3 +198,48 @@
|
||||
description = "<span class='nicegreen'>It feels quite cold out here.</span>\n"
|
||||
mood_change = -2
|
||||
timeout = 1 MINUTES
|
||||
|
||||
/datum/mood_event/vampcandle
|
||||
description = "<span class='umbra'>Something is making your mind feel... loose...</span>\n"
|
||||
mood_change = -10
|
||||
timeout = 1 MINUTES
|
||||
|
||||
/datum/mood_event/drankblood_bad
|
||||
description = "<span class='boldwarning'>I drank the blood of a lesser creature. Disgusting.</span>\n"
|
||||
mood_change = -4
|
||||
timeout = 900
|
||||
|
||||
/datum/mood_event/drankblood_dead
|
||||
description = "<span class='boldwarning'>I drank dead blood. I am better than this.</span>\n"
|
||||
mood_change = -7
|
||||
timeout = 900
|
||||
|
||||
/datum/mood_event/drankblood_synth
|
||||
description = "<span class='boldwarning'>I drank synthetic blood. What is wrong with me?</span>\n"
|
||||
mood_change = -7
|
||||
timeout = 900
|
||||
|
||||
/datum/mood_event/drankkilled
|
||||
description = "<span class='boldwarning'>I drank from my victim until they died. I feel...less human.</span>\n"
|
||||
mood_change = -12
|
||||
timeout = 6000
|
||||
|
||||
/datum/mood_event/madevamp
|
||||
description = "<span class='boldwarning'>A soul has been cursed to undeath by my own hand.</span>\n"
|
||||
mood_change = -10
|
||||
timeout = 10000
|
||||
|
||||
/datum/mood_event/vampatefood
|
||||
description = "<span class='boldwarning'>Mortal nourishment no longer sustains me. I feel unwell.</span>\n"
|
||||
mood_change = -6
|
||||
timeout = 1000
|
||||
|
||||
/datum/mood_event/daylight_1
|
||||
description = "<span class='boldwarning'>I slept poorly in a makeshift coffin during the day.</span>\n"
|
||||
mood_change = -3
|
||||
timeout = 1000
|
||||
|
||||
/datum/mood_event/daylight_2
|
||||
description = "<span class='boldwarning'>I have been scorched by the unforgiving rays of the sun.</span>\n"
|
||||
mood_change = -6
|
||||
timeout = 1200
|
||||
|
||||
@@ -134,6 +134,15 @@
|
||||
mood_change = 3
|
||||
timeout = 3000
|
||||
|
||||
/datum/mood_event/drankblood
|
||||
description = "<span class='nicegreen'>I have fed greedly from that which nourishes me.</span>\n"
|
||||
mood_change = 10
|
||||
timeout = 900
|
||||
|
||||
/datum/mood_event/coffinsleep
|
||||
description = "<span class='nicegreen'>I slept in a coffin during the day. I feel whole again.</span>\n"
|
||||
mood_change = 8
|
||||
timeout = 1200
|
||||
//Cursed stuff below.
|
||||
|
||||
/datum/mood_event/orgasm
|
||||
@@ -148,3 +157,8 @@
|
||||
/datum/mood_event/fedprey
|
||||
description = "<span class='nicegreen'>It feels quite cozy in here.</span>\n"
|
||||
mood_change = 3
|
||||
|
||||
/datum/mood_event/hope_lavaland
|
||||
description = "<span class='nicegreen'>What a peculiar emblem. It makes me feel hopeful for my future.</span>\n"
|
||||
mood_change = 5
|
||||
|
||||
|
||||
@@ -5,7 +5,7 @@
|
||||
get_chance = 15
|
||||
lowest_value = 256 * 12
|
||||
text_gain_indication = "<span class='notice'>Your muscles hurt!</span>"
|
||||
species_allowed = list("human") //no skeleton/lizard hulk
|
||||
species_allowed = list("fly") //no skeleton/lizard hulk
|
||||
health_req = 25
|
||||
|
||||
/datum/mutation/human/hulk/on_acquiring(mob/living/carbon/human/owner)
|
||||
@@ -13,6 +13,7 @@
|
||||
return
|
||||
ADD_TRAIT(owner, TRAIT_STUNIMMUNE, TRAIT_HULK)
|
||||
ADD_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK)
|
||||
ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, TRAIT_HULK)
|
||||
owner.update_body_parts()
|
||||
SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk)
|
||||
RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech)
|
||||
@@ -31,6 +32,7 @@
|
||||
return
|
||||
REMOVE_TRAIT(owner, TRAIT_STUNIMMUNE, TRAIT_HULK)
|
||||
REMOVE_TRAIT(owner, TRAIT_PUSHIMMUNE, TRAIT_HULK)
|
||||
ADD_TRAIT(owner, TRAIT_CHUNKYFINGERS, TRAIT_HULK)
|
||||
owner.update_body_parts()
|
||||
SEND_SIGNAL(owner, COMSIG_CLEAR_MOOD_EVENT, "hulk")
|
||||
UnregisterSignal(owner, COMSIG_MOB_SAY)
|
||||
|
||||
@@ -95,6 +95,7 @@
|
||||
message = replacetext(message," ugly "," beautiful ")
|
||||
message = replacetext(message," douchbag "," nice guy ")
|
||||
message = replacetext(message," whore "," lady ")
|
||||
message = replacetext(message," gamer "," intellectual ")
|
||||
message = replacetext(message," nerd "," smarty pants ")
|
||||
message = replacetext(message," moron "," fun person ")
|
||||
message = replacetext(message," IT'S LOOSE "," EVERYTHING IS FINE ")
|
||||
|
||||
@@ -229,4 +229,13 @@
|
||||
id = "puzzle"
|
||||
description = "Mystery to be solved."
|
||||
suffix = "lavaland_surface_puzzle.dmm"
|
||||
cost = 5
|
||||
cost = 5
|
||||
|
||||
/datum/map_template/ruin/lavaland/elite_tumor
|
||||
name = "Pulsating Tumor"
|
||||
id = "tumor"
|
||||
description = "A strange tumor which houses a powerful beast..."
|
||||
suffix = "lavaland_surface_elite_tumor.dmm"
|
||||
cost = 5
|
||||
always_place = TRUE
|
||||
allow_duplicates = TRUE
|
||||
|
||||
@@ -80,34 +80,55 @@
|
||||
desc = "You've fallen asleep. Wait a bit and you should wake up. Unless you don't, considering how helpless you are."
|
||||
icon_state = "asleep"
|
||||
|
||||
//TASER
|
||||
/datum/status_effect/electrode
|
||||
id = "tased"
|
||||
/datum/status_effect/no_combat_mode/
|
||||
id = "no_combat_mode"
|
||||
blocks_combatmode = TRUE
|
||||
status_type = STATUS_EFFECT_REPLACE
|
||||
alert_type = null
|
||||
status_type = STATUS_EFFECT_REPLACE
|
||||
|
||||
/datum/status_effect/electrode/on_creation(mob/living/new_owner, set_duration)
|
||||
/datum/status_effect/no_combat_mode/on_creation(mob/living/new_owner, set_duration)
|
||||
if(isnum(set_duration))
|
||||
duration = set_duration
|
||||
. = ..()
|
||||
if(iscarbon(owner))
|
||||
var/mob/living/carbon/C = owner
|
||||
if(C.combatmode)
|
||||
C.toggle_combat_mode(TRUE)
|
||||
|
||||
/datum/status_effect/no_combat_mode/mesmerize
|
||||
id = "Mesmerize"
|
||||
alert_type = /obj/screen/alert/status_effect/mesmerized
|
||||
|
||||
/obj/screen/alert/status_effect/mesmerized
|
||||
name = "Mesmerized"
|
||||
desc = "You cant tear your sight from who is in front of you...Their gaze is simply too enthralling.."
|
||||
icon = 'icons/mob/actions/bloodsucker.dmi'
|
||||
icon_state = "power_mez"
|
||||
|
||||
/datum/status_effect/no_combat_mode/electrode
|
||||
id = "tased"
|
||||
|
||||
/datum/status_effect/no_combat_mode/electrode/on_creation(mob/living/new_owner, set_duration)
|
||||
if(isnum(set_duration)) //TODO, figure out how to grab from subtype
|
||||
duration = set_duration
|
||||
. = ..()
|
||||
if(iscarbon(owner))
|
||||
var/mob/living/carbon/C = owner
|
||||
if(C.combatmode)
|
||||
C.toggle_combat_mode(TRUE)
|
||||
C.add_movespeed_modifier(MOVESPEED_ID_TASED_STATUS, TRUE, override = TRUE, multiplicative_slowdown = 8)
|
||||
|
||||
/datum/status_effect/electrode/on_remove()
|
||||
/datum/status_effect/no_combat_mode/electrode/on_remove()
|
||||
if(iscarbon(owner))
|
||||
var/mob/living/carbon/C = owner
|
||||
C.remove_movespeed_modifier(MOVESPEED_ID_TASED_STATUS)
|
||||
. = ..()
|
||||
|
||||
/datum/status_effect/electrode/tick()
|
||||
/datum/status_effect/no_combat_mode/electrode/tick()
|
||||
if(owner)
|
||||
owner.adjustStaminaLoss(5) //if you really want to try to stamcrit someone with a taser alone, you can, but it'll take time and good timing.
|
||||
|
||||
/datum/status_effect/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y
|
||||
/datum/status_effect/no_combat_mode/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y
|
||||
return 2
|
||||
|
||||
//OTHER DEBUFFS
|
||||
@@ -388,6 +409,19 @@
|
||||
else
|
||||
new /obj/effect/temp_visual/bleed(get_turf(owner))
|
||||
|
||||
/datum/status_effect/neck_slice
|
||||
id = "neck_slice"
|
||||
status_type = STATUS_EFFECT_UNIQUE
|
||||
alert_type = null
|
||||
duration = -1
|
||||
|
||||
/datum/status_effect/neck_slice/tick()
|
||||
var/mob/living/carbon/human/H = owner
|
||||
if(H.stat == DEAD || H.bleed_rate <= 8)
|
||||
H.remove_status_effect(/datum/status_effect/neck_slice)
|
||||
if(prob(10))
|
||||
H.emote(pick("gasp", "gag", "choke"))
|
||||
|
||||
/mob/living/proc/apply_necropolis_curse(set_curse, duration = 10 MINUTES)
|
||||
var/datum/status_effect/necropolis_curse/C = has_status_effect(STATUS_EFFECT_NECROPOLIS_CURSE)
|
||||
if(!set_curse)
|
||||
@@ -481,7 +515,7 @@
|
||||
deltimer(timerid)
|
||||
|
||||
|
||||
//Kindle: Used by servants of Ratvar. 10-second knockdown, reduced by 1 second per 5 damage taken while the effect is active.
|
||||
//Kindle: Used by servants of Ratvar. 10-second knockdown, reduced by 1 second per 5 damage taken while the effect is active. Does not take into account Oxy-damage
|
||||
/datum/status_effect/kindle
|
||||
id = "kindle"
|
||||
status_type = STATUS_EFFECT_UNIQUE
|
||||
@@ -489,6 +523,7 @@
|
||||
duration = 100
|
||||
alert_type = /obj/screen/alert/status_effect/kindle
|
||||
var/old_health
|
||||
var/old_oxyloss
|
||||
|
||||
/datum/status_effect/kindle/tick()
|
||||
owner.Knockdown(15, TRUE, FALSE, 15)
|
||||
@@ -498,7 +533,9 @@
|
||||
C.stuttering = max(5, C.stuttering)
|
||||
if(!old_health)
|
||||
old_health = owner.health
|
||||
var/health_difference = old_health - owner.health
|
||||
if(!old_oxyloss)
|
||||
old_oxyloss = owner.getOxyLoss()
|
||||
var/health_difference = old_health - owner.health - CLAMP(owner.getOxyLoss() - old_oxyloss,0, owner.getOxyLoss())
|
||||
if(!health_difference)
|
||||
return
|
||||
owner.visible_message("<span class='warning'>The light in [owner]'s eyes dims as [owner.p_theyre()] harmed!</span>", \
|
||||
@@ -506,6 +543,7 @@
|
||||
health_difference *= 2 //so 10 health difference translates to 20 deciseconds of stun reduction
|
||||
duration -= health_difference
|
||||
old_health = owner.health
|
||||
old_oxyloss = owner.getOxyLoss()
|
||||
|
||||
/datum/status_effect/kindle/on_remove()
|
||||
owner.visible_message("<span class='warning'>The light in [owner]'s eyes fades!</span>", \
|
||||
@@ -698,4 +736,4 @@ datum/status_effect/pacify
|
||||
if(LAZYLEN(targets) && I)
|
||||
to_chat(owner, "<span class='warning'>Your arm spasms!</span>")
|
||||
owner.log_message("threw [I] due to a Muscle Spasm", LOG_ATTACK)
|
||||
owner.throw_item(pick(targets))
|
||||
owner.throw_item(pick(targets))
|
||||
|
||||
+20
-15
@@ -8,12 +8,14 @@
|
||||
mob_trait = TRAIT_ALCOHOL_TOLERANCE
|
||||
gain_text = "<span class='notice'>You feel like you could drink a whole keg!</span>"
|
||||
lose_text = "<span class='danger'>You don't feel as resistant to alcohol anymore. Somehow.</span>"
|
||||
medical_record_text = "Patient demonstrates a high tolerance for alcohol."
|
||||
|
||||
/datum/quirk/apathetic
|
||||
name = "Apathetic"
|
||||
desc = "You just don't care as much as other people. That's nice to have in a place like this, I guess."
|
||||
value = 1
|
||||
mood_quirk = TRUE
|
||||
medical_record_text = "Patient was administered the Apathy Evaluation Scale but did not bother to complete it."
|
||||
|
||||
/datum/quirk/apathetic/add()
|
||||
var/datum/component/mood/mood = quirk_holder.GetComponent(/datum/component/mood)
|
||||
@@ -42,6 +44,7 @@
|
||||
mob_trait = TRAIT_EMPATH
|
||||
gain_text = "<span class='notice'>You feel in tune with those around you.</span>"
|
||||
lose_text = "<span class='danger'>You feel isolated from others.</span>"
|
||||
medical_record_text = "Patient is highly perceptive of and sensitive to social cues, or may possibly have ESP. Further testing needed."
|
||||
|
||||
/datum/quirk/freerunning
|
||||
name = "Freerunning"
|
||||
@@ -50,6 +53,7 @@
|
||||
mob_trait = TRAIT_FREERUNNING
|
||||
gain_text = "<span class='notice'>You feel lithe on your feet!</span>"
|
||||
lose_text = "<span class='danger'>You feel clumsy again.</span>"
|
||||
medical_record_text = "Patient scored highly on cardio tests."
|
||||
|
||||
/datum/quirk/friendly
|
||||
name = "Friendly"
|
||||
@@ -59,6 +63,7 @@
|
||||
gain_text = "<span class='notice'>You want to hug someone.</span>"
|
||||
lose_text = "<span class='danger'>You no longer feel compelled to hug others.</span>"
|
||||
mood_quirk = TRUE
|
||||
medical_record_text = "Patient demonstrates low-inhibitions for physical contact and well-developed arms. Requesting another doctor take over this case."
|
||||
|
||||
/datum/quirk/jolly
|
||||
name = "Jolly"
|
||||
@@ -66,6 +71,11 @@
|
||||
value = 1
|
||||
mob_trait = TRAIT_JOLLY
|
||||
mood_quirk = TRUE
|
||||
medical_record_text = "Patient demonstrates constant euthymia irregular for environment. It's a bit much, to be honest."
|
||||
|
||||
/datum/quirk/jolly/on_process()
|
||||
if(prob(0.05))
|
||||
SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "jolly", /datum/mood_event/jolly)
|
||||
|
||||
/datum/quirk/light_step
|
||||
name = "Light Step"
|
||||
@@ -74,6 +84,7 @@
|
||||
mob_trait = TRAIT_LIGHT_STEP
|
||||
gain_text = "<span class='notice'>You walk with a little more litheness.</span>"
|
||||
lose_text = "<span class='danger'>You start tromping around like a barbarian.</span>"
|
||||
medical_record_text = "Patient's dexterity belies a strong capacity for stealth."
|
||||
|
||||
/datum/quirk/quick_step
|
||||
name = "Quick Step"
|
||||
@@ -82,6 +93,7 @@
|
||||
mob_trait = TRAIT_SPEEDY_STEP
|
||||
gain_text = "<span class='notice'>You feel determined. No time to lose.</span>"
|
||||
lose_text = "<span class='danger'>You feel less determined. What's the rush, man?</span>"
|
||||
medical_record_text = "Patient scored highly on racewalking tests."
|
||||
|
||||
/datum/quirk/musician
|
||||
name = "Musician"
|
||||
@@ -90,6 +102,7 @@
|
||||
mob_trait = TRAIT_MUSICIAN
|
||||
gain_text = "<span class='notice'>You know everything about musical instruments.</span>"
|
||||
lose_text = "<span class='danger'>You forget how musical instruments work.</span>"
|
||||
medical_record_text = "Patient brain scans show a highly-developed auditory pathway."
|
||||
|
||||
/datum/quirk/musician/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -101,21 +114,6 @@
|
||||
H.equip_to_slot(musicaltuner, SLOT_IN_BACKPACK)
|
||||
H.regenerate_icons()
|
||||
|
||||
/datum/quirk/night_vision
|
||||
name = "Night Vision"
|
||||
desc = "You can see slightly more clearly in full darkness than most people."
|
||||
value = 1
|
||||
mob_trait = TRAIT_NIGHT_VISION
|
||||
gain_text = "<span class='notice'>The shadows seem a little less dark.</span>"
|
||||
lose_text = "<span class='danger'>Everything seems a little darker.</span>"
|
||||
|
||||
/datum/quirk/night_vision/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
var/obj/item/organ/eyes/eyes = H.getorgan(/obj/item/organ/eyes)
|
||||
if(!eyes || eyes.lighting_alpha)
|
||||
return
|
||||
eyes.Insert(H) //refresh their eyesight and vision
|
||||
|
||||
/datum/quirk/photographer
|
||||
name = "Photographer"
|
||||
desc = "You know how to handle a camera, shortening the delay between each shot."
|
||||
@@ -123,6 +121,7 @@
|
||||
mob_trait = TRAIT_PHOTOGRAPHER
|
||||
gain_text = "<span class='notice'>You know everything about photography.</span>"
|
||||
lose_text = "<span class='danger'>You forget how photo cameras work.</span>"
|
||||
medical_record_text = "Patient mentions photography as a stress-relieving hobby."
|
||||
|
||||
/datum/quirk/photographer/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -136,12 +135,14 @@
|
||||
desc = "You know your body well, and can accurately assess the extent of your wounds."
|
||||
value = 2
|
||||
mob_trait = TRAIT_SELF_AWARE
|
||||
medical_record_text = "Patient demonstrates an uncanny knack for self-diagnosis."
|
||||
|
||||
/datum/quirk/skittish
|
||||
name = "Skittish"
|
||||
desc = "You can conceal yourself in danger. Ctrl-shift-click a closed locker to jump into it, as long as you have access."
|
||||
value = 2
|
||||
mob_trait = TRAIT_SKITTISH
|
||||
medical_record_text = "Patient demonstrates a high aversion to danger and has described hiding in containers out of fear."
|
||||
|
||||
/datum/quirk/spiritual
|
||||
name = "Spiritual"
|
||||
@@ -150,6 +151,7 @@
|
||||
mob_trait = TRAIT_SPIRITUAL
|
||||
gain_text = "<span class='notice'>You feel a little more faithful to the gods today.</span>"
|
||||
lose_text = "<span class='danger'>You feel less faithful in the gods.</span>"
|
||||
medical_record_text = "Patient reports a belief in a higher power."
|
||||
|
||||
/datum/quirk/tagger
|
||||
name = "Tagger"
|
||||
@@ -158,6 +160,7 @@
|
||||
mob_trait = TRAIT_TAGGER
|
||||
gain_text = "<span class='notice'>You know how to tag walls efficiently.</span>"
|
||||
lose_text = "<span class='danger'>You forget how to tag walls properly.</span>"
|
||||
medical_record_text = "Patient was recently seen for possible paint huffing incident."
|
||||
|
||||
/datum/quirk/tagger/on_spawn()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -173,6 +176,7 @@
|
||||
mob_trait = TRAIT_VORACIOUS
|
||||
gain_text = "<span class='notice'>You feel HONGRY.</span>"
|
||||
lose_text = "<span class='danger'>You no longer feel HONGRY.</span>"
|
||||
medical_record_text = "Patient demonstrates a disturbing capacity for eating."
|
||||
|
||||
/datum/quirk/trandening
|
||||
name = "High Luminosity Eyes"
|
||||
@@ -194,6 +198,7 @@
|
||||
mob_trait = TRAIT_HIGH_BLOOD
|
||||
gain_text = "<span class='notice'>You feel full of blood!</span>"
|
||||
lose_text = "<span class='notice'>You feel like your blood pressure went down.</span>"
|
||||
medical_record_text = "Patient's blood tests report an abnormal concentration of red blood cells in their bloodstream."
|
||||
|
||||
/datum/quirk/bloodpressure/add()
|
||||
var/mob/living/M = quirk_holder
|
||||
|
||||
@@ -22,14 +22,19 @@
|
||||
value = -1
|
||||
gain_text = "<span class='danger'>You start feeling depressed.</span>"
|
||||
lose_text = "<span class='notice'>You no longer feel depressed.</span>" //if only it were that easy!
|
||||
medical_record_text = "Patient has a severe mood disorder causing them to experience sudden moments of sadness."
|
||||
medical_record_text = "Patient has a severe mood disorder, causing them to experience acute episodes of depression."
|
||||
mood_quirk = TRUE
|
||||
|
||||
/datum/quirk/depression/on_process()
|
||||
if(prob(0.05))
|
||||
SEND_SIGNAL(quirk_holder, COMSIG_ADD_MOOD_EVENT, "depression", /datum/mood_event/depression)
|
||||
|
||||
/datum/quirk/family_heirloom
|
||||
name = "Family Heirloom"
|
||||
desc = "You are the current owner of an heirloom, passed down for generations. You have to keep it safe!"
|
||||
value = -1
|
||||
mood_quirk = TRUE
|
||||
medical_record_text = "Patient demonstrates an unnatural attachment to a family heirloom."
|
||||
var/obj/item/heirloom
|
||||
var/where
|
||||
|
||||
@@ -143,6 +148,7 @@
|
||||
name = "Nyctophobia"
|
||||
desc = "As far as you can remember, you've always been afraid of the dark. While in the dark without a light source, you instinctually act careful, and constantly feel a sense of dread."
|
||||
value = -1
|
||||
medical_record_text = "Patient demonstrates a fear of the dark. (Seriously?)"
|
||||
|
||||
/datum/quirk/nyctophobia/on_process()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -163,7 +169,8 @@
|
||||
desc = "Bright lights irritate you. Your eyes start to water, your skin feels itchy against the photon radiation, and your hair gets dry and frizzy. Maybe it's a medical condition. If only Nanotrasen was more considerate of your needs..."
|
||||
value = -1
|
||||
gain_text = "<span class='danger'>The safty of light feels off...</span>"
|
||||
lose_text = "<span class='notice'>Enlighing.</span>"
|
||||
lose_text = "<span class='notice'>Enlightening.</span>"
|
||||
medical_record_text = "Despite my warnings, the patient refuses turn on the lights, only to end up rolling down a full flight of stairs and into the cellar."
|
||||
|
||||
/datum/quirk/lightless/on_process()
|
||||
var/turf/T = get_turf(quirk_holder)
|
||||
@@ -332,16 +339,19 @@
|
||||
medical_record_text = "Patient has an extreme or irrational fear and aversion to an undefined stimuli."
|
||||
var/datum/brain_trauma/mild/phobia/phobia
|
||||
|
||||
/datum/quirk/phobia/add()
|
||||
/datum/quirk/phobia/post_add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
phobia = new
|
||||
H.gain_trauma(phobia, TRAUMA_RESILIENCE_SURGERY)
|
||||
H.gain_trauma(phobia, TRAUMA_RESILIENCE_ABSOLUTE)
|
||||
|
||||
/datum/quirk/phobia/remove()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
H?.cure_trauma_type(phobia, TRAUMA_RESILIENCE_ABSOLUTE)
|
||||
|
||||
/datum/quirk/mute
|
||||
name = "Mute"
|
||||
desc = "Due to some accident, medical condition, or simply by choice, you are completely unable to speak."
|
||||
value = -2 //HALP MAINTS
|
||||
mob_trait = TRAIT_MUTE
|
||||
gain_text = "<span class='danger'>You find yourself unable to speak!</span>"
|
||||
lose_text = "<span class='notice'>You feel a growing strength in your vocal chords.</span>"
|
||||
medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity."
|
||||
@@ -350,14 +360,17 @@
|
||||
/datum/quirk/mute/add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
mute = new
|
||||
H.gain_trauma(mute, TRAUMA_RESILIENCE_SURGERY)
|
||||
H.gain_trauma(mute, TRAUMA_RESILIENCE_ABSOLUTE)
|
||||
|
||||
/datum/quirk/mute/remove()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
H?.cure_trauma_type(mute, TRAUMA_RESILIENCE_ABSOLUTE)
|
||||
|
||||
/datum/quirk/mute/on_process()
|
||||
if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums))
|
||||
to_chat(quirk_holder, "<span class='boldannounce'>Your antagonistic nature has caused your voice to be heard.</span>")
|
||||
qdel(src)
|
||||
|
||||
|
||||
/datum/quirk/unstable
|
||||
name = "Unstable"
|
||||
desc = "Due to past troubles, you are unable to recover your sanity if you lose it. Be very careful managing your mood!"
|
||||
@@ -373,7 +386,7 @@
|
||||
value = -4
|
||||
gain_text = "<span class='danger'>You can't see anything.</span>"
|
||||
lose_text = "<span class='notice'>You miraculously gain back your vision.</span>"
|
||||
medical_record_text = "Subject has permanent blindness."
|
||||
medical_record_text = "Patient has permanent blindness."
|
||||
|
||||
/datum/quirk/blindness/add()
|
||||
quirk_holder.become_blind(ROUNDSTART_TRAIT)
|
||||
@@ -384,3 +397,6 @@
|
||||
if(!H.equip_to_slot_if_possible(glasses, SLOT_GLASSES, bypass_equip_delay_self = TRUE)) //if you can't put it on the user's eyes, put it in their hands, otherwise put it on their eyes eyes
|
||||
H.put_in_hands(glasses)
|
||||
H.regenerate_icons()
|
||||
|
||||
/datum/quirk/blindness/remove()
|
||||
quirk_holder?.cure_blind(ROUNDSTART_TRAIT)
|
||||
|
||||
@@ -16,6 +16,7 @@
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You feel an intense craving for pineapple.</span>"
|
||||
lose_text = "<span class='notice'>Your feelings towards pineapples seem to return to a lukewarm state.</span>"
|
||||
medical_record_text = "Patient demonstrates a pathological love of pineapple."
|
||||
|
||||
/datum/quirk/pineapple_liker/add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -34,6 +35,7 @@
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You find yourself pondering what kind of idiot actually enjoys pineapples...</span>"
|
||||
lose_text = "<span class='notice'>Your feelings towards pineapples seem to return to a lukewarm state.</span>"
|
||||
medical_record_text = "Patient is correct to think that pineapple is disgusting."
|
||||
|
||||
/datum/quirk/pineapple_hater/add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -52,6 +54,7 @@
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You start craving something that tastes strange.</span>"
|
||||
lose_text = "<span class='notice'>You feel like eating normal food again.</span>"
|
||||
medical_record_text = "Patient demonstrates irregular nutrition preferences."
|
||||
|
||||
/datum/quirk/deviant_tastes/add()
|
||||
var/mob/living/carbon/human/H = quirk_holder
|
||||
@@ -92,7 +95,7 @@
|
||||
value = 0
|
||||
gain_text = "<span class='notice'>You feel more prudish.</span>"
|
||||
lose_text = "<span class='notice'>You don't feel as prudish as before.</span>"
|
||||
medical_record_text = "Patient exhibits a special gene that makes them immune to Crocin and Hexacrocin."
|
||||
medical_record_text = "Patient exhibits a special gene that makes them immune to aphrodisiacs."
|
||||
|
||||
/datum/quirk/libido
|
||||
name = "Nymphomania"
|
||||
@@ -134,6 +137,7 @@
|
||||
value = 0
|
||||
mob_trait = TRAIT_PHARMA
|
||||
lose_text = "<span class='notice'>Your liver feels different.</span>"
|
||||
medical_record_text = "Non-invasive tests report that the patient's metabolism is indeed incompatible with a certain \"stimulants\"."
|
||||
var/active = FALSE
|
||||
var/power = 0
|
||||
var/cachedmoveCalc = 1
|
||||
|
||||
@@ -22,27 +22,17 @@
|
||||
target_trait = ZTRAIT_STATION
|
||||
|
||||
immunity_type = "rad"
|
||||
|
||||
var/radiation_intensity = 100
|
||||
|
||||
/datum/weather/rad_storm/telegraph()
|
||||
..()
|
||||
status_alarm(TRUE)
|
||||
|
||||
|
||||
/datum/weather/rad_storm/weather_act(mob/living/L)
|
||||
var/resist = L.getarmor(null, "rad")
|
||||
if(prob(40))
|
||||
if(ishuman(L))
|
||||
var/mob/living/carbon/human/H = L
|
||||
if(H.dna && !HAS_TRAIT(H, TRAIT_RADIMMUNE))
|
||||
if(prob(max(0,100-resist)))
|
||||
H.randmuti()
|
||||
if(prob(50))
|
||||
if(prob(90))
|
||||
H.randmutb()
|
||||
else
|
||||
H.randmutg()
|
||||
H.domutcheck()
|
||||
L.rad_act(20)
|
||||
var/ratio = 1 - (min(resist, 100) / 100)
|
||||
L.rad_act(radiation_intensity * ratio)
|
||||
|
||||
/datum/weather/rad_storm/end()
|
||||
if(..())
|
||||
|
||||
@@ -327,7 +327,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
for(var/obj/machinery/light/L in src)
|
||||
L.update()
|
||||
|
||||
/area/proc/updateicon()
|
||||
/area/proc/update_icon()
|
||||
var/weather_icon
|
||||
for(var/V in SSweather.processing)
|
||||
var/datum/weather/W = V
|
||||
@@ -337,7 +337,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
if(!weather_icon)
|
||||
icon_state = null
|
||||
|
||||
/area/space/updateicon()
|
||||
/area/space/update_icon()
|
||||
icon_state = null
|
||||
|
||||
/*
|
||||
@@ -370,7 +370,7 @@ GLOBAL_LIST_EMPTY(teleportlocs)
|
||||
/area/proc/power_change()
|
||||
for(var/obj/machinery/M in src) // for each machine in the area
|
||||
M.power_change() // reverify power status (to update icons etc.)
|
||||
updateicon()
|
||||
update_icon()
|
||||
|
||||
/area/proc/usage(chan)
|
||||
var/used = 0
|
||||
|
||||
+2
-3
@@ -809,8 +809,7 @@ Proc for attack log creation, because really why not
|
||||
|
||||
// Filter stuff
|
||||
/atom/movable/proc/add_filter(name,priority,list/params)
|
||||
if(!filter_data)
|
||||
filter_data = list()
|
||||
LAZYINITLIST(filter_data)
|
||||
var/list/p = params.Copy()
|
||||
p["priority"] = priority
|
||||
filter_data[name] = p
|
||||
@@ -818,7 +817,7 @@ Proc for attack log creation, because really why not
|
||||
|
||||
/atom/movable/proc/update_filters()
|
||||
filters = null
|
||||
sortTim(filter_data,associative = TRUE)
|
||||
filter_data = sortTim(filter_data, /proc/cmp_filter_data_priority, TRUE)
|
||||
for(var/f in filter_data)
|
||||
var/list/data = filter_data[f]
|
||||
var/list/arguments = data.Copy()
|
||||
|
||||
@@ -0,0 +1,292 @@
|
||||
|
||||
/datum/game_mode
|
||||
var/list/datum/mind/bloodsuckers = list() // List of minds belonging to this game mode.
|
||||
var/list/datum/mind/vassals = list() // List of minds that have been turned into Vassals.
|
||||
//var/list/datum/mind/vamphunters = list() // List of minds hunting vampires. Disabled at the moment
|
||||
var/obj/effect/sunlight/bloodsucker_sunlight // Sunlight Timer. Created on first Bloodsucker assign. Destroyed on last removed Bloodsucker.
|
||||
|
||||
// LISTS //
|
||||
var/list/vassal_allowed_antags = list(/datum/antagonist/brother, /datum/antagonist/traitor, /datum/antagonist/traitor/internal_affairs, /datum/antagonist/survivalist, \
|
||||
/datum/antagonist/rev, /datum/antagonist/nukeop, /datum/antagonist/pirate, /datum/antagonist/cult, /datum/antagonist/abductee)
|
||||
// The antags you're allowed to be if turning Vassal.
|
||||
|
||||
/datum/game_mode/bloodsucker
|
||||
name = "bloodsucker"
|
||||
config_tag = "bloodsucker"
|
||||
traitor_name = "Bloodsucker"
|
||||
antag_flag = ROLE_BLOODSUCKER
|
||||
false_report_weight = 1
|
||||
restricted_jobs = list("AI","Cyborg")
|
||||
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
required_players = 20
|
||||
required_enemies = 2
|
||||
recommended_enemies = 4
|
||||
reroll_friendly = FALSE
|
||||
enemy_minimum_age = 7
|
||||
round_ends_with_antag_death = FALSE
|
||||
|
||||
|
||||
announce_span = "danger"
|
||||
announce_text = "Filthy, bloodsucking vampires are crawling around disguised as crewmembers!\n\
|
||||
<span class='danger'>Bloodsuckers</span>: The crew are cattle, while you are both shepherd and slaughterhouse.\n\
|
||||
<span class='notice'>Crew</span>: Put an end to the undead infestation before the station is overcome!"
|
||||
|
||||
/datum/game_mode/bloodsucker/generate_report()
|
||||
return "Reports indicate that some of your crew may have toppled statues in the past week, angering the gods and becoming cursed with undeath and a desire for blood. Watch out for crewmembers that seem to shun the light or are found pale and delirious."
|
||||
|
||||
// Seems to be run by game ONCE, and finds all potential players to be antag.
|
||||
/datum/game_mode/bloodsucker/pre_setup()
|
||||
|
||||
// Set Restricted Jobs
|
||||
if(CONFIG_GET(flag/protect_roles_from_antagonist))
|
||||
restricted_jobs += protected_jobs
|
||||
|
||||
if(CONFIG_GET(flag/protect_assistant_from_antagonist))
|
||||
restricted_jobs += "Assistant"
|
||||
|
||||
// Set number of Vamps
|
||||
recommended_enemies = CLAMP(round(num_players()/10), 1, 6);
|
||||
|
||||
// Select Antags
|
||||
for(var/i = 0, i < recommended_enemies, i++)
|
||||
if (!antag_candidates.len)
|
||||
break
|
||||
var/datum/mind/bloodsucker = pick(antag_candidates)
|
||||
// Can we even BE a bloodsucker?
|
||||
//if (can_make_bloodsucker(bloodsucker, display_warning=FALSE))
|
||||
bloodsuckers += bloodsucker
|
||||
bloodsucker.restricted_roles = restricted_jobs
|
||||
log_game("[bloodsucker.key] (ckey) has been selected as a Bloodsucker.")
|
||||
antag_candidates.Remove(bloodsucker) // Apparently you can also write antag_candidates -= bloodsucker
|
||||
|
||||
// Assign Hunters (as many as monsters, plus one)
|
||||
//assign_monster_hunters(bloodsuckers.len, TRUE, bloodsuckers) // Disabled for now
|
||||
|
||||
// Do we have enough vamps to continue?
|
||||
return bloodsuckers.len >= required_enemies
|
||||
|
||||
|
||||
// Gamemode is all done being set up. We have all our Vamps. We now pick objectives and let them know what's happening.
|
||||
/datum/game_mode/bloodsucker/post_setup()
|
||||
|
||||
// Sunlight (Creating Bloodsuckers manually will check to create this, too)
|
||||
check_start_sunlight()
|
||||
|
||||
// Vamps
|
||||
for(var/datum/mind/bloodsucker in bloodsuckers)
|
||||
// spawn() --> Run block of code but game continues on past it.
|
||||
// sleep() --> Run block of code and freeze code there (including whoever called us) until it's resolved.
|
||||
|
||||
//Clean Bloodsucker Species (racist?)
|
||||
//clean_invalid_species(bloodsucker)
|
||||
// TO-DO !!!
|
||||
|
||||
// Add Bloodsucker Antag Datum (or remove from list on Fail)
|
||||
if (!make_bloodsucker(bloodsucker))
|
||||
bloodsuckers -= bloodsucker
|
||||
|
||||
// NOTE: Hunters are done in ..() parent proc
|
||||
|
||||
return ..()
|
||||
|
||||
// Checking for ACTUALLY Dead Vamps
|
||||
/datum/game_mode/bloodsucker/are_special_antags_dead()
|
||||
// Bloodsucker not Final Dead
|
||||
for(var/datum/mind/bloodsucker in bloodsuckers)
|
||||
if(!bloodsucker.AmFinalDeath())
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
// Init Sunlight (called from datum_bloodsucker.on_gain(), in case game mode isn't even Bloodsucker
|
||||
/datum/game_mode/proc/check_start_sunlight()
|
||||
// Already Sunlight (and not about to cancel)
|
||||
if (istype(bloodsucker_sunlight) && !bloodsucker_sunlight.cancel_me)
|
||||
return
|
||||
bloodsucker_sunlight = new ()
|
||||
|
||||
// End Sun (last bloodsucker removed)
|
||||
/datum/game_mode/proc/check_cancel_sunlight()
|
||||
// No Sunlight
|
||||
if (!istype(bloodsucker_sunlight))
|
||||
return
|
||||
if (bloodsuckers.len <= 0)
|
||||
bloodsucker_sunlight.cancel_me = TRUE
|
||||
qdel(bloodsucker_sunlight)
|
||||
bloodsucker_sunlight = null
|
||||
|
||||
/datum/game_mode/proc/is_daylight()
|
||||
return istype(bloodsucker_sunlight) && bloodsucker_sunlight.amDay
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/datum/game_mode/proc/can_make_bloodsucker(datum/mind/bloodsucker, datum/mind/creator, display_warning=TRUE) // Creator is just here so we can display fail messages to whoever is turning us.
|
||||
// No Mind
|
||||
if(!bloodsucker || !bloodsucker.key) // KEY is client login?
|
||||
//if(creator) // REMOVED. You wouldn't see their name if there is no mind, so why say anything?
|
||||
// to_chat(creator, "<span class='danger'>[bloodsucker] isn't self-aware enough to be raised as a Bloodsucker!</span>")
|
||||
return FALSE
|
||||
// Current body is invalid
|
||||
if(!ishuman(bloodsucker.current))// && !ismonkey(bloodsucker.current))
|
||||
if(display_warning && creator)
|
||||
to_chat(creator, "<span class='danger'>[bloodsucker] isn't evolved enough to be raised as a Bloodsucker!</span>")
|
||||
return FALSE
|
||||
// Species Must have a HEART (Sorry Plasmabois)
|
||||
var/mob/living/carbon/human/H = bloodsucker.current
|
||||
if(NOBLOOD in H.dna.species.species_traits)
|
||||
if(display_warning && creator)
|
||||
to_chat(creator, "<span class='danger'>[bloodsucker]'s DNA isn't compatible!</span>")
|
||||
return FALSE
|
||||
// Already a Non-Human Antag
|
||||
if(bloodsucker.has_antag_datum(/datum/antagonist/abductor) || bloodsucker.has_antag_datum(/datum/antagonist/devil) || bloodsucker.has_antag_datum(/datum/antagonist/changeling))
|
||||
return FALSE
|
||||
// Already a vamp
|
||||
if(bloodsucker.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
|
||||
if(display_warning && creator)
|
||||
to_chat(creator, "<span class='danger'>[bloodsucker] is already a Bloodsucker!</span>")
|
||||
return FALSE
|
||||
// Not High Enough
|
||||
if(creator)
|
||||
var/datum/antagonist/bloodsucker/creator_bloodsucker = creator.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
if(!istype(creator_bloodsucker) || creator_bloodsucker.vamplevel < BLOODSUCKER_LEVEL_TO_EMBRACE)
|
||||
to_chat(creator, "<span class='danger'>Your blood is too thin to turn this corpse!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/game_mode/proc/make_bloodsucker(datum/mind/bloodsucker, datum/mind/creator = null) // NOTE: This is a game_mode/proc, NOT a game_mode/bloodsucker/proc! We need to access this function despite the game mode.
|
||||
if (!can_make_bloodsucker(bloodsucker))
|
||||
return FALSE
|
||||
|
||||
// Create Datum: Fledgling
|
||||
var/datum/antagonist/bloodsucker/A
|
||||
|
||||
// [FLEDGLING]
|
||||
if (creator)
|
||||
A = new (bloodsucker)
|
||||
A.creator = creator
|
||||
bloodsucker.add_antag_datum(A)
|
||||
// Log
|
||||
message_admins("[bloodsucker] has become a Bloodsucker, and was created by [creator].")
|
||||
log_admin("[bloodsucker] has become a Bloodsucker, and was created by [creator].")
|
||||
|
||||
// [MASTER]
|
||||
else
|
||||
A = bloodsucker.add_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
|
||||
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/game_mode/proc/remove_bloodsucker(datum/mind/bloodsucker)
|
||||
bloodsucker.remove_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
|
||||
|
||||
/datum/game_mode/proc/clean_invalid_species(datum/mind/bloodsucker)
|
||||
// Only checking for Humans here
|
||||
if (!ishuman(bloodsucker.current) || !bloodsucker.current.client)
|
||||
return
|
||||
var/am_valid = TRUE
|
||||
var/mob/living/carbon/human/H = bloodsucker.current
|
||||
|
||||
// Check if PLASMAMAN?
|
||||
if(NOBLOOD in H.dna.species.species_traits)
|
||||
am_valid = FALSE
|
||||
|
||||
// PROBLEM:
|
||||
//
|
||||
// Setting species leaves clothes on. If you were a plasmaman, we need to reassign your entire outfit. Otherwise
|
||||
// everyone will wonder why you're a human with Plasma clothes (jk they'll know you're antag)
|
||||
|
||||
// Convert to HUMAN (along with ID and PDA)
|
||||
if (!am_valid)
|
||||
H.set_species(/datum/species/human)
|
||||
H.real_name = H.client.prefs.custom_names["human"]
|
||||
var/obj/item/card/id/ID = H.wear_id?.GetID()
|
||||
if(ID)
|
||||
ID.registered_name = H.real_name
|
||||
ID.update_label()
|
||||
|
||||
|
||||
/datum/game_mode/proc/can_make_vassal(mob/living/target, datum/mind/creator, display_warning=TRUE)//, check_antag_or_loyal=FALSE)
|
||||
// Not Correct Type: Abort
|
||||
if (!iscarbon(target) || !creator)
|
||||
return FALSE
|
||||
if (target.stat > UNCONSCIOUS)
|
||||
return FALSE
|
||||
// Check Overdose: Am I even addicted to blood? Do I even have any in me?
|
||||
//if (!target.reagents.addiction_list || !target.reagents.reagent_list)
|
||||
//message_admins("DEBUG2: can_make_vassal() Abort: No reagents")
|
||||
// return 0
|
||||
// Check Overdose: Did my current volume go over the Overdose threshold?
|
||||
//var/am_addicted = 0
|
||||
//for (var/datum/reagent/blood/vampblood/blood in target.reagents.addiction_list) // overdosed is tracked in reagent_list, not addiction_list.
|
||||
//message_admins("DEBUG3: can_make_vassal() Found Blood! [blood] [blood.overdose]")
|
||||
//if (blood.overdosed)
|
||||
// am_addicted = 1 // Blood is present in addiction? That's all we need.
|
||||
// break
|
||||
|
||||
//if (!am_addicted)
|
||||
//message_admins("DEBUG4: can_make_vassal() Abort: No Blood")
|
||||
// return 0
|
||||
// No Mind!
|
||||
if (!target.mind || !target.mind.key)
|
||||
if (display_warning)
|
||||
to_chat(creator, "<span class='danger'>[target] isn't self-aware enough to be made into a Vassal.</span>")
|
||||
return FALSE
|
||||
// Already MY Vassal
|
||||
var/datum/antagonist/vassal/V = target.mind.has_antag_datum(ANTAG_DATUM_VASSAL)
|
||||
if (istype(V) && V.master)
|
||||
if (V.master.owner == creator)
|
||||
if (display_warning)
|
||||
to_chat(creator, "<span class='danger'>[target] is already your loyal Vassal!</span>")
|
||||
else
|
||||
if (display_warning)
|
||||
to_chat(creator, "<span class='danger'>[target] is the loyal Vassal of another Bloodsucker!</span>")
|
||||
return FALSE
|
||||
// Already Antag or Loyal (Vamp Hunters count as antags)
|
||||
if (target.mind.enslaved_to || AmInvalidAntag(target.mind)) //!VassalCheckAntagValid(target.mind, check_antag_or_loyal)) // HAS_TRAIT(target, TRAIT_MINDSHIELD, "implant") ||
|
||||
if (display_warning)
|
||||
to_chat(creator, "<span class='danger'>[target] resists the power of your blood to dominate their mind!</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
|
||||
/datum/game_mode/proc/AmValidAntag(datum/mind/M)
|
||||
// No List?
|
||||
if(!islist(M.antag_datums) || M.antag_datums.len == 0)
|
||||
return FALSE
|
||||
// Am I NOT an invalid Antag? NOTE: We already excluded non-antags above. Don't worry about the "No List?" check in AmInvalidIntag()
|
||||
return !AmInvalidAntag(M)
|
||||
|
||||
/datum/game_mode/proc/AmInvalidAntag(datum/mind/M)
|
||||
// No List?
|
||||
if(!islist(M.antag_datums) || M.antag_datums.len == 0)
|
||||
return FALSE
|
||||
// Does even ONE antag appear in this mind that isn't in the list? Then FAIL!
|
||||
for(var/datum/antagonist/antag_datum in M.antag_datums)
|
||||
if (!(antag_datum.type in vassal_allowed_antags)) // vassal_allowed_antags is a list stored in the game mode, above.
|
||||
//message_admins("DEBUG VASSAL: Found Invalid: [antag_datum] // [antag_datum.type]")
|
||||
return TRUE
|
||||
//message_admins("DEBUG VASSAL: Valid Antags! (total of [M.antag_datums.len])")
|
||||
// WHEN YOU DELETE THE ABOVE: Remove the 3 second timer on converting the vassal too.
|
||||
return FALSE
|
||||
|
||||
/datum/game_mode/proc/make_vassal(mob/living/target, datum/mind/creator)
|
||||
if (!can_make_vassal(target,creator))
|
||||
return FALSE
|
||||
// Make Vassal
|
||||
var/datum/antagonist/vassal/V = new (target.mind)
|
||||
var/datum/antagonist/bloodsucker/B = creator.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
|
||||
V.master = B
|
||||
target.mind.add_antag_datum(V, V.master.get_team())
|
||||
// Update Bloodsucker Title (we're a daddy now)
|
||||
B.SelectTitle(am_fledgling = FALSE) // Only works if you have no title yet.
|
||||
// Log
|
||||
message_admins("[target] has become a Vassal, and is enslaved to [creator].")
|
||||
log_admin("[target] has become a Vassal, and is enslaved to [creator].")
|
||||
return TRUE
|
||||
|
||||
/datum/game_mode/proc/remove_vassal(datum/mind/vassal)
|
||||
vassal.remove_antag_datum(ANTAG_DATUM_VASSAL)
|
||||
@@ -0,0 +1,50 @@
|
||||
|
||||
|
||||
/*
|
||||
// Called from game mode pre_setup()
|
||||
/datum/game_mode/proc/assign_monster_hunters(monster_count = 4, guaranteed_hunters = FALSE, list/datum/mind/exclude_from_hunter)
|
||||
|
||||
// Not all game modes GUARANTEE a hunter
|
||||
if (rand(0,2) == 0) // 50% of the time, we get fewer or NO Hunters
|
||||
if (!guaranteed_hunters)
|
||||
return
|
||||
else
|
||||
monster_count /= 2
|
||||
|
||||
var/list/no_hunter_jobs = list("AI","Cyborg")
|
||||
|
||||
// Set Restricted Jobs
|
||||
if(CONFIG_GET(flag/protect_roles_from_antagonist))
|
||||
no_hunter_jobs += list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
|
||||
if(CONFIG_GET(flag/protect_assistant_from_antagonist))
|
||||
no_hunter_jobs += "Assistant"
|
||||
|
||||
// Find Valid Hunters
|
||||
var/list/datum/mind/hunter_candidates = get_players_for_role(ROLE_MONSTERHUNTER)
|
||||
|
||||
// Assign Hunters (as many as vamps, plus one)
|
||||
for(var/i = 1, i < monster_count, i++) // Start at 1 so we skip Hunters if there's only one sucker.
|
||||
if (!hunter_candidates.len)
|
||||
break
|
||||
// Assign Hunter
|
||||
var/datum/mind/hunter = pick(hunter_candidates)
|
||||
hunter_candidates.Remove(hunter) // Remove Either Way
|
||||
// Already Antag? Skip
|
||||
if (islist(exclude_from_hunter) && (locate(hunter) in exclude_from_hunter)) //if (islist(hunter.antag_datums) && hunter.antag_datums.len)
|
||||
i --
|
||||
continue
|
||||
// NOTE:
|
||||
vamphunters += hunter
|
||||
hunter.restricted_roles = no_hunter_jobs
|
||||
log_game("[hunter.key] (ckey) has been selected as a Hunter.")
|
||||
|
||||
// Called from game mode post_setup()
|
||||
/datum/game_mode/proc/finalize_monster_hunters(monster_count = 4)
|
||||
var/amEvil = TRUE // First hunter is always an evil boi
|
||||
for(var/datum/mind/hunter in vamphunters)
|
||||
var/datum/antagonist/vamphunter/A = new (hunter)
|
||||
A.bad_dude = amEvil
|
||||
hunter.add_antag_datum(A)
|
||||
amEvil = FALSE // Every other hunter is just a boring greytider
|
||||
*/
|
||||
@@ -265,6 +265,7 @@
|
||||
armor = list("melee" = 40, "bullet" = 40, "laser" = 50, "energy" = 35, "bomb" = 20, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
max_temperature = 35000
|
||||
operation_req_access = list(ACCESS_SYNDICATE)
|
||||
internals_req_access = list(ACCESS_SYNDICATE)
|
||||
wreckage = /obj/structure/mecha_wreckage/honker/dark
|
||||
max_equip = 3
|
||||
spawn_tracked = FALSE
|
||||
|
||||
@@ -236,6 +236,9 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
|
||||
return rule.round_result()
|
||||
return ..()
|
||||
|
||||
/datum/game_mode/dynamic/generate_report()
|
||||
return "Mysterious signals that demonstrate strange dynamics have been detected in your sector. Watch out for oddities."
|
||||
|
||||
/datum/game_mode/dynamic/send_intercept()
|
||||
. = "<b><i>Central Command Status Summary</i></b><hr>"
|
||||
switch(round(threat_level))
|
||||
|
||||
@@ -94,11 +94,8 @@
|
||||
var/list/possible_candidates = list()
|
||||
possible_candidates.Add(dead_players)
|
||||
possible_candidates.Add(list_observers)
|
||||
send_applications(possible_candidates)
|
||||
if(assigned.len > 0)
|
||||
return TRUE
|
||||
else
|
||||
return FALSE
|
||||
var/application_successful = send_applications(possible_candidates)
|
||||
return assigned.len > 0 && application_successful
|
||||
|
||||
/// This sends a poll to ghosts if they want to be a ghost spawn from a ruleset.
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/proc/send_applications(list/possible_volunteers = list())
|
||||
@@ -113,25 +110,18 @@
|
||||
if(!candidates || candidates.len <= required_candidates)
|
||||
message_admins("The ruleset [name] did not receive enough applications.")
|
||||
log_game("DYNAMIC: The ruleset [name] did not receive enough applications.")
|
||||
mode.refund_threat(cost)
|
||||
mode.log_threat("Rule [name] refunded [cost] (not receive enough applications)",verbose=TRUE)
|
||||
mode.executed_rules -= src
|
||||
return
|
||||
return FALSE
|
||||
|
||||
message_admins("[candidates.len] players volunteered for the ruleset [name].")
|
||||
log_game("DYNAMIC: [candidates.len] players volunteered for [name].")
|
||||
review_applications()
|
||||
return TRUE
|
||||
|
||||
/// Here is where you can check if your ghost applicants are valid for the ruleset.
|
||||
/// Called by send_applications().
|
||||
/datum/dynamic_ruleset/midround/from_ghosts/proc/review_applications()
|
||||
for (var/i = 1, i <= required_candidates, i++)
|
||||
if(candidates.len <= 0)
|
||||
if(i == 1)
|
||||
// We have found no candidates so far and we are out of applicants.
|
||||
mode.refund_threat(cost)
|
||||
mode.log_threat("Rule [name] refunded [cost] (all applications invalid)",verbose=TRUE)
|
||||
mode.executed_rules -= src
|
||||
break
|
||||
var/mob/applicant = pick(candidates)
|
||||
candidates -= applicant
|
||||
@@ -744,3 +734,31 @@
|
||||
|
||||
#undef ABDUCTOR_MAX_TEAMS
|
||||
#undef REVENANT_SPAWN_THRESHOLD
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
// BLOODSUCKERS //
|
||||
// //
|
||||
//////////////////////////////////////////////
|
||||
|
||||
/datum/dynamic_ruleset/latejoin/bloodsucker
|
||||
name = "Bloodsucker Infiltrator"
|
||||
config_tag = "latejoin_bloodsucker"
|
||||
antag_datum = ANTAG_DATUM_BLOODSUCKER
|
||||
antag_flag = ROLE_TRAITOR
|
||||
restricted_roles = list("AI", "Cyborg")
|
||||
protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
required_candidates = 1
|
||||
weight = 3
|
||||
cost = 10
|
||||
requirements = list(90,80,70,60,55,50,45,40,35,30)
|
||||
high_population_requirement = 30
|
||||
repeatable = TRUE
|
||||
|
||||
/datum/dynamic_ruleset/latejoin/bloodsucker/execute()
|
||||
var/mob/M = pick(candidates)
|
||||
assigned += M.mind
|
||||
M.mind.special_role = antag_flag
|
||||
if(mode.make_bloodsucker(M.mind))
|
||||
mode.bloodsuckers += M
|
||||
return TRUE
|
||||
|
||||
@@ -778,3 +778,42 @@
|
||||
var/ramp_up_final = CLAMP(round(meteorminutes/rampupdelta), 1, 10)
|
||||
|
||||
spawn_meteors(ramp_up_final, wavetype)
|
||||
|
||||
//////////////////////////////////////////////
|
||||
// //
|
||||
// BLOODSUCKERS //
|
||||
// //
|
||||
//////////////////////////////////////////////
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/bloodsucker
|
||||
name = "Bloodsuckers"
|
||||
config_tag = "bloodsucker"
|
||||
persistent = TRUE
|
||||
antag_flag = ROLE_BLOODSUCKER
|
||||
antag_datum = ANTAG_DATUM_BLOODSUCKER
|
||||
minimum_required_age = 0
|
||||
protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
restricted_roles = list("Cyborg", "AI")
|
||||
required_candidates = 1
|
||||
weight = 2
|
||||
cost = 15
|
||||
scaling_cost = 10
|
||||
requirements = list(90,80,70,60,50,50,50,50,50,50)
|
||||
high_population_requirement = 50
|
||||
antag_cap = list(1,1,1,1,1,2,2,2,2,2)
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/bloodsucker/pre_execute()
|
||||
var/num_bloodsuckers = antag_cap[indice_pop] * (scaled_times + 1)
|
||||
for (var/i = 1 to num_bloodsuckers)
|
||||
var/mob/M = pick_n_take(candidates)
|
||||
assigned += M.mind
|
||||
M.mind.special_role = ROLE_BLOODSUCKER
|
||||
M.mind.restricted_roles = restricted_roles
|
||||
return TRUE
|
||||
|
||||
/datum/dynamic_ruleset/roundstart/bloodsucker/execute()
|
||||
mode.check_start_sunlight()
|
||||
for(var/datum/mind/M in assigned)
|
||||
if(mode.make_bloodsucker(M))
|
||||
mode.bloodsuckers += M
|
||||
return TRUE
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
|
||||
///Everyone should now be on the station and have their normal gear. This is the place to give the special roles extra things
|
||||
/datum/game_mode/proc/post_setup(report) //Gamemodes can override the intercept report. Passing TRUE as the argument will force a report.
|
||||
//finalize_monster_hunters() Disabled for now
|
||||
if(!report)
|
||||
report = !CONFIG_GET(flag/no_intercept_report)
|
||||
addtimer(CALLBACK(GLOBAL_PROC, .proc/display_roundstart_logout_report), ROUNDSTART_LOGOUT_REPORT_TIME)
|
||||
@@ -305,48 +306,88 @@
|
||||
// The odds become:
|
||||
// Player A: 150 / 250 = 0.6 = 60%
|
||||
// Player B: 100 / 250 = 0.4 = 40%
|
||||
/datum/game_mode/proc/antag_pick(list/datum/candidates)
|
||||
|
||||
//Use return list if you want a list, with the arg being the number you want returned.
|
||||
//WARNING: THIS PROC DOES NOT TAKE INTO ACCOUNT WHAT SSPersistence ALREADY HAS FOR "ADJUST ANTAG REP". If this is used more than once
|
||||
//and the person rolls more than once, they will not get even more deduction!
|
||||
//More efficient if you use return list instead of calling this multiple times
|
||||
//fail_default_pick makes it use pick() instead of antag rep if it can't find anyone
|
||||
//allow_zero_if_insufficient allows it to pick people with zero rep if there isn't enough antags
|
||||
/datum/game_mode/proc/antag_pick(list/datum/mind/candidates, return_list = FALSE, fail_default_pick = TRUE, allow_zero_if_insufficient = TRUE)
|
||||
if(!CONFIG_GET(flag/use_antag_rep)) // || candidates.len <= 1)
|
||||
return pick(candidates)
|
||||
|
||||
// Tickets start at 100
|
||||
var/DEFAULT_ANTAG_TICKETS = CONFIG_GET(number/default_antag_tickets)
|
||||
//whoever named the config entries is a bad person :(
|
||||
|
||||
// You may use up to 100 extra tickets (double your odds)
|
||||
var/MAX_TICKETS_PER_ROLL = CONFIG_GET(number/max_tickets_per_roll)
|
||||
|
||||
|
||||
var/total_tickets = 0
|
||||
|
||||
MAX_TICKETS_PER_ROLL += DEFAULT_ANTAG_TICKETS
|
||||
|
||||
var/p_ckey
|
||||
var/p_rep
|
||||
|
||||
for(var/datum/mind/mind in candidates)
|
||||
p_ckey = ckey(mind.key)
|
||||
total_tickets += min(SSpersistence.antag_rep[p_ckey] + DEFAULT_ANTAG_TICKETS, MAX_TICKETS_PER_ROLL)
|
||||
|
||||
var/antag_select = rand(1,total_tickets)
|
||||
var/current = 1
|
||||
|
||||
for(var/datum/mind/mind in candidates)
|
||||
p_ckey = ckey(mind.key)
|
||||
p_rep = SSpersistence.antag_rep[p_ckey]
|
||||
|
||||
var/previous = current
|
||||
var/spend = min(p_rep + DEFAULT_ANTAG_TICKETS, MAX_TICKETS_PER_ROLL)
|
||||
current += spend
|
||||
|
||||
if(antag_select >= previous && antag_select <= (current-1))
|
||||
SSpersistence.antag_rep_change[p_ckey] = -(spend - DEFAULT_ANTAG_TICKETS)
|
||||
|
||||
// WARNING("AR_DEBUG: Player [mind.key] won spending [spend] tickets from starting value [SSpersistence.antag_rep[p_ckey]]")
|
||||
|
||||
return mind
|
||||
|
||||
WARNING("Something has gone terribly wrong. /datum/game_mode/proc/antag_pick failed to select a candidate. Falling back to pick()")
|
||||
return pick(candidates)
|
||||
//Tickets you get for free
|
||||
var/free_tickets = CONFIG_GET(number/default_antag_tickets)
|
||||
//Max extra tickets you can use
|
||||
var/additional_tickets = CONFIG_GET(number/max_tickets_per_roll)
|
||||
|
||||
var/list/ckey_to_mind = list() //this is admittedly shitcode but I'm webediting
|
||||
var/list/prev_tickets = SSpersistence.antag_rep //cache for hyper-speed in theory. how many tickets someone has stored
|
||||
var/list/curr_tickets = list() //how many tickets someone has for *this* antag roll, so with the free tickets
|
||||
var/list/datum/mind/insufficient = list() //who got cucked out of an antag roll due to not having *any* tickets
|
||||
for(var/datum/mind/M in candidates)
|
||||
var/mind_ckey = ckey(M.key)
|
||||
var/can_spend = min(prev_tickets[mind_ckey], additional_tickets) //they can only spend up to config/max_tickets_per_roll
|
||||
var/amount = can_spend + free_tickets //but they get config/default_antag_tickets for free
|
||||
if(amount <= 0) //if they don't have any
|
||||
insufficient += M //too bad!
|
||||
continue
|
||||
curr_tickets[mind_ckey] = amount
|
||||
ckey_to_mind[mind_ckey] = M //make sure we can look them up after picking
|
||||
|
||||
if(!return_list) //return a single guy
|
||||
var/ckey
|
||||
if(length(curr_tickets))
|
||||
ckey = pickweight(curr_tickets)
|
||||
SSpersistence.antag_rep_change[ckey] = -(curr_tickets[ckey] - free_tickets) //deduct what they spent
|
||||
var/mind = ckey_to_mind[ckey] || (allow_zero_if_insufficient? pick(insufficient) : null) //we want their mind
|
||||
if(!mind) //no mind
|
||||
var/warning = "WARNING: No antagonists were successfully picked by /datum/gamemode/proc/antag_pick()![fail_default_pick? " Defaulting to pick()!":""]"
|
||||
message_admins(warning)
|
||||
log_game(warning)
|
||||
if(fail_default_pick)
|
||||
mind = pick(candidates)
|
||||
return mind
|
||||
else //the far more efficient and proper use of this, to get a list
|
||||
var/list/rolled = list()
|
||||
var/list/spend_tickets = list()
|
||||
for(var/i in 1 to return_list)
|
||||
if(!length(curr_tickets)) //ah heck, we're out of candidates..
|
||||
break
|
||||
var/ckey = pickweight(curr_tickets) //pick
|
||||
rolled += ckey //add
|
||||
spend_tickets[ckey] = curr_tickets[ckey] - free_tickets
|
||||
curr_tickets -= ckey //don't roll them again
|
||||
var/missing = return_list - length(rolled)
|
||||
var/list/add
|
||||
if((missing > 0) && allow_zero_if_insufficient) //need more..
|
||||
for(var/i in 1 to missing)
|
||||
if(!length(insufficient))
|
||||
break //still not enough
|
||||
var/datum/mind/M = pick_n_take(insufficient)
|
||||
add += M
|
||||
if(!length(rolled) && !length(add)) //if no one could normally roll AND no one can zero roll
|
||||
var/warning = "WARNING: No antagonists were successfully picked by /datum/gamemode/proc/antag_pick()![fail_default_pick? " Defaulting to pick()!":""]"
|
||||
message_admins(warning)
|
||||
log_game(warning)
|
||||
var/list/failed = list()
|
||||
if(fail_default_pick)
|
||||
var/list/C = candidates.Copy()
|
||||
for(var/i in 1 to return_list)
|
||||
if(!length(C))
|
||||
break
|
||||
failed += pick_n_take(C)
|
||||
return failed //Wew, no one qualified!
|
||||
for(var/i in 1 to length(rolled))
|
||||
var/ckey = rolled[i]
|
||||
SSpersistence.antag_rep_change[ckey] = -(spend_tickets[ckey]) //deduct what all of the folks who rolled spent
|
||||
rolled[i] = ckey_to_mind[ckey] //whoever called us wants minds, not ckeys
|
||||
if(add)
|
||||
rolled += add
|
||||
return rolled
|
||||
|
||||
/datum/game_mode/proc/get_players_for_role(role)
|
||||
var/list/players = list()
|
||||
|
||||
@@ -14,8 +14,8 @@
|
||||
false_report_weight = 10
|
||||
restricted_jobs = list("AI", "Cyborg")
|
||||
protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
|
||||
required_players = 30
|
||||
required_enemies = 2
|
||||
required_players = 20
|
||||
required_enemies = 1
|
||||
recommended_enemies = 3
|
||||
enemy_minimum_age = 14
|
||||
|
||||
|
||||
@@ -25,10 +25,10 @@
|
||||
// update the invisibility and icon
|
||||
/obj/machinery/bluespace_beacon/hide(intact)
|
||||
invisibility = intact ? INVISIBILITY_MAXIMUM : 0
|
||||
updateicon()
|
||||
update_icon()
|
||||
|
||||
// update the icon_state
|
||||
/obj/machinery/bluespace_beacon/proc/updateicon()
|
||||
/obj/machinery/bluespace_beacon/update_icon()
|
||||
var/state="floor_beacon"
|
||||
|
||||
if(invisibility)
|
||||
@@ -45,4 +45,4 @@
|
||||
else if (Beacon.loc != loc)
|
||||
Beacon.forceMove(loc)
|
||||
|
||||
updateicon()
|
||||
update_icon()
|
||||
|
||||
@@ -181,12 +181,14 @@
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/sleeper/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, !issilicon(user)))
|
||||
return
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine()
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/sleeper/examine(mob/user)
|
||||
. = ..()
|
||||
|
||||
@@ -181,8 +181,9 @@ Class Procs:
|
||||
if(isliving(A))
|
||||
var/mob/living/L = A
|
||||
L.update_canmove()
|
||||
SEND_SIGNAL(src, COMSIG_MACHINE_EJECT_OCCUPANT, occupant)
|
||||
occupant = null
|
||||
if(occupant)
|
||||
SEND_SIGNAL(src, COMSIG_MACHINE_EJECT_OCCUPANT, occupant)
|
||||
occupant = null
|
||||
|
||||
/obj/machinery/proc/can_be_occupant(atom/movable/am)
|
||||
return occupant_typecache ? is_type_in_typecache(am, occupant_typecache) : isliving(am)
|
||||
|
||||
@@ -132,8 +132,8 @@
|
||||
..()
|
||||
if(!user.canUseTopic(src))
|
||||
return
|
||||
else
|
||||
eject_part(user)
|
||||
eject_part(user)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/aug_manipulator/power_change()
|
||||
..()
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
var/filling = FALSE
|
||||
var/obj/item/reagent_containers/blood/bag = null
|
||||
var/obj/item/reagent_containers/blood/outbag = null
|
||||
var/bloodstored = 0
|
||||
var/maxbloodstored = 1000
|
||||
var/menustat = "menu"
|
||||
var/efficiency = 0
|
||||
@@ -20,7 +19,7 @@
|
||||
|
||||
/obj/machinery/bloodbankgen/Initialize()
|
||||
. = ..()
|
||||
create_reagents(1000)
|
||||
create_reagents(maxbloodstored, AMOUNT_VISIBLE)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/Destroy()
|
||||
@@ -28,12 +27,13 @@
|
||||
QDEL_NULL(outbag)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/bloodbankgen/contents_explosion(severity, target)
|
||||
..()
|
||||
/obj/machinery/bloodbankgen/examine(mob/user)
|
||||
. = ..()
|
||||
if(bag)
|
||||
bag.ex_act(severity, target)
|
||||
. += "<span class='notice'>It has \a [bag.name] hooked to its <b>input</b> slot. The counter reads: \"Current Capacity: [bag.reagents.total_volume] of [bag.reagents.maximum_volume]\"</span>"
|
||||
if(outbag)
|
||||
outbag.ex_act(severity, target)
|
||||
. += "<span class='notice'>It has \a [bag.name] hooked to its <b>output</b> slot. The counter reads: \"Current Capacity: [outbag.reagents.total_volume] of [outbag.reagents.maximum_volume]\"</span>"
|
||||
|
||||
|
||||
/obj/machinery/bloodbankgen/handle_atom_del(atom/A)
|
||||
..()
|
||||
@@ -115,80 +115,48 @@
|
||||
|
||||
/obj/machinery/bloodbankgen/process()
|
||||
if(!is_operational())
|
||||
return PROCESS_KILL
|
||||
|
||||
bloodstored = reagents.total_volume
|
||||
return
|
||||
|
||||
var/transfer_amount = 20
|
||||
|
||||
if(draining)
|
||||
if(reagents.total_volume >= reagents.maximum_volume)
|
||||
draining = FALSE
|
||||
if(reagents.total_volume >= reagents.maximum_volume || !bag || !bag.reagents.total_volume)
|
||||
beep_stop_pumping()
|
||||
return
|
||||
|
||||
if(bag)
|
||||
if(bag.reagents.total_volume)
|
||||
var/datum/reagent/blood/B = bag.reagents.has_reagent("blood")
|
||||
if(B)
|
||||
var/amount = reagents.maximum_volume - reagents.total_volume //monitor the machine's internal storage
|
||||
amount = min(amount, transfer_amount)
|
||||
if(!amount)
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
visible_message("[src] beeps loudly.")
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
return
|
||||
|
||||
if(bag.blood_type == "SY") //no infinite loops using synthetics.
|
||||
reagents.add_reagent("syntheticblood", amount)
|
||||
else
|
||||
reagents.add_reagent("syntheticblood", (amount+(5*efficiency)))
|
||||
|
||||
if(bag.reagents.total_volume >= amount)
|
||||
bag.reagents.remove_reagent("blood", amount)
|
||||
else
|
||||
visible_message("[src] beeps loudly.")
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
draining = FALSE
|
||||
|
||||
bag.update_icon()
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
var/blood_amount = bag.reagents.get_reagent_amount("blood")
|
||||
//monitor the machine and blood bag's reagents storage.
|
||||
var/amount = min(blood_amount, min(transfer_amount, reagents.maximum_volume - reagents.total_volume))
|
||||
if(!amount)
|
||||
beep_stop_pumping()
|
||||
return
|
||||
var/bonus = bag.blood_type == "SY" ? 0 : 5 * efficiency //no infinite loops using synthetics.
|
||||
reagents.add_reagent("syntheticblood", amount + bonus)
|
||||
bag.reagents.remove_reagent("blood", amount)
|
||||
update_icon()
|
||||
|
||||
if(filling)
|
||||
if(!reagents || !reagents.total_volume)
|
||||
filling = FALSE //there ain't anything in the machine yo.
|
||||
if(!reagents.total_volume || !outbag || outbag.reagents.total_volume >= outbag.reagents.maximum_volume)
|
||||
beep_stop_pumping("[src] pings.", TRUE)
|
||||
return
|
||||
if(outbag && outbag.reagents.total_volume < outbag.reagents.maximum_volume)
|
||||
var/amount = outbag.reagents.maximum_volume - outbag.reagents.total_volume //monitor the output bag's internal storage
|
||||
amount = min(amount, transfer_amount)
|
||||
if(!amount)
|
||||
filling = FALSE
|
||||
visible_message("[src] pings.")
|
||||
playsound(loc, 'sound/machines/beep.ogg', 50, 1)
|
||||
updateUsrDialog()
|
||||
return
|
||||
//monitor the output bag's reagents storage.
|
||||
var/amount = min(transfer_amount, outbag.reagents.maximum_volume - outbag.reagents.total_volume)
|
||||
reagents.trans_to(outbag, amount)
|
||||
update_icon()
|
||||
|
||||
reagents.trans_to(outbag, amount)
|
||||
outbag.update_icon()
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
visible_message("[src] pings.")
|
||||
playsound(loc, 'sound/machines/beep.ogg', 50, 1)
|
||||
filling = FALSE
|
||||
updateUsrDialog()
|
||||
return
|
||||
/obj/machinery/bloodbankgen/proc/beep_stop_pumping(msg = "[src] beeps loudly.", out_instead_of_in = FALSE)
|
||||
if(out_instead_of_in)
|
||||
filling = FALSE
|
||||
else
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
audible_message(msg)
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
|
||||
/obj/machinery/bloodbankgen/attackby(obj/item/O, mob/user, params)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
return ..()
|
||||
|
||||
if(default_deconstruction_screwdriver(user, "bloodbank-off", "bloodbank-off", O))
|
||||
if(default_deconstruction_screwdriver(user, "bloodbank-off", "bloodbank-off", O) || default_unfasten_wrench(user, O, 20) == SUCCESSFUL_UNFASTEN)
|
||||
if(bag)
|
||||
var/obj/item/reagent_containers/blood/B = bag
|
||||
B.forceMove(drop_location())
|
||||
@@ -204,31 +172,37 @@
|
||||
return
|
||||
|
||||
if(istype(O, /obj/item/reagent_containers/blood))
|
||||
. = 1 //no afterattack
|
||||
if(!panel_open)
|
||||
if(bag && outbag)
|
||||
to_chat(user, "<span class='warning'>This machine already has bags attached.</span>")
|
||||
|
||||
if(!bag && !outbag)
|
||||
var/choice = alert(user, "Choose where to place [O]", "", "Input", "Cancel", "Output")
|
||||
switch(choice)
|
||||
if("Cancel")
|
||||
return FALSE
|
||||
if("Input")
|
||||
attachinput(O, user)
|
||||
if("Output")
|
||||
attachoutput(O, user)
|
||||
else if(!bag)
|
||||
attachinput(O, user)
|
||||
else if(!outbag)
|
||||
attachoutput(O, user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>Close the maintenance panel first.</span>")
|
||||
return
|
||||
. = TRUE //no afterattack
|
||||
var/msg
|
||||
if(panel_open)
|
||||
. += "Close the maintenance panel"
|
||||
if(!anchored)
|
||||
. += "[msg ? " and a" : "A"]nchor its bolts"
|
||||
if(length(msg))
|
||||
to_chat(user, "<span class='warning'>[msg] first.</span>")
|
||||
return
|
||||
if(bag && outbag)
|
||||
to_chat(user, "<span class='warning'>This machine already has bags attached.</span>")
|
||||
|
||||
if(!bag && !outbag)
|
||||
var/choice = alert(user, "Choose where to place [O]", "", "Input", "Cancel", "Output")
|
||||
switch(choice)
|
||||
if("Cancel")
|
||||
return FALSE
|
||||
if("Input")
|
||||
attachinput(O, user)
|
||||
if("Output")
|
||||
attachoutput(O, user)
|
||||
else if(!bag)
|
||||
attachinput(O, user)
|
||||
else if(!outbag)
|
||||
attachoutput(O, user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You cannot put this in [src]!</span>")
|
||||
|
||||
/obj/machinery/bloodbankgen/is_operational()
|
||||
return ..() && anchored
|
||||
|
||||
/obj/machinery/bloodbankgen/ui_interact(mob/user)
|
||||
. = ..()
|
||||
|
||||
@@ -268,7 +242,7 @@
|
||||
if(!bag && !outbag)
|
||||
dat += "<div class='statusDisplay'>No containers inside, please insert container.</div>"
|
||||
|
||||
var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 520)
|
||||
var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 420)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
@@ -306,6 +280,7 @@
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(bag)
|
||||
bag = null
|
||||
draining = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/detachoutput()
|
||||
@@ -314,6 +289,7 @@
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(outbag)
|
||||
outbag = null
|
||||
filling = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/attachinput(obj/item/O, mob/user)
|
||||
@@ -339,23 +315,22 @@
|
||||
to_chat(user, "<span class='notice'>There is already something in this slot!</span>")
|
||||
|
||||
/obj/machinery/bloodbankgen/Topic(href, href_list)
|
||||
if(..() || panel_open)
|
||||
. = ..()
|
||||
if(. | !is_operational())
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
|
||||
if(href_list["activateinput"])
|
||||
activateinput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["detachinput"])
|
||||
detachinput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["activateoutput"])
|
||||
activateoutput()
|
||||
updateUsrDialog()
|
||||
|
||||
else if(href_list["detachoutput"])
|
||||
detachoutput()
|
||||
updateUsrDialog()
|
||||
|
||||
updateUsrDialog()
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
var/chargelevel = -1
|
||||
var/charge_rate = 500
|
||||
|
||||
/obj/machinery/cell_charger/proc/updateicon()
|
||||
/obj/machinery/cell_charger/update_icon()
|
||||
cut_overlays()
|
||||
if(charging)
|
||||
add_overlay(image(charging.icon, charging.icon_state))
|
||||
@@ -53,7 +53,7 @@
|
||||
charging = W
|
||||
user.visible_message("[user] inserts a cell into [src].", "<span class='notice'>You insert a cell into [src].</span>")
|
||||
chargelevel = -1
|
||||
updateicon()
|
||||
update_icon()
|
||||
else
|
||||
if(!charging && default_deconstruction_screwdriver(user, icon_state, icon_state, W))
|
||||
return
|
||||
@@ -76,7 +76,7 @@
|
||||
charging.update_icon()
|
||||
charging = null
|
||||
chargelevel = -1
|
||||
updateicon()
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/cell_charger/attack_hand(mob/user)
|
||||
. = ..()
|
||||
@@ -127,4 +127,4 @@
|
||||
use_power(charge_rate)
|
||||
charging.give(charge_rate) //this is 2558, efficient batteries exist
|
||||
|
||||
updateicon()
|
||||
update_icon()
|
||||
|
||||
@@ -133,12 +133,13 @@
|
||||
..()
|
||||
|
||||
/obj/structure/frame/computer/AltClick(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!isliving(user) || !user.canUseTopic(src, BE_CLOSE, ismonkey(user)))
|
||||
return
|
||||
|
||||
if(anchored)
|
||||
to_chat(usr, "<span class='warning'>You must unwrench [src] before rotating it!</span>")
|
||||
return
|
||||
return TRUE
|
||||
|
||||
setDir(turn(dir, -90))
|
||||
return TRUE
|
||||
|
||||
@@ -170,19 +170,19 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/card/AltClick(mob/user)
|
||||
..()
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
|
||||
return
|
||||
if(inserted_modify_id)
|
||||
if(id_eject(user, inserted_modify_id))
|
||||
inserted_modify_id = null
|
||||
updateUsrDialog()
|
||||
return
|
||||
return TRUE
|
||||
if(inserted_scan_id)
|
||||
if(id_eject(user, inserted_scan_id))
|
||||
inserted_scan_id = null
|
||||
updateUsrDialog()
|
||||
return
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/computer/card/ui_interact(mob/user)
|
||||
. = ..()
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user