Merge pull request #8618 from Trilbyspaceclone/Magless

Corrects ammo boxes spawning, as well as buffs cargo shotgun crates
This commit is contained in:
kevinz000
2019-06-16 19:29:04 -07:00
committed by GitHub
2 changed files with 25 additions and 11 deletions
+5 -5
View File
@@ -722,7 +722,7 @@
new /obj/item/ammo_casing/shotgun/rubbershot(src)
/obj/item/storage/box/lethalshot
name = "box of lethal shotgun shots"
name = "box of buckshot (Lethal)"
desc = "A box full of lethal shots, designed for riot shotguns."
icon_state = "lethalshot_box"
illustration = null
@@ -749,7 +749,7 @@
/obj/item/storage/box/lethalslugs/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/projectile/bullet/shotgun_slug(src)
new /obj/item/ammo_casing/shotgun(src)
/obj/item/storage/box/stunslug
name = "box of stun slugs"
@@ -759,7 +759,7 @@
/obj/item/storage/box/stunslug/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/projectile/bullet/shotgun_stunslug(src)
new /obj/item/ammo_casing/shotgun/stunslug(src)
/obj/item/storage/box/techsslug
name = "box of tech shotgun shells"
@@ -773,11 +773,11 @@
/obj/item/storage/box/fireshot
name = "box of incendiary ammo"
desc = "A box full of tech incendiary ammo."
desc = "A box full of incendiary ammo."
icon_state = "fireshot_box"
illustration = null
/obj/item/storage/box/techsslug/PopulateContents()
/obj/item/storage/box/fireshot/PopulateContents()
for(var/i in 1 to 7)
new /obj/item/ammo_casing/shotgun/incendiary(src)
+20 -6
View File
@@ -516,14 +516,16 @@
/datum/supply_pack/security/armory/ballistic
name = "Combat Shotguns Crate"
desc = "For when the enemy absolutely needs to be replaced with lead. Contains three Aussec-designed Combat Shotguns, and three Shotgun Bandoliers. Requires Armory access to open."
desc = "For when the enemy absolutely needs to be replaced with lead. Contains three Aussec-designed Combat Shotguns, with three Shotgun Bandoliers, as well as seven buchshot and 12g shotgun slugs. Requires Armory access to open."
cost = 8000
contains = list(/obj/item/gun/ballistic/shotgun/automatic/combat,
/obj/item/gun/ballistic/shotgun/automatic/combat,
/obj/item/gun/ballistic/shotgun/automatic/combat,
/obj/item/storage/belt/bandolier,
/obj/item/storage/belt/bandolier,
/obj/item/storage/belt/bandolier)
/obj/item/storage/belt/bandolier,
/obj/item/storage/box/lethalshot,
/obj/item/storage/box/lethalslugs)
crate_name = "combat shotguns crate"
/datum/supply_pack/security/armory/dragnetgun
@@ -567,7 +569,7 @@
/datum/supply_pack/security/armory/fire
name = "Incendiary Weapons Crate"
desc = "Burn, baby burn. Contains three incendiary grenades, three plasma canisters, and a flamethrower. Requires Brige access to open."
desc = "Burn, baby burn. Contains three incendiary grenades, seven incendiary slugs, three plasma canisters, and a flamethrower. Requires Brige access to open."
cost = 1500
access = ACCESS_HEADS
contains = list(/obj/item/flamethrower/full,
@@ -576,7 +578,8 @@
/obj/item/tank/internals/plasma,
/obj/item/grenade/chem_grenade/incendiary,
/obj/item/grenade/chem_grenade/incendiary,
/obj/item/grenade/chem_grenade/incendiary)
/obj/item/grenade/chem_grenade/incendiary,
/obj/item/storage/box/fireshot)
crate_name = "incendiary weapons crate"
crate_type = /obj/structure/closet/crate/secure/plasma
dangerous = TRUE
@@ -629,11 +632,13 @@
/datum/supply_pack/security/armory/riotshotguns
name = "Riot Shotgun Crate"
desc = "For when the greytide gets really uppity. Contains three riot Shotguns. Requires Armory access to open."
desc = "For when the greytide gets really uppity. Contains three riot shotguns, seven rubber shot and beanbag shells. Requires Armory access to open."
cost = 6000
contains = list(/obj/item/gun/ballistic/shotgun/riot,
/obj/item/gun/ballistic/shotgun/riot,
/obj/item/gun/ballistic/shotgun/riot)
/obj/item/gun/ballistic/shotgun/riot,
/obj/item/storage/box/rubbershot,
/obj/item/storage/box/beanbag)
crate_name = "riot shotgun crate"
/datum/supply_pack/security/armory/swat
@@ -1540,6 +1545,15 @@
crate_type = /obj/structure/closet/crate/secure/science
dangerous = TRUE
/datum/supply_pack/science/tech_slugs
name = "Tech Slug Ammo Shells"
desc = "A new type of shell that is able to be made into a few different dangerous types. Contains two boxes of tech slugs, 14 shells in all."
cost = 1000
contains = list(/obj/item/storage/box/techsslug,
/obj/item/storage/box/techsslug)
crate_name = "tech slug crate"
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