No you are not going to know what roundtype it is sorry
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@@ -45,7 +45,7 @@ INITIALIZE_IMMEDIATE(/mob/dead)
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/mob/dead/get_status_tab_items()
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. = ..()
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. += ""
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. += "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]"
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//. += "Game Mode: [SSticker.hide_mode ? "Secret" : "[GLOB.master_mode]"]"
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if(SSticker.HasRoundStarted())
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return
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