Merge pull request #7625 from Poojawa/patch-2

Medihound Tweaks and Sound Preference improvements
This commit is contained in:
deathride58
2018-10-10 23:59:29 -04:00
committed by GitHub
4 changed files with 144 additions and 71 deletions
+3
View File
@@ -128,3 +128,6 @@
//component stuff
#define COMSIG_COMBAT_TOGGLED "combatmode_toggled" //called by combat mode toggle on all equipped items. args: (mob/user, combatmode)
//belly sound pref things
#define NORMIE_HEARCHECK 4
@@ -13,11 +13,13 @@
var/cleaning = FALSE
var/cleaning_cycles = 10
var/patient_laststat = null
var/list/injection_chems = list("antitoxin", "epinephrine", "morphine", "salbutamol", "bicaridine", "kelotane")
var/list/injection_chems = list("antitoxin", "epinephrine", "salbutamol", "bicaridine", "kelotane")
var/eject_port = "ingestion"
var/escape_in_progress = FALSE
var/message_cooldown
var/breakout_time = 300
var/tmp/last_hearcheck = 0
var/tmp/list/hearing_mobs
var/list/items_preserved = list()
var/static/list/important_items = typecacheof(list(
/obj/item/hand_tele,
@@ -45,10 +47,16 @@
// Bags are prohibited from this due to the potential explotation of objects, same with brought
/obj/item/dogborg/sleeper/New()
..()
/obj/item/dogborg/sleeper/Initialize()
. = ..()
update_icon()
item_flags |= NOBLUDGEON //No more attack messages
START_PROCESSING(SSobj, src)
/obj/item/dogborg/sleeper/Destroy()
STOP_PROCESSING(SSobj, src)
go_out() //just... sanity I guess, edge case shit
return ..()
/obj/item/dogborg/sleeper/Exit(atom/movable/O)
return 0
@@ -59,7 +67,7 @@
return
if(!iscarbon(target))
return
if(!(target.client && target.client.prefs && target.client.prefs.toggles && (target.client.prefs.toggles & MEDIHOUND_SLEEPER)))
if(!target.client || !(target.client.prefs.cit_toggles & MEDIHOUND_SLEEPER))
to_chat(user, "<span class='warning'>This person is incompatible with our equipment.</span>")
return
if(target.buckled)
@@ -86,7 +94,6 @@
target.forceMove(src)
target.reset_perspective(src)
update_gut()
START_PROCESSING(SSobj, src)
user.visible_message("<span class='warning'>[hound.name]'s medical pod lights up and expands as [target.name] slips inside into their [src.name].</span>", "<span class='notice'>Your medical pod lights up as [target] slips into your [src]. Life support functions engaged.</span>")
message_admins("[key_name(hound)] has sleeper'd [key_name(patient)] as a dogborg. [ADMIN_JMP(src)]")
playsound(hound, 'sound/effects/bin_close.ogg', 100, 1)
@@ -137,7 +144,8 @@
else //You clicked eject with nothing in you, let's just reset stuff to be sure.
items_preserved.Cut()
cleaning = FALSE
update_gut()
update_gut()
/obj/item/dogborg/sleeper/attack_self(mob/user)
if(..())
@@ -265,7 +273,6 @@
patient_laststat = null
patient = null
hound.update_icons()
return
//Gurgleborg process
/obj/item/dogborg/sleeper/proc/clean_cycle()
@@ -274,6 +281,10 @@
if(!(I in contents))
items_preserved -= I
var/list/touchable_items = contents - items_preserved
var/sound/prey_digest = sound(get_sfx("digest_prey"))
var/sound/prey_death = sound(get_sfx("death_prey"))
var/sound/pred_digest = sound(get_sfx("digest_pred"))
var/sound/pred_death = sound(get_sfx("death_pred"))
if(cleaning_cycles)
cleaning_cycles--
cleaning = TRUE
@@ -293,10 +304,19 @@
to_chat(hound,"<span class='notice'>You feel your belly slowly churn around [T], breaking them down into a soft slurry to be used as power for your systems.</span>")
to_chat(T,"<span class='notice'>You feel [hound]'s belly slowly churn around your form, breaking you down into a soft slurry to be used as power for [hound]'s systems.</span>")
hound.cell.give(30000) //Fueeeeellll
T.stop_sound_channel(CHANNEL_PRED)
playsound(get_turf(hound),"death_pred",50,0,-6,0,channel=CHANNEL_PRED,ignore_walls = FALSE)
T.stop_sound_channel(CHANNEL_PRED)
T.playsound_local("death_prey",60)
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
var/turf/source = get_turf(hound)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
if(!istype(H.loc, /obj/item/dogborg/sleeper))
H.playsound_local(source, null, 45, falloff = 0, S = pred_death)
else if(H in contents)
H.playsound_local(source, null, 65, falloff = 0, S = prey_death)
for(var/belly in T.vore_organs)
var/obj/belly/B = belly
for(var/atom/movable/thing in B)
@@ -328,15 +348,22 @@
to_chat(hound, "<span class='notice'>Your [src] is now clean. Ending self-cleaning cycle.</span>")
cleaning = FALSE
update_gut()
return
//sound effects
for(var/mob/living/M in contents)
if(prob(50))
M.stop_sound_channel(CHANNEL_PRED)
playsound(get_turf(hound),"digest_pred",35,0,-6,0,channel=CHANNEL_PRED,ignore_walls = FALSE)
M.stop_sound_channel(CHANNEL_PRED)
M.playsound_local("digest_prey",60)
if(prob(50))
if((world.time - NORMIE_HEARCHECK) > last_hearcheck)
var/turf/source = get_turf(hound)
LAZYCLEARLIST(hearing_mobs)
for(var/mob/H in get_hearers_in_view(3, source))
if(!H.client || !(H.client.prefs.cit_toggles & DIGESTION_NOISES))
continue
LAZYADD(hearing_mobs, H)
last_hearcheck = world.time
for(var/mob/H in hearing_mobs)
if(!istype(H.loc, /obj/item/dogborg/sleeper))
H.playsound_local(source, null, 45, falloff = 0, S = pred_digest)
else if(H in contents)
H.playsound_local(source, null, 65, falloff = 0, S = prey_digest)
if(cleaning)
addtimer(CALLBACK(src, .proc/clean_cycle), 50)
@@ -407,7 +434,6 @@
brigman.forceMove(src)
brigman.reset_perspective(src)
update_gut()
START_PROCESSING(SSobj, src)
user.visible_message("<span class='warning'>[hound.name]'s mobile brig clunks in series as [brigman] slips inside.</span>", "<span class='notice'>Your mobile brig groans lightly as [brigman] slips inside.</span>")
playsound(hound, 'sound/effects/bin_close.ogg', 80, 1) // Really don't need ERP sound effects for robots
return
@@ -481,7 +507,6 @@
trashman.forceMove(src)
trashman.reset_perspective(src)
update_gut()
START_PROCESSING(SSobj, src)
user.visible_message("<span class='warning'>[hound.name]'s garbage processor groans lightly as [trashman] slips inside.</span>", "<span class='notice'>Your garbage compactor groans lightly as [trashman] slips inside.</span>")
playsound(hound, 'sound/effects/bin_close.ogg', 80, 1)
return