New traumas and some other things.
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@@ -7,6 +7,8 @@
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#define STATUS_EFFECT_REPLACE 2 //if it allows only one, but new instances replace
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#define STATUS_EFFECT_REFRESH 3 // if it only allows one, and new instances just instead refresh the timer
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///////////
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// BUFFS //
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///////////
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@@ -72,6 +74,8 @@
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#define STATUS_EFFECT_ICHORIAL_STAIN /datum/status_effect/ichorial_stain //Prevents a servant from being revived by vitality matrices for one minute.
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#define STATUS_EFFECT_SPASMS /datum/status_effect/spasms //causes random muscle spasms
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/////////////
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// NEUTRAL //
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/////////////
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