Merge pull request #8908 from Ghommie/Ghommie-cit142
Fixes Zelus flasks a bit.
This commit is contained in:
@@ -275,7 +275,7 @@ Credit where due:
|
||||
gloves = /obj/item/clothing/gloves/color/yellow
|
||||
belt = /obj/item/storage/belt/utility/servant
|
||||
backpack_contents = list(/obj/item/storage/box/engineer = 1, \
|
||||
/obj/item/clockwork/replica_fabricator = 1, /obj/item/stack/tile/brass/fifty = 1, /obj/item/paper/servant_primer = 1, /obj/item/reagent_containers/food/drinks/holyoil = 1)
|
||||
/obj/item/clockwork/replica_fabricator = 1, /obj/item/stack/tile/brass/fifty = 1, /obj/item/paper/servant_primer = 1, /obj/item/reagent_containers/food/drinks/bottle/holyoil = 1)
|
||||
id = /obj/item/pda
|
||||
var/plasmaman //We use this to determine if we should activate internals in post_equip()
|
||||
|
||||
|
||||
@@ -428,7 +428,7 @@ GLOBAL_LIST_INIT(brass_recipes, list ( \
|
||||
new/datum/stack_recipe("receiver - steam vent", /obj/structure/destructible/clockwork/trap/steam_vent, 3, time = 30, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
new/datum/stack_recipe("receiver - power nullifier", /obj/structure/destructible/clockwork/trap/power_nullifier, 5, time = 20, one_per_turf = TRUE, on_floor = TRUE, placement_checks = STACK_CHECK_CARDINALS), \
|
||||
null,
|
||||
new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/holyoil/null), \
|
||||
new/datum/stack_recipe("brass flask", /obj/item/reagent_containers/food/drinks/bottle/holyoil/empty), \
|
||||
|
||||
))
|
||||
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
heat_protection = CHEST|GROIN|LEGS
|
||||
resistance_flags = FIRE_PROOF | ACID_PROOF
|
||||
armor = list("melee" = 60, "bullet" = 70, "laser" = -25, "energy" = 0, "bomb" = 60, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 100)
|
||||
allowed = list(/obj/item/clockwork, /obj/item/clothing/glasses/wraith_spectacles, /obj/item/clothing/glasses/judicial_visor, /obj/item/mmi/posibrain/soul_vessel, /obj/item/reagent_containers/food/drinks/holyoil)
|
||||
allowed = list(/obj/item/clockwork, /obj/item/clothing/glasses/wraith_spectacles, /obj/item/clothing/glasses/judicial_visor, /obj/item/mmi/posibrain/soul_vessel, /obj/item/reagent_containers/food/drinks/bottle/holyoil)
|
||||
|
||||
/obj/item/clothing/suit/armor/clockwork/Initialize()
|
||||
. = ..()
|
||||
|
||||
@@ -7,11 +7,12 @@
|
||||
/obj/item/reagent_containers/food/drinks/bottle
|
||||
amount_per_transfer_from_this = 10
|
||||
volume = 100
|
||||
force = 15
|
||||
throwforce = 15
|
||||
item_state = "broken_beer" //Generic held-item sprite until unique ones are made.
|
||||
lefthand_file = 'icons/mob/inhands/misc/food_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/food_righthand.dmi'
|
||||
var/const/duration = 13 //Directly relates to the 'knockdown' duration. Lowered by armor (i.e. helmets)
|
||||
var/knockdown_duration = 13 //Directly relates to the 'knockdown' duration. Lowered by armor (i.e. helmets)
|
||||
isGlass = TRUE
|
||||
foodtype = ALCOHOL
|
||||
|
||||
@@ -61,46 +62,30 @@
|
||||
to_chat(user, "<span class='warning'>You don't want to harm [target]!</span>")
|
||||
return
|
||||
|
||||
force = 15 //Smashing bottles over someoen's head hurts.
|
||||
|
||||
var/obj/item/bodypart/affecting = user.zone_selected //Find what the player is aiming at
|
||||
|
||||
var/armor_block = 0 //Get the target's armor values for normal attack damage.
|
||||
var/armor_duration = 0 //The more force the bottle has, the longer the duration.
|
||||
var/headarmor = 0 // Target's head armor
|
||||
var/armor_block = min(90, target.run_armor_check(affecting, "melee", null, null,armour_penetration)) // For normal attack damage
|
||||
|
||||
//Calculating duration and calculating damage.
|
||||
if(ishuman(target))
|
||||
//If they have a hat/helmet and the user is targeting their head.
|
||||
if(affecting == BODY_ZONE_HEAD)
|
||||
var/obj/item/I = target.get_item_by_slot(SLOT_HEAD)
|
||||
if(I)
|
||||
headarmor = I.armor.melee
|
||||
|
||||
var/mob/living/carbon/human/H = target
|
||||
var/headarmor = 0 // Target's head armor
|
||||
armor_block = H.run_armor_check(affecting, "melee", null, null,armour_penetration) // For normal attack damage
|
||||
|
||||
//If they have a hat/helmet and the user is targeting their head.
|
||||
if(istype(H.head, /obj/item/clothing/head) && affecting == BODY_ZONE_HEAD)
|
||||
headarmor = H.head.armor.melee
|
||||
else
|
||||
headarmor = 0
|
||||
|
||||
//Calculate the knockdown duration for the target.
|
||||
armor_duration = (duration - headarmor) + force
|
||||
|
||||
else
|
||||
//Only humans can have armor, right?
|
||||
armor_block = target.run_armor_check(affecting, "melee")
|
||||
if(affecting == BODY_ZONE_HEAD)
|
||||
armor_duration = duration + force
|
||||
//Calculate the knockdown duration for the target.
|
||||
var/armor_duration = (knockdown_duration - headarmor) + force
|
||||
|
||||
//Apply the damage!
|
||||
armor_block = min(90,armor_block)
|
||||
target.apply_damage(force, BRUTE, affecting, armor_block)
|
||||
|
||||
// You are going to knock someone out for longer if they are not wearing a helmet.
|
||||
var/head_attack_message = ""
|
||||
if(affecting == BODY_ZONE_HEAD && istype(target, /mob/living/carbon/))
|
||||
if(affecting == BODY_ZONE_HEAD && iscarbon(target))
|
||||
head_attack_message = " on the head"
|
||||
//Knockdown the target for the duration that we calculated and divide it by 5.
|
||||
if(armor_duration)
|
||||
target.apply_effect(min(armor_duration, 200) , EFFECT_KNOCKDOWN) // Never knockdown more than a flash!
|
||||
target.Knockdown(min(armor_duration, 200)) // Never knockdown more than a flash!
|
||||
|
||||
//Display an attack message.
|
||||
if(target != user)
|
||||
@@ -202,17 +187,18 @@
|
||||
desc = "A flask of holy water...it's been sitting in the Necropolis a while though."
|
||||
list_reagents = list("hell_water" = 100)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/holyoil
|
||||
/obj/item/reagent_containers/food/drinks/bottle/holyoil
|
||||
name = "flask of zelus oil"
|
||||
desc = "A brass flask of Zelus oil, a viscous fluid scenting of brass. Can be thrown to deal damage from afar."
|
||||
icon_state = "zelusflask"
|
||||
list_reagents = list("holyoil" = 30) //Powerfull
|
||||
list_reagents = list("holyoil" = 30)
|
||||
volume = 30
|
||||
foodtype = NONE
|
||||
force = 12 //Same as a toolbox
|
||||
force = 18
|
||||
throwforce = 18
|
||||
knockdown_duration = 18
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/holyoil/null
|
||||
/obj/item/reagent_containers/food/drinks/bottle/holyoil/empty
|
||||
list_reagents = list("holyoil" = 0)
|
||||
|
||||
/obj/item/reagent_containers/food/drinks/bottle/vermouth
|
||||
|
||||
Reference in New Issue
Block a user