Made a line use the dang macro
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@@ -741,7 +741,7 @@ GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
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if (M.mind && (M.mind.special_role || M.mind.antag_datums?.len > 0))
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current_players[CURRENT_LIVING_ANTAGS].Add(M)
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else
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if (istype(M,/mob/dead/observer))
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if (isobserver(M))
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var/mob/dead/observer/O = M
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if (O.started_as_observer) // Observers
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current_players[CURRENT_OBSERVERS].Add(M)
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