Merge pull request #4876 from Citadel-Station-13/upstream-merge-34429

[MIRROR] Fix RPD embedding fixtures inside lattices and girders
This commit is contained in:
LetterJay
2018-01-17 09:36:33 -06:00
committed by GitHub

View File

@@ -272,26 +272,24 @@ GLOBAL_LIST_INIT(disposal_pipe_recipes, list(
if(!user.IsAdvancedToolUser() || istype(A, /turf/open/space/transit))
return ..()
var/atmos_piping_mode = mode == ATMOS_MODE || mode == METER_MODE
var/temp_piping_layer
if(atmos_piping_mode)
if(istype(A, /obj/machinery/atmospherics))
var/obj/machinery/atmospherics/AM = A
temp_piping_layer = AM.piping_layer
A = get_turf(user)
var/static/list/make_pipe_whitelist
if(!make_pipe_whitelist)
make_pipe_whitelist = list(/obj/structure/lattice, /obj/structure/girder, /obj/item/pipe)
//make sure what we're clicking is valid for the current mode
var/can_make_pipe = (atmos_piping_mode || mode == DISPOSALS_MODE) && (isturf(A) || is_type_in_list(A, make_pipe_whitelist))
//So that changing the menu settings doesn't affect the pipes already being built.
var/temp_piping_layer = piping_layer
var/queued_p_type = recipe.id
var/queued_p_dir = p_dir
var/queued_p_flipped = p_flipped
// clicking on an existing component puts the new one on the same layer
if ((mode == ATMOS_MODE || mode == METER_MODE) && istype(A, /obj/machinery/atmospherics))
var/obj/machinery/atmospherics/AM = A
temp_piping_layer = AM.piping_layer
A = get_turf(user)
//make sure what we're clicking is valid for the current mode
var/static/list/make_pipe_whitelist
if(!make_pipe_whitelist)
make_pipe_whitelist = typecacheof(list(/obj/structure/lattice, /obj/structure/girder, /obj/item/pipe))
var/can_make_pipe = (isturf(A) || is_type_in_typecache(A, make_pipe_whitelist))
. = FALSE
switch(mode) //if we've gotten this var, the target is valid
if(PAINT_MODE) //Paint pipes
@@ -323,7 +321,7 @@ GLOBAL_LIST_INIT(disposal_pipe_recipes, list(
var/obj/machinery/atmospherics/path = queued_p_type
var/pipe_item_type = initial(path.construction_type) || /obj/item/pipe
var/obj/item/pipe/P = new pipe_item_type(A, queued_p_type, queued_p_dir)
var/obj/item/pipe/P = new pipe_item_type(get_turf(A), queued_p_type, queued_p_dir)
if(queued_p_flipped && istype(P, /obj/item/pipe/trinary/flippable))
var/obj/item/pipe/trinary/flippable/F = P
@@ -331,10 +329,7 @@ GLOBAL_LIST_INIT(disposal_pipe_recipes, list(
P.update()
P.add_fingerprint(usr)
if(!isnull(temp_piping_layer))
P.setPipingLayer(temp_piping_layer)
else
P.setPipingLayer(piping_layer)
P.setPipingLayer(temp_piping_layer)
P.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
if(METER_MODE) //Making pipe meters
@@ -345,14 +340,12 @@ GLOBAL_LIST_INIT(disposal_pipe_recipes, list(
if(do_after(user, 2, target = A))
activate()
var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
if(!isnull(temp_piping_layer))
PM.setAttachLayer(temp_piping_layer)
else
PM.setAttachLayer(piping_layer)
PM.setAttachLayer(temp_piping_layer)
if(DISPOSALS_MODE) //Making disposals pipes
if(!can_make_pipe)
return ..()
A = get_turf(A)
if(isclosedturf(A))
to_chat(user, "<span class='warning'>[src]'s error light flickers; there's something in the way!</span>")
return