makes it compile.

This commit is contained in:
Ghommie
2019-11-12 02:38:45 +01:00
parent 0b7437359a
commit a18bcd05d7
2 changed files with 3 additions and 5 deletions
@@ -151,9 +151,9 @@
var/burndamage = L.getFireLoss()
if(brutedamage || burndamage)
var/efficiency = 0.75
var/vitality_cost = FLOOR((brutedamage + burndamage * efficienty) / 10, 1)
var/vitality_cost = FLOOR((brutedamage + burndamage * efficiency) / 10, 1)
if(GLOB.clockwork_vitality < vitality_cost)
efficiency = efficienty * round(GLOB.clockwork_vitality / vitality_cost, 0.1)
efficiency = efficiency * round(GLOB.clockwork_vitality / vitality_cost, 0.1)
L.adjustBruteLoss(-(brutedamage * efficiency))
L.adjustFireLoss(-(burndamage * efficiency))
GLOB.clockwork_vitality = min(GLOB.clockwork_vitality - vitality_cost, 0)