god I can't believe I'm matrixing gib overlays. save me PLEASE

This commit is contained in:
Poojawa
2019-06-11 19:43:08 -05:00
parent 26855d0698
commit a05d51be3f
@@ -6,27 +6,27 @@
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
mergeable_decal = FALSE
var/gib_overlay = FALSE
var/body_colors = "e3ba84" //a default color just in case.
var/body_colors = "#e3ba84" //a default color just in case.
var/guts_colors = "#4c276d"
var/racial = "c"
/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
. = ..()
/obj/effect/decal/cleanable/blood/gibs/update_icon()
var/list/colorlist = list()
colorlist.Cut()
colorlist += ReadRGB("[blood_DNA_to_color()]0")
colorlist += ReadRGB("[guts_colors]0")
colorlist += ReadRGB("[body_colors]0")
colorlist += list(0,0,0, 255)
for(var/index=1, index<=colorlist.len, index++)
colorlist[index] = colorlist[index]/255
cut_overlays()
var/list/guts = list()
var/mutable_appearance/blood = new(icon, "[icon_state]")
blood.appearance_flags |= RESET_COLOR|KEEP_APART
blood.color = blood_DNA_to_color()
guts += blood
var/mutable_appearance/gibz = new(icon, "[icon_state]-guts")
gibz.appearance_flags |= RESET_COLOR|KEEP_APART
guts += gibz
var/mutable_appearance/gibz2 = new(icon, "[icon_state]c-overlay")
gibz2.appearance_flags |= RESET_COLOR|KEEP_APART
gibz2.color = body_colors
guts += gibz2
add_overlay(guts)
if(gib_overlay)
var/mutable_appearance/gibs = new(icon, "[icon_state]_[racial]_[gib_overlay]")
gibs.color = colorlist
add_overlay(gibs)
/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
return