Merge pull request #7625 from Poojawa/patch-2
Medihound Tweaks and Sound Preference improvements
This commit is contained in:
@@ -128,3 +128,6 @@
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//component stuff
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#define COMSIG_COMBAT_TOGGLED "combatmode_toggled" //called by combat mode toggle on all equipped items. args: (mob/user, combatmode)
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//belly sound pref things
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#define NORMIE_HEARCHECK 4
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@@ -13,11 +13,13 @@
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var/cleaning = FALSE
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var/cleaning_cycles = 10
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var/patient_laststat = null
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var/list/injection_chems = list("antitoxin", "epinephrine", "morphine", "salbutamol", "bicaridine", "kelotane")
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var/list/injection_chems = list("antitoxin", "epinephrine", "salbutamol", "bicaridine", "kelotane")
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var/eject_port = "ingestion"
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var/escape_in_progress = FALSE
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var/message_cooldown
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var/breakout_time = 300
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var/tmp/last_hearcheck = 0
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var/tmp/list/hearing_mobs
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var/list/items_preserved = list()
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var/static/list/important_items = typecacheof(list(
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/obj/item/hand_tele,
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@@ -45,10 +47,16 @@
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// Bags are prohibited from this due to the potential explotation of objects, same with brought
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/obj/item/dogborg/sleeper/New()
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..()
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/obj/item/dogborg/sleeper/Initialize()
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. = ..()
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update_icon()
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item_flags |= NOBLUDGEON //No more attack messages
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START_PROCESSING(SSobj, src)
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/obj/item/dogborg/sleeper/Destroy()
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STOP_PROCESSING(SSobj, src)
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go_out() //just... sanity I guess, edge case shit
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return ..()
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/obj/item/dogborg/sleeper/Exit(atom/movable/O)
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return 0
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@@ -59,7 +67,7 @@
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return
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if(!iscarbon(target))
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return
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if(!(target.client && target.client.prefs && target.client.prefs.toggles && (target.client.prefs.toggles & MEDIHOUND_SLEEPER)))
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if(!target.client || !(target.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
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to_chat(user, "<span class='warning'>This person is incompatible with our equipment.</span>")
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return
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if(target.buckled)
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@@ -86,7 +94,6 @@
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target.forceMove(src)
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target.reset_perspective(src)
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update_gut()
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START_PROCESSING(SSobj, src)
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user.visible_message("<span class='warning'>[hound.name]'s medical pod lights up and expands as [target.name] slips inside into their [src.name].</span>", "<span class='notice'>Your medical pod lights up as [target] slips into your [src]. Life support functions engaged.</span>")
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message_admins("[key_name(hound)] has sleeper'd [key_name(patient)] as a dogborg. [ADMIN_JMP(src)]")
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playsound(hound, 'sound/effects/bin_close.ogg', 100, 1)
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@@ -137,7 +144,8 @@
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else //You clicked eject with nothing in you, let's just reset stuff to be sure.
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items_preserved.Cut()
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cleaning = FALSE
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update_gut()
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update_gut()
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/obj/item/dogborg/sleeper/attack_self(mob/user)
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if(..())
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@@ -265,7 +273,6 @@
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patient_laststat = null
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patient = null
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hound.update_icons()
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return
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//Gurgleborg process
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/obj/item/dogborg/sleeper/proc/clean_cycle()
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@@ -274,6 +281,10 @@
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if(!(I in contents))
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items_preserved -= I
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var/list/touchable_items = contents - items_preserved
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var/sound/prey_digest = sound(get_sfx("digest_prey"))
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var/sound/prey_death = sound(get_sfx("death_prey"))
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var/sound/pred_digest = sound(get_sfx("digest_pred"))
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var/sound/pred_death = sound(get_sfx("death_pred"))
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if(cleaning_cycles)
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cleaning_cycles--
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cleaning = TRUE
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@@ -293,10 +304,19 @@
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to_chat(hound,"<span class='notice'>You feel your belly slowly churn around [T], breaking them down into a soft slurry to be used as power for your systems.</span>")
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to_chat(T,"<span class='notice'>You feel [hound]'s belly slowly churn around your form, breaking you down into a soft slurry to be used as power for [hound]'s systems.</span>")
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hound.cell.give(30000) //Fueeeeellll
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T.stop_sound_channel(CHANNEL_PRED)
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playsound(get_turf(hound),"death_pred",50,0,-6,0,channel=CHANNEL_PRED,ignore_walls = FALSE)
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T.stop_sound_channel(CHANNEL_PRED)
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T.playsound_local("death_prey",60)
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if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
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var/turf/source = get_turf(hound)
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LAZYCLEARLIST(hearing_mobs)
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for(var/mob/H in get_hearers_in_view(3, source))
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if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
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continue
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LAZYADD(hearing_mobs, H)
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last_hearcheck = world.time
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for(var/mob/H in hearing_mobs)
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if(!istype(H.loc, /obj/item/dogborg/sleeper))
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H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
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else if(H in contents)
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H.playsound_local(source, null, 65, falloff = 0, S = prey_death)
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for(var/belly in T.vore_organs)
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var/obj/belly/B = belly
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for(var/atom/movable/thing in B)
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@@ -328,15 +348,22 @@
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to_chat(hound, "<span class='notice'>Your [src] is now clean. Ending self-cleaning cycle.</span>")
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cleaning = FALSE
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update_gut()
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return
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//sound effects
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for(var/mob/living/M in contents)
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if(prob(50))
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M.stop_sound_channel(CHANNEL_PRED)
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playsound(get_turf(hound),"digest_pred",35,0,-6,0,channel=CHANNEL_PRED,ignore_walls = FALSE)
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M.stop_sound_channel(CHANNEL_PRED)
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M.playsound_local("digest_prey",60)
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if(prob(50))
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if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
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var/turf/source = get_turf(hound)
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LAZYCLEARLIST(hearing_mobs)
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for(var/mob/H in get_hearers_in_view(3, source))
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if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
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continue
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LAZYADD(hearing_mobs, H)
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last_hearcheck = world.time
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for(var/mob/H in hearing_mobs)
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if(!istype(H.loc, /obj/item/dogborg/sleeper))
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H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
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else if(H in contents)
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H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
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if(cleaning)
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addtimer(CALLBACK(src, .proc/clean_cycle), 50)
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@@ -407,7 +434,6 @@
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brigman.forceMove(src)
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brigman.reset_perspective(src)
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update_gut()
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START_PROCESSING(SSobj, src)
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user.visible_message("<span class='warning'>[hound.name]'s mobile brig clunks in series as [brigman] slips inside.</span>", "<span class='notice'>Your mobile brig groans lightly as [brigman] slips inside.</span>")
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playsound(hound, 'sound/effects/bin_close.ogg', 80, 1) // Really don't need ERP sound effects for robots
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return
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@@ -481,7 +507,6 @@
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trashman.forceMove(src)
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trashman.reset_perspective(src)
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update_gut()
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START_PROCESSING(SSobj, src)
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user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [trashman] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [trashman] slips inside.</span>")
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playsound(hound, 'sound/effects/bin_close.ogg', 80, 1)
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return
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@@ -48,6 +48,8 @@
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var/tmp/list/items_preserved = list() // Stuff that wont digest so we shouldn't process it again.
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var/tmp/next_emote = 0 // When we're supposed to print our next emote, as a belly controller tick #
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var/tmp/recent_sound = FALSE // Prevent audio spam
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var/tmp/last_hearcheck = 0
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var/tmp/list/hearing_mobs
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// Don't forget to watch your commas at the end of each line if you change these.
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var/list/struggle_messages_outside = list(
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@@ -167,7 +169,7 @@
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//Sound w/ antispam flag setting
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if(!silent && !recent_sound)
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for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
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if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
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if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
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playsound(get_turf(owner),"[src.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
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recent_sound = TRUE
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@@ -200,7 +202,7 @@
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AM.forceMove(destination) // Move the belly contents into the same location as belly's owner.
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count++
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for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
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if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
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if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
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playsound(get_turf(owner),"[src.release_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
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if(!silent)
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owner.visible_message("<font color='green'><b>[owner] expels everything from their [lowertext(name)]!</b></font>")
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@@ -220,7 +222,7 @@
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items_preserved -= M
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if(release_sound)
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for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
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if(H.client && H.client.prefs.cit_toggles & EATING_NOISES)
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if(H.client && (H.client.prefs.cit_toggles & EATING_NOISES))
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playsound(get_turf(owner),"[src.release_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
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if(istype(M,/mob/living))
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@@ -296,7 +298,7 @@
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target.nom_mob(content, target.owner)
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if(!silent)
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for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
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if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
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if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
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playsound(get_turf(owner),"[src.vore_sound]",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_PRED)
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owner.updateVRPanel()
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for(var/mob/living/M in contents)
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@@ -510,7 +512,7 @@
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if(!silent)
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for(var/mob/M in get_hearers_in_view(5, get_turf(owner)))
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if(M.client && M.client.prefs.cit_toggles & EATING_NOISES)
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if(M.client && (M.client.prefs.cit_toggles & EATING_NOISES))
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playsound(get_turf(owner),"struggle_sound",35,0,-5,1,ignore_walls = FALSE,channel=CHANNEL_PRED)
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R.stop_sound_channel(CHANNEL_PRED)
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var/sound/prey_struggle = sound(get_sfx("prey_struggle"))
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@@ -45,6 +45,9 @@
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////////////////////////// Sound vars /////////////////////////////
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var/sound/prey_digest = sound(get_sfx("digest_prey"))
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var/sound/prey_death = sound(get_sfx("death_prey"))
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var/sound/pred_digest = sound(get_sfx("digest_pred"))
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var/sound/pred_death = sound(get_sfx("death_pred"))
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var/turf/source = get_turf(owner)
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///////////////////////////// DM_HOLD /////////////////////////////
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@@ -55,12 +58,18 @@
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else if(digest_mode == DM_DIGEST)
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for (var/mob/living/M in contents)
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if(prob(25))
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M.stop_sound_channel(CHANNEL_DIGEST)
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for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
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if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
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playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
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M.stop_sound_channel(CHANNEL_DIGEST)
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M.playsound_local(get_turf(M), prey_digest, 45)
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if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
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LAZYCLEARLIST(hearing_mobs)
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for(var/mob/H in get_hearers_in_view(3, source))
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if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
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continue
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LAZYADD(hearing_mobs, H)
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last_hearcheck = world.time
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for(var/mob/H in hearing_mobs)
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if(!isbelly(H.loc))
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H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
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else if(H in contents)
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H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
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//Pref protection!
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if (!M.digestable || M.absorbed)
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@@ -86,13 +95,19 @@
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M.visible_message("<span class='notice'>You watch as [owner]'s form loses its additions.</span>")
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owner.nutrition += 400 // so eating dead mobs gives you *something*.
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M.stop_sound_channel(DIGESTION_NOISES)
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for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
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if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
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playsound(get_turf(owner),"death_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
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M.stop_sound_channel(DIGESTION_NOISES)
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if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
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LAZYCLEARLIST(hearing_mobs)
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for(var/mob/H in get_hearers_in_view(3, source))
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if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
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continue
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LAZYADD(hearing_mobs, H)
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last_hearcheck = world.time
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for(var/mob/H in hearing_mobs)
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if(!isbelly(H.loc))
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H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
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else if(H in contents)
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H.playsound_local(source, null, 65, falloff = 0, S = prey_death)
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M.stop_sound_channel(CHANNEL_PREYLOOP)
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M.playsound_local(get_turf(M), prey_death, 65)
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digestion_death(M)
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owner.update_icons()
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continue
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@@ -115,12 +130,18 @@
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if(digest_mode == DM_HEAL)
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for (var/mob/living/M in contents)
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if(prob(25))
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M.stop_sound_channel(CHANNEL_DIGEST)
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for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
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if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
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playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
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M.stop_sound_channel(CHANNEL_DIGEST)
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M.playsound_local(get_turf(M), prey_digest, 65)
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if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
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LAZYCLEARLIST(hearing_mobs)
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for(var/mob/H in get_hearers_in_view(3, source))
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if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
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continue
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LAZYADD(hearing_mobs, H)
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last_hearcheck = world.time
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for(var/mob/H in hearing_mobs)
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if(!isbelly(H.loc))
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H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
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else if(H in contents)
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H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
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if(M.stat != DEAD)
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if(owner.nutrition >= NUTRITION_LEVEL_STARVING && (M.health < M.maxHealth))
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@@ -132,14 +153,19 @@
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////////////////////////// DM_NOISY /////////////////////////////////
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//for when you just want people to squelch around
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if(digest_mode == DM_NOISY)
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for (var/mob/living/M in contents)
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if(prob(35))
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M.stop_sound_channel(CHANNEL_DIGEST)
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for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
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if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
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playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
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M.stop_sound_channel(CHANNEL_PRED)
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M.playsound_local(get_turf(M), prey_digest, 65)
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if(prob(35))
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if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
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LAZYCLEARLIST(hearing_mobs)
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for(var/mob/H in get_hearers_in_view(3, source))
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if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
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continue
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LAZYADD(hearing_mobs, H)
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last_hearcheck = world.time
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for(var/mob/H in hearing_mobs)
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if(!isbelly(H.loc))
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H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
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else if(H in contents)
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H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
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//////////////////////////// DM_ABSORB ////////////////////////////
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@@ -147,13 +173,19 @@
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for (var/mob/living/M in contents)
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if(prob(10)) //Less often than gurgles. People might leave this on forever.
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M.stop_sound_channel(CHANNEL_DIGEST)
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for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
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if(H.client && H.client.prefs.toggles & DIGESTION_NOISES)
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playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
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M.stop_sound_channel(CHANNEL_PRED)
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M.playsound_local(get_turf(M), prey_digest, 65)
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if(prob(10))//Less often than gurgles. People might leave this on forever.
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if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
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LAZYCLEARLIST(hearing_mobs)
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for(var/mob/H in get_hearers_in_view(3, source))
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if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
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continue
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LAZYADD(hearing_mobs, H)
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last_hearcheck = world.time
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for(var/mob/H in hearing_mobs)
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if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
|
||||
|
||||
if(M.absorbed)
|
||||
continue
|
||||
@@ -180,12 +212,18 @@
|
||||
if(digest_mode == DM_DRAGON)
|
||||
for (var/mob/living/M in contents)
|
||||
if(prob(55)) //if you're hearing this, you're a vore ho anyway.
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"digest_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
M.playsound_local(get_turf(M), prey_digest, 65)
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
|
||||
|
||||
//No digestion protection for megafauna.
|
||||
|
||||
@@ -207,13 +245,18 @@
|
||||
to_chat(owner, "<span class='warning'>[digest_alert_owner]</span>")
|
||||
to_chat(M, "<span class='warning'>[digest_alert_prey]</span>")
|
||||
M.visible_message("<span class='notice'>You watch as [owner]'s guts loudly rumble as it finishes off a meal.</span>")
|
||||
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
for(var/mob/H in get_hearers_in_view(5, get_turf(owner)))
|
||||
if(H.client && H.client.prefs.cit_toggles & DIGESTION_NOISES)
|
||||
playsound(get_turf(owner),"death_pred",50,0,-5,0,ignore_walls = FALSE,channel=CHANNEL_DIGEST)
|
||||
M.stop_sound_channel(CHANNEL_DIGEST)
|
||||
M.playsound_local(get_turf(M), prey_death, 65)
|
||||
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/H in get_hearers_in_view(3, source))
|
||||
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, H)
|
||||
last_hearcheck = world.time
|
||||
for(var/mob/H in hearing_mobs)
|
||||
if(!isbelly(H.loc))
|
||||
H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
|
||||
else if(H in contents)
|
||||
H.playsound_local(source, null, 65, falloff = 0, S = prey_death)
|
||||
M.spill_organs(FALSE,TRUE,TRUE)
|
||||
M.stop_sound_channel(CHANNEL_PREYLOOP)
|
||||
digestion_death(M)
|
||||
|
||||
Reference in New Issue
Block a user